Camera is now top-down.

Player is now a shrimp.
This commit is contained in:
Nick 2026-05-15 17:08:22 -06:00
parent f95ed811e4
commit 44fdbbec3f
104 changed files with 7778 additions and 3204 deletions

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@ -0,0 +1,9 @@
[CrashReportClient]
bHideLogFilesOption=false
bHideAllowToBeContactedOption=false
bIsAllowedToCloseWithoutSending=true
bIsAllowedToSendWithoutDetailedInfo=true
CrashConfigPurgeDays=2
Stall.RecordDump=false
Ensure.RecordDump=true

View File

@ -1,4 +1,5 @@
;METADATA=(Diff=true, UseCommands=true) ;METADATA=(Diff=true, UseCommands=true)
[/Script/UnrealEd.UnrealEdOptions] [/Script/UnrealEd.UnrealEdOptions]
UsingXGE=False UsingXGE=False
bExpandCustomClassPickerClassList=True

View File

@ -64,9 +64,9 @@ AssetPickerSizeScale=1.000000
[/Script/UnrealEd.EditorLoadingSavingSettings] [/Script/UnrealEd.EditorLoadingSavingSettings]
LoadLevelAtStartup=LastOpened LoadLevelAtStartup=LastOpened
AutoReimportDirectorySettings=(SourceDirectory="/Game/",MountPoint="",Wildcards=((Wildcard="Localization/*")))
AutoSaveMaxBackups=10 AutoSaveMaxBackups=10
AutoSaveMethod=BackupAndRestore AutoSaveMethod=BackupAndRestore
AutoReimportDirectorySettings=(SourceDirectory="/Game/",MountPoint="",Wildcards=((Wildcard="Localization/*")))
bForceCompilationAtStartup=False bForceCompilationAtStartup=False
RestoreOpenAssetTabsOnRestart=AlwaysPrompt RestoreOpenAssetTabsOnRestart=AlwaysPrompt
bMonitorContentDirectories=True bMonitorContentDirectories=True
@ -80,8 +80,8 @@ bAutomaticallyCheckoutOnAssetModification=False
bSCCUseGlobalSettings=False bSCCUseGlobalSettings=False
[/Script/UnrealEd.LevelEditorPlaySettings] [/Script/UnrealEd.LevelEditorPlaySettings]
NewWindowWidth=1954 NewWindowWidth=1914
NewWindowHeight=1139 NewWindowHeight=992
LastExecutedPlayModeType=PlayMode_InEditorFloating LastExecutedPlayModeType=PlayMode_InEditorFloating
LaptopScreenResolutions=(Description="Apple MacBook Air 11",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="") LaptopScreenResolutions=(Description="Apple MacBook Air 11",Width=1366,Height=768,AspectRatio="16:9",bCanSwapAspectRatio=True,ProfileName="")
LaptopScreenResolutions=(Description="Apple MacBook Air 13\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="") LaptopScreenResolutions=(Description="Apple MacBook Air 13\"",Width=1440,Height=900,AspectRatio="16:10",bCanSwapAspectRatio=True,ProfileName="")
@ -139,7 +139,7 @@ PlayInEditorSoundQualityLevel=0
bUseNonRealtimeAudioDevice=False bUseNonRealtimeAudioDevice=False
bPreferToStreamLevelsInPIE=False bPreferToStreamLevelsInPIE=False
bPromoteOutputLogWarningsDuringPIE=False bPromoteOutputLogWarningsDuringPIE=False
NewWindowPosition=(X=591,Y=175) NewWindowPosition=(X=0,Y=0)
PIEAlwaysOnTop=False PIEAlwaysOnTop=False
DisableStandaloneSound=False DisableStandaloneSound=False
AdditionalLaunchParameters= AdditionalLaunchParameters=
@ -150,7 +150,7 @@ bAutoCompileBlueprintsOnLaunch=True
bLaunchSeparateServer=False bLaunchSeparateServer=False
PlayNetMode=PIE_Standalone PlayNetMode=PIE_Standalone
RunUnderOneProcess=True RunUnderOneProcess=True
PlayNumberOfClients=2 PlayNumberOfClients=1
PrimaryPIEClientIndex=0 PrimaryPIEClientIndex=0
ServerPort=17777 ServerPort=17777
ClientWindowWidth=640 ClientWindowWidth=640
@ -166,14 +166,14 @@ bHMDForPrimaryProcessOnly=True
AdditionalServerLaunchParameters= AdditionalServerLaunchParameters=
ServerFixedFPS=0 ServerFixedFPS=0
NetworkEmulationSettings=(bIsNetworkEmulationEnabled=False,EmulationTarget=Server,CurrentProfile="Custom",OutPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0),InPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0)) NetworkEmulationSettings=(bIsNetworkEmulationEnabled=False,EmulationTarget=Server,CurrentProfile="Custom",OutPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0),InPackets=(MinLatency=0,MaxLatency=0,PacketLossPercentage=0))
LastSize=(X=1954,Y=1139) LastSize=(X=1914,Y=992)
LastExecutedLaunchDevice=Windows@HUMANOID LastExecutedLaunchDevice=Windows@HUMANOID
LastExecutedLaunchName=HUMANOID LastExecutedLaunchName=HUMANOID
LastExecutedPIEPreviewDevice= LastExecutedPIEPreviewDevice=
DeviceToEmulate= DeviceToEmulate=
PIESafeZoneOverride=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000) PIESafeZoneOverride=(Left=0.000000,Top=0.000000,Right=0.000000,Bottom=0.000000)
MultipleInstancePositions=(X=591,Y=175)
MultipleInstancePositions=(X=0,Y=0) MultipleInstancePositions=(X=0,Y=0)
MultipleInstancePositions=(X=-8,Y=-8)
[/Script/UnrealEd.LevelEditorViewportSettings] [/Script/UnrealEd.LevelEditorViewportSettings]
SnapToSurface=(bEnabled=False,SnapOffsetExtent=0.000000,bSnapRotation=True) SnapToSurface=(bEnabled=False,SnapOffsetExtent=0.000000,bSnapRotation=True)
@ -214,6 +214,49 @@ MRUItem0=/Game/SpaceGame/Maps/LVL_Prototype
MRUItem1=/Game/Variant_Strategy/LVL_Strategy MRUItem1=/Game/Variant_Strategy/LVL_Strategy
MRUItem2=/Game/Variant_TwinStick/LVL_TwinStick MRUItem2=/Game/Variant_TwinStick/LVL_TwinStick
[/Script/UnrealEd.PersonaOptions]
bAutoAlignFloorToMesh=True
bAlwaysOpenAnimationAssetsInNewTab=False
bMuteAudio=False
DefaultLocalAxesSelection=2
DefaultBoneDrawSelection=1
bShowBoneColors=False
DefaultBoneColor=(R=0.000000,G=0.000000,B=0.025000,A=1.000000)
