JuniperJam/SpaceGame/Source/SpaceGameEditor.Target.cs
2026-05-14 12:34:26 -06:00

16 lines
409 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.Collections.Generic;
public class SpaceGameEditorTarget : TargetRules
{
public SpaceGameEditorTarget(TargetInfo Target) : base(Target)
{
Type = TargetType.Editor;
DefaultBuildSettings = BuildSettingsVersion.V6;
IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_7;
ExtraModuleNames.Add("SpaceGame");
}
}