diff --git a/ATC/ATC.png b/ATC/ATC.png new file mode 100644 index 0000000..e0b47b0 Binary files /dev/null and b/ATC/ATC.png differ diff --git a/ATC/Config/DefaultEngine.ini b/ATC/Config/DefaultEngine.ini index 1ab1e34..1adc600 100644 --- a/ATC/Config/DefaultEngine.ini +++ b/ATC/Config/DefaultEngine.ini @@ -13,7 +13,7 @@ ThreePlayerSplitscreenLayout=FavorTop GameInstanceClass=/Script/Engine.GameInstance GameDefaultMap=/Game/FirstPerson/Lvl_FirstPerson.Lvl_FirstPerson ServerDefaultMap=/Engine/Maps/Entry -GlobalDefaultGameMode=/Game/FirstPerson/Blueprints/BP_FirstPersonGameMode.BP_FirstPersonGameMode_C +GlobalDefaultGameMode=/Game/ATC/Systems/Core/BP_GameMode.BP_GameMode_C GlobalDefaultServerGameMode=None [/Script/Engine.RendererSettings] diff --git a/ATC/Config/DefaultGame.ini b/ATC/Config/DefaultGame.ini index 9b5d24d..e7488f2 100644 --- a/ATC/Config/DefaultGame.ini +++ b/ATC/Config/DefaultGame.ini @@ -4,3 +4,11 @@ ProjectName=First Person Template [/Script/EngineSettings.GeneralProjectSettings] ProjectID=539D01DB487B1B94D43323A4EAF7468B +CopyrightNotice=Copyright Shrimp Squad Inc. All rights reserved. +CompanyName=Shrimp Squad +CompanyDistinguishedName=Shrimp Squad Inc. +Homepage="https://shrimpsquad.ca/" +SupportContact=contact@shrimpsquad.ca +ProjectVersion=0.0.1 +ProjectName=ATC Game + diff --git a/ATC/Content/ATC/Systems/Core/BP_GameMode.uasset b/ATC/Content/ATC/Systems/Core/BP_GameMode.uasset new file mode 100644 index 0000000..aee03d3 Binary files /dev/null and b/ATC/Content/ATC/Systems/Core/BP_GameMode.uasset differ diff --git a/ATC/Content/ATC/Systems/Voice/BP_VoiceManager.uasset b/ATC/Content/ATC/Systems/Voice/BP_VoiceManager.uasset new file mode 100644 index 0000000..a812ffb Binary files /dev/null and b/ATC/Content/ATC/Systems/Voice/BP_VoiceManager.uasset differ diff --git a/ATC/Intermediate/CachedAssetRegistryDiscovery.bin b/ATC/Intermediate/CachedAssetRegistryDiscovery.bin index 8a668f0..e7f8b12 100644 Binary files a/ATC/Intermediate/CachedAssetRegistryDiscovery.bin and b/ATC/Intermediate/CachedAssetRegistryDiscovery.bin differ diff --git a/ATC/Intermediate/CachedAssetRegistry_0.bin b/ATC/Intermediate/CachedAssetRegistry_0.bin index 641f380..f18b2c4 100644 Binary files a/ATC/Intermediate/CachedAssetRegistry_0.bin and b/ATC/Intermediate/CachedAssetRegistry_0.bin differ diff --git a/ATC/Intermediate/ProjectFiles/ATC.vcxproj b/ATC/Intermediate/ProjectFiles/ATC.vcxproj index 3f3cb23..940a85d 100644 --- a/ATC/Intermediate/ProjectFiles/ATC.vcxproj +++ b/ATC/Intermediate/ProjectFiles/ATC.vcxproj @@ -249,6 +249,8 @@ 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+ + @@ -278,6 +280,10 @@ $(ClCompile_AdditionalIncludeDirectories) + + $(ClCompile_AdditionalIncludeDirectories) + + $(ClCompile_AdditionalIncludeDirectories) diff --git a/ATC/Intermediate/ProjectFiles/ATC.vcxproj.filters b/ATC/Intermediate/ProjectFiles/ATC.vcxproj.filters index cd2d623..5a799c4 100644 --- a/ATC/Intermediate/ProjectFiles/ATC.vcxproj.filters +++ b/ATC/Intermediate/ProjectFiles/ATC.vcxproj.filters @@ -1,6 +1,8 @@ + + {FA535FFB-25E1-3D20-B416-52F9BE21E06E} @@ -65,6 +67,12 @@ Source\ATC + + Source\ATC + + + Source\ATC + {FF9A7B97-1EFF-336B-A87F-00C911725205} diff --git a/ATC/Saved/Autosaves/PackageRestoreData.json b/ATC/Saved/Autosaves/PackageRestoreData.json index 59996c2..c036c07 100644 Binary files a/ATC/Saved/Autosaves/PackageRestoreData.json and b/ATC/Saved/Autosaves/PackageRestoreData.json differ diff --git a/ATC/Saved/Config/CrashReportClient/UECC-Windows-0D5A8FF94D2EE750D30908848C7B6528/CrashReportClient.ini b/ATC/Saved/Config/CrashReportClient/UECC-Windows-0D5A8FF94D2EE750D30908848C7B6528/CrashReportClient.ini new file mode 100644 index 0000000..867344d --- /dev/null +++ b/ATC/Saved/Config/CrashReportClient/UECC-Windows-0D5A8FF94D2EE750D30908848C7B6528/CrashReportClient.ini @@ -0,0 +1,9 @@ +[CrashReportClient] +bHideLogFilesOption=false +bHideAllowToBeContactedOption=false +bIsAllowedToCloseWithoutSending=true +bIsAllowedToSendWithoutDetailedInfo=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/ATC/Saved/Config/CrashReportClient/UECC-Windows-16B978614529856E0E0999AF04626C3D/CrashReportClient.ini b/ATC/Saved/Config/CrashReportClient/UECC-Windows-16B978614529856E0E0999AF04626C3D/CrashReportClient.ini new file mode 100644 index 0000000..867344d --- /dev/null +++ b/ATC/Saved/Config/CrashReportClient/UECC-Windows-16B978614529856E0E0999AF04626C3D/CrashReportClient.ini @@ -0,0 +1,9 @@ +[CrashReportClient] +bHideLogFilesOption=false +bHideAllowToBeContactedOption=false +bIsAllowedToCloseWithoutSending=true +bIsAllowedToSendWithoutDetailedInfo=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/ATC/Saved/Config/CrashReportClient/UECC-Windows-CC5D87D548324F25CD2D5CA0DDF130A6/CrashReportClient.ini b/ATC/Saved/Config/CrashReportClient/UECC-Windows-CC5D87D548324F25CD2D5CA0DDF130A6/CrashReportClient.ini new file mode 100644 index 0000000..867344d --- /dev/null +++ b/ATC/Saved/Config/CrashReportClient/UECC-Windows-CC5D87D548324F25CD2D5CA0DDF130A6/CrashReportClient.ini @@ -0,0 +1,9 @@ +[CrashReportClient] +bHideLogFilesOption=false +bHideAllowToBeContactedOption=false +bIsAllowedToCloseWithoutSending=true +bIsAllowedToSendWithoutDetailedInfo=true +CrashConfigPurgeDays=2 +Stall.RecordDump=false +Ensure.RecordDump=true + diff --git a/ATC/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini b/ATC/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini index 5222a12..2096d95 100644 --- a/ATC/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini +++ b/ATC/Saved/Config/WindowsEditor/EditorPerProjectUserSettings.ini @@ -187,6 +187,148 @@ PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport1",ConfigSettin PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport2",ConfigSettings=(ViewportType=LVT_OrthoNegativeXZ,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeSkyLightIlluminance=0,VisualizeLocalFogVolumes=0,VisualizeLocalExposure=0,LensFlares=1,LensDistortion=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,MaterialNormal=1,MaterialAmbientOcclusion=1,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeDebugPrimitives=1,CompositeEditorPrimitives=1,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,VisualizeTSR=0,MegaLights=1,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,UnlitRichView=1,UnlitViewmode=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,VisualizeLevelInstanceEditing=1,ModeWidgets=1,Bounds=0,HitProxies=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VisualizeVirtualTexture=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,VisualizeInstanceOcclusionQueries=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeLightFunctionAtlas=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapPersistentData=1,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,VisualizeLWCComplexity=0,VisualizeShadowCasters=0,ShaderPrint=1,SceneCaptureCopySceneDepth=1,Cameras=1,Hair=1,AllowPrimitiveAlphaHoldout=1,AlphaInvert=0,StereoMotionVectors=0,Clay=0,Zebra=0,FrontBackFace=0,RandomColor=0,GameplayCameras=1",GameShowFlagsString="PostProcessing=0,Bloom=1,LocalExposure=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,VisualizeSkyLightIlluminance=0,VisualizeLocalFogVolumes=0,VisualizeLocalExposure=0,LensFlares=1,LensDistortion=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,MaterialNormal=1,MaterialAmbientOcclusion=1,VisualizeBuffer=0,VisualizeNanite=0,VisualizeLumen=0,VisualizeSubstrate=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeDebugPrimitives=1,CompositeEditorPrimitives=0,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,VisualizeTSR=0,MegaLights=1,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,UnlitRichView=1,UnlitViewmode=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=0,Bounds=0,HitProxies=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VisualizeVirtualTexture=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,VisualizeInstanceOcclusionQueries=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeLightFunctionAtlas=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapPersistentData=1,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,VisualizeLWCComplexity=0,VisualizeShadowCasters=0,ShaderPrint=1,SceneCaptureCopySceneDepth=1,Cameras=1,Hair=1,AllowPrimitiveAlphaHoldout=1,AlphaInvert=0,StereoMotionVectors=0,Clay=0,Zebra=0,FrontBackFace=0,RandomColor=0,GameplayCameras=1",BufferVisualizationMode="",NaniteVisualizationMode="",LumenVisualizationMode="",SubstrateVisualizationMode="",GroomVisualizationMode="",VirtualShadowMapVisualizationMode="",VirtualTextureVisualizationMode="",RayTracingDebugVisualizationMode="",GPUSkinCacheVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True,bAllowCinematicControl=True)) PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 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e=0,VisualizeGroom=0,VisualizeVirtualShadowMap=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeDebugPrimitives=1,CompositeEditorPrimitives=0,OpaqueCompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,VisualizeMotionVectors=0,VisualizeReprojection=0,VisualizeTemporalUpscaler=0,VisualizeTSR=0,MegaLights=1,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,LumenReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,VisualizeInstanceUpdates=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,HeterogeneousVolumes=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,UnlitRichView=1,UnlitViewmode=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,VisualizeLevelInstanceEditing=1,ModeWidgets=0,Bounds=0,HitProxies=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,Cloud=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,PhysicsField=0,VisualizeGlobalDistanceField=0,VisualizeLightingOnProbes=0,ScreenSpaceAO=1,DistanceFieldAO=1,LumenGlobalIllumination=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,VisualizeVirtualTexture=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,VisualizeInstanceOcclusionQueries=0,DisableOcclusionQueries=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeLightFunctionAtlas=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VisualizePostProcessStack=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,VisualizeVolumetricCloudEmptySpaceSkipping=0,VirtualShadowMapPersistentData=1,DebugDrawDistantVirtualSMLights=0,VirtualTextureResidency=1,InputDebugVisualizer=1,LumenScreenTraces=1,LumenDetailTraces=1,LumenGlobalTraces=1,LumenFarFieldTraces=1,LumenSecondaryBounces=1,LumenShortRangeAmbientOcclusion=1,NaniteMeshes=1,NaniteStreamingGeometry=1,VisualizeGPUSkinCache=0,VisualizeLWCComplexity=0,VisualizeShadowCasters=0,ShaderPrint=1,SceneCaptureCopySceneDepth=1,Cameras=1,Hair=1,AllowPrimitiveAlphaHoldout=1,AlphaInvert=0,StereoMotionVectors=0,Clay=0,Zebra=0,FrontBackFace=0,RandomColor=0,GameplayCameras=1",BufferVisualizationMode="",NaniteVisualizationMode="",LumenVisualizationMode="",SubstrateVisualizationMode="",GroomVisualizationMode="",VirtualShadowMapVisualizationMode="",VirtualTextureVisualizationMode="",RayTracingDebugVisualizationMode="",GPUSkinCacheVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True,bAllowCinematicControl=True)) +[DetailCustomWidgetExpansion] +GeneralProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +CryptoKeysSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +GameplayTagsSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +GameMapsSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +MoviePlayerSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +ProjectPackagingSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +HardwareTargetingSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +AssetManagerSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +AssetToolsSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +SlateRHIRendererSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +WidgetStateSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +ZenStreamingSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +AISystem=GameMapsSettings.DefaultModes.SelectedGameModeDetails +AnimationSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +AnimationModifierSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +AudioSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +ChaosSolverSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +CineCameraSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +CollisionProfile=GameMapsSettings.DefaultModes.SelectedGameModeDetails +ConsoleSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +ControlRigSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +CookerSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +CQTestSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +CrowdManager=GameMapsSettings.DefaultModes.SelectedGameModeDetails +DataDrivenConsoleVariableSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +DebugCameraControllerSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +OptimusSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +EnhancedInputDeveloperSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +EnhancedInputEditorProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +MegascansMaterialParentSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +InterchangeFbxSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +GameplayDebuggerConfig=GameMapsSettings.DefaultModes.SelectedGameModeDetails +GarbageCollectionSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +Engine=GameMapsSettings.DefaultModes.SelectedGameModeDetails +GLTFPipelineSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +HierarchicalLODSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +InputSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +InterchangeProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +LandscapeSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +LevelSequenceProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +MassSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +MaterialXPipelineSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +MeshBudgetProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +MeshDrawCommandStatsSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +RecastNavMesh=GameMapsSettings.DefaultModes.SelectedGameModeDetails +NavigationSystemV1=GameMapsSettings.DefaultModes.SelectedGameModeDetails +NetworkSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +ObjectMixerEditorSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +PhysicsSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +RendererSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +RendererOverrideSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +SlateSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +StateTreeSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +StreamingSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +TextureEncodingProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +UserInterfaceSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +VirtualTexturePoolConfig=GameMapsSettings.DefaultModes.SelectedGameModeDetails +WorldPartitionSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +LevelEditor2DSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +EditorProjectAppearanceSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +EditorProjectAssetSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +BlueprintEditorProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +ClassViewerProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +ContentBrowserCollectionProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +DataValidationSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +DDCProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +DocumentationSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +EditorUtilityWidgetProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +ProxyLODMeshSimplificationSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +LevelEditorProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +LevelInstanceEditorSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +MovieSceneToolsProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +MeshSimplificationSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +PaperImporterSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +EditorPerformanceProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +RenderResourceViewerSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +SourceControlPreferences=GameMapsSettings.DefaultModes.SelectedGameModeDetails +RigVMProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +SkeletalMeshSimplificationSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +PlasticSourceControlProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +StructViewerProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +TextureImportSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +ProjectUserAssetTagSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +UMGEditorProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +WorldBookmarkEditorSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +AndroidRuntimeSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +ShaderPlatformQualitySettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +AndroidSDKSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +IOSRuntimeSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +LinuxTargetSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +MacTargetSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +WindowsTargetSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +XcodeProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +AndroidFileServerRuntimeSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +AvfMediaSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +CompositeCorePluginSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +DataflowSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +FractureModeSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +GameplayCamerasSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +GeometryCacheStreamerSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +GooglePADRuntimeSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +GroomPluginSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +ImgMediaSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +ToolPresetProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +LevelSequenceEditorSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +MetaHumanSDKSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +MetaSoundSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +ModelingToolsEditorModeSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +ModelingComponentsSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +NiagaraSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +NiagaraEditorSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +NNEDenoiserSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +NNERuntimeORTSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +PaperRuntimeSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +PythonScriptPluginSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +RenderDocPluginSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +ResonanceAudioSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +TakeRecorderProjectSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +TcpMessagingSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +TemplateSequenceEditorSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +UdpMessagingSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +WmfMediaSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +InputModifierSmoothDelta=GameMapsSettings.DefaultModes.SelectedGameModeDetails +InputModifierDeadZone=GameMapsSettings.DefaultModes.SelectedGameModeDetails +InputModifierResponseCurveExponential=GameMapsSettings.DefaultModes.SelectedGameModeDetails +InputModifierFOVScaling=GameMapsSettings.DefaultModes.SelectedGameModeDetails +InputTriggerDown=GameMapsSettings.DefaultModes.SelectedGameModeDetails +InputTriggerPressed=GameMapsSettings.DefaultModes.SelectedGameModeDetails +InputTriggerReleased=GameMapsSettings.DefaultModes.SelectedGameModeDetails +InputTriggerHold=GameMapsSettings.DefaultModes.SelectedGameModeDetails +InputTriggerHoldAndRelease=GameMapsSettings.DefaultModes.SelectedGameModeDetails +InputTriggerTap=GameMapsSettings.DefaultModes.SelectedGameModeDetails +InputTriggerRepeatedTap=GameMapsSettings.DefaultModes.SelectedGameModeDetails +InputTriggerPulse=GameMapsSettings.DefaultModes.SelectedGameModeDetails +MovieSceneTakeSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +TakePresetSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +TakeRecorderMicrophoneAudioSourceSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +TakeRecorderMicrophoneAudioManager=GameMapsSettings.DefaultModes.SelectedGameModeDetails +MovieSceneAnimationTrackRecorderEditorSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails +TakeRecorderWorldSourceSettings=GameMapsSettings.DefaultModes.SelectedGameModeDetails + [NiagaraSequenceEditor SequencerSettings] AutoChangeMode=None AllowEditsMode=AllEdits @@ -273,6 +415,39 @@ bNavigationToolVisible=False [ContentBrowser] ContentBrowserTab1.PluginFilters= +ContentBrowserDrawer.SourcesExpanded=True +ContentBrowserDrawer.IsLocked=True +ContentBrowserDrawer.FavoritesAreaExpanded=False +ContentBrowserDrawer.FavoritesSearchAreaExpanded=False +ContentBrowserDrawer.PathAreaExpanded=True +ContentBrowserDrawer.PathSearchAreaExpanded=False +ContentBrowserDrawer.VerticalSplitter.FixedSlotSize0=230 +ContentBrowserDrawer.VerticalSplitter.SlotSize1=1 +ContentBrowserDrawer.VerticalSplitter.SlotSize2=1 +ContentBrowserDrawer.FavoriteSplitter.SlotSize0=0.200000003 +ContentBrowserDrawer.FavoriteSplitter.SlotSize1=0.800000012 +ContentBrowserDrawer.FavoriteSplitter.SlotSize2=0.400000006 +ContentBrowserDrawer.SelectedPaths=/Game/ATC/Systems/Core +ContentBrowserDrawer.PluginFilters= +ContentBrowserDrawer.Favorites.SelectedPaths= +FavoritePaths= +ContentBrowserDrawer.SelectedCollections= +ContentBrowserDrawer.ExpandedCollections= +ContentBrowserDrawer.CollectionAreaExpanded=False +ContentBrowserDrawer.CollectionSearchAreaExpanded=False +ContentBrowserDrawer.ThumbnailSizeGrid=2 +ContentBrowserDrawer.ThumbnailSizeList=2 +ContentBrowserDrawer.ThumbnailSizeCustom=2 +ContentBrowserDrawer.ThumbnailSizeColumn=0 +ContentBrowserDrawer.CurrentViewType=1 +ContentBrowserDrawer.ZoomScale=0 +ContentBrowserDrawer.ListViewColumnsManuallyChangedOnce=False +ContentBrowserDrawer.ColumnViewColumnsManuallyChangedOnce=False +ContentBrowserDrawer.JumpMRU=/All/Game +ContentBrowserDrawer.JumpMRU=/All/Game/ATC/Systems/Core +ContentBrowserDrawer.JumpMRU=/All/Game/ATC/Systems +ContentBrowserDrawer.JumpMRU=/All/Game/ATC/Systems/Voice +ContentBrowserDrawer.JumpMRU=/All/Game/ATC [SlateDebugger.Paint] bDebugGameWindowOnly=True @@ -305,8 +480,8 @@ FadeDuration=2 LastLevel=/Game/FirstPerson/Lvl_FirstPerson [ModuleFileTracking] -ATC.TimeStamp=2026.05.14-02.43.10 -ATC.LastCompileMethod=Unknown +ATC.TimeStamp=2026.05.14-03.00.01 +ATC.LastCompileMethod=External StorageServerClient.TimeStamp=2026.03.24-05.01.12 StorageServerClient.LastCompileMethod=Unknown CookOnTheFly.TimeStamp=2026.03.24-05.01.09 @@ -1702,10 +1877,151 @@ HierarchicalLODOutliner.LastCompileMethod=Unknown WorldPartitionRuntimeHashSet="\"Object\" " WorldPartitionRuntimeHash="\"Object\" " Object="\"Object\" " +GeneralProjectSettings="\"Object\" " +CryptoKeysSettings="\"Object\" " +GameplayTagsSettings="\"Object\" " +GameplayTagsList="\"Object\" " +GameMapsSettings="\"Object\" " +MoviePlayerSettings="\"Object\" " +ProjectPackagingSettings="\"Object\" " +HardwareTargetingSettings="\"Object\" " +AssetManagerSettings="\"Object\" " +DeveloperSettings="\"Object\" " +AssetToolsSettings="\"Object\" " +SlateRHIRendererSettings="\"Object\" " +ZenStreamingSettings="\"Object\" " +AISystem="\"Object\" " +AISystemBase="\"Object\" " +AnimationSettings="\"Object\" " +AnimationModifierSettings="\"Object\" " +AudioSettings="\"Object\" " +ChaosSolverSettings="\"Object\" " +CineCameraSettings="\"Object\" " +ConsoleSettings="\"Object\" " +ControlRigSettings="\"Object\" " +CookerSettings="\"Object\" " +CQTestSettings="\"Object\" " +DeveloperSettingsBackedByCVars="\"Object\" " +CrowdManager="\"Object\" " +CrowdManagerBase="\"Object\" " +DataDrivenConsoleVariableSettings="\"Object\" " +DebugCameraControllerSettings="\"Object\" " +OptimusSettings="\"Object\" " +EnhancedInputDeveloperSettings="\"Object\" " +EnhancedInputEditorProjectSettings="\"Object\" " +MegascansMaterialParentSettings="\"Object\" " +InterchangeFbxSettings="\"Object\" " +GameplayDebuggerConfig="\"Object\" " +GarbageCollectionSettings="\"Object\" " +Engine="\"Object\" " +GLTFPipelineSettings="\"Object\" " +HierarchicalLODSettings="\"Object\" " +InputSettings="\"Object\" " +InterchangeProjectSettings="\"Object\" " +LandscapeSettings="\"Object\" " +LevelSequenceProjectSettings="\"Object\" " +MassSettings="\"Object\" \"Object.Mass\" " +MaterialXPipelineSettings="\"Object\" " +MeshBudgetProjectSettings="\"Object\" " +MeshDrawCommandStatsSettings="\"Object\" " +NavigationSystemV1="\"Object\" " +NavigationSystemBase="\"Object\" " +NetworkSettings="\"Object\" " +ObjectMixerEditorSettings="\"Object\" " +PhysicsSettings="\"Object\" " +PhysicsSettingsCore="\"Object\" " +RendererSettings="\"Object\" " +RendererOverrideSettings="\"Object\" " +SlateSettings="\"Object\" " +StateTreeSettings="\"Object\" " +StreamingSettings="\"Object\" " +TextureEncodingProjectSettings="\"Object\" " +UserInterfaceSettings="\"Object\" " +VirtualTexturePoolConfig="\"Object\" " +WorldPartitionSettings="\"Object\" " +LevelEditor2DSettings="\"Object\" " +EditorProjectAppearanceSettings="\"Object\" " +EditorProjectAssetSettings="\"Object\" " +BlueprintEditorProjectSettings="\"Object\" " +ClassViewerProjectSettings="\"Object\" " +ContentBrowserCollectionProjectSettings="\"Object\" " +DataValidationSettings="\"Object\" " +DDCProjectSettings="\"Object\" " +EditorUtilityWidgetProjectSettings="\"Object\" " +WidgetEditingProjectSettings="\"Object\" " +ProxyLODMeshSimplificationSettings="\"Object\" " +LevelEditorProjectSettings="\"Object\" " +LevelInstanceEditorSettings="\"Object\" " +MovieSceneToolsProjectSettings="\"Object\" " +MeshSimplificationSettings="\"Object\" " +PaperImporterSettings="\"Object\" " +EditorPerformanceProjectSettings="\"Object\" " +RenderResourceViewerSettings="\"Object\" " +SourceControlPreferences="\"Object\" " +RigVMProjectSettings="\"Object\" " +SkeletalMeshSimplificationSettings="\"Object\" " +PlasticSourceControlProjectSettings="\"Object\" " +StructViewerProjectSettings="\"Object\" " +TextureImportSettings="\"Object\" " +ProjectUserAssetTagSettings="\"Object\" " +UMGEditorProjectSettings="\"Object\" " +WorldBookmarkEditorSettings="\"Object\" " +AndroidRuntimeSettings="\"Object\" " +ShaderPlatformQualitySettings="\"Object\" " +AndroidSDKSettings="\"Object\" " +IOSRuntimeSettings="\"Object\" " +LinuxTargetSettings="\"Object\" " +MacTargetSettings="\"Object\" " +WindowsTargetSettings="\"Object\" " +XcodeProjectSettings="\"Object\" " +AndroidFileServerRuntimeSettings="\"Object\" " +AvfMediaSettings="\"Object\" " +CompositeCorePluginSettings="\"Object\" " +DataflowSettings="\"Object\" " +FractureModeSettings="\"Object\" " +GameplayCamerasSettings="\"Object\" " +GeometryCacheStreamerSettings="\"Object\" " +GooglePADRuntimeSettings="\"Object\" " +GroomPluginSettings="\"Object\" " +ImgMediaSettings="\"Object\" " +ToolPresetProjectSettings="\"Object\" " +LevelSequenceEditorSettings="\"Object\" " +MetaHumanSDKSettings="\"Object\" " +MetaSoundSettings="\"Object\" " +ModelingToolsEditorModeSettings="\"Object\" " +ModelingComponentsSettings="\"Object\" " +NiagaraSettings="\"Object\" " +NiagaraEditorSettings="\"Object\" " +NNEDenoiserSettings="\"Object\" " +NNERuntimeORTSettings="\"Object\" " +PaperRuntimeSettings="\"Object\" " +PythonScriptPluginSettings="\"Object\" " +RenderDocPluginSettings="\"Object\" " +ResonanceAudioSettings="\"Object\" " +TakeRecorderProjectSettings="\"Object\" " +MovieSceneTakeSettings="\"Object\" " +TakePresetSettings="\"Object\" " +TakeRecorderMicrophoneAudioSourceSettings="\"Object\" " +TakeRecorderSource="\"Object\" " +TakeRecorderMicrophoneAudioManager="\"Object\" " +TakeRecorderAudioInputSettings="\"Object\" " +MovieSceneAnimationTrackRecorderEditorSettings="\"Object\" " +MovieSceneTrackRecorderSettings="\"Object\" " +TakeRecorderWorldSourceSettings="\"Object\" " +TcpMessagingSettings="\"Object\" " +UdpMessagingSettings="\"Object\" " +WmfMediaSettings="\"Object\" " +StaticMeshActor="\"Object.StaticMeshActor.StaticMeshComponent.Object.Collision.BodyInstance\" " +BP_VoiceManager_C="\"Object\" " +ATCVoiceManager="\"Object\" " +ActorComponent="\"Object\" " [AssetEditorSubsystem] CleanShutdown=False DebuggerAttached=False +RecentAssetEditors=BlueprintEditor +RecentAssetEditors=BlueprintEditor +OpenAssetsAtExit=/Game/ATC/Systems/Core/BP_GameMode.BP_GameMode [/Script/Engine.WorldPartitionEditorPerProjectUserSettings] bHideEditorDataLayers=False @@ -1770,3 +2086,574 @@ LastDirectory= RecentsFiles=C:/EGS/UE_5.7/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py RecentsFiles=C:/EGS/UE_5.7/Engine/Plugins/Animation/IKRig/Content/Python/init_unreal.py +[DetailCategories] +GeneralProjectSettings.About=True +GeneralProjectSettings.Publisher=True +GeneralProjectSettings.Legal=True +GeneralProjectSettings.Displayed=True +GeneralProjectSettings.Settings=True +CryptoKeysSettings.Encryption=True +CryptoKeysSettings.Signing=True +GameplayTagsSettings.GameplayTags=True +GameplayTagsSettings.Advanced Gameplay Tags=True +GameplayTagsSettings.Advanced Replication=True +GameMapsSettings.DefaultModes=True +GameMapsSettings.DefaultMaps=True +GameMapsSettings.LocalMultiplayer=True +GameMapsSettings.GameInstance=True +MoviePlayerSettings.Movies=True +ProjectPackagingSettings.CustomBuilds=True +ProjectPackagingSettings.Packaging=True +ProjectPackagingSettings.Project=True +ProjectPackagingSettings.Prerequisites=True +HardwareTargetingSettings.Target Hardware=True +HardwareTargetingSettings.Pending Changes=True +AssetManagerSettings.Asset Manager=True +AssetManagerSettings.Redirects=True +AssetToolsSettings.Advanced Copy=True +SlateRHIRendererSettings.PostProcessing=True +ZenStreamingSettings.ZenStreaming=True +AISystem.AISystem=True +AISystem.Movement=True +AISystem.EQS=True +AISystem.Blackboard=True +AISystem.Behavior Tree=True +AISystem.PerceptionSystem=True +AnimationSettings.Compression=True +AnimationSettings.Performance=True +AnimationSettings.AnimationAttributes=True +AnimationSettings.Mirroring=True +AnimationSettings.AnimationData=True +AnimationModifierSettings.Modifiers=True +AudioSettings.Dialogue=True +AudioSettings.Audio=True +AudioSettings.Mix=True +AudioSettings.Occlusion=True +AudioSettings.Quality=True +AudioSettings.Debug=True +ChaosSolverSettings.GameInstance=True +CineCameraSettings.Lens=True +CineCameraSettings.Filmback=True +CineCameraSettings.Crop=True +CollisionProfile.Object Channels=True +CollisionProfile.Trace Channels=True +ConsoleSettings.General=True +ConsoleSettings.AutoComplete=True +ConsoleSettings.Colors=True +ControlRigSettings.Shapes=True +ControlRigSettings.ModularRigging=True +CookerSettings.Cooker=True +CookerSettings.Textures=True +CookerSettings.Editor=True +CQTestSettings.Test Settings=True +CrowdManager.Config=True +DataDrivenConsoleVariableSettings.DataDrivenCVar=True +DebugCameraControllerSettings.General=True +OptimusSettings.DeformerGraph=True +EnhancedInputDeveloperSettings.Enhanced Input=True +InputModifierSmoothDelta.Settings=True +InputModifierDeadZone.Settings=True +InputModifierResponseCurveExponential.Settings=True +InputModifierFOVScaling.Settings=True +EnhancedInputDeveloperSettings.Modifier Default Values=True +InputTriggerDown.Trigger Settings=True +InputTriggerPressed.Trigger Settings=True +InputTriggerReleased.Trigger Settings=True +InputTriggerHold.Trigger Settings=True +InputTriggerHoldAndRelease.Trigger Settings=True +InputTriggerTap.Trigger Settings=True +InputTriggerRepeatedTap.Trigger Settings=True +InputTriggerPulse.Trigger Settings=True +EnhancedInputDeveloperSettings.Trigger Default Values=True +EnhancedInputEditorProjectSettings.Default=True +MegascansMaterialParentSettings.Parent Materials=True +InterchangeFbxSettings.FBX=True +GameplayDebuggerConfig.Input=True +GameplayDebuggerConfig.Display=True +GameplayDebuggerConfig.AddOns=True +GarbageCollectionSettings.General=True +GarbageCollectionSettings.Optimization=True +GarbageCollectionSettings.Debug=True +Engine.Fonts=True +Engine.DefaultClasses=True +Engine.DefaultMaterials=True +Engine.Settings=True +Engine.Subtitles=True +Engine.Blueprints=True +Engine.Anim Blueprints=True +Engine.Framerate=True +Engine.Timecode=True +Engine.Screenshots=True +GLTFPipelineSettings.PredefinedglTFMaterialLibrary=True +HierarchicalLODSettings.HLODSystem=True +InputSettings.Bindings=True +InputSettings.Platforms=True +InputSettings.ViewportProperties=True +InputSettings.Input=True +InputSettings.Mobile=True +InputSettings.Virtual Keyboard (Mobile)=True +InputSettings.DefaultClasses=True +InputSettings.Console=True +InterchangeProjectSettings.ImportContent=True +InterchangeProjectSettings.ImportIntoLevel=True +InterchangeProjectSettings.EditorInterface=True +InterchangeProjectSettings.Generic=True +InterchangeProjectSettings.Editor Generic Pipeline Class=True +InterchangeProjectSettings.Converters=True +InterchangeProjectSettings.Groups=True +LandscapeSettings.Edit Layers=True +LandscapeSettings.Configuration=True +LandscapeSettings.Materials=True +LandscapeSettings.Target Layers=True +LandscapeSettings.HLOD=True +LandscapeSettings.Spline=True +LevelSequenceProjectSettings.Timeline=True +MassSettings.Mass=True +MaterialXPipelineSettings.MaterialXPredefined . Surface Shaders=True +MaterialXPipelineSettings.MaterialXPredefined . BSDF=True +MaterialXPipelineSettings.MaterialXPredefined . EDF=True +MaterialXPipelineSettings.MaterialXPredefined . VDF=True +MeshBudgetProjectSettings.StaticMesh=True +MeshDrawCommandStatsSettings.Engine=True +RecastNavMesh.HLOD=True +RecastNavMesh.Display=True +RecastNavMesh.Generation=True +RecastNavMesh.Query=True +RecastNavMesh.Runtime=True +RecastNavMesh.Tick=True +RecastNavMesh.Collision=True +RecastNavMesh.Physics=True +RecastNavMesh.Networking=True +NavigationSystemV1.Navigation=True +NavigationSystemV1.NavigationSystem=True +NavigationSystemV1.Navigation Enforcing=True +NavigationSystemV1.Agents=True +NetworkSettings.libcurl=True +NetworkSettings.World=True +ObjectMixerEditorSettings.Object Mixer=True +PhysicsSettings.Replication=True +PhysicsSettings.Simulation=True +PhysicsSettings.Optimization=True +PhysicsSettings.Framerate=True +PhysicsSettings.Broadphase=True +PhysicsSettings.ChaosPhysics=True +PhysicsSettings.Constants=True +PhysicsSettings.Physical Surface=True +RendererSettings.Mobile=True +RendererSettings.Materials=True +RendererSettings.Culling=True +RendererSettings.Textures=True +RendererSettings.VirtualTextures=True +RendererSettings.MeshPaintVirtualTextures=True +RendererSettings.Runtime Virtual Textures=True +RendererSettings.WorkingColorSpace=True +RendererSettings.GlobalIllumination=True +RendererSettings.Reflections=True +RendererSettings.Lumen=True +RendererSettings.DirectLighting=True +RendererSettings.HardwareRayTracing=True +RendererSettings.SoftwareRayTracing=True +RendererSettings.Nanite=True +RendererSettings.MiscLighting=True +RendererSettings.ForwardRenderer=True +RendererSettings.Translucency=True +RendererSettings.VR=True +RendererSettings.Postprocessing=True +RendererSettings.DefaultSettings=True +RendererSettings.DefaultScreenPercentage=True +RendererSettings.Optimizations=True +RendererSettings.LightFunctionAtlas=True +RendererSettings.Debugging=True +RendererSettings.Mesh Streaming=True +RendererSettings.Heterogeneous Volumes=True +RendererSettings.Editor=True +RendererSettings.ShaderPermutationReduction=True +RendererSettings.Substrate=True +RendererSettings.HairStrands=True +RendererSettings.MobileShaderPermutationReduction=True +RendererSettings.Skinning=True +RendererSettings.PostProcessCalibrationMaterials=True +RendererOverrideSettings.ShaderPermutationReduction=True +SlateSettings.ConstraintCanvas=True +StateTreeSettings.StateTree=True +StreamingSettings.PackageStreaming=True +StreamingSettings.LevelStreaming=True +StreamingSettings.General=True +StreamingSettings.Deprecated Settings=True +TextureEncodingProjectSettings.EncodeSettings=True +TextureEncodingProjectSettings.EncodeSpeedSettings=True +TextureEncodingProjectSettings.EncodeSpeeds=True +UserInterfaceSettings.Focus=True +UserInterfaceSettings.Hardware Cursors=True +UserInterfaceSettings.Software Cursors=True +UserInterfaceSettings.DPI Scaling=True +UserInterfaceSettings.Widgets=True +UserInterfaceSettings.UMG Fonts=True +VirtualTexturePoolConfig.PoolConfig=True +WorldPartitionSettings.WorldPartition=True +LevelEditor2DSettings.General=True +LevelEditor2DSettings.LayerSnapping=True +EditorProjectAppearanceSettings.Units=True +EditorProjectAppearanceSettings.ReferenceViewer=True +EditorProjectAssetSettings.Redirectors=True +EditorProjectAssetSettings.Internationalization=True +BlueprintEditorProjectSettings.Blueprints=True +BlueprintEditorProjectSettings.Actors=True +BlueprintEditorProjectSettings.Experimental=True +BlueprintEditorProjectSettings.Play=True +ClassViewerProjectSettings.ClassVisibilityManagement=True +ContentBrowserCollectionProjectSettings.Collections=True +DataValidationSettings.Data Validation=True +DDCProjectSettings.Warnings=True +EditorUtilityWidgetProjectSettings.Designer=True +EditorUtilityWidgetProjectSettings.Compiler=True +EditorUtilityWidgetProjectSettings.Class Filtering=True +EditorUtilityWidgetProjectSettings.Class Settings=True +ProxyLODMeshSimplificationSettings.General=True +LevelEditorProjectSettings.Editing=True +LevelInstanceEditorSettings.World Partition=True +MovieSceneToolsProjectSettings.Timeline=True +MovieSceneToolsProjectSettings.Shots=True +MovieSceneToolsProjectSettings.TrackSettings=True +MeshSimplificationSettings.General=True +PaperImporterSettings.NewAssetSettings=True +PaperImporterSettings.ImportSettings=True +PaperImporterSettings.MaterialSettings=True +EditorPerformanceProjectSettings.ViewportResolution=True +RenderResourceViewerSettings.Treemap=True +SourceControlPreferences.SourceControl=True +SourceControlPreferences.Internationalization=True +RigVMProjectSettings.Variants=True +SkeletalMeshSimplificationSettings.General=True +PlasticSourceControlProjectSettings.Unity Version Control=True +StructViewerProjectSettings.StructVisibilityManagement=True +TextureImportSettings.VirtualTextures=True +TextureImportSettings.ImportSettings=True +ProjectUserAssetTagSettings.UserAssetTags=True +UMGEditorProjectSettings.Compiler=True +UMGEditorProjectSettings.Class Filtering=True +UMGEditorProjectSettings.Designer=True +UMGEditorProjectSettings.Class Settings=True +WorldBookmarkEditorSettings.Bookmark Categories=True +AndroidRuntimeSettings.APK Packaging=True +AndroidRuntimeSettings.App Bundles=True +AndroidRuntimeSettings.Build=True +AndroidRuntimeSettings.Advanced APK Packaging=True +AndroidRuntimeSettings.DistributionSigning=True +AndroidRuntimeSettings.GooglePlayServices=True +AndroidRuntimeSettings.Icons=True +AndroidRuntimeSettings.LaunchImages=True +AndroidRuntimeSettings.Input=True +AndroidRuntimeSettings.GraphicsDebugger=True +AndroidRuntimeSettings.Audio=True +AndroidRuntimeSettings.MultiTextureFormats=True +AndroidRuntimeSettings.TextureFormatPriorities=True +AndroidRuntimeSettings.Misc=True +ShaderPlatformQualitySettings.Forward Rendering Overrides=True +AndroidSDKSettings.SDKConfig=True +IOSRuntimeSettings.Mobile Provision=True +IOSRuntimeSettings.BundleInformation=True +IOSRuntimeSettings.PowerUsage=True +IOSRuntimeSettings.Orientation=True +IOSRuntimeSettings.FileSystem=True +IOSRuntimeSettings.Input=True +IOSRuntimeSettings.Rendering=True +IOSRuntimeSettings.Build=True +IOSRuntimeSettings.Online=True +IOSRuntimeSettings.RequiredIOSIcons=True +IOSRuntimeSettings.OptionalIOSIcons=True +IOSRuntimeSettings.RequiredTVOSAssets=True +IOSRuntimeSettings.OptionalTVOSAssets=True +IOSRuntimeSettings.LaunchScreen=True +IOSRuntimeSettings.Remote Build=True +IOSRuntimeSettings.Audio=True +LinuxTargetSettings.Targeted RHIs=True +LinuxTargetSettings.Splash=True +LinuxTargetSettings.Icon=True +LinuxTargetSettings.Audio=True +LinuxTargetSettings.Renderer=True +MacTargetSettings.Targeted RHIs=True +MacTargetSettings.Rendering=True +MacTargetSettings.Packaging=True +MacTargetSettings.Splash=True +MacTargetSettings.Icon=True +MacTargetSettings.Audio=True +WindowsTargetSettings.D3D12 Targeted Shader Formats=True +WindowsTargetSettings.D3D11 Targeted Shader Formats=True +WindowsTargetSettings.Vulkan Targeted Shader Formats=True +WindowsTargetSettings.Targeted RHIs=True +WindowsTargetSettings.Renderer=True +WindowsTargetSettings.Splash=True +WindowsTargetSettings.Toolchain=True +WindowsTargetSettings.Icon=True +WindowsTargetSettings.Audio=True +XcodeProjectSettings.Xcode=True +XcodeProjectSettings.Plist Files=True +XcodeProjectSettings.Entitlements=True +XcodeProjectSettings.Code Signing=True +XcodeProjectSettings.Privacy Manifests=True +AndroidFileServerRuntimeSettings.Packaging=True +AndroidFileServerRuntimeSettings.Deployment=True +AndroidFileServerRuntimeSettings.Connection=True +AvfMediaSettings.Debug=True +CompositeCorePluginSettings.CompositeCore=True +DataflowSettings.NodeColors=True +DataflowSettings.PinSettings=True +DataflowSettings.TransformLevelColors=True +FractureModeSettings.Fracture Mode=True +GameplayCamerasSettings.General=True +GameplayCamerasSettings.IK Aiming=True +GeometryCacheStreamerSettings.Geometry Cache Streamer=True +GooglePADRuntimeSettings.Packaging=True +GroomPluginSettings.GroomCache=True +ImgMediaSettings.General=True +ImgMediaSettings.Caching=True +ImgMediaSettings.EXR=True +ImgMediaSettings.Proxies=True +ToolPresetProjectSettings.Interactive Tool Presets=True +LevelSequenceEditorSettings.Tracks=True +LevelSequenceEditorSettings.Playback=True +MetaHumanSDKSettings.MetaHuman Import Paths=True +MetaHumanSDKSettings.MetaHuman Packaging Paths=True +MetaSoundSettings.AutoUpdate=True +MetaSoundSettings.Registration=True +MetaSoundSettings.Pages (Experimental)=True +MetaSoundSettings.Quality=True +ModelingToolsEditorModeSettings.Modeling Mode=True +ModelingComponentsSettings.Modeling Tools=True +NiagaraSettings.Niagara=True +NiagaraSettings.Viewport=True +NiagaraSettings.SimulationCaching=True +NiagaraSettings.Scalability=True +NiagaraSettings.Renderer=True +NiagaraSettings.LightRenderer=True +NiagaraSettings.SkeletalMeshDI=True +NiagaraSettings.StaticMeshDI=True +NiagaraSettings.AsyncGpuTraceDI=True +NiagaraSettings.SimCache=True +NiagaraEditorSettings.Niagara=True +NiagaraEditorSettings.Niagara Renderer=True +NiagaraEditorSettings.Preview=True +NiagaraEditorSettings.Niagara Graph=True +NiagaraEditorSettings.Niagara Stack=True +NiagaraEditorSettings.SimulationOptions=True +NiagaraEditorSettings.Niagara Colors=True +NNEDenoiserSettings.NNE Denoiser=True +NNERuntimeORTSettings.ONNX Runtime=True +PaperRuntimeSettings.Experimental=True +PaperRuntimeSettings.Settings=True +PythonScriptPluginSettings.Python=True +PythonScriptPluginSettings.PythonPipInstall=True +PythonScriptPluginSettings.PythonRemoteExecution=True +RenderDocPluginSettings.Frame Capture Settings=True +RenderDocPluginSettings.Advanced Settings=True +ResonanceAudioSettings.Reverb=True +ResonanceAudioSettings.General=True +TakeRecorderProjectSettings.Take Recorder=True +TakeRecorderProjectSettings.Hitch Protection=True +TakeRecorderProjectSettings.Movie Scene Take Settings=True +TakeRecorderProjectSettings.Microphone Audio Recorder=True +TakeRecorderProjectSettings.Audio Input Device=True +TakeRecorderProjectSettings.Animation Recorder=True +TakeRecorderProjectSettings.World Recorder=True +TcpMessagingSettings.Transport=True +UdpMessagingSettings.Availability=True +UdpMessagingSettings.Transport=True +UdpMessagingSettings.Tunnel=True +WmfMediaSettings.Media=True +WmfMediaSettings.Debug=True +BP_VoiceManager_C.ComponentTick=True +BP_VoiceManager_C.Tags=True +BP_VoiceManager_C.ComponentReplication=True +BP_VoiceManager_C.Activation=True +BP_VoiceManager_C.Cooking=True +BP_VoiceManager_C.Variable=True +BP_GameMode_C.Tick=True +BP_GameMode_C.Classes=True +BP_GameMode_C.GameMode=True +BP_GameMode_C.Game=True +BP_GameMode_C.Physics=True +BP_GameMode_C.Events=True + +[DetailMultiObjectNodeExpansion] +GeneralProjectSettings=True +CryptoKeysSettings=True +GameplayTagsSettings=True +GameMapsSettings=True +MoviePlayerSettings=True +ProjectPackagingSettings=True +HardwareTargetingSettings=True +AssetManagerSettings=True +AssetToolsSettings=True +SlateRHIRendererSettings=True +ZenStreamingSettings=True +AISystem=True +AnimationSettings=True +AnimationModifierSettings=True +AudioSettings=True +ChaosSolverSettings=True +CineCameraSettings=True +CollisionProfile=True +ConsoleSettings=True +ControlRigSettings=True +CookerSettings=True +CQTestSettings=True +CrowdManager=True +DataDrivenConsoleVariableSettings=True +DebugCameraControllerSettings=True +OptimusSettings=True +EnhancedInputDeveloperSettings=True +EnhancedInputEditorProjectSettings=True +MegascansMaterialParentSettings=True +InterchangeFbxSettings=True +GameplayDebuggerConfig=True +GarbageCollectionSettings=True +Engine=True +GLTFPipelineSettings=True +HierarchicalLODSettings=True +InputSettings=True +InterchangeProjectSettings=True +LandscapeSettings=True +LevelSequenceProjectSettings=True +MassSettings=True +MaterialXPipelineSettings=True +MeshBudgetProjectSettings=True +MeshDrawCommandStatsSettings=True +RecastNavMesh=True +NavigationSystemV1=True +NetworkSettings=True +ObjectMixerEditorSettings=True +PhysicsSettings=True +RendererSettings=True +RendererOverrideSettings=True +SlateSettings=True +StateTreeSettings=True +StreamingSettings=True +TextureEncodingProjectSettings=True +UserInterfaceSettings=True +VirtualTexturePoolConfig=True +WorldPartitionSettings=True +LevelEditor2DSettings=True +EditorProjectAppearanceSettings=True +EditorProjectAssetSettings=True +BlueprintEditorProjectSettings=True +ClassViewerProjectSettings=True +ContentBrowserCollectionProjectSettings=True +DataValidationSettings=True +DDCProjectSettings=True +EditorUtilityWidgetProjectSettings=True +ProxyLODMeshSimplificationSettings=True +LevelEditorProjectSettings=True +LevelInstanceEditorSettings=True +MovieSceneToolsProjectSettings=True +MeshSimplificationSettings=True +PaperImporterSettings=True +EditorPerformanceProjectSettings=True +RenderResourceViewerSettings=True +SourceControlPreferences=True +RigVMProjectSettings=True +SkeletalMeshSimplificationSettings=True +PlasticSourceControlProjectSettings=True +StructViewerProjectSettings=True +TextureImportSettings=True +ProjectUserAssetTagSettings=True +UMGEditorProjectSettings=True +WorldBookmarkEditorSettings=True +AndroidRuntimeSettings=True +ShaderPlatformQualitySettings=True +AndroidSDKSettings=True +IOSRuntimeSettings=True +LinuxTargetSettings=True +MacTargetSettings=True +WindowsTargetSettings=True +XcodeProjectSettings=True +AndroidFileServerRuntimeSettings=True +AvfMediaSettings=True +CompositeCorePluginSettings=True +DataflowSettings=True +FractureModeSettings=True +GameplayCamerasSettings=True +GeometryCacheStreamerSettings=True +GooglePADRuntimeSettings=True +GroomPluginSettings=True +ImgMediaSettings=True +ToolPresetProjectSettings=True +LevelSequenceEditorSettings=True +MetaHumanSDKSettings=True +MetaSoundSettings=True +ModelingToolsEditorModeSettings=True +ModelingComponentsSettings=True +NiagaraSettings=True +NiagaraEditorSettings=True +NNEDenoiserSettings=True +NNERuntimeORTSettings=True +PaperRuntimeSettings=True +PythonScriptPluginSettings=True +RenderDocPluginSettings=True +ResonanceAudioSettings=True +TakeRecorderProjectSettings=True +TcpMessagingSettings=True +UdpMessagingSettings=True +WmfMediaSettings=True + +[AssetEditorSubsystemRecents] +MRUItem0=/Game/ATC/Systems/Core/BP_GameMode +MRUItem1=/Game/ATC/Systems/Voice/BP_VoiceManager + +[AssetEditorToolkitTabLocation] +/Game/ATC/Systems/Voice/BP_VoiceManager.BP_VoiceManager=1 + +[/Script/BlueprintGraph.BlueprintEditorSettings] +bDrawMidpointArrowsInBlueprints=False +bShowGraphInstructionText=True +bHideUnrelatedNodes=False +bShowShortTooltips=True +bShowFunctionParameterIcon=True +bShowFunctionLocalVariableIcon=True +bEnableInputTriggerSupportWarnings=False +bSplitContextTargetSettings=True +bExposeAllMemberComponentFunctions=True +bShowContextualFavorites=False +bExposeDeprecatedFunctions=False +bCompactCallOnMemberNodes=False +bFlattenFavoritesMenus=True +bAutoCastObjectConnections=False +bShowViewportOnSimulate=False +bSpawnDefaultBlueprintNodes=True +bHideConstructionScriptComponentsInDetailsView=True +bHostFindInBlueprintsInGlobalTab=True +bNavigateToNativeFunctionsFromCallNodes=True +bDoubleClickNavigatesToParent=True +bEnableTypePromotion=True +bShowPanelContextMenuForIncompatibleConnections=True +TypePromotionPinDenyList=string +TypePromotionPinDenyList=text +BreakpointReloadMethod=RestoreAll +bEnablePinValueInspectionTooltips=True +bEnableNamespaceEditorFeatures=True +bEnableContextMenuTimeSlicing=True +ContextMenuTimeSlicingThresholdMs=50 +bIncludeActionsForSelectedAssetsInContextMenu=False +bLimitAssetActionBindingToSingleSelectionOnly=False +bLoadSelectedAssetsForContextMenuActionBinding=True +bDoNotMarkAllInstancesDirtyOnDefaultValueChange=True +bFavorPureCastNodes=False +SaveOnCompile=SoC_Never +bJumpToNodeErrors=False +bAllowExplicitImpureNodeDisabling=False +bShowActionMenuItemSignatures=False +bBlueprintNodeUniqueNames=False +NodeTemplateCacheCapMB=20.000000 +AllowIndexAllBlueprints=LoadOnly +bSearchForReferencesWhenVariableTypeChanged=False +bShowInheritedVariables=False +bAlwaysShowInterfacesInOverrides=True +bShowParentClassInOverrides=True +bShowEmptySections=True +bShowAccessSpecifier=False +Bookmarks=() +PerBlueprintSettings=() +bIncludeCommentNodesInBookmarksTab=True +bShowBookmarksForCurrentDocumentOnlyInTab=False +GraphEditorQuickJumps=() + diff --git a/ATC/Saved/Config/WindowsEditor/SourceControlSettings.ini b/ATC/Saved/Config/WindowsEditor/SourceControlSettings.ini new file mode 100644 index 0000000..b1000d8 --- /dev/null +++ b/ATC/Saved/Config/WindowsEditor/SourceControlSettings.ini @@ -0,0 +1,4 @@ +;METADATA=(Diff=true, UseCommands=true) +[SourceControl.SourceControlSettings] +Provider=Git + diff --git a/ATC/Saved/Logs/ATC-backup-2026.05.14-02.47.16.log b/ATC/Saved/Logs/ATC-backup-2026.05.14-02.47.16.log new file mode 100644 index 0000000..d331cf8 --- /dev/null +++ b/ATC/Saved/Logs/ATC-backup-2026.05.14-02.47.16.log @@ -0,0 +1,1265 @@ +Log file open, 05/13/26 20:45:05 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogWindows: Started CrashReportClient (pid=13872) +LogWindows: Custom abort handler registered for crash reporting. +LogInit: Display: Running engine for game: ATC +LogCore: UTS: Unreal Trace Server launched successfully +LogTrace: Initializing trace... +LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' +LogCore: No trace connection. Tracing to in-memory cache. +LogTrace: Display: Control listening on port 1985 +LogTrace: Finished trace initialization. +LogCsvProfiler: Display: Metadata set : platform="Windows" +LogCsvProfiler: Display: Metadata set : config="Development" +LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.7-CL-51494982" +LogCsvProfiler: Display: Metadata set : engineversion="5.7.4-51494982+++UE5+Release-5.7" +LogCsvProfiler: Display: Metadata set : enginereleaseversion="5.7.4" +LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26200.8037] " +LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen Threadripper 3970X 32-Core Processor" +LogCsvProfiler: Display: Metadata set : pgoenabled="0" +LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" +LogCsvProfiler: Display: Metadata set : ltoenabled="0" +LogCsvProfiler: Display: Metadata set : asan="0" +LogCsvProfiler: Display: Metadata set : mergedmodules="0" +LogCsvProfiler: Display: Metadata set : commandline="" D:\Git\ATC\ATC\ATC.uproject -skipcompile"" +LogCsvProfiler: Display: Metadata set : loginid="7e0a29b84b74ef5e1b40f8996769c437" +LogCsvProfiler: Display: Metadata set : llm="0" +LogStats: Stats thread started at 0.658432 +LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280" +LogCsvProfiler: Display: Metadata set : systemresolution.resy="720" +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -7:00, Platform Override: '' +LogInit: Session CrashGUID >==================================================== + Session CrashGUID > UECC-Windows-CBDC6EFE4BC792373CD2FC8A1A79E55C + Session CrashGUID >==================================================== +LogConfig: No local boot hotfix file found at: [D:/Git/ATC/ATC/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] +LogAudio: Display: Pre-Initializing Audio Device Manager... +LogAudio: Display: AudioInfo: 'OPUS' Registered +LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +LogAudio: Display: AudioInfo: 'OGG' Registered +LogAudio: Display: AudioInfo: 'ADPCM' Registered +LogAudio: Display: AudioInfo: 'PCM' Registered +LogAudio: Display: AudioInfo: 'BINKA' Registered +LogAudio: Display: AudioInfo: 'RADA' Registered +LogAudio: Display: Audio Device Manager Pre-Initialized +LogPluginManager: Looking for build plugins target receipt +LogPluginManager: Found matching target receipt: D:/Git/ATC/ATC/Binaries/Win64/ATCEditor.target +LogPluginManager: Looking for enabled plugins target receipt +LogPluginManager: Found matching target receipt: D:/Git/ATC/ATC/Binaries/Win64/ATCEditor.target +LogAssetRegistry: Display: Asset registry cache read as 71.1 MiB from D:/Git/ATC/ATC/Intermediate/CachedAssetRegistry_0.bin. +LogConfig: Display: Loading IOS ini files took 0.07 seconds +LogConfig: Display: Loading VulkanPC ini files took 0.08 seconds +LogConfig: Display: Loading Android ini files took 0.08 seconds +LogConfig: Display: Loading Mac ini files took 0.09 seconds +LogConfig: Display: Loading TVOS ini files took 0.09 seconds +LogConfig: Display: Loading Unix ini files took 0.09 seconds +LogConfig: Display: Loading Windows ini files took 0.09 seconds +LogConfig: Display: Loading VisionOS ini files took 0.10 seconds +LogConfig: Display: Loading Linux ini files took 0.10 seconds +LogPluginManager: Mounting Engine plugin AudioInsights +LogPluginManager: Mounting Engine plugin BaseMaterial +LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin ChaosVD +LogPluginManager: Mounting Engine plugin ChaosInsights +LogPluginManager: Mounting Engine plugin CmdLinkServer +LogPluginManager: Mounting Engine plugin EnhancedInput +LogPluginManager: Mounting Engine plugin Fab +LogPluginManager: Mounting Engine plugin IoStoreInsights +LogPluginManager: Mounting Engine plugin MassInsights +LogPluginManager: Mounting Engine plugin MeshPainting +LogPluginManager: Mounting Engine plugin RenderGraphInsights +LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin UbaController +LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin WorldMetrics +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin GPUReshape +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin NamingTokens +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin ProjectLauncher +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin Cascade +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin NiagaraPreviewContent +LogPluginManager: Mounting Engine plugin NiagaraSimCaching +LogPluginManager: Mounting Engine plugin InterchangeAssets +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin EOSShared +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin SequenceValidator +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin NNEDenoiser +LogPluginManager: Mounting Engine plugin NNERuntimeORT +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin ComputeFramework +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GameplayStateTree +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin HairStrands +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin PropertyBindingUtils +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin StateTree +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin ControlRigModules +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin GameplayInsights +LogPluginManager: Mounting Engine plugin DeformerGraph +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin EaseCurveTool +LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools +LogPluginManager: Mounting Engine plugin TweeningUtils +LogPluginManager: Mounting Engine plugin EngineCameras +LogPluginManager: Mounting Engine plugin RigLogic +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin CompositeCore +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin ColorGrading +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin StylusInput +LogPluginManager: Mounting Engine plugin UMGWidgetPreview +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin AdvancedRenamer +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin EditorDataStorage +LogPluginManager: Mounting Engine plugin EditorDataStorageFeatures +LogPluginManager: Mounting Engine plugin EditorTelemetry +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin EditorPerformance +LogPluginManager: Mounting Engine plugin GeometryDataflow +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin GlobalConfigurationData +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin LevelSequenceNavigatorBridge +LogPluginManager: Mounting Engine plugin LowLevelNetTrace +LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin NFORDenoise +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin RuntimeTelemetry +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin SequenceNavigator +LogPluginManager: Mounting Engine plugin ToolPresets +LogPluginManager: Mounting Engine plugin MetaHumanSDK +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin RiderLink +LogPluginManager: Mounting Engine plugin XInputDevice +LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) +LogWindows: File 'WinPixGpuCapturer.dll' does not exist +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. +LogEOSShared: Loaded "C:/EGS/UE_5.7/Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll" +LogEOSShared: FEOSSDKManager::Initialize Initializing EOSSDK Version:1.19.0.3-49960398 +LogInit: Using libcurl 8.12.1 +LogInit: - built for Windows +LogInit: - supports SSL with OpenSSL/1.1.1t +LogInit: - supports HTTP deflate (compression) using libz 1.3 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_TLSAUTH_SRP +LogInit: CURL_VERSION_HTTP2 +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - CVarHttpCurlReuseConnectionEnabled = true - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread +LogInit: Creating http thread with maximum 256 concurrent requests +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: Created online subsystem instance for: NULL +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogConfig: Applying CVar settings from Section [/Script/CompositeCore.CompositeCorePluginSettings] File [Engine] +LogStudioTelemetry: Started StudioTelemetry Session +LogNFORDenoise: NFORDenoise function starting up +LogStudioTelemetry: Started StudioTelemetry Session +LogInit: ExecutableName: UnrealEditor.exe +LogInit: Build: ++UE5+Release-5.7-CL-51494982 +LogInit: Platform=WindowsEditor +LogInit: MachineId=7e0a29b84b74ef5e1b40f8996769c437 +LogInit: DeviceId= +LogInit: Engine Version: 5.7.4-51494982+++UE5+Release-5.7 +LogInit: Compatible Engine Version: 5.7.0-47537391+++UE5+Release-5.7 +LogInit: Net CL: 47537391 +LogInit: OS: Windows 11 (25H2) [10.0.26200.8037] (), CPU: AMD Ryzen Threadripper 3970X 32-Core Processor , GPU: NVIDIA GeForce RTX 3080 +LogInit: CPU Model ID: 17310, microcode revision: 8301039 +LogInit: Compiled (64-bit): Mar 6 2026 12:43:05 +LogInit: Architecture: x64 +LogInit: Compiled with Visual C++: 19.44.35223.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE5+Release-5.7 +LogInit: Command Line: -skipcompile +LogInit: Base Directory: C:/EGS/UE_5.7/Engine/Binaries/Win64/ +LogInit: Allocator: Mimalloc +LogInit: Installed Engine Build: 1 +LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no +LogDevObjectVersion: Number of dev versions registered: 36 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 225 +LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 +LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 15 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 17 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 11 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 121 +LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 61 +LogDevObjectVersion: UE5-SpecialProject (59DA5D52-1232-4948-B878-597870B8E98B): 9 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 +LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. +LogInit: Object subsystem initialized +LogConfig: Set CVar [[con.DebugEarlyDefault:1]] +LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created +LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created +LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created +LogConfig: Set CVar [[r.setres:1280x720]] +LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created +LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] +LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created +LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created +LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] +LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created +LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created +LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] +LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] +LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.Substrate.RoughDiffuse:1]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.Substrate.SheenQuality:1]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.Substrate.ShadingQuality:1]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.Substrate.TileCoord8bits:0]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.Substrate.Glints:1]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.Substrate.ClosuresPerPixel:4]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.Refraction.Blur:1]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.RayTracing:1]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.RayTracing.RayTracingProxies.ProjectEnabled:1]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.Substrate:1]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.Substrate.ProjectGBufferFormat:0]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2026.05.14-02.45.05:887][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2026.05.14-02.45.05:887][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] +[2026.05.14-02.45.05:887][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="BufferBloat",ToolTip="Simulates a connection affected by buffer bloat (in and out)")]] deferred - dummy variable created +[2026.05.14-02.45.05:887][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created +[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2026.05.14-02.45.05:900][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resx="2560" +[2026.05.14-02.45.05:900][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resy="1440" +[2026.05.14-02.45.05:900][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:100]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.HZB:0]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.ForegroundSampleRejectPower:1]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:70]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] +[2026.05.14-02.45.05:900][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DetailMode:3]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Precision:0]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2026.05.14-02.45.05:902][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] +[2026.05.14-02.45.05:905][ 0]LogRHI: Using Default RHI: D3D12 +[2026.05.14-02.45.05:905][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2026.05.14-02.45.05:905][ 0]LogRHI: Loading RHI module D3D12RHI +[2026.05.14-02.45.05:910][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +[2026.05.14-02.45.05:910][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2026.05.14-02.45.06:239][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 (VendorId: 10de, DeviceId: 2216, SubSysId: 88221043, Revision: 00a1 +[2026.05.14-02.45.06:240][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2026.05.14-02.45.06:240][ 0]LogD3D12RHI: Adapter has 10053MB of dedicated video memory, 0MB of dedicated system memory, and 65475MB of shared system memory, 3 output[s], UMA:false +[2026.05.14-02.45.06:240][ 0]LogD3D12RHI: Driver Version: 591.86 (internal:32.0.15.9186, unified:591.86) +[2026.05.14-02.45.06:240][ 0]LogD3D12RHI: Driver Date: 1-20-2026 +[2026.05.14-02.45.06:252][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 +[2026.05.14-02.45.06:252][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2026.05.14-02.45.06:252][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 65475MB of shared system memory, 0 output[s], UMA:true +[2026.05.14-02.45.06:253][ 0]LogD3D12RHI: D3D10Warp Version: 10.0.26100.7309 +[2026.05.14-02.45.06:503][ 0]LogD3D12RHI: Found D3D12 adapter 2: NVIDIA GeForce RTX 3080 (VendorId: 10de, DeviceId: 2216, SubSysId: 88221043, Revision: 00a1 +[2026.05.14-02.45.06:503][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2026.05.14-02.45.06:503][ 0]LogD3D12RHI: Adapter has 10053MB of dedicated video memory, 0MB of dedicated system memory, and 65475MB of shared system memory, 0 output[s], UMA:false +[2026.05.14-02.45.06:503][ 0]LogD3D12RHI: Driver Version: 591.86 (internal:32.0.15.9186, unified:591.86) +[2026.05.14-02.45.06:504][ 0]LogD3D12RHI: Driver Date: 1-20-2026 +[2026.05.14-02.45.06:504][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. +[2026.05.14-02.45.06:504][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 +[2026.05.14-02.45.06:504][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2026.05.14-02.45.06:504][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2026.05.14-02.45.06:504][ 0]LogHAL: Display: Platform has ~ 128 GB [137312518144 / 137438953472 / 128], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2026.05.14-02.45.06:505][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2026.05.14-02.45.06:505][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2026.05.14-02.45.06:505][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] +[2026.05.14-02.45.06:505][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] +[2026.05.14-02.45.06:505][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2026.05.14-02.45.06:505][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2026.05.14-02.45.06:505][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2026.05.14-02.45.06:505][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2026.05.14-02.45.06:505][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] +[2026.05.14-02.45.06:505][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2026.05.14-02.45.06:505][ 0]LogConfig: Set CVar [[WindowsApplication.UseWorkerThreadForRawInput:0]] +[2026.05.14-02.45.06:505][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Git/ATC/ATC/Saved/Config/WindowsEditor/Editor.ini] +[2026.05.14-02.45.06:505][ 0]LogInit: Computer: HUMANOID +[2026.05.14-02.45.06:505][ 0]LogInit: User: nickk +[2026.05.14-02.45.06:505][ 0]LogInit: CPU Page size=4096, Cores=32 +[2026.05.14-02.45.06:505][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2026.05.14-02.45.06:505][ 0]LogInit: Handheld Device: 0 +[2026.05.14-02.45.06:505][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits +[2026.05.14-02.45.06:505][ 0]LogMemory: Memory total: Physical=127.9GB (128GB approx) Virtual=135.9GB +[2026.05.14-02.45.06:505][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2026.05.14-02.45.06:505][ 0]LogMemory: Process Physical Memory: 728.65 MB used, 759.13 MB peak +[2026.05.14-02.45.06:505][ 0]LogMemory: Process Virtual Memory: 786.71 MB used, 788.25 MB peak +[2026.05.14-02.45.06:505][ 0]LogMemory: Physical Memory: 47291.82 MB used, 83659.60 MB free, 130951.42 MB total +[2026.05.14-02.45.06:505][ 0]LogMemory: Virtual Memory: 52477.26 MB used, 86666.16 MB free, 139143.42 MB total +[2026.05.14-02.45.06:505][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2026.05.14-02.45.06:509][ 0]LogWindows: WindowsPlatformFeatures enabled +[2026.05.14-02.45.06:513][ 0]LogSpline: Registered spline type: TypeId=0x54E3AD22, Impl=MultiSpline, Value=Vector +[2026.05.14-02.45.06:513][ 0]LogChaosDD: Chaos Debug Draw Startup +[2026.05.14-02.45.06:513][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2026.05.14-02.45.06:524][ 0]LogInit: Using OS detected language (en-US). +[2026.05.14-02.45.06:524][ 0]LogInit: Using OS detected locale (en-US). +[2026.05.14-02.45.06:536][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. +[2026.05.14-02.45.06:536][ 0]LogInit: Setting process to per monitor DPI aware +[2026.05.14-02.45.07:217][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2026.05.14-02.45.07:217][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). +[2026.05.14-02.45.07:217][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2026.05.14-02.45.07:233][ 0]LogWindowsTouchpad: Display: CacheForceMaxTouchpadSensitivityMode SetMaxTouchpadSensitivity +[2026.05.14-02.45.07:249][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed. +[2026.05.14-02.45.07:255][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2026.05.14-02.45.07:255][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2026.05.14-02.45.07:504][ 0]LogRHI: Using Default RHI: D3D12 +[2026.05.14-02.45.07:504][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2026.05.14-02.45.07:504][ 0]LogRHI: Loading RHI module D3D12RHI +[2026.05.14-02.45.07:504][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2026.05.14-02.45.07:504][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2026.05.14-02.45.07:504][ 0]LogD3D12RHI: Integrated GPU (iGPU): false +[2026.05.14-02.45.07:504][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 +[2026.05.14-02.45.07:505][ 0]LogWindows: Attached monitors: +[2026.05.14-02.45.07:505][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 359) -> (0, 1391), device: '\\.