SelectedBoneColor=(R=0.200000,G=1.000000,B=0.200000,A=1.000000)
AffectedBoneColor=(R=1.000000,G=1.000000,B=1.000000,A=1.000000)
DisabledBoneColor=(R=0.400000,G=0.400000,B=0.400000,A=1.000000)
ParentOfSelectedBoneColor=(R=0.850000,G=0.450000,B=0.120000,A=1.000000)
VirtualBoneColor=(R=0.400000,G=0.400000,B=1.000000,A=1.000000)
SectionTimingNodeColor=(R=0.390000,G=0.390000,B=1.000000,A=0.750000)
NotifyTimingNodeColor=(R=0.800000,G=0.100000,B=0.100000,A=1.000000)
BranchingPointTimingNodeColor=(R=0.500000,G=1.000000,B=1.000000,A=1.000000)
bPauseAnimationOnCameraMove=False
bUseInlineSocketEditor=False
bFlattenSkeletonHierarchyWhenFiltering=False
bHideParentsWhenFiltering=False
bShowBoneIndexes=False
bExpandTreeOnSelection=True
bAllowPreviewMeshCollectionsToSelectFromDifferentSkeletons=True
bAllowPreviewMeshCollectionsToUseCustomAnimBP=False
bAllowMeshSectionSelection=False
NumFolderFiltersInAssetBrowser=2
AssetEditorOptions=(Context="SkeletonEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSettings=(CurrentSpeed=1.000000,AbsoluteMinSpeed=0.000010,AbsoluteMaxSpeed=10000.000000,MinUISpeed=0.330000,MaxUISpeed=32.000000),CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSettings=(CurrentSpeed=1.000000,AbsoluteMinSpeed=0.000010,AbsoluteMaxSpeed=10000.000000,MinUISpeed=0.330000,MaxUISpeed=32.000000),CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSettings=(CurrentSpeed=1.000000,AbsoluteMinSpeed=0.000010,AbsoluteMaxSpeed=10000.000000,MinUISpeed=0.330000,MaxUISpeed=32.000000),CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSettings=(CurrentSpeed=1.000000,AbsoluteMinSpeed=0.000010,AbsoluteMaxSpeed=10000.000000,MinUISpeed=0.330000,MaxUISpeed=32.000000),CameraFollowMode=None,CameraFollowBoneName=""))
AssetEditorOptions=(Context="SkeletalMeshEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSettings=(CurrentSpeed=1.000000,AbsoluteMinSpeed=0.000010,AbsoluteMaxSpeed=10000.000000,MinUISpeed=0.330000,MaxUISpeed=32.000000),CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSettings=(CurrentSpeed=1.000000,AbsoluteMinSpeed=0.000010,AbsoluteMaxSpeed=10000.000000,MinUISpeed=0.330000,MaxUISpeed=32.000000),CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSettings=(CurrentSpeed=1.000000,AbsoluteMinSpeed=0.000010,AbsoluteMaxSpeed=10000.000000,MinUISpeed=0.330000,MaxUISpeed=32.000000),CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSettings=(CurrentSpeed=1.000000,AbsoluteMinSpeed=0.000010,AbsoluteMaxSpeed=10000.000000,MinUISpeed=0.330000,MaxUISpeed=32.000000),CameraFollowMode=None,CameraFollowBoneName=""))
AssetEditorOptions=(Context="AnimationEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSettings=(CurrentSpeed=1.000000,AbsoluteMinSpeed=0.000010,AbsoluteMaxSpeed=10000.000000,MinUISpeed=0.330000,MaxUISpeed=32.000000),CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSettings=(CurrentSpeed=1.000000,AbsoluteMinSpeed=0.000010,AbsoluteMaxSpeed=10000.000000,MinUISpeed=0.330000,MaxUISpeed=32.000000),CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSettings=(CurrentSpeed=1.000000,AbsoluteMinSpeed=0.000010,AbsoluteMaxSpeed=10000.000000,MinUISpeed=0.330000,MaxUISpeed=32.000000),CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSettings=(CurrentSpeed=1.000000,AbsoluteMinSpeed=0.000010,AbsoluteMaxSpeed=10000.000000,MinUISpeed=0.330000,MaxUISpeed=32.000000),CameraFollowMode=None,CameraFollowBoneName=""))
AssetEditorOptions=(Context="AnimationBlueprintEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSettings=(CurrentSpeed=1.000000,AbsoluteMinSpeed=0.000010,AbsoluteMaxSpeed=10000.000000,MinUISpeed=0.330000,MaxUISpeed=32.000000),CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSettings=(CurrentSpeed=1.000000,AbsoluteMinSpeed=0.000010,AbsoluteMaxSpeed=10000.000000,MinUISpeed=0.330000,MaxUISpeed=32.000000),CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSettings=(CurrentSpeed=1.000000,AbsoluteMinSpeed=0.000010,AbsoluteMaxSpeed=10000.000000,MinUISpeed=0.330000,MaxUISpeed=32.000000),CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSettings=(CurrentSpeed=1.000000,AbsoluteMinSpeed=0.000010,AbsoluteMaxSpeed=10000.000000,MinUISpeed=0.330000,MaxUISpeed=32.000000),CameraFollowMode=None,CameraFollowBoneName=""))
AssetEditorOptions=(Context="PhysicsAssetEditor",ViewportConfigs[0]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSettings=(CurrentSpeed=1.000000,AbsoluteMinSpeed=0.000010,AbsoluteMaxSpeed=10000.000000,MinUISpeed=0.330000,MaxUISpeed=32.000000),CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[1]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSettings=(CurrentSpeed=1.000000,AbsoluteMinSpeed=0.000010,AbsoluteMaxSpeed=10000.000000,MinUISpeed=0.330000,MaxUISpeed=32.000000),CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[2]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSettings=(CurrentSpeed=1.000000,AbsoluteMinSpeed=0.000010,AbsoluteMaxSpeed=10000.000000,MinUISpeed=0.330000,MaxUISpeed=32.000000),CameraFollowMode=None,CameraFollowBoneName=""),ViewportConfigs[3]=(ViewModeIndex=VMI_Lit,ViewFOV=53.430000,CameraSpeedSettings=(CurrentSpeed=1.000000,AbsoluteMinSpeed=0.000010,AbsoluteMaxSpeed=10000.000000,MinUISpeed=0.330000,MaxUISpeed=32.000000),CameraFollowMode=None,CameraFollowBoneName=""))
CurveEditorSnapInterval=0.010000
TimelineScrubSnapValue=1000
TimelineDisplayFormat=Frames
bTimelineDisplayPercentage=True
bTimelineDisplayFormatSecondary=True
bTimelineDisplayCurveKeys=False
TimelineEnabledSnaps=CompositeSegment
TimelineEnabledSnaps=MontageSection
bAllowIncompatibleSkeletonSelection=False
bUseTreeViewForAnimationCurves=False
AnimationCurveGroupingDelimiters="._/|\\"
[WidgetTemplatesExpanded] [WidgetTemplatesExpanded]
Audio=False Audio=False
AudioMaterial=False AudioMaterial=False
@ -237,6 +280,9 @@ SpringArmComponent=Blueprint.Interfaces.Implemented Interfaces
WorldSettings=WorldSettings.WorldPartitionSetup.RuntimeHash WorldSettings=WorldSettings.WorldPartitionSetup.RuntimeHash
WorldPartitionRuntimeSpatialHash=WorldSettings.WorldPartitionSetup.RuntimeHash WorldPartitionRuntimeSpatialHash=WorldSettings.WorldPartitionSetup.RuntimeHash
WorldPartitionRuntimeHashSet=WorldSettings.WorldPartitionSetup.RuntimeHash WorldPartitionRuntimeHashSet=WorldSettings.WorldPartitionSetup.RuntimeHash
CameraComponent=Blueprint.Interfaces.Implemented Interfaces
SkeletalMeshComponent=Blueprint.Interfaces.Implemented Interfaces
CapsuleComponent=Blueprint.Interfaces.Implemented Interfaces
[NiagaraSequenceEditor SequencerSettings] [NiagaraSequenceEditor SequencerSettings]
AutoChangeMode=None AutoChangeMode=None
@ -323,16 +369,16 @@ ThumbnailCaptureSettings=(CaptureFrameLocationRule=CurrentFrame)
bNavigationToolVisible=False bNavigationToolVisible=False
[/Script/AssetManagerEditor.ReferenceViewerSettings] [/Script/AssetManagerEditor.ReferenceViewerSettings]
bIsShowSearchableNames=True
bEnableCollectionFilter=False bEnableCollectionFilter=False
EditorOnlyReferenceFilterType=Game EditorOnlyReferenceFilterType=Game
bIsShowSearchableNames=True
bEnablePluginFilter=False bEnablePluginFilter=False
bIsShowExternalReferencers=False bIsShowExternalReferencers=False
CustomFilters=() CustomFilters=()
bFindPathEnabled=False bFindPathEnabled=False
[ContentBrowser] [ContentBrowser]
ContentBrowserTab1.SelectedPaths=/Game/SpaceGame/Input/Touch ContentBrowserTab1.SelectedPaths=/Game/SpaceGame/Core/Player
ContentBrowserTab1.PluginFilters= ContentBrowserTab1.PluginFilters=
ContentBrowserDrawer.SourcesExpanded=True ContentBrowserDrawer.SourcesExpanded=True
ContentBrowserDrawer.IsLocked=True ContentBrowserDrawer.IsLocked=True
@ -432,6 +478,15 @@ GlobalAssetPicker.ZoomScale=0
GlobalAssetPicker.ListViewColumnsManuallyChangedOnce=False GlobalAssetPicker.ListViewColumnsManuallyChangedOnce=False
GlobalAssetPicker.ColumnViewColumnsManuallyChangedOnce=False GlobalAssetPicker.ColumnViewColumnsManuallyChangedOnce=False
GlobalAssetPicker.ListHiddenColumns=Class GlobalAssetPicker.ListHiddenColumns=Class
AssetPropertyPicker.ThumbnailSizeGrid=2
AssetPropertyPicker.ThumbnailSizeList=2
AssetPropertyPicker.ThumbnailSizeCustom=2
AssetPropertyPicker.ThumbnailSizeColumn=0
AssetPropertyPicker.CurrentViewType=0
AssetPropertyPicker.ZoomScale=0
AssetPropertyPicker.ListViewColumnsManuallyChangedOnce=False
AssetPropertyPicker.ColumnViewColumnsManuallyChangedOnce=False
AssetPropertyPicker.ListHiddenColumns=Class
[SlateDebugger.Paint] [SlateDebugger.Paint]
bDebugGameWindowOnly=True bDebugGameWindowOnly=True
@ -1870,7 +1925,7 @@ HierarchicalLODUtilities.LastCompileMethod=Unknown
[DetailPropertyExpansion] [DetailPropertyExpansion]
WorldPartitionRuntimeHashSet="\"Object\" " WorldPartitionRuntimeHashSet="\"Object\" "
WorldPartitionRuntimeHash="\"Object\" " WorldPartitionRuntimeHash="\"Object\" "
Object="\"Object\" " Object="\"Object\" \"Object.Collision.BodyInstance\" "
GeneralProjectSettings="\"Object\" " GeneralProjectSettings="\"Object\" "
CryptoKeysSettings="\"Object\" " CryptoKeysSettings="\"Object\" "
GameplayTagsSettings="\"Object\" " GameplayTagsSettings="\"Object\" "
@ -2087,8 +2142,8 @@ BP_AssetGuideline_StateTree_C="\"Object\" \"Object.General.Plugins\" "
AssetGuideline="\"Object\" \"Object.General.Plugins\" " AssetGuideline="\"Object\" \"Object.General.Plugins\" "
AssetUserData="\"Object\" \"Object.General.Plugins\" " AssetUserData="\"Object\" \"Object.General.Plugins\" "
SpringArmComponent="\"Object\" " SpringArmComponent="\"Object\" "
SceneComponent="\"Object\" " SceneComponent="\"Object\" \"Object.Collision.BodyInstance\" "
ActorComponent="\"Object\" " ActorComponent="\"Object\" \"Object.Collision.BodyInstance\" "
EdGraphNode_Comment="\"Object\" " EdGraphNode_Comment="\"Object\" "
EdGraphNode="\"Object\" " EdGraphNode="\"Object\" "
BP_PlayerController_C="\"Object.Input.Input|Touch Controls\" " BP_PlayerController_C="\"Object.Input.Input|Touch Controls\" "
@ -2100,13 +2155,31 @@ BlueprintCore="\"Object\" "
StaticMeshActor="\"Object.StaticMeshActor.StaticMeshComponent.Object.Collision.BodyInstance\" " StaticMeshActor="\"Object.StaticMeshActor.StaticMeshComponent.Object.Collision.BodyInstance\" "
StaticMeshComponent="\"Object\" \"Object.Collision.BodyInstance\" " StaticMeshComponent="\"Object\" \"Object.Collision.BodyInstance\" "
MeshComponent="\"Object\" \"Object.Collision.BodyInstance\" " MeshComponent="\"Object\" \"Object.Collision.BodyInstance\" "
PrimitiveComponent="\"Object\" " PrimitiveComponent="\"Object\" \"Object.Collision.BodyInstance\" "
CapsuleComponent="\"Object\" " CapsuleComponent="\"Object\" \"Object.Collision.BodyInstance\" "