\DISPLAY23' +[2026.05.14-02.45.07:505][ 0]LogWindows: resolution: 2560x1440, work area: (2560, 0) -> (5120, 1392), device: '\\.\DISPLAY25' +[2026.05.14-02.45.07:505][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1392), device: '\\.\DISPLAY22' [PRIMARY] +[2026.05.14-02.45.07:505][ 0]LogWindows: Found 3 attached monitors. +[2026.05.14-02.45.07:505][ 0]LogWindows: Gathering driver information using Windows Setup API +[2026.05.14-02.45.07:506][ 0]LogRHI: RHI Adapter Info: +[2026.05.14-02.45.07:506][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 +[2026.05.14-02.45.07:506][ 0]LogRHI: Driver Version: 591.86 (internal:32.0.15.9186, unified:591.86) +[2026.05.14-02.45.07:506][ 0]LogRHI: Driver Date: 1-20-2026 +[2026.05.14-02.45.07:506][ 0]LogD3D12RHI: GPU DeviceId: 0x2216 (for the marketing name, search the web for "GPU Device Id") +[2026.05.14-02.45.07:506][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off +[2026.05.14-02.45.07:769][ 0]LogNvidiaAftermath: Aftermath initialized +[2026.05.14-02.45.07:769][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. +[2026.05.14-02.45.07:856][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: +[2026.05.14-02.45.07:856][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking +[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: ID3D12Device1 is supported. +[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: ID3D12Device2 is supported. +[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: ID3D12Device3 is supported. +[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: ID3D12Device4 is supported. +[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: ID3D12Device5 is supported. +[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: ID3D12Device6 is supported. +[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: ID3D12Device7 is supported. +[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: ID3D12Device8 is supported. +[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: ID3D12Device9 is supported. +[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: ID3D12Device10 is supported. +[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: ID3D12Device11 is supported. +[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: ID3D12Device12 is supported. +[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: Bindless is supported. MaxNonSamplerDescriptors: 1000000, MaxSamplerDescriptors: 2048 +[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported +[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: Raster order views are supported +[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). +[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: Legacy Barriers Present in Build: Yes +[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: Enhanced Barriers Present in Build: Yes +[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: Enhanced Barriers Driver Support: Yes +[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: Preferred Barrier Implementation Type: Legacy +[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: Chosen Barrier Implementation: D3D12LegacyBarriers +[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. +[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported +[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported +[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported +[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported +[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported +[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: Work Graphs are supported +[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: Bindless is enabled (Configuration=RayTracing). Initializing allocators with 32768 Resource and 2048 Sampler descriptors +[2026.05.14-02.45.07:958][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000251BB166B80) +[2026.05.14-02.45.07:959][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000251BB166E40) +[2026.05.14-02.45.07:959][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000251BB167100) +[2026.05.14-02.45.07:960][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 +[2026.05.14-02.45.07:960][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 +[2026.05.14-02.45.08:247][ 0]LogD3D12RHI: NVIDIA Shader Execution Reordering NOT supported! +[2026.05.14-02.45.08:247][ 0]LogD3D12RHI: NVIDIA Ray Tracing Cluster Operations supported and enabled +[2026.05.14-02.45.08:247][ 0]LogD3D12RHI: NVIDIA Extended ray tracing pipeline state applied. +[2026.05.14-02.45.08:247][ 0]LogRHI: Texture pool is 5849 MB (70% of 8356 MB) +[2026.05.14-02.45.08:247][ 0]LogD3D12RHI: Async texture creation enabled +[2026.05.14-02.45.08:247][ 0]LogD3D12RHI: RHI has support for 64 bit atomics +[2026.05.14-02.45.08:260][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading +[2026.05.14-02.45.08:264][ 0]LogCsvProfiler: Display: Metadata set : verbatimrhiname="D3D12" +[2026.05.14-02.45.08:264][ 0]LogCsvProfiler: Display: Metadata set : rhiname="D3D12" +[2026.05.14-02.45.08:264][ 0]LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM6" +[2026.05.14-02.45.08:264][ 0]LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM6" +[2026.05.14-02.45.08:264][ 0]LogInit: Initializing FReadOnlyCVARCache +[2026.05.14-02.45.08:268][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/Git/ATC/ATC/ATC.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Git/ATC/ATC/Intermediate/TurnkeyReport_0.log" -log="D:/Git/ATC/ATC/Intermediate/TurnkeyLog_0.log" -project="D:/Git/ATC/ATC/ATC.uproject" -platform=all' +[2026.05.14-02.45.08:268][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/EGS/UE_5.7/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Git/ATC/ATC/ATC.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Git/ATC/ATC/Intermediate/TurnkeyReport_0.log" -log="D:/Git/ATC/ATC/Intermediate/TurnkeyLog_0.log" -project="D:/Git/ATC/ATC/ATC.uproject" -platform=all" ] +[2026.05.14-02.45.08:286][ 0]LogTextureFormatASTC: Display: ASTCEnc version 5.0.1 library loaded +[2026.05.14-02.45.08:286][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2026.05.14-02.45.08:286][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2026.05.14-02.45.08:287][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2026.05.14-02.45.08:287][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2026.05.14-02.45.08:287][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2026.05.14-02.45.08:287][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.14 +[2026.05.14-02.45.08:287][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.14.dll +[2026.05.14-02.45.08:288][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2026.05.14-02.45.08:288][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2026.05.14-02.45.08:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2026.05.14-02.45.08:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2026.05.14-02.45.08:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2026.05.14-02.45.08:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2026.05.14-02.45.08:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXR' +[2026.05.14-02.45.08:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2026.05.14-02.45.08:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2026.05.14-02.45.08:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2026.05.14-02.45.08:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2026.05.14-02.45.08:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXRClient' +[2026.05.14-02.45.08:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2026.05.14-02.45.08:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2026.05.14-02.45.08:349][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2026.05.14-02.45.08:350][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2026.05.14-02.45.08:372][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2026.05.14-02.45.08:372][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2026.05.14-02.45.08:372][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2026.05.14-02.45.08:372][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2026.05.14-02.45.08:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2026.05.14-02.45.08:395][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2026.05.14-02.45.08:395][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2026.05.14-02.45.08:395][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2026.05.14-02.45.08:416][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2026.05.14-02.45.08:416][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2026.05.14-02.45.08:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2026.05.14-02.45.08:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2026.05.14-02.45.08:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2026.05.14-02.45.08:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2026.05.14-02.45.08:440][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2026.05.14-02.45.08:489][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL_ES3_1_IOS from hinted modules, loading all potential format modules to find it +[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_IOS +[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: SF_METAL_SM5_IOS +[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_TVOS +[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: SF_METAL_SM5_TVOS +[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: SF_METAL_ES3_1 +[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: VVM_1_0 +[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2026.05.14-02.45.08:500][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1. +[2026.05.14-02.45.08:500][ 0]LogRendererCore: Ray tracing shaders are enabled. +[2026.05.14-02.45.08:505][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2026.05.14-02.45.08:505][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/Git/ATC/ATC/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2026.05.14-02.45.08:505][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2026.05.14-02.45.08:505][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/Git/ATC/ATC/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2026.05.14-02.45.08:505][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2026.05.14-02.45.08:921][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1729 MiB) +[2026.05.14-02.45.08:921][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2026.05.14-02.45.08:921][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2026.05.14-02.45.08:923][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Data +[2026.05.14-02.45.08:923][ 0]LogZenServiceInstance: Display: Launching zen utility 'C:/EGS/UE_5.7/Engine/Binaries/Win64/zen.exe service status'. +[2026.05.14-02.45.09:082][ 0]LogZenServiceInstance: Display: Launching zen utility 'C:/EGS/UE_5.7/Engine/Binaries/Win64/zen.exe service status'. +[2026.05.14-02.45.09:238][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/nickk/AppData/Local/UnrealEngine/5.7/Saved/Zen/zen.version', version: '5.7.6-202510061608-windows-x64-release-9a1ebb9' +[2026.05.14-02.45.09:238][ 0]LogZenServiceInstance: InTree version at 'C:/EGS/UE_5.7/Engine/Binaries/Win64/zenserver.exe' is '5.7.6-202510061608-windows-x64-release-9a1ebb9' +[2026.05.14-02.45.09:238][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Install/zen.version', version: '5.7.6-202510061608-windows-x64-release-9a1ebb9' +[2026.05.14-02.45.09:238][ 0]LogZenServiceInstance: Installed version at 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.7.6-202510061608-windows-x64-release-9a1ebb9' +[2026.05.14-02.45.09:238][ 0]LogZenServiceInstance: Display: Installed service at 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is up to date +[2026.05.14-02.45.09:238][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance +[2026.05.14-02.45.09:238][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir C:\Users\nickk\AppData\Local\UnrealEngine\Common\Zen\Data --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --cache-bucket-limit-overwrites --quiet --http-forceloopback --owner-pid 60676 --child-id Zen_60676_Startup' +[2026.05.14-02.45.09:375][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at http://[::1]:8558 status: OK!. +[2026.05.14-02.45.09:375][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.138 seconds +[2026.05.14-02.45.09:377][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at [::1] with namespace ue.ddc status: OK!. +[2026.05.14-02.45.09:389][ 0]LogDerivedDataCache: C:/Users/nickk/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. +[2026.05.14-02.45.09:389][ 0]LogDerivedDataCache: Display: C:/Users/nickk/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.05ms. RandomReadSpeed=809.48MBs, RandomWriteSpeed=90.59MBs. Assigned SpeedClass 'Local' +[2026.05.14-02.45.09:391][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/nickk/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly +[2026.05.14-02.45.09:391][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' +[2026.05.14-02.45.09:392][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. +[2026.05.14-02.45.09:392][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2026.05.14-02.45.09:392][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2026.05.14-02.45.09:392][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2026.05.14-02.45.09:392][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2026.05.14-02.45.09:392][ 0]LogShaderCompilers: Guid format shader working directory is 31 characters bigger than the processId version (D:/Git/ATC/ATC/Intermediate/Shaders/WorkingDirectory/60676/). +[2026.05.14-02.45.09:393][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/nickk/AppData/Local/Temp/UnrealShaderWorkingDir/4A80B6804296A6A50FE129800538087D/'. +[2026.05.14-02.45.09:393][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2026.05.14-02.45.09:393][ 0]LogUbaHorde: Display: UBA/Horde Configuration [Uba.Provider.Horde]: Not Enabled +[2026.05.14-02.45.09:393][ 0]LogShaderCompilers: Display: No distributed shader compiler controller found +[2026.05.14-02.45.09:393][ 0]LogShaderCompilers: Display: Using 32 local workers for shader compilation +[2026.05.14-02.45.09:395][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/Git/ATC/ATC/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2026.05.14-02.45.09:395][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2026.05.14-02.45.09:549][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2026.05.14-02.45.11:190][ 0]LogSlate: Using FreeType 2.10.0 +[2026.05.14-02.45.11:190][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2026.05.14-02.45.11:193][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2026.05.14-02.45.11:193][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] +[2026.05.14-02.45.11:193][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2026.05.14-02.45.11:193][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] +[2026.05.14-02.45.11:215][ 0]LogAssetRegistry: FAssetRegistry took 0.0045 seconds to start up +[2026.05.14-02.45.11:217][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2026.05.14-02.45.11:218][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches D:/Git/ATC/ATC/Intermediate/CachedAssetRegistry_*.bin. +[2026.05.14-02.45.11:655][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2026.05.14-02.45.11:655][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2026.05.14-02.45.11:719][ 0]LogDeviceProfileManager: Active device profile: [00000252238BB680][0000025223BA0000 82] WindowsEditor +[2026.05.14-02.45.11:719][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2026.05.14-02.45.11:724][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages +[2026.05.14-02.45.11:727][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2026.05.14-02.45.11:727][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2026.05.14-02.45.11:727][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2026.05.14-02.45.11:749][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") +[2026.05.14-02.45.11:751][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/Git/ATC/ATC/ATC.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Git/ATC/ATC/Intermediate/TurnkeyReport_1.log" -log="D:/Git/ATC/ATC/Intermediate/TurnkeyLog_1.log" -project="D:/Git/ATC/ATC/ATC.uproject" -Device=Win64@HUMANOID' +[2026.05.14-02.45.11:751][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/EGS/UE_5.7/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Git/ATC/ATC/ATC.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Git/ATC/ATC/Intermediate/TurnkeyReport_1.log" -log="D:/Git/ATC/ATC/Intermediate/TurnkeyLog_1.log" -project="D:/Git/ATC/ATC/ATC.uproject" -Device=Win64@HUMANOID" -nocompile -nocompileuat ] +[2026.05.14-02.45.11:813][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.45.11:814][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness because of a recursive sync load +[2026.05.14-02.45.11:814][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.45.11:814][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.45.11:815][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec because of a recursive sync load +[2026.05.14-02.45.11:815][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.45.11:815][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.45.11:820][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.45.11:821][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.45.11:822][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.45.11:825][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultPostProcessMaterial because of a recursive sync load +[2026.05.14-02.45.11:825][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.45.11:867][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultLightFunctionMaterial because of a recursive sync load +[2026.05.14-02.45.11:867][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.45.11:892][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDeferredDecalMaterial because of a recursive sync load +[2026.05.14-02.45.11:892][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.45.11:914][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/WorldGridMaterial because of a recursive sync load +[2026.05.14-02.45.11:914][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.45.12:151][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2026.05.14-02.45.12:151][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2026.05.14-02.45.12:151][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2026.05.14-02.45.12:151][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2026.05.14-02.45.12:151][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2026.05.14-02.45.12:718][ 0]LogConfig: Applying CVar settings from Section [/Script/CQTest.CQTestSettings] File [Engine] +[2026.05.14-02.45.12:774][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/Git/ATC/ATC/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2026.05.14-02.45.12:774][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2026.05.14-02.45.12:774][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2026.05.14-02.45.12:774][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2026.05.14-02.45.12:780][ 0]LogLiveCoding: Display: Starting LiveCoding +[2026.05.14-02.45.12:780][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development +[2026.05.14-02.45.12:782][ 0]LogLiveCoding: Display: First instance in process group "UE_ATC_0xfc5d15d9", spawning console +[2026.05.14-02.45.12:797][ 0]LogLiveCoding: Display: Waiting for server +[2026.05.14-02.45.12:807][ 0]LogSlate: Border +[2026.05.14-02.45.12:807][ 0]LogSlate: BreadcrumbButton +[2026.05.14-02.45.12:807][ 0]LogSlate: Brushes.Title +[2026.05.14-02.45.12:807][ 0]LogSlate: ColorPicker.ColorThemes +[2026.05.14-02.45.12:807][ 0]LogSlate: Default +[2026.05.14-02.45.12:807][ 0]LogSlate: Icons.Save +[2026.05.14-02.45.12:807][ 0]LogSlate: Icons.Toolbar.Settings +[2026.05.14-02.45.12:807][ 0]LogSlate: ListView +[2026.05.14-02.45.12:807][ 0]LogSlate: SoftwareCursor_CardinalCross +[2026.05.14-02.45.12:807][ 0]LogSlate: SoftwareCursor_Grab +[2026.05.14-02.45.12:807][ 0]LogSlate: TableView.DarkRow +[2026.05.14-02.45.12:807][ 0]LogSlate: TableView.Row +[2026.05.14-02.45.12:807][ 0]LogSlate: TreeView +[2026.05.14-02.45.12:884][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2026.05.14-02.45.12:887][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 3.075 ms +[2026.05.14-02.45.12:919][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2026.05.14-02.45.12:919][ 0]LogInit: XR: MultiViewport is Disabled +[2026.05.14-02.45.12:919][ 0]LogInit: XR: Mobile Multiview is Disabled +[2026.05.14-02.45.12:950][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2026.05.14-02.45.12:969][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: D07C160AB66249728000000000002900 | Instance: 58508FB8498B4C6D9E401B8FC96EE00F (HUMANOID-60676). +[2026.05.14-02.45.13:128][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: No NPU adapter found with attributes (!GRAPHICS && (GENERIC_ML || CORE_COMPUTE)) (Windows 11 Version 24H2 or newer)! +[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: Available graphics and compute adapters: +[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 (Compute, Graphics) +[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) +[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: No NPU adapter found! +[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: MakeRuntimeORTDml: +[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: DirectML: yes +[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: RHI D3D12: yes +[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: D3D12: yes +[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: NPU: no +[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: Interface availability: +[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: GPU: yes +[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: RDG: yes +[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: NPU: no +[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: No NPU adapter found with attributes (!GRAPHICS && (GENERIC_ML || CORE_COMPUTE)) (Windows 11 Version 24H2 or newer)! +[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: Available graphics and compute adapters: +[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 (Compute, Graphics) +[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) +[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: No NPU adapter found! +[2026.05.14-02.45.13:421][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' +[2026.05.14-02.45.13:423][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2026.05.14-02.45.13:427][ 0]LogMetaSound: MetaSound Engine Initialized +[2026.05.14-02.45.13:490][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2026.05.14-02.45.13:496][ 0]LogUdpMessaging: Display: Work queue size set to 1024. +[2026.05.14-02.45.13:496][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2026.05.14-02.45.13:497][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:59514'. +[2026.05.14-02.45.13:500][ 0]LogUdpMessaging: Display: Added local interface '10.0.0.215' to multicast group '230.0.0.1:6666' +[2026.05.14-02.45.13:501][ 0]LogUdpMessaging: Display: Added local interface '127.0.0.1' to multicast group '230.0.0.1:6666' +[2026.05.14-02.45.13:505][ 0]LogUdpMessaging: Display: Using asynchronous task graph for message deserialization. +[2026.05.14-02.45.13:844][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDGenericDebugDrawExtension] ... +[2026.05.14-02.45.13:844][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDAccelerationStructuresExtension] ... +[2026.05.14-02.45.13:863][ 0]LogTimingProfiler: Initialize +[2026.05.14-02.45.13:863][ 0]LogTimingProfiler: OnSessionChanged +[2026.05.14-02.45.13:863][ 0]LoadingProfiler: Initialize +[2026.05.14-02.45.13:863][ 0]LoadingProfiler: OnSessionChanged +[2026.05.14-02.45.13:863][ 0]LogNetworkingProfiler: Initialize +[2026.05.14-02.45.13:863][ 0]LogNetworkingProfiler: OnSessionChanged +[2026.05.14-02.45.13:863][ 0]LogMemoryProfiler: Initialize +[2026.05.14-02.45.13:863][ 0]LogMemoryProfiler: OnSessionChanged +[2026.05.14-02.45.13:910][ 0]SourceControl: Revision control is disabled +[2026.05.14-02.45.13:932][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error. +[2026.05.14-02.45.13:932][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] +[2026.05.14-02.45.13:932][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png' error. +[2026.05.14-02.45.13:932][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png] +[2026.05.14-02.45.13:948][ 0]SourceControl: Revision control is disabled +[2026.05.14-02.45.14:049][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] +[2026.05.14-02.45.14:054][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2026.05.14-02.45.14:065][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2026.05.14-02.45.14:065][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2026.05.14-02.45.14:150][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png' error. +[2026.05.14-02.45.14:150][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png] file: [../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png] +[2026.05.14-02.45.14:362][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread +[2026.05.14-02.45.14:508][ 0]LogCollectionManager: Loaded 0 collections in 0.002737 seconds +[2026.05.14-02.45.14:511][ 0]LogFileCache: Scanning file cache for directory 'D:/Git/ATC/ATC/Saved/Collections/' took 0.00s +[2026.05.14-02.45.14:516][ 0]LogFileCache: Scanning file cache for directory 'D:/Git/ATC/ATC/Content/Developers/nickk/Collections/' took 0.00s +[2026.05.14-02.45.14:520][ 0]LogFileCache: Scanning file cache for directory 'D:/Git/ATC/ATC/Content/Collections/' took 0.00s +[2026.05.14-02.45.14:555][ 0]LogTurnkeySupport: Turnkey Device: Win64@Humanoid: (Name=Humanoid, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26200.0, Flags="Device_InstallSoftwareValid") +[2026.05.14-02.45.14:559][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2026.05.14-02.45.14:559][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] +[2026.05.14-02.45.14:559][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2026.05.14-02.45.14:559][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] +[2026.05.14-02.45.14:569][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png' error. +[2026.05.14-02.45.14:569][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png] +[2026.05.14-02.45.14:569][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error. +[2026.05.14-02.45.14:569][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] +[2026.05.14-02.45.14:570][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png' error. +[2026.05.14-02.45.14:570][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png] file: [../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png] +[2026.05.14-02.45.14:591][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.19.0.3-49960398 booting at 2026-05-14T02:45:14.591Z using C +[2026.05.14-02.45.14:592][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Configuration win64-dynamic-x86_64 +[2026.05.14-02.45.14:592][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.7920.