ShapeComponent="\"Object\" " ShapeComponent="\"Object\" \"Object.Collision.BodyInstance\" "
NavMeshBoundsVolume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " NavMeshBoundsVolume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
Volume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " Volume="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
Brush="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" " Brush="\"Object.BrushBuilder.BrushBuilder.Object.BrushSettings\" "
BrushComponent="\"Object\" " BrushComponent="\"Object\" "
CameraComponent="\"Object\" "
SkeletalMeshComponent="\"Object\" \"Object.Collision.BodyInstance\" "
SkinnedMeshComponent="\"Object\" \"Object.Collision.BodyInstance\" "
CharacterMovementComponent="\"Object\" "
PawnMovementComponent="\"Object\" "
NavMovementComponent="\"Object\" "
MovementComponent="\"Object\" "
InterchangeGenericAssetsPipeline="\"Object\" "
InterchangePipelineBase="\"Object\" "
PersonaPreviewSceneDescription="\"Object\" "
PreviewMeshCollection="\"Object\" "
DataAsset="\"Object\" "
AssetViewerSettings="\"Object\" "
SkeletalMesh="\"Object\" "
SkinnedAsset="\"Object\" "
StreamableRenderAsset="\"Object\" "
LODInfoUILayout="\"Object\" "
StaticMesh="\"Object\" "
[PluginBrowser] [PluginBrowser]
InstalledPlugins=SpeechToText InstalledPlugins=SpeechToText
@ -2114,12 +2187,15 @@ InstalledPlugins=SpeechToText
[AssetEditorSubsystem] [AssetEditorSubsystem]
CleanShutdown=False CleanShutdown=False
DebuggerAttached=False DebuggerAttached=False
RecentAssetEditors=SkeletalMeshEditor
RecentAssetEditors=SkeletalMeshEditor
RecentAssetEditors=BlueprintEditor
RecentAssetEditors=WidgetBlueprintEditor RecentAssetEditors=WidgetBlueprintEditor
RecentAssetEditors=BlueprintEditor RecentAssetEditors=BlueprintEditor
RecentAssetEditors= RecentAssetEditors=
RecentAssetEditors=BlueprintEditor RecentAssetEditors=BlueprintEditor
RecentAssetEditors=BlueprintEditor RecentAssetEditors=BlueprintEditor
RecentAssetEditors=BlueprintEditor OpenAssetsAtExit=/Game/SpaceGame/Core/Player/BP_PlayerCharacter.BP_PlayerCharacter
[DetailCategories] [DetailCategories]
GeneralProjectSettings.About=True GeneralProjectSettings.About=True
@ -3007,6 +3083,159 @@ PlayerStart.Physics=True
PlayerStart.Networking=True PlayerStart.Networking=True
PlayerStart.Input=True PlayerStart.Input=True
PlayerStart.Actor=True PlayerStart.Actor=True
CameraComponent.Variable=True
CameraComponent.TransformCommon=True
CameraComponent.Sockets=True
CameraComponent.CameraSettings=True
CameraComponent.CameraOptions=True
CameraComponent.Camera=True
CameraComponent.ComponentTick=True
CameraComponent.PostProcess=True
CameraComponent.Tags=False
CameraComponent.ComponentReplication=False
CameraComponent.Activation=False
CameraComponent.Cooking=False
CameraComponent.Events=False
SpringArmComponent.Variable=True
SpringArmComponent.TransformCommon=True
SpringArmComponent.Sockets=True
SpringArmComponent.Camera=True
SpringArmComponent.CameraCollision=True
SpringArmComponent.CameraSettings=True
SpringArmComponent.ComponentTick=True
SpringArmComponent.Lag=True
SpringArmComponent.Rendering=True
SpringArmComponent.Tags=True
SpringArmComponent.ComponentReplication=True
SpringArmComponent.Activation=True
SpringArmComponent.Cooking=True
SpringArmComponent.Events=True
SkeletalMeshComponent.Variable=True
SkeletalMeshComponent.TransformCommon=True
SkeletalMeshComponent.Sockets=True
SkeletalMeshComponent.Animation=True
SkeletalMeshComponent.Mesh=True
SkeletalMeshComponent.ComponentTick=True
SkeletalMeshComponent.Clothing=True
SkeletalMeshComponent.LeaderPoseComponent=True
SkeletalMeshComponent.Physics=True
SkeletalMeshComponent.AnimationRig=True
SkeletalMeshComponent.Collision=True
SkeletalMeshComponent.Deformer=True
SkeletalMeshComponent.Lighting=True
SkeletalMeshComponent.HLOD=True
SkeletalMeshComponent.SkinWeights=True
SkeletalMeshComponent.Rendering=True
SkeletalMeshComponent.VirtualTexture=True
SkeletalMeshComponent.Tags=True
SkeletalMeshComponent.ComponentReplication=True
SkeletalMeshComponent.Activation=True
SkeletalMeshComponent.Cooking=True
SkeletalMeshComponent.Navigation=True
SkeletalMeshComponent.Events=True
SkeletalMeshComponent.Materials=True
CharacterMovementComponent.Variable=True
CharacterMovementComponent.Sockets=True
CharacterMovementComponent.Character Movement (General Settings)=True
CharacterMovementComponent.Character Movement: Walking=True
CharacterMovementComponent.Character Movement: Jumping / Falling=False
CharacterMovementComponent.ComponentTick=False
CharacterMovementComponent.Character Movement: Gravity=True
CharacterMovementComponent.Character Movement (Networking)=False
CharacterMovementComponent.Character Movement: Swimming=False
CharacterMovementComponent.Character Movement: Flying=True
CharacterMovementComponent.Character Movement: Custom Movement=False
CharacterMovementComponent.Character Movement (Rotation Settings)=False
CharacterMovementComponent.Character Movement: Physics Interaction=True
CharacterMovementComponent.Character Movement=True
CharacterMovementComponent.Character Movement: Avoidance=True
CharacterMovementComponent.RootMotion=True
CharacterMovementComponent.Character Movement: NavMesh Movement=True
CharacterMovementComponent.Velocity=True
CharacterMovementComponent.PlanarMovement=True
CharacterMovementComponent.MovementComponent=True
CharacterMovementComponent.Tags=True
CharacterMovementComponent.ComponentReplication=True
CharacterMovementComponent.Activation=True
CharacterMovementComponent.Cooking=True
CharacterMovementComponent.NavMovement=True
CharacterMovementComponent.Events=True
InterchangeGenericAssetsPipeline.Common=False
InterchangeGenericAssetsPipeline.Common Meshes=True
InterchangeGenericAssetsPipeline.Common Skeletal Meshes and Animations=True
InterchangeGenericAssetsPipeline.Static Meshes=True
InterchangeGenericAssetsPipeline.Skeletal Meshes=True
InterchangeGenericAssetsPipeline.Animations=True
InterchangeGenericAssetsPipeline.Materials=True
InterchangeGenericAssetsPipeline.Textures=True
InterchangeGenericAssetsPipeline.Extra Information=True
NewBlueprint_C.TransformCommon=True
NewBlueprint_C.Animation=True
NewBlueprint_C.Mesh=True
NewBlueprint_C.Tick=True
NewBlueprint_C.ComponentTick=True
NewBlueprint_C.Clothing=True
NewBlueprint_C.LeaderPoseComponent=True
NewBlueprint_C.Physics=True
NewBlueprint_C.Collision=True
NewBlueprint_C.AnimationRig=True
NewBlueprint_C.Lighting=True
NewBlueprint_C.Deformer=True
NewBlueprint_C.SkinWeights=True
NewBlueprint_C.Rendering=True
NewBlueprint_C.HLOD=True
NewBlueprint_C.VirtualTexture=True
NewBlueprint_C.Tags=True
NewBlueprint_C.Replication=True
NewBlueprint_C.ComponentReplication=True
NewBlueprint_C.Activation=True
NewBlueprint_C.Cooking=True
NewBlueprint_C.Navigation=True
NewBlueprint_C.Variable=True
NewBlueprint_C.Actor=True
NewBlueprint_C.Input=True
NewBlueprint_C.Events=True
SkeletalMesh.Material Slots=True
SkeletalMesh.LODCustomMode=True
SkeletalMesh.LOD0=True
SkeletalMesh.LODSettings=True
SkeletalMesh.Clothing=True
SkeletalMesh.Animation=True
SkeletalMesh.SkeletalMesh=True
SkeletalMesh.Mesh=True
SkeletalMesh.SkinWeights=True
SkeletalMesh.ImportSettings=True
SkeletalMesh.AnimationRig=True
SkeletalMesh.Lighting=True
SkeletalMesh.Deformer=True
SkeletalMesh.Rendering=True
SkeletalMesh.Physics=True
SkeletalMesh.RayTracing=True
SkeletalMesh.Sampling=True
StaticMesh.StaticMeshMaterials=True
StaticMesh.NaniteSettings=True
StaticMesh.LODCustomMode=True
StaticMesh.LOD0=True
StaticMesh.LodSettings=True
StaticMesh.StaticMesh=True
StaticMesh.Collision=True
StaticMesh.ImportSettings=True
StaticMesh.RayTracing=True
StaticMesh.Navigation=True
CapsuleComponent.Variable=True
CapsuleComponent.TransformCommon=True
CapsuleComponent.Sockets=True
CapsuleComponent.Shape=True
CapsuleComponent.HLOD=True
CapsuleComponent.ComponentTick=True
CapsuleComponent.Rendering=True
CapsuleComponent.Physics=True
CapsuleComponent.Collision=True
CapsuleComponent.Tags=True
CapsuleComponent.ComponentReplication=True
CapsuleComponent.Cooking=True
CapsuleComponent.Navigation=True
CapsuleComponent.Events=True
[DetailMultiObjectNodeExpansion] [DetailMultiObjectNodeExpansion]
GeneralProjectSettings=True GeneralProjectSettings=True
@ -3222,12 +3451,14 @@ MinimapUnloadedOpacity=0.660000
PerWorldEditorSettings=(("/Game/TopDown/Lvl_TopDown.Lvl_TopDown", ()),("/Game/Variant_TwinStick/LVL_TwinStick.LVL_TwinStick", ()),("/Game/Variant_Strategy/LVL_Strategy.LVL_Strategy", ()),("/Game/SpaceGame/Maps/LVL_Prototype.LVL_Prototype", ())) PerWorldEditorSettings=(("/Game/TopDown/Lvl_TopDown.Lvl_TopDown", ()),("/Game/Variant_TwinStick/LVL_TwinStick.LVL_TwinStick", ()),("/Game/Variant_Strategy/LVL_Strategy.LVL_Strategy", ()),("/Game/SpaceGame/Maps/LVL_Prototype.LVL_Prototype", ()))
[AssetEditorSubsystemRecents] [AssetEditorSubsystemRecents]
MRUItem0=/Game/SpaceGame/UI/WBP_HUD MRUItem0=/Game/SpaceGame/Core/Player/BP_PlayerCharacter
MRUItem1=/Game/SpaceGame/Core/BP_AssetGuideline_StateTree MRUItem1=/Game/SpaceGame/Meshes/Player/Shrimp/SKM_Shrimp
MRUItem2=/Game/SpaceGame/Maps/LVL_Prototype MRUItem2=/Game/Characters/Mannequins/Meshes/SKM_Manny_Simple
MRUItem3=/Game/SpaceGame/Core/Player/BP_PlayerCharacter MRUItem3=/Game/SpaceGame/UI/WBP_HUD
MRUItem4=/Game/SpaceGame/Core/Player/BP_PlayerController MRUItem4=/Game/SpaceGame/Core/BP_AssetGuideline_StateTree
MRUItem5=/Game/SpaceGame/Core/GameMode/BP_GameMode MRUItem5=/Game/SpaceGame/Maps/LVL_Prototype
MRUItem6=/Game/SpaceGame/Core/Player/BP_PlayerController
MRUItem7=/Game/SpaceGame/Core/GameMode/BP_GameMode
[SlateAdditionalLayoutConfig] [SlateAdditionalLayoutConfig]
Viewport 1.LayoutType=FourPanes2x2 Viewport 1.LayoutType=FourPanes2x2
@ -3249,6 +3480,9 @@ FourPanes2x2.Viewport 1.MaximizedViewport=FourPanes2x2.Viewport 1.Viewport1
/Game/SpaceGame/Core/Player/BP_PlayerController.BP_PlayerController=1 /Game/SpaceGame/Core/Player/BP_PlayerController.BP_PlayerController=1
/Game/TopDown/Blueprints/BP_TopDownController.BP_TopDownController=1 /Game/TopDown/Blueprints/BP_TopDownController.BP_TopDownController=1
/Game/Variant_TwinStick/UI/UI_TwinStick.UI_TwinStick=1 /Game/Variant_TwinStick/UI/UI_TwinStick.UI_TwinStick=1
/Game/Characters/Mannequins/Meshes/SKM_Manny_Simple.SKM_Manny_Simple=1
/Game/SpaceGame/Meshes/Player/Shrimp/SM_Shrimp.SM_Shrimp=1
/Game/SpaceGame/Meshes/Player/Shrimp/SKM_Shrimp.SKM_Shrimp=1
[/Script/BlueprintGraph.BlueprintEditorSettings] [/Script/BlueprintGraph.BlueprintEditorSettings]
bDrawMidpointArrowsInBlueprints=False bDrawMidpointArrowsInBlueprints=False