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=ATC, ProductVersion=++UE5+Release-5.7-CL-51494982, IsServer=false, Flags=DisableOverlay] +[2026.05.14-02.45.14:592][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2026.05.14-02.45.14:593][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform +[2026.05.14-02.45.14:598][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. +[2026.05.14-02.45.14:598][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 +[2026.05.14-02.45.14:598][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online +[2026.05.14-02.45.14:598][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000083 +[2026.05.14-02.45.14:599][ 0]LogFab: Plugin initialized. VersionName: 0.0.10 (Version: 10) - Engine Version 5.7.4-51494982+++UE5+Release-5.7 +[2026.05.14-02.45.14:623][ 0]LogWindows: Failed to load 'Wintab32.dll' (GetLastError=126) +[2026.05.14-02.45.14:623][ 0]LogWindows: File 'Wintab32.dll' does not exist +[2026.05.14-02.45.14:623][ 0]LogStylusInput: Wintab driver is not available; Wintab interface will be not be initialized. +[2026.05.14-02.45.14:710][ 0]LogUObjectArray: 43909 objects as part of root set at end of initial load. +[2026.05.14-02.45.14:710][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2026.05.14-02.45.14:937][ 0]LogEngine: Initializing Engine... +[2026.05.14-02.45.15:123][ 0]LogTedsSettings: UTedsSettingsEditorSubsystem::Initialize +[2026.05.14-02.45.15:481][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll +[2026.05.14-02.45.15:500][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll +[2026.05.14-02.45.15:516][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled +[2026.05.14-02.45.15:537][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2026.05.14-02.45.15:537][ 0]LogInit: Texture streaming: Enabled +[2026.05.14-02.45.15:547][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::StartSession ( APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.7.4-51494982+++UE5+Release-5.7 ) +[2026.05.14-02.45.15:550][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2026.05.14-02.45.15:563][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2026.05.14-02.45.15:563][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2026.05.14-02.45.15:564][ 0]LogAudio: Display: Audio Device Manager Initialized +[2026.05.14-02.45.15:564][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2026.05.14-02.45.15:564][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2026.05.14-02.45.15:564][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2026.05.14-02.45.15:564][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2026.05.14-02.45.15:564][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2026.05.14-02.45.15:564][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2026.05.14-02.45.15:564][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2026.05.14-02.45.15:564][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2026.05.14-02.45.15:564][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2026.05.14-02.45.15:564][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2026.05.14-02.45.15:565][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2026.05.14-02.45.15:565][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2026.05.14-02.45.15:572][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2026.05.14-02.45.15:617][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO)' +[2026.05.14-02.45.15:620][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Console', Device='Microphone (4- Arctis Nova 7)' +[2026.05.14-02.45.15:624][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO)' +[2026.05.14-02.45.15:626][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Multimedia', Device='Microphone (4- Arctis Nova 7)' +[2026.05.14-02.45.15:630][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO)' +[2026.05.14-02.45.15:633][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Communications', Device='Microphone (4- Arctis Nova 7)' +[2026.05.14-02.45.15:661][ 0]LogAudioMixer: Display: Using Audio Hardware Device Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO) +[2026.05.14-02.45.15:662][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2026.05.14-02.45.15:665][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2026.05.14-02.45.15:665][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2026.05.14-02.45.15:668][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2026.05.14-02.45.15:668][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2026.05.14-02.45.15:673][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2026.05.14-02.45.15:673][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2026.05.14-02.45.15:673][ 0]LogInit: FAudioDevice initialized with ID 1. +[2026.05.14-02.45.15:673][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2026.05.14-02.45.15:673][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2026.05.14-02.45.15:683][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2026.05.14-02.45.15:689][ 0]LogInit: Undo buffer set to 256 MB +[2026.05.14-02.45.15:689][ 0]LogInit: Transaction tracking system initialized +[2026.05.14-02.45.15:774][ 0]LocalizationService: Localization service is disabled +[2026.05.14-02.45.15:987][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.13.dll +[2026.05.14-02.45.16:013][ 0]LogContentValidation: Adding native validator /Script/DataValidation.DirtyFilesChangelistValidator +[2026.05.14-02.45.16:013][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_Localization +[2026.05.14-02.45.16:013][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_Material +[2026.05.14-02.45.16:013][ 0]LogContentValidation: Adding native validator /Script/DataValidation.PackageFileValidator +[2026.05.14-02.45.16:013][ 0]LogContentValidation: Adding native validator /Script/DataValidation.WorldPartitionChangelistValidator +[2026.05.14-02.45.16:013][ 0]LogContentValidation: Adding native validator /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2026.05.14-02.45.16:049][ 0]LogFileCache: Scanning file cache for directory 'D:/Git/ATC/ATC/Content/' took 0.04s +[2026.05.14-02.45.16:064][ 0]LogPython: Python enabled via CVar 'Engine.Python.IsEnabledByDefault' +[2026.05.14-02.45.16:065][ 0]LogPython: Using Python 3.11.8 +[2026.05.14-02.45.16:102][ 0]LogPython: Display: No pip-enabled plugins with python dependencies found, skipping +[2026.05.14-02.45.16:511][ 0]LogRenderer: Requested compilation of Path Tracing RTPSOs (4 permutations). +[2026.05.14-02.45.16:560][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2026.05.14-02.45.16:685][ 0]LogEditorDataStorage: Initializing +[2026.05.14-02.45.16:705][ 0]LogEditorDataStorage: Initialized +[2026.05.14-02.45.16:711][ 0]LogCore: Display: InsightsEditor module auto-connecting to local trace server... +[2026.05.14-02.45.16:847][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2026.05.14-02.45.16:853][ 0]SourceControl: Revision control is disabled +[2026.05.14-02.45.16:853][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 12.307 +[2026.05.14-02.45.16:854][ 0]Cmd: MAP LOAD FILE="D:/Git/ATC/ATC/Content/FirstPerson/Lvl_FirstPerson.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 +[2026.05.14-02.45.16:868][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2026.05.14-02.45.16:868][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2026.05.14-02.45.16:908][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2026.05.14-02.45.16:911][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2026.05.14-02.45.17:596][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Lvl_FirstPerson'. +[2026.05.14-02.45.17:596][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Lvl_FirstPerson +[2026.05.14-02.45.17:599][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Lvl_FirstPerson)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0) +[2026.05.14-02.45.17:599][ 0]LogWorldPartition: Display: WorldPartition initialize started... +[2026.05.14-02.45.17:599][ 0]LogWorldPartition: UWorldPartition::Initialize : World = /Game/FirstPerson/Lvl_FirstPerson.Lvl_FirstPerson, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2026.05.14-02.45.17:698][ 0]LogWorldPartition: Display: WorldPartition initialize took 99.409 ms +[2026.05.14-02.45.17:717][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2026.05.14-02.45.17:765][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms +[2026.05.14-02.45.17:766][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2026.05.14-02.45.17:767][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.993ms to complete. +[2026.05.14-02.45.17:794][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 13.248 +[2026.05.14-02.45.18:205][ 0]LogWebBrowser: Loaded CEF3 version 128.4.13.3057 from C:/EGS/UE_5.7/Engine/Binaries/ThirdParty/CEF3/Win64/128.4.13+ge76af7e+chromium-128.0.6613.138 +[2026.05.14-02.45.18:206][ 0]LogCEFBrowser: CEF GPU acceleration enabled +[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.7 +[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/nickk/AppData/Local/UnrealEngine/5.7/Saved/Config/WindowsEditor +[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Searching for previously created project directories... +[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found directory: "D:/Git" +[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found directory: "D:/Git/HackThePlanet" +[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found directory: "D:/Git/ATCGame" +[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found directory: "D:/Git/ShrimpSquad/SkiGame" +[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found directory: "D:/Git/ShrimpSquad/ATC" +[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found directory: "D:/Git/ATC" +[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/Biotama/UnrealProject/ProjectDragon.uproject",LastOpenTime=2025.12.10-03.43.47)" in recently opened files +[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ATCGame/ATCGame/ATCGame.uproject",LastOpenTime=2025.12.13-23.44.02)" in recently opened files +[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/SkiGame/SkiGame/SkiGame.uproject",LastOpenTime=2025.12.24-18.01.36)" in recently opened files +[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/ATCGame/ATCGame/ATCGame.uproject",LastOpenTime=2025.12.30-06.15.23)" in recently opened files +[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/SkiGame/ATC/ATC.uproject",LastOpenTime=2025.12.30-06.42.40)" in recently opened files +[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/ATC/ATC/ATC.uproject",LastOpenTime=2026.02.04-04.07.25)" in recently opened files +[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/Biotama/UnrealProject/ProjectDragon.uproject",LastOpenTime=2026.02.21-07.41.09)" in recently opened files +[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/GBS/Gamma/VREP/VREP.uproject",LastOpenTime=2026.04.30-18.54.18)" in recently opened files +[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/Biotama/UnrealProject/Biotama.uproject",LastOpenTime=2026.05.13-22.55.33)" in recently opened files +[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ATC/ATC/ATC.uproject",LastOpenTime=2026.05.14-02.45.15)" in recently opened files +[2026.05.14-02.45.18:577][ 0]LogDesktopPlatform: Found project "D:/Git/ShrimpSquad/SkiGame/SkiGame/SkiGame.uproject" in previously created project directory +[2026.05.14-02.45.18:577][ 0]LogDesktopPlatform: Found project "D:/Git/ShrimpSquad/ATC/ATC/ATC.uproject" in previously created project directory +[2026.05.14-02.45.18:577][ 0]LogDesktopPlatform: Found project "D:/Git/ATC/ATC/ATC.uproject" in previously created project directory +[2026.05.14-02.45.18:577][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs +[2026.05.14-02.45.18:580][ 0]LogProjectBrowser: Looking for projects... +[2026.05.14-02.45.18:580][ 0]LogProjectBrowser: Found Engine Installation "5.7"(C:/EGS/UE_5.7) +[2026.05.14-02.45.18:580][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.7 +[2026.05.14-02.45.18:580][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/nickk/AppData/Local/UnrealEngine/5.7/Saved/Config/WindowsEditor +[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Searching for previously created project directories... +[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found directory: "D:/Git" +[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found directory: "D:/Git/HackThePlanet" +[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found directory: "D:/Git/ATCGame" +[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found directory: "D:/Git/ShrimpSquad/SkiGame" +[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found directory: "D:/Git/ShrimpSquad/ATC" +[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found directory: "D:/Git/ATC" +[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/Biotama/UnrealProject/ProjectDragon.uproject",LastOpenTime=2025.12.10-03.43.47)" in recently opened files +[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ATCGame/ATCGame/ATCGame.uproject",LastOpenTime=2025.12.13-23.44.02)" in recently opened files +[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/SkiGame/SkiGame/SkiGame.uproject",LastOpenTime=2025.12.24-18.01.36)" in recently opened files +[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/ATCGame/ATCGame/ATCGame.uproject",LastOpenTime=2025.12.30-06.15.23)" in recently opened files +[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/SkiGame/ATC/ATC.uproject",LastOpenTime=2025.12.30-06.42.40)" in recently opened files +[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/ATC/ATC/ATC.uproject",LastOpenTime=2026.02.04-04.07.25)" in recently opened files +[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/Biotama/UnrealProject/ProjectDragon.uproject",LastOpenTime=2026.02.21-07.41.09)" in recently opened files +[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/GBS/Gamma/VREP/VREP.uproject",LastOpenTime=2026.04.30-18.54.18)" in recently opened files +[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/Biotama/UnrealProject/Biotama.uproject",LastOpenTime=2026.05.13-22.55.33)" in recently opened files +[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ATC/ATC/ATC.uproject",LastOpenTime=2026.05.14-02.45.15)" in recently opened files +[2026.05.14-02.45.18:582][ 0]LogDesktopPlatform: Found project "D:/Git/ShrimpSquad/SkiGame/SkiGame/SkiGame.uproject" in previously created project directory +[2026.05.14-02.45.18:582][ 0]LogDesktopPlatform: Found project "D:/Git/ShrimpSquad/ATC/ATC/ATC.uproject" in previously created project directory +[2026.05.14-02.45.18:583][ 0]LogDesktopPlatform: Found project "D:/Git/ATC/ATC/ATC.uproject" in previously created project directory +[2026.05.14-02.45.18:583][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs +[2026.05.14-02.45.18:583][ 0]LogProjectBrowser: Enumerating Launcher Sample Projects... +[2026.05.14-02.45.18:591][ 0]LogPlacementMode: Display: The Asset Registry is not yet fully loaded so some placeable classes might be missing. +[2026.05.14-02.45.18:719][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2026.05.14-02.45.18:813][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2026.05.14-02.45.18:905][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2026.05.14-02.45.18:998][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2026.05.14-02.45.19:030][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-02.45.19:031][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2026.05.14-02.45.19:031][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-02.45.19:031][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2026.05.14-02.45.19:031][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-02.45.19:032][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2026.05.14-02.45.19:033][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-02.45.19:034][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2026.05.14-02.45.19:034][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-02.45.19:034][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2026.05.14-02.45.19:034][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-02.45.19:035][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2026.05.14-02.45.19:036][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-02.45.19:036][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2026.05.14-02.45.19:036][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-02.45.19:037][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2026.05.14-02.45.19:037][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-02.45.19:037][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2026.05.14-02.45.19:510][ 0]LogToolMenus: Warning: Menu section not found: 'Compile' for insert: 'EditorPerf' +[2026.05.14-02.45.19:544][ 0]LogSlate: Took 0.000337 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2026.05.14-02.45.19:549][ 0]LogSlate: Took 0.000246 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2026.05.14-02.45.19:704][ 0]LogRenderer: Recreating Persistent SBTs due to initializer changes: + NumShaderSlotsPerGeometrySegment changed: current: 1 - new: 2 + NumGeometrySegments changed: current: 0 - new: 512 +[2026.05.14-02.45.19:902][ 0]LogPSOHitching: Encountered 50 PSO creation hitches so far (1 graphics, 49 compute). 0 of them were precached. +[2026.05.14-02.45.19:982][ 0]LogStall: Startup... +[2026.05.14-02.45.19:986][ 0]LogStall: Startup complete. +[2026.05.14-02.45.19:989][ 0]LogLoad: (Engine Initialization) Total time: 15.44 seconds +[2026.05.14-02.45.20:488][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2026.05.14-02.45.20:489][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" +[2026.05.14-02.45.20:571][ 0]LogZenServiceInstance: Display: Launching zen utility 'C:/EGS/UE_5.7/Engine/Binaries/Win64/zen.exe service status'. +[2026.05.14-02.45.20:781][ 0]LogZenServiceInstance: Display: Launching zen utility 'C:/EGS/UE_5.7/Engine/Binaries/Win64/zen.exe service status'. +[2026.05.14-02.45.20:940][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2026.05.14-02.45.20:944][ 0]LogPython: Display: Running start-up script C:/EGS/UE_5.7/Engine/Plugins/Animation/IKRig/Content/Python/init_unreal.py... started... +[2026.05.14-02.45.20:979][ 0]LogPython: Display: Running start-up script C:/EGS/UE_5.7/Engine/Plugins/Animation/IKRig/Content/Python/init_unreal.py... took 35.134 ms +[2026.05.14-02.45.20:979][ 0]LogPython: Display: Running start-up script C:/EGS/UE_5.7/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... +[2026.05.14-02.45.21:002][ 0]LogPython: registering + +[2026.05.14-02.45.21:007][ 0]LogPython: Display: Running start-up script C:/EGS/UE_5.7/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 28.600 ms (total: 63.734 ms) +[2026.05.14-02.45.21:019][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: ATCEditor Win64 Development +[2026.05.14-02.45.21:382][ 1]LogAssetRegistry: AssetRegistryGather time 0.1368s: AssetDataDiscovery 0.0183s, AssetDataGather 0.0200s, StoreResults 0.0985s. Wall time 10.1700s. + NumCachedDirectories 1918. NumUncachedDirectories 24. NumCachedFiles 8147. NumUncachedFiles 0. + BackgroundTickInterruptions 12. +[2026.05.14-02.45.21:414][ 1]LogAssetRegistry: Display: Starting OnFilesLoaded.Broadcast +[2026.05.14-02.45.21:433][ 1]LogPlacementMode: Display: The Asset Registry is done with its initial scan, the list of placeable classes has been updated. +[2026.05.14-02.45.21:451][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects) +[2026.05.14-02.45.21:452][ 1]LogAssetRegistry: Display: Completed OnFilesLoaded.Broadcast: -0.599s +[2026.05.14-02.45.21:452][ 1]LogSourceControl: Uncontrolled asset discovery started... +[2026.05.14-02.45.21:610][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 6.883568 +[2026.05.14-02.45.21:611][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. +[2026.05.14-02.45.21:613][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 7.011794 +[2026.05.14-02.45.21:714][ 4]LogPSOHitching: Encountered 100 PSO creation hitches so far (9 graphics, 91 compute). 0 of them were precached. +[2026.05.14-02.45.22:010][ 4]LogAssetRegistry: Display: Asset registry cache written as 71.1 MiB to D:/Git/ATC/ATC/Intermediate/CachedAssetRegistry_*.bin +[2026.05.14-02.45.22:193][ 5]LogSourceControl: Uncontrolled asset discovery finished in 0.740883 seconds (Found 8123 uncontrolled assets) +[2026.05.14-02.45.22:636][ 6]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2026.05.14-02.45.23:303][ 8]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 8.370324 +[2026.05.14-02.45.23:306][ 8]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -1745642100 +[2026.05.14-02.45.23:306][ 8]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 8.370324, Update Interval: 308.234497 +[2026.05.14-02.46.16:092][363]LogHttp: Warning: 0000025329625B00: request failed, libcurl error: 6 (Could not resolve hostname) +[2026.05.14-02.46.16:092][363]LogHttp: Warning: 0000025329625B00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) +[2026.05.14-02.46.16:092][363]LogHttp: Warning: 0000025329625B00: libcurl info message cache 1 (shutting down connection #1) +[2026.05.14-02.46.16:092][363]LogHttp: Warning: 0000025329625B00 POST https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BBBC6DB2F-4557-B655-3C01-BEBD82621F1E%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.7.4-51494982%2B%2B%2BUE5%2BRelease-5.7&UserID=7e0a29b84b74ef5e1b40f8996769c437%7Ce49f52341f6c44f68074d6d439a0d680%7C18fe1b92-f5a3-49d8-9ddf-4623bb7bb7f2&AppEnvironment=datacollector-binary&UploadType=eteventstream completed with reason 'ConnectionError' after 0.01s +[2026.05.14-02.47.09:391][523]LogDerivedDataCache: C:/Users/nickk/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. +[2026.05.14-02.47.16:147][543]LogHttp: Warning: 0000025329626200: request failed, libcurl error: 6 (Could not resolve hostname) +[2026.05.14-02.47.16:147][543]LogHttp: Warning: 0000025329626200: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) +[2026.05.14-02.47.16:147][543]LogHttp: Warning: 0000025329626200: libcurl info message cache 1 (shutting down connection #2) +[2026.05.14-02.47.16:147][543]LogHttp: Warning: 0000025329626200 POST https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BBBC6DB2F-4557-B655-3C01-BEBD82621F1E%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.7.4-51494982%2B%2B%2BUE5%2BRelease-5.7&UserID=7e0a29b84b74ef5e1b40f8996769c437%7Ce49f52341f6c44f68074d6d439a0d680%7C18fe1b92-f5a3-49d8-9ddf-4623bb7bb7f2&AppEnvironment=datacollector-binary&UploadType=eteventstream completed with reason 'ConnectionError' after 0.01s diff --git a/ATC/Saved/Logs/ATC-backup-2026.05.14-02.50.46.log b/ATC/Saved/Logs/ATC-backup-2026.05.14-02.50.46.log new file mode 100644 index 0000000..751b5f4 --- /dev/null +++ b/ATC/Saved/Logs/ATC-backup-2026.05.14-02.50.46.log @@ -0,0 +1,1271 @@ +Log file open, 05/13/26 20:48:14 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogWindows: Started CrashReportClient (pid=38864) +LogWindows: Custom abort handler registered for crash reporting. +LogInit: Display: Running engine for game: ATC +LogCore: UTS: Unreal Trace Server launched successfully +LogTrace: Initializing trace... +LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' +LogCore: No trace connection. Tracing to in-memory cache. +LogTrace: Display: Control listening on port 1985 +LogTrace: Finished trace initialization. +LogCsvProfiler: Display: Metadata set : platform="Windows" +LogCsvProfiler: Display: Metadata set : config="Development" +LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.7-CL-51494982" +LogCsvProfiler: Display: Metadata set : engineversion="5.7.4-51494982+++UE5+Release-5.7" +LogCsvProfiler: Display: Metadata set : enginereleaseversion="5.7.4" +LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26200.8037] " +LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen Threadripper 3970X 32-Core Processor" +LogCsvProfiler: Display: Metadata set : pgoenabled="0" +LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" +LogCsvProfiler: Display: Metadata set : ltoenabled="0" +LogCsvProfiler: Display: Metadata set : asan="0" +LogCsvProfiler: Display: Metadata set : mergedmodules="0" +LogCsvProfiler: Display: Metadata set : commandline="" D:\Git\ATC\ATC\ATC.uproject -skipcompile"" +LogCsvProfiler: Display: Metadata set : loginid="7e0a29b84b74ef5e1b40f8996769c437" +LogCsvProfiler: Display: Metadata set : llm="0" +LogStats: Stats thread started at 0.645727 +LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280" +LogCsvProfiler: Display: Metadata set : systemresolution.resy="720" +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -7:00, Platform Override: '' +LogInit: Session CrashGUID >==================================================== + Session CrashGUID > UECC-Windows-CC5D87D548324F25CD2D5CA0DDF130A6 + Session CrashGUID >==================================================== +LogConfig: No local boot hotfix file found at: [D:/Git/ATC/ATC/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] +LogAudio: Display: Pre-Initializing Audio Device Manager... +LogAudio: Display: AudioInfo: 'OPUS' Registered +LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +LogAudio: Display: AudioInfo: 'OGG' Registered +LogAudio: Display: AudioInfo: 'ADPCM' Registered +LogAudio: Display: AudioInfo: 'PCM' Registered +LogAudio: Display: AudioInfo: 'BINKA' Registered +LogAudio: Display: AudioInfo: 'RADA' Registered +LogAudio: Display: Audio Device Manager Pre-Initialized +LogPluginManager: Looking for build plugins target receipt +LogPluginManager: Found matching target receipt: D:/Git/ATC/ATC/Binaries/Win64/ATCEditor.target +LogPluginManager: Looking for enabled plugins target receipt +LogPluginManager: Found matching target receipt: D:/Git/ATC/ATC/Binaries/Win64/ATCEditor.target +LogAssetRegistry: Display: Asset registry cache read as 71.1 MiB from D:/Git/ATC/ATC/Intermediate/CachedAssetRegistry_0.bin. +LogConfig: Display: Loading Mac ini files took 0.09 seconds +LogConfig: Display: Loading VulkanPC ini files took 0.09 seconds +LogConfig: Display: Loading IOS ini files took 0.09 seconds +LogConfig: Display: Loading Android ini files took 0.09 seconds +LogConfig: Display: Loading Windows ini files took 0.10 seconds +LogConfig: Display: Loading Unix ini files took 0.10 seconds +LogConfig: Display: Loading VisionOS ini files took 0.10 seconds +LogConfig: Display: Loading TVOS ini files took 0.10 seconds +LogConfig: Display: Loading Linux ini files took 0.11 seconds +LogPluginManager: Mounting Engine plugin AudioInsights +LogPluginManager: Mounting Engine plugin BaseMaterial +LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin ChaosInsights +LogPluginManager: Mounting Engine plugin ChaosVD +LogPluginManager: Mounting Engine plugin CmdLinkServer +LogPluginManager: Mounting Engine plugin EnhancedInput +LogPluginManager: Mounting Engine plugin Fab +LogPluginManager: Mounting Engine plugin IoStoreInsights +LogPluginManager: Mounting Engine plugin MassInsights +LogPluginManager: Mounting Engine plugin MeshPainting +LogPluginManager: Mounting Engine plugin RenderGraphInsights +LogPluginManager: Mounting Engine plugin UbaController +LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin WorldMetrics +LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin ColorGrading +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin UMGWidgetPreview +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin StylusInput +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin Cascade +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin NiagaraPreviewContent +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin NiagaraSimCaching +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin NNEDenoiser +LogPluginManager: Mounting Engine plugin SequenceValidator +LogPluginManager: Mounting Engine plugin NNERuntimeORT +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin ComputeFramework +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GameplayStateTree +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin HairStrands +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin PropertyBindingUtils +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin StateTree +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin MetaHumanSDK +LogPluginManager: Mounting Engine plugin EOSShared +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin EaseCurveTool +LogPluginManager: Mounting Engine plugin ControlRigModules +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin GameplayInsights +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin DeformerGraph +LogPluginManager: Mounting Engine plugin EngineCameras +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools +LogPluginManager: Mounting Engine plugin TweeningUtils +LogPluginManager: Mounting Engine plugin RigLogic +LogPluginManager: Mounting Engine plugin CompositeCore +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin GPUReshape +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin NamingTokens +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin ProjectLauncher +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin AdvancedRenamer +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin EditorDataStorageFeatures +LogPluginManager: Mounting Engine plugin EditorDataStorage +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin EditorPerformance +LogPluginManager: Mounting Engine plugin EditorTelemetry +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin GeometryDataflow +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin GlobalConfigurationData +LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin LevelSequenceNavigatorBridge +LogPluginManager: Mounting Engine plugin LowLevelNetTrace +LogPluginManager: Mounting Engine plugin NFORDenoise +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin SequenceNavigator +LogPluginManager: Mounting Engine plugin RuntimeTelemetry +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin ToolPresets +LogPluginManager: Mounting Engine plugin InterchangeAssets +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin RiderLink +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin XInputDevice +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +LogEOSShared: Loaded "C:/EGS/UE_5.7/Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll" +LogEOSShared: FEOSSDKManager::Initialize Initializing EOSSDK Version:1.19.0.3-49960398 +LogInit: Using libcurl 8.12.1 +LogInit: - built for Windows +LogInit: - supports SSL with OpenSSL/1.1.1t +LogInit: - supports HTTP deflate (compression) using libz 1.3 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_TLSAUTH_SRP +LogInit: CURL_VERSION_HTTP2 +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - CVarHttpCurlReuseConnectionEnabled = true - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread +LogInit: Creating http thread with maximum 256 concurrent requests +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: Created online subsystem instance for: NULL +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogConfig: Applying CVar settings from Section [/Script/CompositeCore.CompositeCorePluginSettings] File [Engine] +LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) +LogWindows: File 'WinPixGpuCapturer.dll' does not exist +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. +LogStudioTelemetry: Started StudioTelemetry Session +LogNFORDenoise: NFORDenoise function starting up +LogStudioTelemetry: Started StudioTelemetry Session +LogInit: ExecutableName: UnrealEditor.exe +LogInit: Build: ++UE5+Release-5.7-CL-51494982 +LogInit: Platform=WindowsEditor +LogInit: MachineId=7e0a29b84b74ef5e1b40f8996769c437 +LogInit: DeviceId= +LogInit: Engine Version: 5.7.4-51494982+++UE5+Release-5.7 +LogInit: Compatible Engine Version: 5.7.0-47537391+++UE5+Release-5.7 +LogInit: Net CL: 47537391 +LogInit: OS: Windows 11 (25H2) [10.0.26200.8037] (), CPU: AMD Ryzen Threadripper 3970X 32-Core Processor , GPU: NVIDIA GeForce RTX 3080 +LogInit: CPU Model ID: 17310, microcode revision: 8301039 +LogInit: Compiled (64-bit): Mar 6 2026 12:43:05 +LogInit: Architecture: x64 +LogInit: Compiled with Visual C++: 19.44.35223.