@ -3273,8 +3507,8 @@ bNavigateToNativeFunctionsFromCallNodes=True
bDoubleClickNavigatesToParent=True bDoubleClickNavigatesToParent=True
bEnableTypePromotion=True bEnableTypePromotion=True
bShowPanelContextMenuForIncompatibleConnections=True bShowPanelContextMenuForIncompatibleConnections=True
TypePromotionPinDenyList=text
TypePromotionPinDenyList=string TypePromotionPinDenyList=string
TypePromotionPinDenyList=text
BreakpointReloadMethod=RestoreAll BreakpointReloadMethod=RestoreAll
bEnablePinValueInspectionTooltips=True bEnablePinValueInspectionTooltips=True
bEnableNamespaceEditorFeatures=True bEnableNamespaceEditorFeatures=True
@ -3452,3 +3686,163 @@ LastFilterBarSizeCoefficient=0.000000
ThumbnailCaptureSettings=(CaptureFrameLocationRule=CurrentFrame) ThumbnailCaptureSettings=(CaptureFrameLocationRule=CurrentFrame)
bNavigationToolVisible=False bNavigationToolVisible=False
[Interchange_StackName__Assets__PipelinePathHash_3978065961]
PipelineDisplayName=Default Assets Pipeline
ReimportStrategy=ApplyNoProperties
bUseSourceNameForAsset=True
bSceneNameSubFolder=False
bAssetTypeSubFolders=False
AssetName=
ImportOffsetTranslation=(X=0.000000,Y=0.000000,Z=0.000000)
ImportOffsetRotation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000)
ImportOffsetUniformScale=1.000000
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ForceAllMeshAsType=IFMT_None
bSingleBoneSkeleton=False
bAutoDetectMeshType=True
bImportLods=True
bBakeMeshes=True
bBakePivotMeshes=False
bKeepSectionsSeparate=False
VertexColorImportOption=IVCIO_Replace
VertexOverrideColor=(B=0,G=0,R=0,A=0)
bImportSockets=True
bRecomputeNormals=True
bRecomputeTangents=True
bUseMikkTSpace=True
bComputeWeightedNormals=True
bUseHighPrecisionTangentBasis=False
bUseFullPrecisionUVs=False
bUseBackwardsCompatibleF16TruncUVs=False
bRemoveDegenerates=False
[Interchange_StackName__Assets__PipelinePathHash_3978065961__SubPipelineClassName__InterchangeGenericCommonSkeletalMeshesAndAnimationsProperties]
bImportOnlyAnimations=False
Skeleton=/Script/Engine.Skeleton'/Game/SpaceGame/Meshes/Player/Shrimp/SK_Shrip.SK_Shrip'
bImportMeshesInBoneHierarchy=True
bUseT0AsRefPose=False
bAddCurveMetadataToSkeleton=True
bConvertStaticsWithMorphTargetsToSkeletals=False
[Interchange_StackName__Assets__PipelinePathHash_3978065961__SubPipelineClassName__InterchangeGenericMeshPipeline]
bImportStaticMeshes=True
bCombineStaticMeshes=False
LodGroup=None
bAutoComputeLODScreenSizes=True
bCollision=True
bImportCollisionAccordingToMeshName=True
bOneConvexHullPerUCX=True
Collision=Convex18DOP
bForceCollisionPrimitiveGeneration=False
bBuildNanite=True
NaniteTriangleThreshold=0
bBuildReversedIndexBuffer=False
bGenerateLightmapUVs=False
bGenerateDistanceFieldAsIfTwoSided=False
bSupportFaceRemap=False
MinLightmapResolution=64
SrcLightmapIndex=0
DstLightmapIndex=1
BuildScale3D=(X=1.000000,Y=1.000000,Z=1.000000)
DistanceFieldResolutionScale=1.000000
DistanceFieldReplacementMesh=None
MaxLumenMeshCards=12
bImportSkeletalMeshes=True
SkeletalMeshImportContentType=All
bImportMorphTargets=True
bMergeMorphTargetsWithSameName=True
bImportVertexAttributes=False
bUpdateSkeletonReferencePose=False
bCreatePhysicsAsset=True
PhysicsAsset=None
bUseHighPrecisionSkinWeights=False
ThresholdPosition=0.000020
ThresholdTangentNormal=0.000020
ThresholdUV=0.000977
MorphThresholdPosition=0.015000
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FrameEnd=1
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bApplyConstantTopologyOptimizations=False
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bOptimizeIndexBuffers=False
[Interchange_StackName__Assets__PipelinePathHash_3978065961__SubPipelineClassName__InterchangeGenericAnimationPipeline]
bImportAnimations=True
bImportBoneTracks=True
AnimationRange=Timeline
FrameImportRange=(Min=0,Max=0)
bUse30HzToBakeBoneAnimation=False
CustomBoneAnimationSampleRate=0
bSnapToClosestFrameBoundary=False
bImportCustomAttribute=True
bSetMaterialDriveParameterOnCustomAttribute=False
MaterialCurveSuffixes=_mat
bRemoveCurveRedundantKeys=True
bDoNotImportCurveWithZero=True
bDeleteExistingNonCurveCustomAttributes=False
bDeleteExistingCustomAttributeCurves=False
bDeleteExistingMorphTargetCurves=False
[Interchange_StackName__Assets__PipelinePathHash_3978065961__SubPipelineClassName__InterchangeGenericMaterialPipeline]
PipelineDisplayName=
bImportMaterials=True
SearchLocation=Local
AssetName=
MaterialImport=ImportAsMaterials
bIdentifyDuplicateMaterials=False
bCreateMaterialInstanceForParent=False
ParentMaterial=None
bOverrideDisplacement=False
OverrideDisplacementCenter=0.500000
[Interchange_StackName__Assets__PipelinePathHash_3978065961__SubPipelineClassName__InterchangeGenericTexturePipeline]
PipelineDisplayName=
bImportTextures=True
AssetName=
bDetectNormalMapTexture=True
bFlipNormalMapGreenChannel=False
bImportUDIMs=True
FileExtensionsToImportAsLongLatCubemap=("hdr")
bPreferCompressedSourceData=False
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PipelineDisplayName=
bImportSparseVolumeTextures=True
bImportAnimatedSparseVolumeTextures=True
AssetName=
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bEnableGroomTypesImport=False
bImportGrooms=True
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Contexts=(Name="SkeletalMeshEditor",Commands=)

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@ -0,0 +1,4 @@
;METADATA=(Diff=true, UseCommands=true)
[SourceControl.SourceControlSettings]
Provider=Git

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[5448:53200:0514/123615.391:WARNING:chrome_main_delegate.cc(745)] This is Chrome version 128.0.6613.138 (not a warning)
[5448:53200:0514/123615.598:WARNING:account_consistency_mode_manager.cc(77)] Desktop Identity Consistency cannot be enabled as no OAuth client ID and client secret have been configured.
[54680:64008:0514/123620.967:WARNING:frame_impl.cc(430)] virtual CefFrameImpl::SendProcessMessage sent to detached frame 5-4CF6BF1AA2CFFC943FA37A1C8DE8B725 will be ignored
[5448:53200:0514/123621.967:ERROR:device_event_log_impl.cc(196)] [12:36:21.639] USB: usb_service_win.cc:105 SetupDiGetDeviceProperty({{A45C254E-DF1C-4EFD-8020-67D146A850E0}, 6}) failed: Element not found. (0x490)

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@ -1,4 +1,4 @@
[5448:53200:0514/123615.391:WARNING:chrome_main_delegate.cc(745)] This is Chrome version 128.0.6613.138 (not a warning) [45888:76360:0515/161856.194:WARNING:chrome_main_delegate.cc(745)] This is Chrome version 128.0.6613.138 (not a warning)
[5448:53200:0514/123615.598:WARNING:account_consistency_mode_manager.cc(77)] Desktop Identity Consistency cannot be enabled as no OAuth client ID and client secret have been configured. [45888:76360:0515/161856.420:WARNING:account_consistency_mode_manager.cc(77)] Desktop Identity Consistency cannot be enabled as no OAuth client ID and client secret have been configured.
[54680:64008:0514/123620.967:WARNING:frame_impl.cc(430)] virtual CefFrameImpl::SendProcessMessage sent to detached frame 5-4CF6BF1AA2CFFC943FA37A1C8DE8B725 will be ignored [38640:38648:0515/161902.171:WARNING:frame_impl.cc(430)] virtual CefFrameImpl::SendProcessMessage sent to detached frame 5-2838068BB1C13315EF4BCF98B31E7ADC will be ignored
[5448:53200:0514/123621.967:ERROR:device_event_log_impl.cc(196)] [12:36:21.639] USB: usb_service_win.cc:105 SetupDiGetDeviceProperty({{A45C254E-DF1C-4EFD-8020-67D146A850E0}, 6}) failed: Element not found. (0x490) [45888:76360:0515/161903.151:ERROR:device_event_log_impl.cc(196)] [16:19:02.828] USB: usb_service_win.cc:105 SetupDiGetDeviceProperty({{A45C254E-DF1C-4EFD-8020-67D146A850E0}, 6}) failed: Element not found. (0x490)

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2026/05/14-12:36:19.645 9a48 Reusing MANIFEST D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Extension State/MANIFEST-000001 2026/05/15-16:19:00.838 3dbc Reusing MANIFEST D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Extension State/MANIFEST-000001
2026/05/14-12:36:19.646 9a48 Recovering log #3 2026/05/15-16:19:00.845 3dbc Recovering log #3
2026/05/14-12:36:19.646 9a48 Reusing old log D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Extension State/000003.log 2026/05/15-16:19:00.845 3dbc Reusing old log D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Extension State/000003.log

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2026/05/14-12:07:04.415 5a7c Creating DB D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Extension State since it was missing. 2026/05/14-12:36:19.645 9a48 Reusing MANIFEST D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Extension State/MANIFEST-000001
2026/05/14-12:07:04.424 5a7c Reusing MANIFEST D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Extension State/MANIFEST-000001 2026/05/14-12:36:19.646 9a48 Recovering log #3
2026/05/14-12:36:19.646 9a48 Reusing old log D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Extension State/000003.log

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2026/05/14-12:36:15.737 fc6c Reusing MANIFEST D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Local Storage\leveldb/MANIFEST-000001 2026/05/15-16:18:56.536 18dc Reusing MANIFEST D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Local Storage\leveldb/MANIFEST-000001
2026/05/14-12:36:15.745 fc6c Recovering log #3 2026/05/15-16:18:56.549 18dc Recovering log #3
2026/05/14-12:36:15.747 fc6c Reusing old log D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Local Storage\leveldb/000003.log 2026/05/15-16:18:56.552 18dc Reusing old log D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Local Storage\leveldb/000003.log