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE5+Release-5.7 +LogInit: Command Line: -skipcompile +LogInit: Base Directory: C:/EGS/UE_5.7/Engine/Binaries/Win64/ +LogInit: Allocator: Mimalloc +LogInit: Installed Engine Build: 1 +LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no +LogDevObjectVersion: Number of dev versions registered: 36 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 225 +LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 +LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 15 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 17 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 11 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 121 +LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 61 +LogDevObjectVersion: UE5-SpecialProject (59DA5D52-1232-4948-B878-597870B8E98B): 9 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 +LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. +LogInit: Object subsystem initialized +LogConfig: Set CVar [[con.DebugEarlyDefault:1]] +LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created +LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created +LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created +LogConfig: Set CVar [[r.setres:1280x720]] +LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created +LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] +LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created +LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created +LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] +LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created +LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created +LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] +LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] +LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[r.Substrate.RoughDiffuse:1]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[r.Substrate.SheenQuality:1]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[r.Substrate.ShadingQuality:1]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[r.Substrate.TileCoord8bits:0]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[r.Substrate.Glints:1]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[r.Substrate.ClosuresPerPixel:4]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[r.Refraction.Blur:1]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[r.RayTracing:1]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[r.RayTracing.RayTracingProxies.ProjectEnabled:1]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[r.Substrate:1]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[r.Substrate.ProjectGBufferFormat:0]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2026.05.14-02.48.15:281][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] +[2026.05.14-02.48.15:281][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="BufferBloat",ToolTip="Simulates a connection affected by buffer bloat (in and out)")]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2026.05.14-02.48.15:281][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2026.05.14-02.48.15:295][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resx="2560" +[2026.05.14-02.48.15:295][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resy="1440" +[2026.05.14-02.48.15:296][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:100]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.HZB:0]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.ForegroundSampleRejectPower:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:70]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.DetailMode:3]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2026.05.14-02.48.15:296][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2026.05.14-02.48.15:297][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2026.05.14-02.48.15:297][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2026.05.14-02.48.15:297][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2026.05.14-02.48.15:297][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2026.05.14-02.48.15:297][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2026.05.14-02.48.15:297][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2026.05.14-02.48.15:297][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] +[2026.05.14-02.48.15:297][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2026.05.14-02.48.15:297][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]] +[2026.05.14-02.48.15:297][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]] +[2026.05.14-02.48.15:297][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] +[2026.05.14-02.48.15:297][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Precision:0]] +[2026.05.14-02.48.15:297][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]] +[2026.05.14-02.48.15:297][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2026.05.14-02.48.15:297][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2026.05.14-02.48.15:297][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2026.05.14-02.48.15:297][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2026.05.14-02.48.15:297][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2026.05.14-02.48.15:297][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2026.05.14-02.48.15:297][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2026.05.14-02.48.15:297][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2026.05.14-02.48.15:297][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] +[2026.05.14-02.48.15:301][ 0]LogRHI: Using Default RHI: D3D12 +[2026.05.14-02.48.15:301][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2026.05.14-02.48.15:301][ 0]LogRHI: Loading RHI module D3D12RHI +[2026.05.14-02.48.15:306][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +[2026.05.14-02.48.15:306][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2026.05.14-02.48.15:665][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 (VendorId: 10de, DeviceId: 2216, SubSysId: 88221043, Revision: 00a1 +[2026.05.14-02.48.15:665][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2026.05.14-02.48.15:665][ 0]LogD3D12RHI: Adapter has 10053MB of dedicated video memory, 0MB of dedicated system memory, and 65475MB of shared system memory, 3 output[s], UMA:false +[2026.05.14-02.48.15:666][ 0]LogD3D12RHI: Driver Version: 591.86 (internal:32.0.15.9186, unified:591.86) +[2026.05.14-02.48.15:666][ 0]LogD3D12RHI: Driver Date: 1-20-2026 +[2026.05.14-02.48.15:680][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 +[2026.05.14-02.48.15:680][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2026.05.14-02.48.15:680][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 65475MB of shared system memory, 0 output[s], UMA:true +[2026.05.14-02.48.15:681][ 0]LogD3D12RHI: D3D10Warp Version: 10.0.26100.7309 +[2026.05.14-02.48.15:942][ 0]LogD3D12RHI: Found D3D12 adapter 2: NVIDIA GeForce RTX 3080 (VendorId: 10de, DeviceId: 2216, SubSysId: 88221043, Revision: 00a1 +[2026.05.14-02.48.15:942][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2026.05.14-02.48.15:942][ 0]LogD3D12RHI: Adapter has 10053MB of dedicated video memory, 0MB of dedicated system memory, and 65475MB of shared system memory, 0 output[s], UMA:false +[2026.05.14-02.48.15:942][ 0]LogD3D12RHI: Driver Version: 591.86 (internal:32.0.15.9186, unified:591.86) +[2026.05.14-02.48.15:942][ 0]LogD3D12RHI: Driver Date: 1-20-2026 +[2026.05.14-02.48.15:942][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. +[2026.05.14-02.48.15:942][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 +[2026.05.14-02.48.15:942][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2026.05.14-02.48.15:942][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2026.05.14-02.48.15:942][ 0]LogHAL: Display: Platform has ~ 128 GB [137312518144 / 137438953472 / 128], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2026.05.14-02.48.15:943][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2026.05.14-02.48.15:943][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2026.05.14-02.48.15:943][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] +[2026.05.14-02.48.15:943][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] +[2026.05.14-02.48.15:943][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2026.05.14-02.48.15:943][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2026.05.14-02.48.15:943][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2026.05.14-02.48.15:943][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2026.05.14-02.48.15:943][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] +[2026.05.14-02.48.15:943][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2026.05.14-02.48.15:943][ 0]LogConfig: Set CVar [[WindowsApplication.UseWorkerThreadForRawInput:0]] +[2026.05.14-02.48.15:943][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Git/ATC/ATC/Saved/Config/WindowsEditor/Editor.ini] +[2026.05.14-02.48.15:943][ 0]LogInit: Computer: HUMANOID +[2026.05.14-02.48.15:943][ 0]LogInit: User: nickk +[2026.05.14-02.48.15:943][ 0]LogInit: CPU Page size=4096, Cores=32 +[2026.05.14-02.48.15:943][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2026.05.14-02.48.15:943][ 0]LogInit: Handheld Device: 0 +[2026.05.14-02.48.15:943][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits +[2026.05.14-02.48.15:943][ 0]LogMemory: Memory total: Physical=127.9GB (128GB approx) Virtual=135.9GB +[2026.05.14-02.48.15:943][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2026.05.14-02.48.15:943][ 0]LogMemory: Process Physical Memory: 730.94 MB used, 760.87 MB peak +[2026.05.14-02.48.15:943][ 0]LogMemory: Process Virtual Memory: 797.06 MB used, 797.81 MB peak +[2026.05.14-02.48.15:943][ 0]LogMemory: Physical Memory: 51012.20 MB used, 79939.23 MB free, 130951.42 MB total +[2026.05.14-02.48.15:943][ 0]LogMemory: Virtual Memory: 56449.91 MB used, 82693.51 MB free, 139143.42 MB total +[2026.05.14-02.48.15:943][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2026.05.14-02.48.15:950][ 0]LogWindows: WindowsPlatformFeatures enabled +[2026.05.14-02.48.15:955][ 0]LogSpline: Registered spline type: TypeId=0x54E3AD22, Impl=MultiSpline, Value=Vector +[2026.05.14-02.48.15:956][ 0]LogChaosDD: Chaos Debug Draw Startup +[2026.05.14-02.48.15:956][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2026.05.14-02.48.15:956][ 0]LogInit: Using OS detected language (en-US). +[2026.05.14-02.48.15:956][ 0]LogInit: Using OS detected locale (en-US). +[2026.05.14-02.48.15:973][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. +[2026.05.14-02.48.15:973][ 0]LogInit: Setting process to per monitor DPI aware +[2026.05.14-02.48.16:712][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2026.05.14-02.48.16:712][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). +[2026.05.14-02.48.16:713][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2026.05.14-02.48.16:731][ 0]LogWindowsTouchpad: Display: CacheForceMaxTouchpadSensitivityMode SetMaxTouchpadSensitivity +[2026.05.14-02.48.16:771][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed. +[2026.05.14-02.48.16:778][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2026.05.14-02.48.16:778][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2026.05.14-02.48.17:054][ 0]LogRHI: Using Default RHI: D3D12 +[2026.05.14-02.48.17:054][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2026.05.14-02.48.17:054][ 0]LogRHI: Loading RHI module D3D12RHI +[2026.05.14-02.48.17:054][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2026.05.14-02.48.17:054][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2026.05.14-02.48.17:054][ 0]LogD3D12RHI: Integrated GPU (iGPU): false +[2026.05.14-02.48.17:054][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 +[2026.05.14-02.48.17:055][ 0]LogWindows: Attached monitors: +[2026.05.14-02.48.17:055][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 359) -> (0, 1391), device: '\\.\DISPLAY23' +[2026.05.14-02.48.17:055][ 0]LogWindows: resolution: 2560x1440, work area: (2560, 0) -> (5120, 1392), device: '\\.\DISPLAY25' +[2026.05.14-02.48.17:055][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1392), device: '\\.\DISPLAY22' [PRIMARY] +[2026.05.14-02.48.17:055][ 0]LogWindows: Found 3 attached monitors. +[2026.05.14-02.48.17:055][ 0]LogWindows: Gathering driver information using Windows Setup API +[2026.05.14-02.48.17:055][ 0]LogRHI: RHI Adapter Info: +[2026.05.14-02.48.17:055][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 +[2026.05.14-02.48.17:055][ 0]LogRHI: Driver Version: 591.86 (internal:32.0.15.9186, unified:591.86) +[2026.05.14-02.48.17:055][ 0]LogRHI: Driver Date: 1-20-2026 +[2026.05.14-02.48.17:055][ 0]LogD3D12RHI: GPU DeviceId: 0x2216 (for the marketing name, search the web for "GPU Device Id") +[2026.05.14-02.48.17:055][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off +[2026.05.14-02.48.17:341][ 0]LogNvidiaAftermath: Aftermath initialized +[2026.05.14-02.48.17:342][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. +[2026.05.14-02.48.17:430][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: +[2026.05.14-02.48.17:431][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking +[2026.05.14-02.48.17:431][ 0]LogD3D12RHI: ID3D12Device1 is supported. +[2026.05.14-02.48.17:431][ 0]LogD3D12RHI: ID3D12Device2 is supported. +[2026.05.14-02.48.17:431][ 0]LogD3D12RHI: ID3D12Device3 is supported. +[2026.05.14-02.48.17:431][ 0]LogD3D12RHI: ID3D12Device4 is supported. +[2026.05.14-02.48.17:431][ 0]LogD3D12RHI: ID3D12Device5 is supported. +[2026.05.14-02.48.17:431][ 0]LogD3D12RHI: ID3D12Device6 is supported. +[2026.05.14-02.48.17:431][ 0]LogD3D12RHI: ID3D12Device7 is supported. +[2026.05.14-02.48.17:431][ 0]LogD3D12RHI: ID3D12Device8 is supported. +[2026.05.14-02.48.17:431][ 0]LogD3D12RHI: ID3D12Device9 is supported. +[2026.05.14-02.48.17:431][ 0]LogD3D12RHI: ID3D12Device10 is supported. +[2026.05.14-02.48.17:431][ 0]LogD3D12RHI: ID3D12Device11 is supported. +[2026.05.14-02.48.17:431][ 0]LogD3D12RHI: ID3D12Device12 is supported. +[2026.05.14-02.48.17:431][ 0]LogD3D12RHI: Bindless is supported. MaxNonSamplerDescriptors: 1000000, MaxSamplerDescriptors: 2048 +[2026.05.14-02.48.17:431][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported +[2026.05.14-02.48.17:431][ 0]LogD3D12RHI: Raster order views are supported +[2026.05.14-02.48.17:431][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). +[2026.05.14-02.48.17:431][ 0]LogD3D12RHI: Legacy Barriers Present in Build: Yes +[2026.05.14-02.48.17:431][ 0]LogD3D12RHI: Enhanced Barriers Present in Build: Yes +[2026.05.14-02.48.17:431][ 0]LogD3D12RHI: Enhanced Barriers Driver Support: Yes +[2026.05.14-02.48.17:431][ 0]LogD3D12RHI: Preferred Barrier Implementation Type: Legacy +[2026.05.14-02.48.17:431][ 0]LogD3D12RHI: Chosen Barrier Implementation: D3D12LegacyBarriers +[2026.05.14-02.48.17:431][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. +[2026.05.14-02.48.17:431][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported +[2026.05.14-02.48.17:431][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported +[2026.05.14-02.48.17:431][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported +[2026.05.14-02.48.17:431][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported +[2026.05.14-02.48.17:431][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported +[2026.05.14-02.48.17:431][ 0]LogD3D12RHI: Work Graphs are supported +[2026.05.14-02.48.17:431][ 0]LogD3D12RHI: Bindless is enabled (Configuration=RayTracing). Initializing allocators with 32768 Resource and 2048 Sampler descriptors +[2026.05.14-02.48.17:537][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001B1DE966B80) +[2026.05.14-02.48.17:537][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001B1DE966E40) +[2026.05.14-02.48.17:538][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001B1DE967100) +[2026.05.14-02.48.17:538][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 +[2026.05.14-02.48.17:538][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 +[2026.05.14-02.48.17:843][ 0]LogD3D12RHI: NVIDIA Shader Execution Reordering NOT supported! +[2026.05.14-02.48.17:843][ 0]LogD3D12RHI: NVIDIA Ray Tracing Cluster Operations supported and enabled +[2026.05.14-02.48.17:843][ 0]LogD3D12RHI: NVIDIA Extended ray tracing pipeline state applied. +[2026.05.14-02.48.17:843][ 0]LogRHI: Texture pool is 5849 MB (70% of 8356 MB) +[2026.05.14-02.48.17:843][ 0]LogD3D12RHI: Async texture creation enabled +[2026.05.14-02.48.17:843][ 0]LogD3D12RHI: RHI has support for 64 bit atomics +[2026.05.14-02.48.17:857][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading +[2026.05.14-02.48.17:862][ 0]LogCsvProfiler: Display: Metadata set : verbatimrhiname="D3D12" +[2026.05.14-02.48.17:862][ 0]LogCsvProfiler: Display: Metadata set : rhiname="D3D12" +[2026.05.14-02.48.17:862][ 0]LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM6" +[2026.05.14-02.48.17:862][ 0]LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM6" +[2026.05.14-02.48.17:862][ 0]LogInit: Initializing FReadOnlyCVARCache +[2026.05.14-02.48.17:865][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/Git/ATC/ATC/ATC.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Git/ATC/ATC/Intermediate/TurnkeyReport_0.log" -log="D:/Git/ATC/ATC/Intermediate/TurnkeyLog_0.log" -project="D:/Git/ATC/ATC/ATC.uproject" -platform=all' +[2026.05.14-02.48.17:865][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/EGS/UE_5.7/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Git/ATC/ATC/ATC.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Git/ATC/ATC/Intermediate/TurnkeyReport_0.log" -log="D:/Git/ATC/ATC/Intermediate/TurnkeyLog_0.log" -project="D:/Git/ATC/ATC/ATC.uproject" -platform=all" ] +[2026.05.14-02.48.17:886][ 0]LogTextureFormatASTC: Display: ASTCEnc version 5.0.1 library loaded +[2026.05.14-02.48.17:886][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2026.05.14-02.48.17:886][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2026.05.14-02.48.17:886][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2026.05.14-02.48.17:886][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2026.05.14-02.48.17:886][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2026.05.14-02.48.17:886][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.14 +[2026.05.14-02.48.17:886][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.14.dll +[2026.05.14-02.48.17:887][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2026.05.14-02.48.17:888][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2026.05.14-02.48.17:937][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2026.05.14-02.48.17:937][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2026.05.14-02.48.17:937][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2026.05.14-02.48.17:937][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2026.05.14-02.48.17:937][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXR' +[2026.05.14-02.48.17:937][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2026.05.14-02.48.17:937][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2026.05.14-02.48.17:937][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2026.05.14-02.48.17:937][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2026.05.14-02.48.17:937][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXRClient' +[2026.05.14-02.48.17:937][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2026.05.14-02.48.17:937][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2026.05.14-02.48.17:962][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2026.05.14-02.48.17:962][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2026.05.14-02.48.17:987][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2026.05.14-02.48.17:987][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2026.05.14-02.48.17:987][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2026.05.14-02.48.17:987][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2026.05.14-02.48.18:014][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2026.05.14-02.48.18:014][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2026.05.14-02.48.18:014][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2026.05.14-02.48.18:014][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2026.05.14-02.48.18:039][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2026.05.14-02.48.18:039][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2026.05.14-02.48.18:062][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2026.05.14-02.48.18:062][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2026.05.14-02.48.18:062][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2026.05.14-02.48.18:062][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2026.05.14-02.48.18:062][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2026.05.14-02.48.18:120][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL_ES3_1_IOS from hinted modules, loading all potential format modules to find it +[2026.05.14-02.48.18:130][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2026.05.14-02.48.18:130][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_IOS +[2026.05.14-02.48.18:130][ 0]LogTargetPlatformManager: SF_METAL_SM5_IOS +[2026.05.14-02.48.18:130][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_TVOS +[2026.05.14-02.48.18:130][ 0]LogTargetPlatformManager: SF_METAL_SM5_TVOS +[2026.05.14-02.48.18:130][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2026.05.14-02.48.18:130][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2026.05.14-02.48.18:130][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2026.05.14-02.48.18:130][ 0]LogTargetPlatformManager: SF_METAL_ES3_1 +[2026.05.14-02.48.18:130][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2026.05.14-02.48.18:130][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2026.05.14-02.48.18:130][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2026.05.14-02.48.18:130][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2026.05.14-02.48.18:130][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2026.05.14-02.48.18:130][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2026.05.14-02.48.18:130][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2026.05.14-02.48.18:130][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2026.05.14-02.48.18:130][ 0]LogTargetPlatformManager: VVM_1_0 +[2026.05.14-02.48.18:130][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2026.05.14-02.48.18:130][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2026.05.14-02.48.18:130][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2026.05.14-02.48.18:130][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2026.05.14-02.48.18:130][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2026.05.14-02.48.18:130][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2026.05.14-02.48.18:131][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1. +[2026.05.14-02.48.18:131][ 0]LogRendererCore: Ray tracing shaders are enabled. +[2026.05.14-02.48.18:136][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2026.05.14-02.48.18:136][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/Git/ATC/ATC/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2026.05.14-02.48.18:136][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2026.05.14-02.48.18:136][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/Git/ATC/ATC/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2026.05.14-02.48.18:136][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2026.05.14-02.48.18:573][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1729 MiB) +[2026.05.14-02.48.18:574][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2026.05.14-02.48.18:574][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2026.05.14-02.48.18:575][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Data +[2026.05.14-02.48.18:576][ 0]LogZenServiceInstance: Display: Launching zen utility 'C:/EGS/UE_5.7/Engine/Binaries/Win64/zen.exe service status'. +[2026.05.14-02.48.18:733][ 0]LogZenServiceInstance: Display: Launching zen utility 'C:/EGS/UE_5.7/Engine/Binaries/Win64/zen.exe service status'. +[2026.05.14-02.48.18:889][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/nickk/AppData/Local/UnrealEngine/5.7/Saved/Zen/zen.version', version: '5.7.6-202510061608-windows-x64-release-9a1ebb9' +[2026.05.14-02.48.18:889][ 0]LogZenServiceInstance: InTree version at 'C:/EGS/UE_5.7/Engine/Binaries/Win64/zenserver.exe' is '5.7.6-202510061608-windows-x64-release-9a1ebb9' +[2026.05.14-02.48.18:889][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Install/zen.version', version: '5.7.6-202510061608-windows-x64-release-9a1ebb9' +[2026.05.14-02.48.18:889][ 0]LogZenServiceInstance: Installed version at 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.7.6-202510061608-windows-x64-release-9a1ebb9' +[2026.05.14-02.48.18:889][ 0]LogZenServiceInstance: Display: Installed service at 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is up to date +[2026.05.14-02.48.18:890][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance +[2026.05.14-02.48.18:890][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir C:\Users\nickk\AppData\Local\UnrealEngine\Common\Zen\Data --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --cache-bucket-limit-overwrites --quiet --http-forceloopback --owner-pid 44960 --child-id Zen_44960_Startup' +[2026.05.14-02.48.19:050][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at http://[::1]:8558 status: OK!. +[2026.05.14-02.48.19:051][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.163 seconds +[2026.05.14-02.48.19:053][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at [::1] with namespace ue.ddc status: OK!. +[2026.05.14-02.48.19:066][ 0]LogDerivedDataCache: C:/Users/nickk/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. +[2026.05.14-02.48.19:067][ 0]LogDerivedDataCache: Display: C:/Users/nickk/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.06ms. RandomReadSpeed=599.26MBs, RandomWriteSpeed=89.66MBs. Assigned SpeedClass 'Local' +[2026.05.14-02.48.19:069][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/nickk/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly +[2026.05.14-02.48.19:069][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' +[2026.05.14-02.48.19:069][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. +[2026.05.14-02.48.19:069][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2026.05.14-02.48.19:069][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2026.05.14-02.48.19:069][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2026.05.14-02.48.19:069][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2026.05.14-02.48.19:071][ 0]LogShaderCompilers: Guid format shader working directory is 31 characters bigger than the processId version (D:/Git/ATC/ATC/Intermediate/Shaders/WorkingDirectory/44960/). +[2026.05.14-02.48.19:071][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/nickk/AppData/Local/Temp/UnrealShaderWorkingDir/E6DC571A44AC859DFADF71AEEFB6C2D4/'. +[2026.05.14-02.48.19:071][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2026.05.14-02.48.19:072][ 0]LogUbaHorde: Display: UBA/Horde Configuration [Uba.Provider.Horde]: Not Enabled +[2026.05.14-02.48.19:072][ 0]LogShaderCompilers: Display: No distributed shader compiler controller found +[2026.05.14-02.48.19:072][ 0]LogShaderCompilers: Display: Using 32 local workers for shader compilation +[2026.05.14-02.48.19:073][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/Git/ATC/ATC/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2026.05.14-02.48.19:073][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2026.05.14-02.48.19:197][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2026.05.14-02.48.20:950][ 0]LogSlate: Using FreeType 2.10.0 +[2026.05.14-02.48.20:950][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2026.05.14-02.48.20:953][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2026.05.14-02.48.20:953][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2026.05.14-02.48.20:953][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] +[2026.05.14-02.48.20:953][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] +[2026.05.14-02.48.20:977][ 0]LogAssetRegistry: FAssetRegistry took 0.0053 seconds to start up +[2026.05.14-02.48.20:978][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches D:/Git/ATC/ATC/Intermediate/CachedAssetRegistry_*.bin. +[2026.05.14-02.48.20:982][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2026.05.14-02.48.21:408][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2026.05.14-02.48.21:408][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2026.05.14-02.48.21:473][ 0]LogDeviceProfileManager: Active device profile: [000001B2858ADC00][000001B285BA0000 82] WindowsEditor +[2026.05.14-02.48.21:473][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2026.05.14-02.48.21:479][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages +[2026.05.14-02.48.21:481][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2026.05.14-02.48.21:481][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2026.05.14-02.48.21:481][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2026.05.14-02.48.21:499][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") +[2026.05.14-02.48.21:500][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/Git/ATC/ATC/ATC.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Git/ATC/ATC/Intermediate/TurnkeyReport_1.log" -log="D:/Git/ATC/ATC/Intermediate/TurnkeyLog_1.log" -project="D:/Git/ATC/ATC/ATC.uproject" -Device=Win64@HUMANOID' +[2026.05.14-02.48.21:500][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/EGS/UE_5.7/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Git/ATC/ATC/ATC.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Git/ATC/ATC/Intermediate/TurnkeyReport_1.log" -log="D:/Git/ATC/ATC/Intermediate/TurnkeyLog_1.log" -project="D:/Git/ATC/ATC/ATC.uproject" -Device=Win64@HUMANOID" -nocompile -nocompileuat ] +[2026.05.14-02.48.21:532][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.48.21:533][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness because of a recursive sync load +[2026.05.14-02.48.21:533][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.48.21:533][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.48.21:533][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec because of a recursive sync load +[2026.05.14-02.48.21:533][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.48.21:534][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.48.21:538][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.48.21:539][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.48.21:539][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.48.21:542][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultPostProcessMaterial because of a recursive sync load +[2026.05.14-02.48.21:542][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.48.21:583][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultLightFunctionMaterial because of a recursive sync load +[2026.05.14-02.48.21:583][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.48.21:606][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDeferredDecalMaterial because of a recursive sync load +[2026.05.14-02.48.21:606][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.48.21:629][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/WorldGridMaterial because of a recursive sync load +[2026.05.14-02.48.21:629][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.48.21:863][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2026.05.14-02.48.21:863][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2026.05.14-02.48.21:863][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2026.05.14-02.48.21:863][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2026.05.14-02.48.21:863][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2026.05.14-02.48.22:466][ 0]LogConfig: Applying CVar settings from Section [/Script/CQTest.CQTestSettings] File [Engine] +[2026.05.14-02.48.22:527][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/Git/ATC/ATC/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2026.05.14-02.48.22:528][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2026.05.14-02.48.22:528][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2026.05.14-02.48.22:528][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2026.05.14-02.48.22:535][ 0]LogLiveCoding: Display: Starting LiveCoding +[2026.05.14-02.48.22:535][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development +[2026.05.14-02.48.22:536][ 0]LogLiveCoding: Display: First instance in process group "UE_ATC_0xfc5d15d9", spawning console +[2026.05.14-02.48.22:542][ 0]LogLiveCoding: Display: Waiting for server +[2026.05.14-02.48.22:565][ 0]LogSlate: Border +[2026.05.14-02.48.22:565][ 0]LogSlate: BreadcrumbButton +[2026.05.14-02.48.22:565][ 0]LogSlate: Brushes.Title +[2026.05.14-02.48.22:565][ 0]LogSlate: ColorPicker.ColorThemes +[2026.05.14-02.48.22:565][ 0]LogSlate: Default +[2026.05.14-02.48.22:565][ 0]LogSlate: Icons.Save +[2026.05.14-02.48.22:565][ 0]LogSlate: Icons.Toolbar.Settings +[2026.05.14-02.48.22:565][ 0]LogSlate: ListView +[2026.05.14-02.48.22:565][ 0]LogSlate: SoftwareCursor_CardinalCross +[2026.05.14-02.48.22:565][ 0]LogSlate: SoftwareCursor_Grab +[2026.05.14-02.48.22:565][ 0]LogSlate: TableView.DarkRow +[2026.05.14-02.48.22:565][ 0]LogSlate: TableView.Row +[2026.05.14-02.48.22:565][ 0]LogSlate: TreeView +[2026.05.14-02.48.22:646][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2026.05.14-02.48.22:651][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 4.334 ms +[2026.05.14-02.48.22:681][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2026.05.14-02.48.22:682][ 0]LogInit: XR: MultiViewport is Disabled +[2026.05.14-02.48.22:682][ 0]LogInit: XR: Mobile Multiview is Disabled +[2026.05.14-02.48.22:715][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2026.05.14-02.48.22:802][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2026.05.14-02.48.22:881][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 8D7D160A906F4F4C800000000000BF00 | Instance: 5B5325774CE0886C4C9EB794D70B95A0 (HUMANOID-44960). +[2026.05.14-02.48.22:966][ 0]LogNNERuntimeORT: No NPU adapter found with attributes (!GRAPHICS && (GENERIC_ML || CORE_COMPUTE)) (Windows 11 Version 24H2 or newer)! +[2026.05.14-02.48.22:966][ 0]LogNNERuntimeORT: Available graphics and compute adapters: +[2026.05.14-02.48.22:966][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 (Compute, Graphics) +[2026.05.14-02.48.22:966][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) +[2026.05.14-02.48.22:967][ 0]LogNNERuntimeORT: No NPU adapter found! +[2026.05.14-02.48.22:967][ 0]LogNNERuntimeORT: MakeRuntimeORTDml: +[2026.05.14-02.48.22:967][ 0]LogNNERuntimeORT: DirectML: yes +[2026.05.14-02.48.22:967][ 0]LogNNERuntimeORT: RHI D3D12: yes +[2026.05.14-02.48.22:967][ 0]LogNNERuntimeORT: D3D12: yes +[2026.05.14-02.48.22:967][ 0]LogNNERuntimeORT: NPU: no +[2026.05.14-02.48.22:967][ 0]LogNNERuntimeORT: Interface availability: +[2026.05.14-02.48.22:967][ 0]LogNNERuntimeORT: GPU: yes +[2026.05.14-02.48.22:967][ 0]LogNNERuntimeORT: RDG: yes +[2026.05.14-02.48.22:967][ 0]LogNNERuntimeORT: NPU: no +[2026.05.14-02.48.22:968][ 0]LogNNERuntimeORT: No NPU adapter found with attributes (!GRAPHICS && (GENERIC_ML || CORE_COMPUTE)) (Windows 11 Version 24H2 or newer)! +[2026.05.14-02.48.22:968][ 0]LogNNERuntimeORT: Available graphics and compute adapters: +[2026.05.14-02.48.22:968][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 (Compute, Graphics) +[2026.05.14-02.48.22:968][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) +[2026.05.14-02.48.22:968][ 0]LogNNERuntimeORT: No NPU adapter found! +[2026.05.14-02.48.23:175][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' +[2026.05.14-02.48.23:176][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2026.05.14-02.48.23:180][ 0]LogMetaSound: MetaSound Engine Initialized +[2026.05.14-02.48.23:575][ 0]LogUdpMessaging: Display: Work queue size set to 1024. +[2026.05.14-02.48.23:575][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2026.05.14-02.48.23:575][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:60141'. +[2026.05.14-02.48.23:578][ 0]LogUdpMessaging: Display: Added local interface '10.0.0.215' to multicast group '230.0.0.1:6666' +[2026.05.14-02.48.23:578][ 0]LogUdpMessaging: Display: Added local interface '127.0.0.1' to multicast group '230.0.0.1:6666' +[2026.05.14-02.48.23:584][ 0]LogUdpMessaging: Display: Using asynchronous task graph for message deserialization. +[2026.05.14-02.48.23:591][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2026.05.14-02.48.23:667][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDGenericDebugDrawExtension] ... +[2026.05.14-02.48.23:668][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDAccelerationStructuresExtension] ... +[2026.05.14-02.48.23:678][ 0]LogTimingProfiler: Initialize +[2026.05.14-02.48.23:679][ 0]LogTimingProfiler: OnSessionChanged +[2026.05.14-02.48.23:679][ 0]LoadingProfiler: Initialize +[2026.05.14-02.48.23:679][ 0]LoadingProfiler: OnSessionChanged +[2026.05.14-02.48.23:679][ 0]LogNetworkingProfiler: Initialize +[2026.05.14-02.48.23:679][ 0]LogNetworkingProfiler: OnSessionChanged +[2026.05.14-02.48.23:679][ 0]LogMemoryProfiler: Initialize +[2026.05.14-02.48.23:679][ 0]LogMemoryProfiler: OnSessionChanged +[2026.05.14-02.48.23:935][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] +[2026.05.14-02.48.23:941][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2026.05.14-02.48.23:953][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2026.05.14-02.48.23:954][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2026.05.14-02.48.24:052][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png' error. +[2026.05.14-02.48.24:052][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png] file: [../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png] +[2026.05.14-02.48.24:085][ 0]SourceControl: Revision control is disabled +[2026.05.14-02.48.24:108][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread +[2026.05.14-02.48.24:110][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png' error. +[2026.05.14-02.48.24:110][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png] +[2026.05.14-02.48.24:110][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error. +[2026.05.14-02.48.24:110][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] +[2026.05.14-02.48.24:128][ 0]SourceControl: Revision control is disabled +[2026.05.14-02.48.24:368][ 0]LogCollectionManager: Loaded 0 collections in 0.002594 seconds +[2026.05.14-02.48.24:372][ 0]LogFileCache: Scanning file cache for directory 'D:/Git/ATC/ATC/Saved/Collections/' took 0.00s +[2026.05.14-02.48.24:374][ 0]LogFileCache: Scanning file cache for directory 'D:/Git/ATC/ATC/Content/Developers/nickk/Collections/' took 0.00s +[2026.05.14-02.48.24:379][ 0]LogFileCache: Scanning file cache for directory 'D:/Git/ATC/ATC/Content/Collections/' took 0.00s +[2026.05.14-02.48.24:454][ 0]LogTurnkeySupport: Turnkey Device: Win64@Humanoid: (Name=Humanoid, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26200.0, Flags="Device_InstallSoftwareValid") +[2026.05.14-02.48.24:458][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2026.05.14-02.48.24:458][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] +[2026.05.14-02.48.24:458][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2026.05.14-02.48.24:458][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] +[2026.05.14-02.48.24:469][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png' error. +[2026.05.14-02.48.24:469][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error. +[2026.05.14-02.48.24:469][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] +[2026.05.14-02.48.24:469][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png' error. +[2026.05.14-02.48.24:469][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png] file: [../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png] +[2026.05.14-02.48.24:469][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png] +[2026.05.14-02.48.24:492][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.19.0.3-49960398 booting at 2026-05-14T02:48:24.492Z using C +[2026.05.14-02.48.24:492][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Configuration win64-dynamic-x86_64 +[2026.05.14-02.48.24:492][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.7920.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=ATC, ProductVersion=++UE5+Release-5.7-CL-51494982, IsServer=false, Flags=DisableOverlay] +[2026.05.14-02.48.24:492][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2026.05.14-02.48.24:493][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform +[2026.05.14-02.48.24:499][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. +[2026.05.14-02.48.24:499][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 +[2026.05.14-02.48.24:499][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online +[2026.05.14-02.48.24:499][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000101 +[2026.05.14-02.48.24:499][ 0]LogFab: Plugin initialized. VersionName: 0.0.10 (Version: 10) - Engine Version 5.7.4-51494982+++UE5+Release-5.7 +[2026.05.14-02.48.24:511][ 0]LogWindows: Failed to load 'Wintab32.dll' (GetLastError=126) +[2026.05.14-02.48.24:511][ 0]LogWindows: File 'Wintab32.dll' does not exist +[2026.05.14-02.48.24:511][ 0]LogStylusInput: Wintab driver is not available; Wintab interface will be not be initialized. +[2026.05.14-02.48.24:620][ 0]LogUObjectArray: 43910 objects as part of root set at end of initial load. +[2026.05.14-02.48.24:621][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2026.05.14-02.48.24:873][ 0]LogEngine: Initializing Engine... +[2026.05.14-02.48.25:059][ 0]LogTedsSettings: UTedsSettingsEditorSubsystem::Initialize +[2026.05.14-02.48.25:442][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll +[2026.05.14-02.48.25:463][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll +[2026.05.14-02.48.25:477][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled +[2026.05.14-02.48.25:494][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2026.05.14-02.48.25:494][ 0]LogInit: Texture streaming: Enabled +[2026.05.14-02.48.25:502][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::StartSession ( APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.7.4-51494982+++UE5+Release-5.7 ) +[2026.05.14-02.48.25:504][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2026.05.14-02.48.25:514][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2026.05.14-02.48.25:515][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2026.05.14-02.48.25:516][ 0]LogAudio: Display: Audio Device Manager Initialized +[2026.05.14-02.48.25:516][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2026.05.14-02.48.25:517][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2026.05.14-02.48.25:517][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2026.05.14-02.48.25:517][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2026.05.14-02.48.25:517][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2026.05.14-02.48.25:517][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2026.05.14-02.48.25:517][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2026.05.14-02.48.25:517][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2026.05.14-02.48.25:517][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2026.05.14-02.48.25:517][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2026.05.14-02.48.25:517][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2026.05.14-02.48.25:517][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2026.05.14-02.48.25:525][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2026.05.14-02.48.25:568][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO)' +[2026.05.14-02.48.25:570][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Console', Device='Microphone (4- Arctis Nova 7)' +[2026.05.14-02.48.25:574][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO)' +[2026.05.14-02.48.25:577][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Multimedia', Device='Microphone (4- Arctis Nova 7)' +[2026.05.14-02.48.25:581][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO)' +[2026.05.14-02.48.25:584][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Communications', Device='Microphone (4- Arctis Nova 7)' +[2026.05.14-02.48.25:613][ 0]LogAudioMixer: Display: Using Audio Hardware Device Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO) +[2026.05.14-02.48.25:614][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2026.05.14-02.48.25:617][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2026.05.14-02.48.25:617][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2026.05.14-02.48.25:617][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2026.05.14-02.48.25:617][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2026.05.14-02.48.25:620][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2026.05.14-02.48.25:620][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2026.05.14-02.48.25:620][ 0]LogInit: FAudioDevice initialized with ID 1. +[2026.05.14-02.48.25:620][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2026.05.14-02.48.25:620][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2026.05.14-02.48.25:630][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2026.05.14-02.48.25:637][ 0]LogInit: Undo buffer set to 256 MB +[2026.05.14-02.48.25:637][ 0]LogInit: Transaction tracking system initialized +[2026.05.14-02.48.25:732][ 0]LocalizationService: Localization service is disabled +[2026.05.14-02.48.25:934][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.13.dll +[2026.05.14-02.48.25:956][ 0]LogContentValidation: Adding native validator /Script/DataValidation.DirtyFilesChangelistValidator +[2026.05.14-02.48.25:957][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_Localization +[2026.05.14-02.48.25:957][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_Material +[2026.05.14-02.48.25:957][ 0]LogContentValidation: Adding native validator /Script/DataValidation.PackageFileValidator +[2026.05.14-02.48.25:957][ 0]LogContentValidation: Adding native validator /Script/DataValidation.WorldPartitionChangelistValidator +[2026.05.14-02.48.25:957][ 0]LogContentValidation: Adding native validator /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2026.05.14-02.48.25:991][ 0]LogFileCache: Scanning file cache for directory 'D:/Git/ATC/ATC/Content/' took 0.04s +[2026.05.14-02.48.26:009][ 0]LogPython: Python enabled via CVar 'Engine.Python.IsEnabledByDefault' +[2026.05.14-02.48.26:009][ 0]LogPython: Using Python 3.11.8 +[2026.05.14-02.48.26:048][ 0]LogPython: Display: No pip-enabled plugins with python dependencies found, skipping +[2026.05.14-02.48.26:490][ 0]LogRenderer: Requested compilation of Path Tracing RTPSOs (4 permutations). +[2026.05.14-02.48.26:517][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2026.05.14-02.48.26:667][ 0]LogEditorDataStorage: Initializing +[2026.05.14-02.48.26:687][ 0]LogEditorDataStorage: Initialized +[2026.05.14-02.48.26:693][ 0]LogCore: Display: InsightsEditor module auto-connecting to local trace server... +[2026.05.14-02.48.26:830][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2026.05.14-02.48.26:834][ 0]SourceControl: Revision control is disabled +[2026.05.14-02.48.26:834][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 12.956 +[2026.05.14-02.48.26:835][ 0]Cmd: MAP LOAD FILE="D:/Git/ATC/ATC/Content/FirstPerson/Lvl_FirstPerson.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 +[2026.05.14-02.48.26:839][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2026.05.14-02.48.26:840][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2026.05.14-02.48.26:881][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2026.05.14-02.48.26:884][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms +[2026.05.14-02.48.27:586][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Lvl_FirstPerson'. +[2026.05.14-02.48.27:586][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Lvl_FirstPerson +[2026.05.14-02.48.27:589][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Lvl_FirstPerson)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0) +[2026.05.14-02.48.27:589][ 0]LogWorldPartition: Display: WorldPartition initialize started... +[2026.05.14-02.48.27:589][ 0]LogWorldPartition: UWorldPartition::Initialize : World = /Game/FirstPerson/Lvl_FirstPerson.Lvl_FirstPerson, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2026.05.14-02.48.27:688][ 0]LogWorldPartition: Display: WorldPartition initialize took 99.360 ms +[2026.05.14-02.48.27:707][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2026.05.14-02.48.27:753][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms +[2026.05.14-02.48.27:754][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2026.05.14-02.48.27:755][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.906ms to complete. +[2026.05.14-02.48.27:782][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 13.903 +[2026.05.14-02.48.28:156][ 0]LogWebBrowser: Loaded CEF3 version 128.4.13.3057 from C:/EGS/UE_5.7/Engine/Binaries/ThirdParty/CEF3/Win64/128.4.13+ge76af7e+chromium-128.0.6613.138 +[2026.05.14-02.48.28:157][ 0]LogCEFBrowser: CEF GPU acceleration enabled +[2026.05.14-02.48.28:537][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.7 +[2026.05.14-02.48.28:537][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/nickk/AppData/Local/UnrealEngine/5.7/Saved/Config/WindowsEditor +[2026.05.14-02.48.28:538][ 0]LogDesktopPlatform: Searching for previously created project directories... +[2026.05.14-02.48.28:538][ 0]LogDesktopPlatform: Found directory: "D:/Git" +[2026.05.14-02.48.28:538][ 0]LogDesktopPlatform: Found directory: "D:/Git/HackThePlanet" +[2026.05.14-02.48.28:538][ 0]LogDesktopPlatform: Found directory: "D:/Git/ATCGame" +[2026.05.14-02.48.28:538][ 0]LogDesktopPlatform: Found directory: "D:/Git/ShrimpSquad/SkiGame" +[2026.05.14-02.48.28:538][ 0]LogDesktopPlatform: Found directory: "D:/Git/ShrimpSquad/ATC" +[2026.05.14-02.48.28:538][ 0]LogDesktopPlatform: Found directory: "D:/Git/ATC" +[2026.05.14-02.48.28:538][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/Biotama/UnrealProject/ProjectDragon.uproject",LastOpenTime=2025.12.10-03.43.47)" in recently opened files +[2026.05.14-02.48.28:538][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ATCGame/ATCGame/ATCGame.uproject",LastOpenTime=2025.12.13-23.44.02)" in recently opened files +[2026.05.14-02.48.28:538][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/SkiGame/SkiGame/SkiGame.uproject",LastOpenTime=2025.12.24-18.01.36)" in recently opened files +[2026.05.14-02.48.28:538][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/ATCGame/ATCGame/ATCGame.uproject",LastOpenTime=2025.12.30-06.15.23)" in recently opened files +[2026.05.14-02.48.28:538][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/SkiGame/ATC/ATC.uproject",LastOpenTime=2025.12.30-06.42.40)" in recently opened files +[2026.05.14-02.48.28:538][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/ATC/ATC/ATC.uproject",LastOpenTime=2026.02.04-04.07.25)" in recently opened files +[2026.05.14-02.48.28:538][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/Biotama/UnrealProject/ProjectDragon.uproject",LastOpenTime=2026.02.21-07.41.09)" in recently opened files +[2026.05.14-02.48.28:538][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/GBS/Gamma/VREP/VREP.uproject",LastOpenTime=2026.04.30-18.54.18)" in recently opened files +[2026.05.14-02.48.28:538][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/Biotama/UnrealProject/Biotama.uproject",LastOpenTime=2026.05.13-22.55.33)" in recently opened files +[2026.05.14-02.48.28:538][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ATC/ATC/ATC.uproject",LastOpenTime=2026.05.14-02.48.25)" in recently opened files +[2026.05.14-02.48.28:540][ 0]LogDesktopPlatform: Found project "D:/Git/ShrimpSquad/SkiGame/SkiGame/SkiGame.uproject" in previously created project directory +[2026.05.14-02.48.28:540][ 0]LogDesktopPlatform: Found project "D:/Git/ShrimpSquad/ATC/ATC/ATC.uproject" in previously created project directory +[2026.05.14-02.48.28:540][ 0]LogDesktopPlatform: Found project "D:/Git/ATC/ATC/ATC.uproject" in previously created project directory +[2026.05.14-02.48.28:540][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs +[2026.05.14-02.48.28:543][ 0]LogProjectBrowser: Looking for projects... +[2026.05.14-02.48.28:543][ 0]LogProjectBrowser: Found Engine Installation "5.7"(C:/EGS/UE_5.7) +[2026.05.14-02.48.28:543][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.7 +[2026.05.14-02.48.28:543][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/nickk/AppData/Local/UnrealEngine/5.7/Saved/Config/WindowsEditor +[2026.05.14-02.48.28:543][ 0]LogDesktopPlatform: Searching for previously created project directories... +[2026.05.14-02.48.28:543][ 0]LogDesktopPlatform: Found directory: "D:/Git" +[2026.05.14-02.48.28:543][ 0]LogDesktopPlatform: Found directory: "D:/Git/HackThePlanet" +[2026.05.14-02.48.28:543][ 0]LogDesktopPlatform: Found directory: "D:/Git/ATCGame" +[2026.05.14-02.48.28:543][ 0]LogDesktopPlatform: Found directory: "D:/Git/ShrimpSquad/SkiGame" +[2026.05.14-02.48.28:543][ 0]LogDesktopPlatform: Found directory: "D:/Git/ShrimpSquad/ATC" +[2026.05.14-02.48.28:543][ 0]LogDesktopPlatform: Found directory: "D:/Git/ATC" +[2026.05.14-02.48.28:543][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/Biotama/UnrealProject/ProjectDragon.uproject",LastOpenTime=2025.12.10-03.43.47)" in recently opened files +[2026.05.14-02.48.28:543][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ATCGame/ATCGame/ATCGame.uproject",LastOpenTime=2025.12.13-23.44.02)" in recently opened files +[2026.05.14-02.48.28:543][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/SkiGame/SkiGame/SkiGame.uproject",LastOpenTime=2025.12.24-18.01.36)" in recently opened files +[2026.05.14-02.48.28:543][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/ATCGame/ATCGame/ATCGame.uproject",LastOpenTime=2025.12.30-06.15.23)" in recently opened files +[2026.05.14-02.48.28:543][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/SkiGame/ATC/ATC.uproject",LastOpenTime=2025.12.30-06.42.40)" in recently opened files +[2026.05.14-02.48.28:543][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/ATC/ATC/ATC.uproject",LastOpenTime=2026.02.04-04.07.25)" in recently opened files +[2026.05.14-02.48.28:543][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/Biotama/UnrealProject/ProjectDragon.uproject",LastOpenTime=2026.02.21-07.41.09)" in recently opened files +[2026.05.14-02.48.28:543][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/GBS/Gamma/VREP/VREP.uproject",LastOpenTime=2026.04.30-18.54.18)" in recently opened files +[2026.05.14-02.48.28:544][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/Biotama/UnrealProject/Biotama.uproject",LastOpenTime=2026.05.13-22.55.33)" in recently opened files +[2026.05.14-02.48.28:544][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ATC/ATC/ATC.uproject",LastOpenTime=2026.05.14-02.48.25)" in recently opened files +[2026.05.14-02.48.28:544][ 0]LogDesktopPlatform: Found project "D:/Git/ShrimpSquad/SkiGame/SkiGame/SkiGame.uproject" in previously created project directory +[2026.05.14-02.48.28:545][ 0]LogDesktopPlatform: Found project "D:/Git/ShrimpSquad/ATC/ATC/ATC.uproject" in previously created project directory +[2026.05.14-02.48.28:546][ 0]LogDesktopPlatform: Found project "D:/Git/ATC/ATC/ATC.uproject" in previously created project directory +[2026.05.14-02.48.28:546][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs +[2026.05.14-02.48.28:546][ 0]LogProjectBrowser: Enumerating Launcher Sample Projects... +[2026.05.14-02.48.28:554][ 0]LogPlacementMode: Display: The Asset Registry is not yet fully loaded so some placeable classes might be missing. +[2026.05.14-02.48.28:681][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2026.05.14-02.48.28:774][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2026.05.14-02.48.28:867][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2026.05.14-02.48.28:959][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2026.05.14-02.48.28:990][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-02.48.28:991][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2026.05.14-02.48.28:992][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-02.48.28:992][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2026.05.14-02.48.28:992][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-02.48.28:993][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2026.05.14-02.48.28:993][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-02.48.28:994][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2026.05.14-02.48.28:994][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-02.48.28:994][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2026.05.14-02.48.28:995][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-02.48.28:996][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2026.05.14-02.48.28:996][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-02.48.28:997][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2026.05.14-02.48.28:997][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-02.48.28:997][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2026.05.14-02.48.28:997][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-02.48.28:998][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2026.05.14-02.48.29:610][ 0]LogToolMenus: Warning: Menu section not found: 'Compile' for insert: 'EditorPerf' +[2026.05.14-02.48.29:644][ 0]LogSlate: Took 0.000336 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2026.05.14-02.48.29:649][ 0]LogSlate: Took 0.000292 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2026.05.14-02.48.29:810][ 0]LogRenderer: Recreating Persistent SBTs due to initializer changes: + NumShaderSlotsPerGeometrySegment changed: current: 1 - new: 2 + NumGeometrySegments changed: current: 0 - new: 512 +[2026.05.14-02.48.30:007][ 0]LogPSOHitching: Encountered 50 PSO creation hitches so far (3 graphics, 47 compute). 0 of them were precached. +[2026.05.14-02.48.30:116][ 0]LogStall: Startup... +[2026.05.14-02.48.30:120][ 0]LogStall: Startup complete. +[2026.05.14-02.48.30:123][ 0]LogLoad: (Engine Initialization) Total time: 16.24 seconds +[2026.05.14-02.48.30:629][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2026.05.14-02.48.30:629][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" +[2026.05.14-02.48.30:689][ 0]LogZenServiceInstance: Display: Launching zen utility 'C:/EGS/UE_5.7/Engine/Binaries/Win64/zen.exe service status'. +[2026.05.14-02.48.30:844][ 0]LogZenServiceInstance: Display: Launching zen utility 'C:/EGS/UE_5.7/Engine/Binaries/Win64/zen.exe service status'. +[2026.05.14-02.48.31:056][ 0]LogAutomationController: Ignoring very large delta of 19137926.24 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2026.05.14-02.48.31:056][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2026.05.14-02.48.31:059][ 0]LogPython: Display: Running start-up script C:/EGS/UE_5.7/Engine/Plugins/Animation/IKRig/Content/Python/init_unreal.py... started... +[2026.05.14-02.48.31:092][ 0]LogPython: Display: Running start-up script C:/EGS/UE_5.7/Engine/Plugins/Animation/IKRig/Content/Python/init_unreal.py... took 33.064 ms +[2026.05.14-02.48.31:092][ 0]LogPython: Display: Running start-up script C:/EGS/UE_5.7/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... +[2026.05.14-02.48.31:109][ 0]LogPython: registering + +[2026.05.14-02.48.31:114][ 0]LogPython: Display: Running start-up script C:/EGS/UE_5.7/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 21.815 ms (total: 54.879 ms) +[2026.05.14-02.48.31:125][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: ATCEditor Win64 Development +[2026.05.14-02.48.31:463][ 1]LogAssetRegistry: AssetRegistryGather time 0.1388s: AssetDataDiscovery 0.0232s, AssetDataGather 0.0224s, StoreResults 0.0932s. Wall time 10.4900s. + NumCachedDirectories 1923. NumUncachedDirectories 19. NumCachedFiles 8147. NumUncachedFiles 0. + BackgroundTickInterruptions 12. +[2026.05.14-02.48.31:493][ 1]LogAssetRegistry: Display: Starting OnFilesLoaded.Broadcast +[2026.05.14-02.48.31:508][ 1]LogPlacementMode: Display: The Asset Registry is done with its initial scan, the list of placeable classes has been updated. +[2026.05.14-02.48.31:524][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) +[2026.05.14-02.48.31:525][ 1]LogAssetRegistry: Display: Completed OnFilesLoaded.Broadcast: -0.678s +[2026.05.14-02.48.31:525][ 1]LogSourceControl: Uncontrolled asset discovery started... +[2026.05.14-02.48.31:676][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 7.053926 +[2026.05.14-02.48.31:677][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. +[2026.05.14-02.48.31:679][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 7.176788 +[2026.05.14-02.48.31:773][ 4]LogPSOHitching: Encountered 100 PSO creation hitches so far (6 graphics, 94 compute). 0 of them were precached. +[2026.05.14-02.48.31:905][ 4]LogSourceControl: Uncontrolled asset discovery finished in 0.380393 seconds (Found 8123 uncontrolled assets) +[2026.05.14-02.48.32:118][ 5]LogAssetRegistry: Display: Asset registry cache written as 71.1 MiB to D:/Git/ATC/ATC/Intermediate/CachedAssetRegistry_*.bin +[2026.05.14-02.48.32:698][ 6]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2026.05.14-02.48.33:365][ 8]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 8.531853 +[2026.05.14-02.48.33:368][ 8]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -1745642100 +[2026.05.14-02.48.33:368][ 8]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 8.531853, Update Interval: 311.303436 +[2026.05.14-02.49.26:040][166]LogHttp: Warning: 000001B3A75D3F00: request failed, libcurl error: 6 (Could not resolve hostname) +[2026.05.14-02.49.26:040][166]LogHttp: Warning: 000001B3A75D3F00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) +[2026.05.14-02.49.26:040][166]LogHttp: Warning: 000001B3A75D3F00: libcurl info message cache 1 (shutting down connection #1) +[2026.05.14-02.49.26:040][166]LogHttp: Warning: 000001B3A75D3F00 POST https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B7E8027F7-4713-03F4-B7CE-9A85D0899723%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.7.4-51494982%2B%2B%2BUE5%2BRelease-5.7&UserID=7e0a29b84b74ef5e1b40f8996769c437%7Ce49f52341f6c44f68074d6d439a0d680%7C18fe1b92-f5a3-49d8-9ddf-4623bb7bb7f2&AppEnvironment=datacollector-binary&UploadType=eteventstream completed with reason 'ConnectionError' after 0.01s +[2026.05.14-02.50.19:070][326]LogDerivedDataCache: C:/Users/nickk/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. +[2026.05.14-02.50.22:590][380]LogSlate: Took 0.000367 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2026.05.14-02.50.25:512][682]LogHttp: Warning: 000001B2E6294600: request failed, libcurl error: 6 (Could not resolve hostname) +[2026.05.14-02.50.25:512][682]LogHttp: Warning: 000001B2E6294600: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) +[2026.05.14-02.50.25:512][682]LogHttp: Warning: 000001B2E6294600: libcurl info message cache 1 (shutting down connection #2) +[2026.05.14-02.50.25:512][682]LogHttp: Warning: 000001B2E6294600 POST https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B7E8027F7-4713-03F4-B7CE-9A85D0899723%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.7.4-51494982%2B%2B%2BUE5%2BRelease-5.7&UserID=7e0a29b84b74ef5e1b40f8996769c437%7Ce49f52341f6c44f68074d6d439a0d680%7C18fe1b92-f5a3-49d8-9ddf-4623bb7bb7f2&AppEnvironment=datacollector-binary&UploadType=eteventstream completed with reason 'ConnectionError' after 0.01s +[2026.05.14-02.50.25:867][702]LogSlate: Took 0.000321 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2026.05.14-02.50.28:596][918]LogSlate: Took 0.007116 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2026.05.14-02.50.45:837][421]LogLiveCoding: Display: Starting Live Coding compile. +[2026.05.14-02.50.46:080][421]LogSlate: Window 'Add C++ Class' being destroyed diff --git a/ATC/Saved/Logs/ATC-backup-2026.05.14-02.59.04.log b/ATC/Saved/Logs/ATC-backup-2026.05.14-02.59.04.log new file mode 100644 index 0000000..e05e7a7 --- /dev/null +++ b/ATC/Saved/Logs/ATC-backup-2026.05.14-02.59.04.log @@ -0,0 +1,1450 @@ +Log file open, 05/13/26 20:52:12 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogWindows: Started CrashReportClient (pid=27504) +LogWindows: Custom abort handler registered for crash reporting. +LogInit: Display: Running engine for game: ATC +LogCore: UTS: Unreal Trace Server launched successfully +LogTrace: Initializing trace... +LogCore: Display: Requested channels: 'cpu,gpu,frame,log,bookmark,screenshot,region' +LogCore: No trace connection. Tracing to in-memory cache. +LogTrace: Display: Control listening on port 1985 +LogTrace: Finished trace initialization. +LogCsvProfiler: Display: Metadata set : platform="Windows" +LogCsvProfiler: Display: Metadata set : config="Development" +LogCsvProfiler: Display: Metadata set : buildversion="++UE5+Release-5.7-CL-51494982" +LogCsvProfiler: Display: Metadata set : engineversion="5.7.4-51494982+++UE5+Release-5.7" +LogCsvProfiler: Display: Metadata set : enginereleaseversion="5.7.4" +LogCsvProfiler: Display: Metadata set : os="Windows 11 (25H2) [10.0.26200.8037] " +LogCsvProfiler: Display: Metadata set : cpu="AuthenticAMD|AMD Ryzen Threadripper 3970X 32-Core Processor" +LogCsvProfiler: Display: Metadata set : pgoenabled="0" +LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" +LogCsvProfiler: Display: Metadata set : ltoenabled="0" +LogCsvProfiler: Display: Metadata set : asan="0" +LogCsvProfiler: Display: Metadata set : mergedmodules="0" +LogCsvProfiler: Display: Metadata set : commandline="" D:\Git\ATC\ATC\ATC.uproject"" +LogCsvProfiler: Display: Metadata set : loginid="7e0a29b84b74ef5e1b40f8996769c437" +LogCsvProfiler: Display: Metadata set : llm="0" +LogStats: Stats thread started at 0.649611 +LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280" +LogCsvProfiler: Display: Metadata set : systemresolution.resy="720" +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -7:00, Platform Override: '' +LogInit: Session CrashGUID >==================================================== + Session CrashGUID > UECC-Windows-16B978614529856E0E0999AF04626C3D + Session CrashGUID >==================================================== +LogConfig: No local boot hotfix file found at: [D:/Git/ATC/ATC/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] +LogAudio: Display: Pre-Initializing Audio Device Manager... +LogAudio: Display: AudioInfo: 'OPUS' Registered +LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +LogAudio: Display: AudioInfo: 'OGG' Registered +LogAudio: Display: AudioInfo: 'ADPCM' Registered +LogAudio: Display: AudioInfo: 'PCM' Registered +LogAudio: Display: AudioInfo: 'BINKA' Registered +LogAudio: Display: AudioInfo: 'RADA' Registered +LogAudio: Display: Audio Device Manager Pre-Initialized +LogPluginManager: Looking for build plugins target receipt +LogPluginManager: Found matching target receipt: D:/Git/ATC/ATC/Binaries/Win64/ATCEditor.target +LogPluginManager: Looking for enabled plugins target receipt +LogPluginManager: Found matching target receipt: D:/Git/ATC/ATC/Binaries/Win64/ATCEditor.target +LogAssetRegistry: Display: Asset registry cache read as 71.1 MiB from D:/Git/ATC/ATC/Intermediate/CachedAssetRegistry_0.bin. +LogConfig: Display: Loading VulkanPC ini files took 0.08 seconds +LogConfig: Display: Loading Android ini files took 0.08 seconds +LogConfig: Display: Loading Mac ini files took 0.08 seconds +LogConfig: Display: Loading IOS ini files took 0.09 seconds +LogConfig: Display: Loading Unix ini files took 0.09 seconds +LogConfig: Display: Loading TVOS ini files took 0.10 seconds +LogConfig: Display: Loading VisionOS ini files took 0.10 seconds +LogConfig: Display: Loading Windows ini files took 0.11 seconds +LogConfig: Display: Loading Linux ini files took 0.11 seconds +LogPluginManager: Mounting Engine plugin AudioInsights +LogPluginManager: Mounting Engine plugin BaseMaterial +LogPluginManager: Mounting Engine plugin Bridge +LogPluginManager: Mounting Engine plugin ChaosCloth +LogPluginManager: Mounting Engine plugin ChaosInsights +LogPluginManager: Mounting Engine plugin ChaosVD +LogPluginManager: Mounting Engine plugin CmdLinkServer +LogPluginManager: Mounting Engine plugin EnhancedInput +LogPluginManager: Mounting Engine plugin Fab +LogPluginManager: Mounting Engine plugin IoStoreInsights +LogPluginManager: Mounting Engine plugin MassInsights +LogPluginManager: Mounting Engine plugin MeshPainting +LogPluginManager: Mounting Engine plugin RenderGraphInsights +LogPluginManager: Mounting Engine plugin TraceUtilities +LogPluginManager: Mounting Engine plugin UbaController +LogPluginManager: Mounting Engine plugin WorldMetrics +LogPluginManager: Mounting Engine plugin XGEController +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin Cascade +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin NiagaraPreviewContent +LogPluginManager: Mounting Engine plugin NiagaraSimCaching +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin NNEDenoiser +LogPluginManager: Mounting Engine plugin MetaHumanSDK +LogPluginManager: Mounting Engine plugin NNERuntimeORT +LogPluginManager: Mounting Engine plugin Takes +LogPluginManager: Mounting Engine plugin EOSShared +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin ControlRigModules +LogPluginManager: Mounting Engine plugin DeformerGraph +LogPluginManager: Mounting Engine plugin GameplayInsights +LogPluginManager: Mounting Engine plugin EaseCurveTool +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin RigLogic +LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools +LogPluginManager: Mounting Engine plugin TweeningUtils +LogPluginManager: Mounting Engine plugin EngineCameras +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin CompositeCore +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin GPUReshape +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin ProjectLauncher +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin NamingTokens +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin ColorGrading +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin StylusInput +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin UMGWidgetPreview +LogPluginManager: Mounting Engine plugin AdvancedRenamer +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin BackChannel +LogPluginManager: Mounting Engine plugin ChaosCaching +LogPluginManager: Mounting Engine plugin ChaosEditor +LogPluginManager: Mounting Engine plugin ChaosNiagara +LogPluginManager: Mounting Engine plugin ChaosUserDataPT +LogPluginManager: Mounting Engine plugin ChaosSolverPlugin +LogPluginManager: Mounting Engine plugin CharacterAI +LogPluginManager: Mounting Engine plugin Dataflow +LogPluginManager: Mounting Engine plugin EditorDataStorageFeatures +LogPluginManager: Mounting Engine plugin EditorTelemetry +LogPluginManager: Mounting Engine plugin EditorPerformance +LogPluginManager: Mounting Engine plugin EditorDataStorage +LogPluginManager: Mounting Engine plugin Fracture +LogPluginManager: Mounting Engine plugin FullBodyIK +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin +LogPluginManager: Mounting Engine plugin GeometryDataflow +LogPluginManager: Mounting Engine plugin GeometryFlow +LogPluginManager: Mounting Engine plugin GlobalConfigurationData +LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin LevelSequenceNavigatorBridge +LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp +LogPluginManager: Mounting Engine plugin LowLevelNetTrace +LogPluginManager: Mounting Engine plugin NFORDenoise +LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin PlanarCut +LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin SkeletalReduction +LogPluginManager: Mounting Engine plugin RuntimeTelemetry +LogPluginManager: Mounting Engine plugin SequenceNavigator +LogPluginManager: Mounting Engine plugin ToolPresets +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin SequenceValidator +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin InterchangeAssets +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin ComputeFramework +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin GameplayStateTree +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin HairStrands +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin PropertyBindingUtils +LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin StateTree +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor +LogPluginManager: Mounting Engine plugin RiderLink +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting Engine plugin XInputDevice +LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +SourceControl: Revision control is disabled +LogEOSShared: Loaded "C:/EGS/UE_5.7/Engine/Binaries/Win64/EOSSDK-Win64-Shipping.dll" +LogEOSShared: FEOSSDKManager::Initialize Initializing EOSSDK Version:1.19.0.3-49960398 +LogInit: Using libcurl 8.12.1 +LogInit: - built for Windows +LogInit: - supports SSL with OpenSSL/1.1.1t +LogInit: - supports HTTP deflate (compression) using libz 1.3 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_TLSAUTH_SRP +LogInit: CURL_VERSION_HTTP2 +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - CVarHttpCurlReuseConnectionEnabled = true - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogInit: CreateHttpThread using FCurlMultiPollEventLoopHttpThread +LogInit: Creating http thread with maximum 256 concurrent requests +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: Created online subsystem instance for: NULL +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] +LogConfig: Applying CVar settings from Section [/Script/CompositeCore.CompositeCorePluginSettings] File [Engine] +LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) +LogWindows: File 'WinPixGpuCapturer.dll' does not exist +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogConfig: Applying CVar settings from Section [/Script/RenderDocPlugin.RenderDocPluginSettings] File [Engine] +RenderDocPlugin: Display: RenderDoc plugin will not be loaded. Use '-AttachRenderDoc' on the cmd line or enable 'renderdoc.AutoAttach' in the plugin settings. +LogStudioTelemetry: Started StudioTelemetry Session +LogNFORDenoise: NFORDenoise function starting up +LogStudioTelemetry: Started StudioTelemetry Session +LogInit: ExecutableName: UnrealEditor.exe +LogInit: Build: ++UE5+Release-5.7-CL-51494982 +LogInit: Platform=WindowsEditor +LogInit: MachineId=7e0a29b84b74ef5e1b40f8996769c437 +LogInit: DeviceId= +LogInit: Engine Version: 5.7.4-51494982+++UE5+Release-5.7 +LogInit: Compatible Engine Version: 5.7.0-47537391+++UE5+Release-5.7 +LogInit: Net CL: 47537391 +LogInit: OS: Windows 11 (25H2) [10.0.26200.8037] (), CPU: AMD Ryzen Threadripper 3970X 32-Core Processor , GPU: NVIDIA GeForce RTX 3080 +LogInit: CPU Model ID: 17310, microcode revision: 8301039 +LogInit: Compiled (64-bit): Mar 6 2026 12:43:05 +LogInit: Architecture: x64 +LogInit: Compiled with Visual C++: 19.44.35223.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE5+Release-5.7 +LogInit: Command Line: +LogInit: Base Directory: C:/EGS/UE_5.7/Engine/Binaries/Win64/ +LogInit: Allocator: Mimalloc +LogInit: Installed Engine Build: 1 +LogInit: This binary is optimized with LTO: no, PGO: no, instrumented for PGO data collection: no +LogDevObjectVersion: Number of dev versions registered: 36 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 20 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 49 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 225 +LogDevObjectVersion: FortniteValkyrie (8DBC2C5B-54A7-43E0-A768-FCBB7DA29060): 8 +LogDevObjectVersion: FortniteSeason (5B4C06B7-2463-4AF8-805B-BF70CDF5D0DD): 15 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 17 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 11 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: UE5-Main (697DD581-E64F-41AB-AA4A-51ECBEB7B628): 121 +LogDevObjectVersion: UE5-Release (D89B5E42-24BD-4D46-8412-ACA8DF641779): 61 +LogDevObjectVersion: UE5-SpecialProject (59DA5D52-1232-4948-B878-597870B8E98B): 9 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogDevObjectVersion: Dev-NaniteResearch (30D58BE3-95EA-4282-A6E3-B159D8EBB06A): 1 +LogDevObjectVersion: Dev-ComputeFramework (6304A3E7-0059-4F59-8CFC-21BD7721FD4E): 0 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC. +LogInit: Object subsystem initialized +LogConfig: Set CVar [[con.DebugEarlyDefault:1]] +LogConfig: CVar [[con.DebugLateDefault:1]] deferred - dummy variable created +LogConfig: CVar [[con.DebugLateCheat:1]] deferred - dummy variable created +LogConfig: CVar [[LogNamedEventFilters:Frame *]] deferred - dummy variable created +LogConfig: Set CVar [[r.setres:1280x720]] +LogConfig: CVar [[framepro.ScopeMinTimeMicroseconds:10]] deferred - dummy variable created +LogConfig: Set CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] +LogConfig: CVar [[QualityLevelMapping:high]] deferred - dummy variable created +LogConfig: CVar [[r.Occlusion.SingleRHIThreadStall:1]] deferred - dummy variable created +LogConfig: Set CVar [[r.Nanite.Streaming.ReservedResources:1]] +LogConfig: CVar [[D3D12.Bindless.ResourceDescriptorHeapSize:32768]] deferred - dummy variable created +LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dummy variable created +LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] +LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] +LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[r.Substrate.RoughDiffuse:1]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[r.Substrate.SheenQuality:1]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[r.Substrate.ShadingQuality:1]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[r.Substrate.TileCoord8bits:0]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[r.Substrate.Glints:1]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[r.Substrate.ClosuresPerPixel:4]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[r.Refraction.Blur:1]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[r.RayTracing:1]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[r.RayTracing.RayTracingProxies.ProjectEnabled:1]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[r.Substrate:1]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[r.Substrate.ProjectGBufferFormat:0]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2026.05.14-02.52.13:287][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] +[2026.05.14-02.52.13:287][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="BufferBloat",ToolTip="Simulates a connection affected by buffer bloat (in and out)")]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2026.05.14-02.52.13:287][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2026.05.14-02.52.13:297][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resx="2560" +[2026.05.14-02.52.13:297][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resy="1440" +[2026.05.14-02.52.13:297][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2026.05.14-02.52.13:297][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:100]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.HZB:0]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.ForegroundSampleRejectPower:1]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:70]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.DetailMode:3]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Precision:0]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2026.05.14-02.52.13:298][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] +[2026.05.14-02.52.13:302][ 0]LogRHI: Using Default RHI: D3D12 +[2026.05.14-02.52.13:302][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2026.05.14-02.52.13:302][ 0]LogRHI: Loading RHI module D3D12RHI +[2026.05.14-02.52.13:306][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +[2026.05.14-02.52.13:306][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2026.05.14-02.52.13:637][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 (VendorId: 10de, DeviceId: 2216, SubSysId: 88221043, Revision: 00a1 +[2026.05.14-02.52.13:637][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2026.05.14-02.52.13:637][ 0]LogD3D12RHI: Adapter has 10053MB of dedicated video memory, 0MB of dedicated system memory, and 65475MB of shared system memory, 3 output[s], UMA:false +[2026.05.14-02.52.13:638][ 0]LogD3D12RHI: Driver Version: 591.86 (internal:32.0.15.9186, unified:591.86) +[2026.05.14-02.52.13:638][ 0]LogD3D12RHI: Driver Date: 1-20-2026 +[2026.05.14-02.52.13:650][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 +[2026.05.14-02.52.13:650][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2026.05.14-02.52.13:650][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 65475MB of shared system memory, 0 output[s], UMA:true +[2026.05.14-02.52.13:651][ 0]LogD3D12RHI: D3D10Warp Version: 10.0.26100.7309 +[2026.05.14-02.52.13:910][ 0]LogD3D12RHI: Found D3D12 adapter 2: NVIDIA GeForce RTX 3080 (VendorId: 10de, DeviceId: 2216, SubSysId: 88221043, Revision: 00a1 +[2026.05.14-02.52.13:910][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2026.05.14-02.52.13:910][ 0]LogD3D12RHI: Adapter has 10053MB of dedicated video memory, 0MB of dedicated system memory, and 65475MB of shared system memory, 0 output[s], UMA:false +[2026.05.14-02.52.13:910][ 0]LogD3D12RHI: Driver Version: 591.86 (internal:32.0.15.9186, unified:591.86) +[2026.05.14-02.52.13:910][ 0]LogD3D12RHI: Driver Date: 1-20-2026 +[2026.05.14-02.52.13:910][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. +[2026.05.14-02.52.13:910][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 +[2026.05.14-02.52.13:910][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2026.05.14-02.52.13:910][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2026.05.14-02.52.13:910][ 0]LogHAL: Display: Platform has ~ 128 GB [137312518144 / 137438953472 / 128], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2026.05.14-02.52.13:911][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2026.05.14-02.52.13:911][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2026.05.14-02.52.13:911][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] +[2026.05.14-02.52.13:912][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] +[2026.05.14-02.52.13:912][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2026.05.14-02.52.13:912][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2026.05.14-02.52.13:912][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2026.05.14-02.52.13:912][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2026.05.14-02.52.13:912][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] +[2026.05.14-02.52.13:912][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2026.05.14-02.52.13:912][ 0]LogConfig: Set CVar [[WindowsApplication.UseWorkerThreadForRawInput:0]] +[2026.05.14-02.52.13:912][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Git/ATC/ATC/Saved/Config/WindowsEditor/Editor.ini] +[2026.05.14-02.52.13:912][ 0]LogInit: Computer: HUMANOID +[2026.05.14-02.52.13:912][ 0]LogInit: User: nickk +[2026.05.14-02.52.13:912][ 0]LogInit: CPU Page size=4096, Cores=32 +[2026.05.14-02.52.13:912][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2026.05.14-02.52.13:912][ 0]LogInit: Handheld Device: 0 +[2026.05.14-02.52.13:912][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits +[2026.05.14-02.52.13:912][ 0]LogMemory: Memory total: Physical=127.9GB (128GB approx) Virtual=135.9GB +[2026.05.14-02.52.13:912][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2026.05.14-02.52.13:912][ 0]LogMemory: Process Physical Memory: 729.82 MB used, 760.72 MB peak +[2026.05.14-02.52.13:912][ 0]LogMemory: Process Virtual Memory: 792.75 MB used, 794.07 MB peak +[2026.05.14-02.52.13:912][ 0]LogMemory: Physical Memory: 47450.11 MB used, 83501.31 MB free, 130951.42 MB total +[2026.05.14-02.52.13:912][ 0]LogMemory: Virtual Memory: 52804.81 MB used, 86338.61 MB free, 139143.42 MB total +[2026.05.14-02.52.13:912][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2026.05.14-02.52.13:916][ 0]LogWindows: WindowsPlatformFeatures enabled +[2026.05.14-02.52.13:920][ 0]LogSpline: Registered spline type: TypeId=0x54E3AD22, Impl=MultiSpline, Value=Vector +[2026.05.14-02.52.13:920][ 0]LogChaosDD: Chaos Debug Draw Startup +[2026.05.14-02.52.13:920][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2026.05.14-02.52.13:921][ 0]LogInit: Using OS detected language (en-US). +[2026.05.14-02.52.13:921][ 0]LogInit: Using OS detected locale (en-US). +[2026.05.14-02.52.13:932][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. +[2026.05.14-02.52.13:932][ 0]LogInit: Setting process to per monitor DPI aware +[2026.05.14-02.52.14:600][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2026.05.14-02.52.14:600][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). +[2026.05.14-02.52.14:600][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2026.05.14-02.52.14:620][ 0]LogWindowsTouchpad: Display: CacheForceMaxTouchpadSensitivityMode SetMaxTouchpadSensitivity +[2026.05.14-02.52.14:629][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed. +[2026.05.14-02.52.14:634][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2026.05.14-02.52.14:634][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2026.05.14-02.52.14:874][ 0]LogRHI: Using Default RHI: D3D12 +[2026.05.14-02.52.14:874][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2026.05.14-02.52.14:874][ 0]LogRHI: Loading RHI module D3D12RHI +[2026.05.14-02.52.14:874][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2026.05.14-02.52.14:874][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2026.05.14-02.52.14:874][ 0]LogD3D12RHI: Integrated GPU (iGPU): false +[2026.05.14-02.52.14:874][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 +[2026.05.14-02.52.14:875][ 0]LogWindows: Attached monitors: +[2026.05.14-02.52.14:876][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 359) -> (0, 1391), device: '\\.\DISPLAY23' +[2026.05.14-02.52.14:876][ 0]LogWindows: resolution: 2560x1440, work area: (2560, 0) -> (5120, 1392), device: '\\.\DISPLAY25' +[2026.05.14-02.52.14:876][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1392), device: '\\.\DISPLAY22' [PRIMARY] +[2026.05.14-02.52.14:876][ 0]LogWindows: Found 3 attached monitors. +[2026.05.14-02.52.14:876][ 0]LogWindows: Gathering driver information using Windows Setup API +[2026.05.14-02.52.14:876][ 0]LogRHI: RHI Adapter Info: +[2026.05.14-02.52.14:876][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 +[2026.05.14-02.52.14:876][ 0]LogRHI: Driver Version: 591.86 (internal:32.0.15.9186, unified:591.86) +[2026.05.14-02.52.14:877][ 0]LogRHI: Driver Date: 1-20-2026 +[2026.05.14-02.52.14:877][ 0]LogD3D12RHI: GPU DeviceId: 0x2216 (for the marketing name, search the web for "GPU Device Id") +[2026.05.14-02.52.14:877][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off +[2026.05.14-02.52.15:144][ 0]LogNvidiaAftermath: Aftermath initialized +[2026.05.14-02.52.15:144][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. +[2026.05.14-02.52.15:230][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: +[2026.05.14-02.52.15:230][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking +[2026.05.14-02.52.15:230][ 0]LogD3D12RHI: ID3D12Device1 is supported. +[2026.05.14-02.52.15:230][ 0]LogD3D12RHI: ID3D12Device2 is supported. +[2026.05.14-02.52.15:230][ 0]LogD3D12RHI: ID3D12Device3 is supported. +[2026.05.14-02.52.15:230][ 0]LogD3D12RHI: ID3D12Device4 is supported. +[2026.05.14-02.52.15:230][ 0]LogD3D12RHI: ID3D12Device5 is supported. +[2026.05.14-02.52.15:230][ 0]LogD3D12RHI: ID3D12Device6 is supported. +[2026.05.14-02.52.15:230][ 0]LogD3D12RHI: ID3D12Device7 is supported. +[2026.05.14-02.52.15:230][ 0]LogD3D12RHI: ID3D12Device8 is supported. +[2026.05.14-02.52.15:230][ 0]LogD3D12RHI: ID3D12Device9 is supported. +[2026.05.14-02.52.15:230][ 0]LogD3D12RHI: ID3D12Device10 is supported. +[2026.05.14-02.52.15:230][ 0]LogD3D12RHI: ID3D12Device11 is supported. +[2026.05.14-02.52.15:230][ 0]LogD3D12RHI: ID3D12Device12 is supported. +[2026.05.14-02.52.15:230][ 0]LogD3D12RHI: Bindless is supported. MaxNonSamplerDescriptors: 1000000, MaxSamplerDescriptors: 2048 +[2026.05.14-02.52.15:230][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported +[2026.05.14-02.52.15:230][ 0]LogD3D12RHI: Raster order views are supported +[2026.05.14-02.52.15:230][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). +[2026.05.14-02.52.15:230][ 0]LogD3D12RHI: Legacy Barriers Present in Build: Yes +[2026.05.14-02.52.15:230][ 0]LogD3D12RHI: Enhanced Barriers Present in Build: Yes +[2026.05.14-02.52.15:230][ 0]LogD3D12RHI: Enhanced Barriers Driver Support: Yes +[2026.05.14-02.52.15:230][ 0]LogD3D12RHI: Preferred Barrier Implementation Type: Legacy +[2026.05.14-02.52.15:230][ 0]LogD3D12RHI: Chosen Barrier Implementation: D3D12LegacyBarriers +[2026.05.14-02.52.15:230][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. +[2026.05.14-02.52.15:230][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported +[2026.05.14-02.52.15:230][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported +[2026.05.14-02.52.15:230][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported +[2026.05.14-02.52.15:230][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported +[2026.05.14-02.52.15:230][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported +[2026.05.14-02.52.15:230][ 0]LogD3D12RHI: Work Graphs are supported +[2026.05.14-02.52.15:230][ 0]LogD3D12RHI: Bindless is enabled (Configuration=RayTracing). Initializing allocators with 32768 Resource and 2048 Sampler descriptors +[2026.05.14-02.52.15:330][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001F9600E6B80) +[2026.05.14-02.52.15:331][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001F9600E6E40) +[2026.05.14-02.52.15:331][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x000001F9600E7100) +[2026.05.14-02.52.15:331][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 +[2026.05.14-02.52.15:331][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 +[2026.05.14-02.52.15:595][ 0]LogD3D12RHI: NVIDIA Shader Execution Reordering NOT supported! +[2026.05.14-02.52.15:595][ 0]LogD3D12RHI: NVIDIA Ray Tracing Cluster Operations supported and enabled +[2026.05.14-02.52.15:595][ 0]LogD3D12RHI: NVIDIA Extended ray tracing pipeline state applied. +[2026.05.14-02.52.15:595][ 0]LogRHI: Texture pool is 5849 MB (70% of 8356 MB) +[2026.05.14-02.52.15:595][ 0]LogD3D12RHI: Async texture creation enabled +[2026.05.14-02.52.15:595][ 0]LogD3D12RHI: RHI has support for 64 bit atomics +[2026.05.14-02.52.15:607][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading +[2026.05.14-02.52.15:611][ 0]LogCsvProfiler: Display: Metadata set : verbatimrhiname="D3D12" +[2026.05.14-02.52.15:611][ 0]LogCsvProfiler: Display: Metadata set : rhiname="D3D12" +[2026.05.14-02.52.15:611][ 0]LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM6" +[2026.05.14-02.52.15:611][ 0]LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM6" +[2026.05.14-02.52.15:611][ 0]LogInit: Initializing FReadOnlyCVARCache +[2026.05.14-02.52.15:614][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/Git/ATC/ATC/ATC.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Git/ATC/ATC/Intermediate/TurnkeyReport_0.log" -log="D:/Git/ATC/ATC/Intermediate/TurnkeyLog_0.log" -project="D:/Git/ATC/ATC/ATC.uproject" -platform=all' +[2026.05.14-02.52.15:614][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/EGS/UE_5.7/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Git/ATC/ATC/ATC.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Git/ATC/ATC/Intermediate/TurnkeyReport_0.log" -log="D:/Git/ATC/ATC/Intermediate/TurnkeyLog_0.log" -project="D:/Git/ATC/ATC/ATC.uproject" -platform=all" ] +[2026.05.14-02.52.15:633][ 0]LogTextureFormatASTC: Display: ASTCEnc version 5.0.1 library loaded +[2026.05.14-02.52.15:633][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2026.05.14-02.52.15:633][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2026.05.14-02.52.15:633][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2026.05.14-02.52.15:633][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2026.05.14-02.52.15:633][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2026.05.14-02.52.15:633][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.14 +[2026.05.14-02.52.15:633][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.14.dll +[2026.05.14-02.52.15:633][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2026.05.14-02.52.15:634][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2026.05.14-02.52.15:676][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2026.05.14-02.52.15:676][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2026.05.14-02.52.15:676][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2026.05.14-02.52.15:676][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2026.05.14-02.52.15:676][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXR' +[2026.05.14-02.52.15:676][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2026.05.14-02.52.15:676][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2026.05.14-02.52.15:676][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2026.05.14-02.52.15:676][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2026.05.14-02.52.15:676][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXRClient' +[2026.05.14-02.52.15:676][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2026.05.14-02.52.15:676][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2026.05.14-02.52.15:696][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2026.05.14-02.52.15:696][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2026.05.14-02.52.15:715][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2026.05.14-02.52.15:715][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2026.05.14-02.52.15:715][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2026.05.14-02.52.15:715][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2026.05.14-02.52.15:737][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2026.05.14-02.52.15:737][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2026.05.14-02.52.15:737][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2026.05.14-02.52.15:737][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2026.05.14-02.52.15:756][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2026.05.14-02.52.15:756][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2026.05.14-02.52.15:777][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2026.05.14-02.52.15:777][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2026.05.14-02.52.15:777][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2026.05.14-02.52.15:777][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2026.05.14-02.52.15:777][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2026.05.14-02.52.15:825][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL_ES3_1_IOS from hinted modules, loading all potential format modules to find it +[2026.05.14-02.52.15:835][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2026.05.14-02.52.15:835][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_IOS +[2026.05.14-02.52.15:835][ 0]LogTargetPlatformManager: SF_METAL_SM5_IOS +[2026.05.14-02.52.15:835][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_TVOS +[2026.05.14-02.52.15:835][ 0]LogTargetPlatformManager: SF_METAL_SM5_TVOS +[2026.05.14-02.52.15:835][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2026.05.14-02.52.15:835][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2026.05.14-02.52.15:835][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2026.05.14-02.52.15:835][ 0]LogTargetPlatformManager: SF_METAL_ES3_1 +[2026.05.14-02.52.15:835][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2026.05.14-02.52.15:835][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2026.05.14-02.52.15:835][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2026.05.14-02.52.15:835][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2026.05.14-02.52.15:835][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2026.05.14-02.52.15:835][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2026.05.14-02.52.15:835][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2026.05.14-02.52.15:835][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2026.05.14-02.52.15:835][ 0]LogTargetPlatformManager: VVM_1_0 +[2026.05.14-02.52.15:835][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2026.05.14-02.52.15:835][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2026.05.14-02.52.15:835][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2026.05.14-02.52.15:835][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2026.05.14-02.52.15:835][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2026.05.14-02.52.15:835][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2026.05.14-02.52.15:835][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1. +[2026.05.14-02.52.15:835][ 0]LogRendererCore: Ray tracing shaders are enabled. +[2026.05.14-02.52.15:840][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2026.05.14-02.52.15:840][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/Git/ATC/ATC/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2026.05.14-02.52.15:840][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2026.05.14-02.52.15:840][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/Git/ATC/ATC/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2026.05.14-02.52.15:840][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2026.05.14-02.52.16:262][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1729 MiB) +[2026.05.14-02.52.16:262][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2026.05.14-02.52.16:262][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2026.05.14-02.52.16:264][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Data +[2026.05.14-02.52.16:264][ 0]LogZenServiceInstance: Display: Launching zen utility 'C:/EGS/UE_5.7/Engine/Binaries/Win64/zen.exe service status'. +[2026.05.14-02.52.16:421][ 0]LogZenServiceInstance: Display: Launching zen utility 'C:/EGS/UE_5.7/Engine/Binaries/Win64/zen.exe service status'. +[2026.05.14-02.52.16:576][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/nickk/AppData/Local/UnrealEngine/5.7/Saved/Zen/zen.version', version: '5.7.6-202510061608-windows-x64-release-9a1ebb9' +[2026.05.14-02.52.16:576][ 0]LogZenServiceInstance: InTree version at 'C:/EGS/UE_5.7/Engine/Binaries/Win64/zenserver.exe' is '5.7.6-202510061608-windows-x64-release-9a1ebb9' +[2026.05.14-02.52.16:576][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Install/zen.version', version: '5.7.6-202510061608-windows-x64-release-9a1ebb9' +[2026.05.14-02.52.16:576][ 0]LogZenServiceInstance: Installed version at 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.7.6-202510061608-windows-x64-release-9a1ebb9' +[2026.05.14-02.52.16:577][ 0]LogZenServiceInstance: Display: Installed service at 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is up to date +[2026.05.14-02.52.16:577][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance +[2026.05.14-02.52.16:577][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir C:\Users\nickk\AppData\Local\UnrealEngine\Common\Zen\Data --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --cache-bucket-limit-overwrites --quiet --http-forceloopback --owner-pid 29360 --child-id Zen_29360_Startup' +[2026.05.14-02.52.16:712][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at http://[::1]:8558 status: OK!. +[2026.05.14-02.52.16:713][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.137 seconds +[2026.05.14-02.52.16:714][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at [::1] with namespace ue.ddc status: OK!. +[2026.05.14-02.52.16:726][ 0]LogDerivedDataCache: C:/Users/nickk/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. +[2026.05.14-02.52.16:726][ 0]LogDerivedDataCache: Display: C:/Users/nickk/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.05ms. RandomReadSpeed=724.90MBs, RandomWriteSpeed=102.23MBs. Assigned SpeedClass 'Local' +[2026.05.14-02.52.16:728][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/nickk/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly +[2026.05.14-02.52.16:728][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' +[2026.05.14-02.52.16:728][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. +[2026.05.14-02.52.16:728][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2026.05.14-02.52.16:728][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2026.05.14-02.52.16:728][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2026.05.14-02.52.16:728][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2026.05.14-02.52.16:729][ 0]LogShaderCompilers: Guid format shader working directory is 31 characters bigger than the processId version (D:/Git/ATC/ATC/Intermediate/Shaders/WorkingDirectory/29360/). +[2026.05.14-02.52.16:729][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/nickk/AppData/Local/Temp/UnrealShaderWorkingDir/630ED2A5461133515B93C7B592244282/'. +[2026.05.14-02.52.16:730][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2026.05.14-02.52.16:730][ 0]LogUbaHorde: Display: UBA/Horde Configuration [Uba.Provider.Horde]: Not Enabled +[2026.05.14-02.52.16:730][ 0]LogShaderCompilers: Display: No distributed shader compiler controller found +[2026.05.14-02.52.16:730][ 0]LogShaderCompilers: Display: Using 32 local workers for shader compilation +[2026.05.14-02.52.16:732][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/Git/ATC/ATC/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2026.05.14-02.52.16:733][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2026.05.14-02.52.16:902][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2026.05.14-02.52.18:379][ 0]LogSlate: Using FreeType 2.10.0 +[2026.05.14-02.52.18:379][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2026.05.14-02.52.18:382][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2026.05.14-02.52.18:382][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] +[2026.05.14-02.52.18:382][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2026.05.14-02.52.18:382][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] +[2026.05.14-02.52.18:404][ 0]LogAssetRegistry: FAssetRegistry took 0.0041 seconds to start up +[2026.05.14-02.52.18:406][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2026.05.14-02.52.18:441][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches D:/Git/ATC/ATC/Intermediate/CachedAssetRegistry_*.bin. +[2026.05.14-02.52.18:769][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2026.05.14-02.52.18:769][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2026.05.14-02.52.18:831][ 0]LogDeviceProfileManager: Active device profile: [000001FA05A4B680][000001FA05D00000 82] WindowsEditor +[2026.05.14-02.52.18:832][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2026.05.14-02.52.18:836][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages +[2026.05.14-02.52.18:838][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2026.05.14-02.52.18:838][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2026.05.14-02.52.18:838][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2026.05.14-02.52.18:856][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") +[2026.05.14-02.52.18:857][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/Git/ATC/ATC/ATC.