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2026/05/14-12:07:01.037 623c Creating DB D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Local Storage\leveldb since it was missing. 2026/05/14-12:36:15.737 fc6c Reusing MANIFEST D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Local Storage\leveldb/MANIFEST-000001
2026/05/14-12:07:01.062 623c Reusing MANIFEST D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Local Storage\leveldb/MANIFEST-000001 2026/05/14-12:36:15.745 fc6c Recovering log #3
2026/05/14-12:36:15.747 fc6c Reusing old log D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Local Storage\leveldb/000003.log

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2026/05/14-12:36:20.663 fc6c Reusing MANIFEST D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Session Storage/MANIFEST-000001 2026/05/15-16:19:01.860 18dc Reusing MANIFEST D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Session Storage/MANIFEST-000001
2026/05/14-12:36:20.664 fc6c Recovering log #3 2026/05/15-16:19:01.866 18dc Recovering log #3
2026/05/14-12:36:20.667 fc6c Reusing old log D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Session Storage/000003.log 2026/05/15-16:19:01.868 18dc Reusing old log D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Session Storage/000003.log

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2026/05/14-12:07:04.783 623c Creating DB D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Session Storage since it was missing. 2026/05/14-12:36:20.663 fc6c Reusing MANIFEST D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Session Storage/MANIFEST-000001
2026/05/14-12:07:04.797 623c Reusing MANIFEST D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Session Storage/MANIFEST-000001 2026/05/14-12:36:20.664 fc6c Recovering log #3
2026/05/14-12:36:20.667 fc6c Reusing old log D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Session Storage/000003.log

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2026/05/14-12:36:15.614 6c90 Reusing MANIFEST D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Site Characteristics Database/MANIFEST-000001 2026/05/15-16:18:56.450 ddf4 Reusing MANIFEST D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Site Characteristics Database/MANIFEST-000001
2026/05/14-12:36:15.614 6c90 Recovering log #3 2026/05/15-16:18:56.456 ddf4 Recovering log #3
2026/05/14-12:36:15.615 6c90 Reusing old log D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Site Characteristics Database/000003.log 2026/05/15-16:18:56.456 ddf4 Reusing old log D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Site Characteristics Database/000003.log

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@ -1,2 +1,3 @@
2026/05/14-12:07:00.935 e418 Creating DB D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Site Characteristics Database since it was missing. 2026/05/14-12:36:15.614 6c90 Reusing MANIFEST D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Site Characteristics Database/MANIFEST-000001
2026/05/14-12:07:00.947 e418 Reusing MANIFEST D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Site Characteristics Database/MANIFEST-000001 2026/05/14-12:36:15.614 6c90 Recovering log #3
2026/05/14-12:36:15.615 6c90 Reusing old log D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Site Characteristics Database/000003.log

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@ -1,3 +1,3 @@
2026/05/14-12:36:15.607 9a48 Reusing MANIFEST D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Sync Data\LevelDB/MANIFEST-000001 2026/05/15-16:18:56.446 ae48 Reusing MANIFEST D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Sync Data\LevelDB/MANIFEST-000001
2026/05/14-12:36:15.610 9a48 Recovering log #3 2026/05/15-16:18:56.452 ae48 Recovering log #3
2026/05/14-12:36:15.610 9a48 Reusing old log D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Sync Data\LevelDB/000003.log 2026/05/15-16:18:56.452 ae48 Reusing old log D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Sync Data\LevelDB/000003.log

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@ -1,2 +1,3 @@
2026/05/14-12:07:00.925 9c1c Creating DB D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Sync Data\LevelDB since it was missing. 2026/05/14-12:36:15.607 9a48 Reusing MANIFEST D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Sync Data\LevelDB/MANIFEST-000001
2026/05/14-12:07:00.946 9c1c Reusing MANIFEST D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Sync Data\LevelDB/MANIFEST-000001 2026/05/14-12:36:15.610 9a48 Recovering log #3
2026/05/14-12:36:15.610 9a48 Reusing old log D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\Sync Data\LevelDB/000003.log

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@ -1,3 +1,3 @@
2026/05/14-12:36:18.595 2884 Reusing MANIFEST D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\shared_proto_db/MANIFEST-000001 2026/05/15-16:18:59.566 3dbc Reusing MANIFEST D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\shared_proto_db/MANIFEST-000001
2026/05/14-12:36:18.596 2884 Recovering log #3 2026/05/15-16:18:59.573 3dbc Recovering log #3
2026/05/14-12:36:18.596 2884 Reusing old log D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\shared_proto_db/000003.log 2026/05/15-16:18:59.573 3dbc Reusing old log D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\shared_proto_db/000003.log

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@ -1,2 +1,3 @@
2026/05/14-12:07:03.777 5a7c Creating DB D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\shared_proto_db since it was missing. 2026/05/14-12:36:18.595 2884 Reusing MANIFEST D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\shared_proto_db/MANIFEST-000001
2026/05/14-12:07:03.787 5a7c Reusing MANIFEST D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\shared_proto_db/MANIFEST-000001 2026/05/14-12:36:18.596 2884 Recovering log #3
2026/05/14-12:36:18.596 2884 Reusing old log D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\shared_proto_db/000003.log

View File

@ -1,3 +1,3 @@
2026/05/14-12:36:18.591 2884 Reusing MANIFEST D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\shared_proto_db\metadata/MANIFEST-000001 2026/05/15-16:18:59.543 3dbc Reusing MANIFEST D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\shared_proto_db\metadata/MANIFEST-000001
2026/05/14-12:36:18.592 2884 Recovering log #3 2026/05/15-16:18:59.551 3dbc Recovering log #3
2026/05/14-12:36:18.592 2884 Reusing old log D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\shared_proto_db\metadata/000003.log 2026/05/15-16:18:59.552 3dbc Reusing old log D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\shared_proto_db\metadata/000003.log

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@ -1,2 +1,3 @@
2026/05/14-12:07:03.751 5a7c Creating DB D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\shared_proto_db\metadata since it was missing. 2026/05/14-12:36:18.591 2884 Reusing MANIFEST D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\shared_proto_db\metadata/MANIFEST-000001
2026/05/14-12:07:03.771 5a7c Reusing MANIFEST D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\shared_proto_db\metadata/MANIFEST-000001 2026/05/14-12:36:18.592 2884 Recovering log #3
2026/05/14-12:36:18.592 2884 Reusing old log D:\Git\SpaceGame\SpaceGame\Saved\webcache_6613\Default\shared_proto_db\metadata/000003.log

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