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Git/ATC/ATC/Intermediate/TurnkeyReport_1.log" -log="D:/Git/ATC/ATC/Intermediate/TurnkeyLog_1.log" -project="D:/Git/ATC/ATC/ATC.uproject" -Device=Win64@HUMANOID' +[2026.05.14-02.52.18:857][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/EGS/UE_5.7/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Git/ATC/ATC/ATC.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Git/ATC/ATC/Intermediate/TurnkeyReport_1.log" -log="D:/Git/ATC/ATC/Intermediate/TurnkeyLog_1.log" -project="D:/Git/ATC/ATC/ATC.uproject" -Device=Win64@HUMANOID" -nocompile -nocompileuat ] +[2026.05.14-02.52.18:886][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.52.18:886][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness because of a recursive sync load +[2026.05.14-02.52.18:886][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.52.18:886][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.52.18:887][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec because of a recursive sync load +[2026.05.14-02.52.18:887][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.52.18:888][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.52.18:892][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.52.18:892][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.52.18:892][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.52.18:895][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultPostProcessMaterial because of a recursive sync load +[2026.05.14-02.52.18:895][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.52.18:933][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultLightFunctionMaterial because of a recursive sync load +[2026.05.14-02.52.18:933][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.52.18:957][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDeferredDecalMaterial because of a recursive sync load +[2026.05.14-02.52.18:957][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.52.18:977][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/WorldGridMaterial because of a recursive sync load +[2026.05.14-02.52.18:977][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-02.52.19:212][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2026.05.14-02.52.19:212][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2026.05.14-02.52.19:212][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2026.05.14-02.52.19:212][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2026.05.14-02.52.19:212][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2026.05.14-02.52.19:752][ 0]LogConfig: Applying CVar settings from Section [/Script/CQTest.CQTestSettings] File [Engine] +[2026.05.14-02.52.19:810][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/Git/ATC/ATC/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2026.05.14-02.52.19:810][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2026.05.14-02.52.19:810][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2026.05.14-02.52.19:810][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2026.05.14-02.52.19:817][ 0]LogLiveCoding: Display: Starting LiveCoding +[2026.05.14-02.52.19:817][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development +[2026.05.14-02.52.19:818][ 0]LogLiveCoding: Display: First instance in process group "UE_ATC_0xfc5d15d9", spawning console +[2026.05.14-02.52.19:823][ 0]LogLiveCoding: Display: Waiting for server +[2026.05.14-02.52.19:844][ 0]LogSlate: Border +[2026.05.14-02.52.19:845][ 0]LogSlate: BreadcrumbButton +[2026.05.14-02.52.19:845][ 0]LogSlate: Brushes.Title +[2026.05.14-02.52.19:845][ 0]LogSlate: ColorPicker.ColorThemes +[2026.05.14-02.52.19:845][ 0]LogSlate: Default +[2026.05.14-02.52.19:845][ 0]LogSlate: Icons.Save +[2026.05.14-02.52.19:845][ 0]LogSlate: Icons.Toolbar.Settings +[2026.05.14-02.52.19:845][ 0]LogSlate: ListView +[2026.05.14-02.52.19:845][ 0]LogSlate: SoftwareCursor_CardinalCross +[2026.05.14-02.52.19:845][ 0]LogSlate: SoftwareCursor_Grab +[2026.05.14-02.52.19:845][ 0]LogSlate: TableView.DarkRow +[2026.05.14-02.52.19:845][ 0]LogSlate: TableView.Row +[2026.05.14-02.52.19:845][ 0]LogSlate: TreeView +[2026.05.14-02.52.19:915][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2026.05.14-02.52.19:918][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 2.992 ms +[2026.05.14-02.52.19:946][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2026.05.14-02.52.19:946][ 0]LogInit: XR: MultiViewport is Disabled +[2026.05.14-02.52.19:946][ 0]LogInit: XR: Mobile Multiview is Disabled +[2026.05.14-02.52.19:974][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2026.05.14-02.52.19:986][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 7B7E160A534B4BD28000000000000B00 | Instance: B90945D1412927A6FCAC6EB46A7CA71E (HUMANOID-29360). +[2026.05.14-02.52.20:073][ 0]LogNNERuntimeORT: No NPU adapter found with attributes (!GRAPHICS && (GENERIC_ML || CORE_COMPUTE)) (Windows 11 Version 24H2 or newer)! +[2026.05.14-02.52.20:073][ 0]LogNNERuntimeORT: Available graphics and compute adapters: +[2026.05.14-02.52.20:073][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 (Compute, Graphics) +[2026.05.14-02.52.20:073][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) +[2026.05.14-02.52.20:073][ 0]LogNNERuntimeORT: No NPU adapter found! +[2026.05.14-02.52.20:073][ 0]LogNNERuntimeORT: MakeRuntimeORTDml: +[2026.05.14-02.52.20:073][ 0]LogNNERuntimeORT: DirectML: yes +[2026.05.14-02.52.20:074][ 0]LogNNERuntimeORT: RHI D3D12: yes +[2026.05.14-02.52.20:074][ 0]LogNNERuntimeORT: D3D12: yes +[2026.05.14-02.52.20:074][ 0]LogNNERuntimeORT: NPU: no +[2026.05.14-02.52.20:074][ 0]LogNNERuntimeORT: Interface availability: +[2026.05.14-02.52.20:074][ 0]LogNNERuntimeORT: GPU: yes +[2026.05.14-02.52.20:074][ 0]LogNNERuntimeORT: RDG: yes +[2026.05.14-02.52.20:074][ 0]LogNNERuntimeORT: NPU: no +[2026.05.14-02.52.20:074][ 0]LogNNERuntimeORT: No NPU adapter found with attributes (!GRAPHICS && (GENERIC_ML || CORE_COMPUTE)) (Windows 11 Version 24H2 or newer)! +[2026.05.14-02.52.20:074][ 0]LogNNERuntimeORT: Available graphics and compute adapters: +[2026.05.14-02.52.20:074][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 (Compute, Graphics) +[2026.05.14-02.52.20:074][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) +[2026.05.14-02.52.20:074][ 0]LogNNERuntimeORT: No NPU adapter found! +[2026.05.14-02.52.20:155][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2026.05.14-02.52.20:597][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2026.05.14-02.52.20:602][ 0]LogUdpMessaging: Display: Work queue size set to 1024. +[2026.05.14-02.52.20:603][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2026.05.14-02.52.20:603][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:62004'. +[2026.05.14-02.52.20:606][ 0]LogUdpMessaging: Display: Added local interface '10.0.0.215' to multicast group '230.0.0.1:6666' +[2026.05.14-02.52.20:606][ 0]LogUdpMessaging: Display: Added local interface '127.0.0.1' to multicast group '230.0.0.1:6666' +[2026.05.14-02.52.20:609][ 0]LogUdpMessaging: Display: Using asynchronous task graph for message deserialization. +[2026.05.14-02.52.20:693][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' +[2026.05.14-02.52.20:695][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2026.05.14-02.52.20:699][ 0]LogMetaSound: MetaSound Engine Initialized +[2026.05.14-02.52.20:894][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDGenericDebugDrawExtension] ... +[2026.05.14-02.52.20:894][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDAccelerationStructuresExtension] ... +[2026.05.14-02.52.20:902][ 0]LogTimingProfiler: Initialize +[2026.05.14-02.52.20:902][ 0]LogTimingProfiler: OnSessionChanged +[2026.05.14-02.52.20:902][ 0]LoadingProfiler: Initialize +[2026.05.14-02.52.20:903][ 0]LoadingProfiler: OnSessionChanged +[2026.05.14-02.52.20:903][ 0]LogNetworkingProfiler: Initialize +[2026.05.14-02.52.20:903][ 0]LogNetworkingProfiler: OnSessionChanged +[2026.05.14-02.52.20:903][ 0]LogMemoryProfiler: Initialize +[2026.05.14-02.52.20:903][ 0]LogMemoryProfiler: OnSessionChanged +[2026.05.14-02.52.20:992][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] +[2026.05.14-02.52.21:047][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png' error. +[2026.05.14-02.52.21:047][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png] file: [../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png] +[2026.05.14-02.52.21:068][ 0]SourceControl: Revision control is disabled +[2026.05.14-02.52.21:071][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error. +[2026.05.14-02.52.21:071][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] +[2026.05.14-02.52.21:071][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png' error. +[2026.05.14-02.52.21:071][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png] +[2026.05.14-02.52.21:088][ 0]SourceControl: Revision control is disabled +[2026.05.14-02.52.21:374][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread +[2026.05.14-02.52.21:401][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2026.05.14-02.52.21:411][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2026.05.14-02.52.21:411][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2026.05.14-02.52.21:491][ 0]LogCollectionManager: Loaded 0 collections in 0.002394 seconds +[2026.05.14-02.52.21:494][ 0]LogFileCache: Scanning file cache for directory 'D:/Git/ATC/ATC/Saved/Collections/' took 0.00s +[2026.05.14-02.52.21:498][ 0]LogFileCache: Scanning file cache for directory 'D:/Git/ATC/ATC/Content/Developers/nickk/Collections/' took 0.00s +[2026.05.14-02.52.21:498][ 0]LogFileCache: Scanning file cache for directory 'D:/Git/ATC/ATC/Content/Collections/' took 0.00s +[2026.05.14-02.52.21:532][ 0]LogTurnkeySupport: Turnkey Device: Win64@Humanoid: (Name=Humanoid, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26200.0, Flags="Device_InstallSoftwareValid") +[2026.05.14-02.52.21:536][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2026.05.14-02.52.21:536][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] +[2026.05.14-02.52.21:536][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2026.05.14-02.52.21:536][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] +[2026.05.14-02.52.21:547][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png' error. +[2026.05.14-02.52.21:547][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error. +[2026.05.14-02.52.21:547][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png' error. +[2026.05.14-02.52.21:547][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png] file: [../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png] +[2026.05.14-02.52.21:547][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png] +[2026.05.14-02.52.21:547][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] +[2026.05.14-02.52.21:567][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.19.0.3-49960398 booting at 2026-05-14T02:52:21.567Z using C +[2026.05.14-02.52.21:568][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Configuration win64-dynamic-x86_64 +[2026.05.14-02.52.21:568][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.7920.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=ATC, ProductVersion=++UE5+Release-5.7-CL-51494982, IsServer=false, Flags=DisableOverlay] +[2026.05.14-02.52.21:568][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2026.05.14-02.52.21:568][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform +[2026.05.14-02.52.21:574][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. +[2026.05.14-02.52.21:574][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 +[2026.05.14-02.52.21:574][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online +[2026.05.14-02.52.21:574][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000085 +[2026.05.14-02.52.21:574][ 0]LogFab: Plugin initialized. VersionName: 0.0.10 (Version: 10) - Engine Version 5.7.4-51494982+++UE5+Release-5.7 +[2026.05.14-02.52.21:591][ 0]LogWindows: Failed to load 'Wintab32.dll' (GetLastError=126) +[2026.05.14-02.52.21:591][ 0]LogWindows: File 'Wintab32.dll' does not exist +[2026.05.14-02.52.21:591][ 0]LogStylusInput: Wintab driver is not available; Wintab interface will be not be initialized. +[2026.05.14-02.52.21:678][ 0]LogUObjectArray: 43911 objects as part of root set at end of initial load. +[2026.05.14-02.52.21:678][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2026.05.14-02.52.21:895][ 0]LogEngine: Initializing Engine... +[2026.05.14-02.52.22:067][ 0]LogTedsSettings: UTedsSettingsEditorSubsystem::Initialize +[2026.05.14-02.52.22:417][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll +[2026.05.14-02.52.22:435][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll +[2026.05.14-02.52.22:447][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled +[2026.05.14-02.52.22:463][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2026.05.14-02.52.22:463][ 0]LogInit: Texture streaming: Enabled +[2026.05.14-02.52.22:471][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::StartSession ( APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.7.4-51494982+++UE5+Release-5.7 ) +[2026.05.14-02.52.22:475][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2026.05.14-02.52.22:485][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2026.05.14-02.52.22:485][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2026.05.14-02.52.22:486][ 0]LogAudio: Display: Audio Device Manager Initialized +[2026.05.14-02.52.22:486][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2026.05.14-02.52.22:486][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2026.05.14-02.52.22:487][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2026.05.14-02.52.22:487][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2026.05.14-02.52.22:487][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2026.05.14-02.52.22:487][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2026.05.14-02.52.22:487][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2026.05.14-02.52.22:487][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2026.05.14-02.52.22:487][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2026.05.14-02.52.22:487][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2026.05.14-02.52.22:487][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2026.05.14-02.52.22:487][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2026.05.14-02.52.22:494][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2026.05.14-02.52.22:536][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO)' +[2026.05.14-02.52.22:539][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Console', Device='Microphone (4- Arctis Nova 7)' +[2026.05.14-02.52.22:542][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO)' +[2026.05.14-02.52.22:545][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Multimedia', Device='Microphone (4- Arctis Nova 7)' +[2026.05.14-02.52.22:549][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO)' +[2026.05.14-02.52.22:551][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Communications', Device='Microphone (4- Arctis Nova 7)' +[2026.05.14-02.52.22:579][ 0]LogAudioMixer: Display: Using Audio Hardware Device Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO) +[2026.05.14-02.52.22:580][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2026.05.14-02.52.22:581][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2026.05.14-02.52.22:581][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2026.05.14-02.52.22:582][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2026.05.14-02.52.22:582][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2026.05.14-02.52.22:585][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2026.05.14-02.52.22:586][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2026.05.14-02.52.22:586][ 0]LogInit: FAudioDevice initialized with ID 1. +[2026.05.14-02.52.22:586][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2026.05.14-02.52.22:586][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2026.05.14-02.52.22:595][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2026.05.14-02.52.22:600][ 0]LogInit: Undo buffer set to 256 MB +[2026.05.14-02.52.22:600][ 0]LogInit: Transaction tracking system initialized +[2026.05.14-02.52.22:689][ 0]LocalizationService: Localization service is disabled +[2026.05.14-02.52.22:876][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.13.dll +[2026.05.14-02.52.22:898][ 0]LogContentValidation: Adding native validator /Script/DataValidation.DirtyFilesChangelistValidator +[2026.05.14-02.52.22:898][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_Localization +[2026.05.14-02.52.22:898][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_Material +[2026.05.14-02.52.22:898][ 0]LogContentValidation: Adding native validator /Script/DataValidation.PackageFileValidator +[2026.05.14-02.52.22:898][ 0]LogContentValidation: Adding native validator /Script/DataValidation.WorldPartitionChangelistValidator +[2026.05.14-02.52.22:898][ 0]LogContentValidation: Adding native validator /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2026.05.14-02.52.22:933][ 0]LogFileCache: Scanning file cache for directory 'D:/Git/ATC/ATC/Content/' took 0.04s +[2026.05.14-02.52.22:947][ 0]LogPython: Python enabled via CVar 'Engine.Python.IsEnabledByDefault' +[2026.05.14-02.52.22:947][ 0]LogPython: Using Python 3.11.8 +[2026.05.14-02.52.22:979][ 0]LogPython: Display: No pip-enabled plugins with python dependencies found, skipping +[2026.05.14-02.52.23:381][ 0]LogRenderer: Requested compilation of Path Tracing RTPSOs (4 permutations). +[2026.05.14-02.52.23:498][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2026.05.14-02.52.23:545][ 0]LogEditorDataStorage: Initializing +[2026.05.14-02.52.23:562][ 0]LogEditorDataStorage: Initialized +[2026.05.14-02.52.23:568][ 0]LogCore: Display: InsightsEditor module auto-connecting to local trace server... +[2026.05.14-02.52.23:691][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2026.05.14-02.52.23:697][ 0]SourceControl: Revision control is disabled +[2026.05.14-02.52.23:697][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 11.732 +[2026.05.14-02.52.23:697][ 0]Cmd: MAP LOAD FILE="D:/Git/ATC/ATC/Content/FirstPerson/Lvl_FirstPerson.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 +[2026.05.14-02.52.23:701][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2026.05.14-02.52.23:701][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2026.05.14-02.52.23:739][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2026.05.14-02.52.23:742][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms +[2026.05.14-02.52.24:423][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Lvl_FirstPerson'. +[2026.05.14-02.52.24:423][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Lvl_FirstPerson +[2026.05.14-02.52.24:427][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Lvl_FirstPerson)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0) +[2026.05.14-02.52.24:427][ 0]LogWorldPartition: Display: WorldPartition initialize started... +[2026.05.14-02.52.24:427][ 0]LogWorldPartition: UWorldPartition::Initialize : World = /Game/FirstPerson/Lvl_FirstPerson.Lvl_FirstPerson, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2026.05.14-02.52.24:527][ 0]LogWorldPartition: Display: WorldPartition initialize took 99.749 ms +[2026.05.14-02.52.24:544][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2026.05.14-02.52.24:583][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2026.05.14-02.52.24:583][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2026.05.14-02.52.24:584][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.902ms to complete. +[2026.05.14-02.52.24:609][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 12.644 +[2026.05.14-02.52.25:009][ 0]LogWebBrowser: Loaded CEF3 version 128.4.13.3057 from C:/EGS/UE_5.7/Engine/Binaries/ThirdParty/CEF3/Win64/128.4.13+ge76af7e+chromium-128.0.6613.138 +[2026.05.14-02.52.25:012][ 0]LogCEFBrowser: CEF GPU acceleration enabled +[2026.05.14-02.52.25:399][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.7 +[2026.05.14-02.52.25:399][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/nickk/AppData/Local/UnrealEngine/5.7/Saved/Config/WindowsEditor +[2026.05.14-02.52.25:399][ 0]LogDesktopPlatform: Searching for previously created project directories... +[2026.05.14-02.52.25:399][ 0]LogDesktopPlatform: Found directory: "D:/Git" +[2026.05.14-02.52.25:399][ 0]LogDesktopPlatform: Found directory: "D:/Git/HackThePlanet" +[2026.05.14-02.52.25:399][ 0]LogDesktopPlatform: Found directory: "D:/Git/ATCGame" +[2026.05.14-02.52.25:399][ 0]LogDesktopPlatform: Found directory: "D:/Git/ShrimpSquad/SkiGame" +[2026.05.14-02.52.25:399][ 0]LogDesktopPlatform: Found directory: "D:/Git/ShrimpSquad/ATC" +[2026.05.14-02.52.25:399][ 0]LogDesktopPlatform: Found directory: "D:/Git/ATC" +[2026.05.14-02.52.25:399][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/Biotama/UnrealProject/ProjectDragon.uproject",LastOpenTime=2025.12.10-03.43.47)" in recently opened files +[2026.05.14-02.52.25:399][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ATCGame/ATCGame/ATCGame.uproject",LastOpenTime=2025.12.13-23.44.02)" in recently opened files +[2026.05.14-02.52.25:399][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/SkiGame/SkiGame/SkiGame.uproject",LastOpenTime=2025.12.24-18.01.36)" in recently opened files +[2026.05.14-02.52.25:399][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/ATCGame/ATCGame/ATCGame.uproject",LastOpenTime=2025.12.30-06.15.23)" in recently opened files +[2026.05.14-02.52.25:399][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/SkiGame/ATC/ATC.uproject",LastOpenTime=2025.12.30-06.42.40)" in recently opened files +[2026.05.14-02.52.25:399][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/ATC/ATC/ATC.uproject",LastOpenTime=2026.02.04-04.07.25)" in recently opened files +[2026.05.14-02.52.25:399][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/Biotama/UnrealProject/ProjectDragon.uproject",LastOpenTime=2026.02.21-07.41.09)" in recently opened files +[2026.05.14-02.52.25:399][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/GBS/Gamma/VREP/VREP.uproject",LastOpenTime=2026.04.30-18.54.18)" in recently opened files +[2026.05.14-02.52.25:399][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/Biotama/UnrealProject/Biotama.uproject",LastOpenTime=2026.05.13-22.55.33)" in recently opened files +[2026.05.14-02.52.25:399][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ATC/ATC/ATC.uproject",LastOpenTime=2026.05.14-02.52.22)" in recently opened files +[2026.05.14-02.52.25:401][ 0]LogDesktopPlatform: Found project "D:/Git/ShrimpSquad/SkiGame/SkiGame/SkiGame.uproject" in previously created project directory +[2026.05.14-02.52.25:402][ 0]LogDesktopPlatform: Found project "D:/Git/ShrimpSquad/ATC/ATC/ATC.uproject" in previously created project directory +[2026.05.14-02.52.25:402][ 0]LogDesktopPlatform: Found project "D:/Git/ATC/ATC/ATC.uproject" in previously created project directory +[2026.05.14-02.52.25:402][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs +[2026.05.14-02.52.25:404][ 0]LogProjectBrowser: Looking for projects... +[2026.05.14-02.52.25:404][ 0]LogProjectBrowser: Found Engine Installation "5.7"(C:/EGS/UE_5.7) +[2026.05.14-02.52.25:405][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.7 +[2026.05.14-02.52.25:405][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/nickk/AppData/Local/UnrealEngine/5.7/Saved/Config/WindowsEditor +[2026.05.14-02.52.25:405][ 0]LogDesktopPlatform: Searching for previously created project directories... +[2026.05.14-02.52.25:405][ 0]LogDesktopPlatform: Found directory: "D:/Git" +[2026.05.14-02.52.25:405][ 0]LogDesktopPlatform: Found directory: "D:/Git/HackThePlanet" +[2026.05.14-02.52.25:405][ 0]LogDesktopPlatform: Found directory: "D:/Git/ATCGame" +[2026.05.14-02.52.25:405][ 0]LogDesktopPlatform: Found directory: "D:/Git/ShrimpSquad/SkiGame" +[2026.05.14-02.52.25:405][ 0]LogDesktopPlatform: Found directory: "D:/Git/ShrimpSquad/ATC" +[2026.05.14-02.52.25:405][ 0]LogDesktopPlatform: Found directory: "D:/Git/ATC" +[2026.05.14-02.52.25:405][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/Biotama/UnrealProject/ProjectDragon.uproject",LastOpenTime=2025.12.10-03.43.47)" in recently opened files +[2026.05.14-02.52.25:405][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ATCGame/ATCGame/ATCGame.uproject",LastOpenTime=2025.12.13-23.44.02)" in recently opened files +[2026.05.14-02.52.25:405][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/SkiGame/SkiGame/SkiGame.uproject",LastOpenTime=2025.12.24-18.01.36)" in recently opened files +[2026.05.14-02.52.25:405][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/ATCGame/ATCGame/ATCGame.uproject",LastOpenTime=2025.12.30-06.15.23)" in recently opened files +[2026.05.14-02.52.25:405][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/SkiGame/ATC/ATC.uproject",LastOpenTime=2025.12.30-06.42.40)" in recently opened files +[2026.05.14-02.52.25:405][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/ATC/ATC/ATC.uproject",LastOpenTime=2026.02.04-04.07.25)" in recently opened files +[2026.05.14-02.52.25:405][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/Biotama/UnrealProject/ProjectDragon.uproject",LastOpenTime=2026.02.21-07.41.09)" in recently opened files +[2026.05.14-02.52.25:405][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/GBS/Gamma/VREP/VREP.uproject",LastOpenTime=2026.04.30-18.54.18)" in recently opened files +[2026.05.14-02.52.25:405][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/Biotama/UnrealProject/Biotama.uproject",LastOpenTime=2026.05.13-22.55.33)" in recently opened files +[2026.05.14-02.52.25:405][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ATC/ATC/ATC.uproject",LastOpenTime=2026.05.14-02.52.22)" in recently opened files +[2026.05.14-02.52.25:407][ 0]LogDesktopPlatform: Found project "D:/Git/ShrimpSquad/SkiGame/SkiGame/SkiGame.uproject" in previously created project directory +[2026.05.14-02.52.25:407][ 0]LogDesktopPlatform: Found project "D:/Git/ShrimpSquad/ATC/ATC/ATC.uproject" in previously created project directory +[2026.05.14-02.52.25:407][ 0]LogDesktopPlatform: Found project "D:/Git/ATC/ATC/ATC.uproject" in previously created project directory +[2026.05.14-02.52.25:407][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs +[2026.05.14-02.52.25:407][ 0]LogProjectBrowser: Enumerating Launcher Sample Projects... +[2026.05.14-02.52.25:415][ 0]LogPlacementMode: Display: The Asset Registry is not yet fully loaded so some placeable classes might be missing. +[2026.05.14-02.52.25:544][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2026.05.14-02.52.25:636][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2026.05.14-02.52.25:741][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2026.05.14-02.52.25:836][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2026.05.14-02.52.25:870][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-02.52.25:871][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2026.05.14-02.52.25:871][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-02.52.25:871][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2026.05.14-02.52.25:871][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-02.52.25:872][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2026.05.14-02.52.25:873][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-02.52.25:873][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2026.05.14-02.52.25:874][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-02.52.25:874][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2026.05.14-02.52.25:874][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-02.52.25:875][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2026.05.14-02.52.25:875][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-02.52.25:875][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2026.05.14-02.52.25:875][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-02.52.25:875][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2026.05.14-02.52.25:876][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-02.52.25:877][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2026.05.14-02.52.26:331][ 0]LogToolMenus: Warning: Menu section not found: 'Compile' for insert: 'EditorPerf' +[2026.05.14-02.52.26:362][ 0]LogSlate: Took 0.000388 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2026.05.14-02.52.26:365][ 0]LogSlate: Took 0.000235 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2026.05.14-02.52.26:513][ 0]LogRenderer: Recreating Persistent SBTs due to initializer changes: + NumShaderSlotsPerGeometrySegment changed: current: 1 - new: 2 + NumGeometrySegments changed: current: 0 - new: 512 +[2026.05.14-02.52.26:734][ 0]LogPSOHitching: Encountered 50 PSO creation hitches so far (6 graphics, 44 compute). 0 of them were precached. +[2026.05.14-02.52.26:795][ 0]LogStall: Startup... +[2026.05.14-02.52.26:798][ 0]LogStall: Startup complete. +[2026.05.14-02.52.26:802][ 0]LogLoad: (Engine Initialization) Total time: 14.84 seconds +[2026.05.14-02.52.27:311][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2026.05.14-02.52.27:311][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" +[2026.05.14-02.52.27:370][ 0]LogZenServiceInstance: Display: Launching zen utility 'C:/EGS/UE_5.7/Engine/Binaries/Win64/zen.exe service status'. +[2026.05.14-02.52.27:525][ 0]LogZenServiceInstance: Display: Launching zen utility 'C:/EGS/UE_5.7/Engine/Binaries/Win64/zen.exe service status'. +[2026.05.14-02.52.27:683][ 0]LogAutomationController: Ignoring very large delta of 19138162.87 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2026.05.14-02.52.27:684][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2026.05.14-02.52.27:687][ 0]LogPython: Display: Running start-up script C:/EGS/UE_5.7/Engine/Plugins/Animation/IKRig/Content/Python/init_unreal.py... started... +[2026.05.14-02.52.27:716][ 0]LogPython: Display: Running start-up script C:/EGS/UE_5.7/Engine/Plugins/Animation/IKRig/Content/Python/init_unreal.py... took 29.600 ms +[2026.05.14-02.52.27:716][ 0]LogPython: Display: Running start-up script C:/EGS/UE_5.7/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... +[2026.05.14-02.52.27:733][ 0]LogPython: registering + +[2026.05.14-02.52.27:744][ 0]LogPython: Display: Running start-up script C:/EGS/UE_5.7/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 27.024 ms (total: 56.625 ms) +[2026.05.14-02.52.27:754][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: ATCEditor Win64 Development +[2026.05.14-02.52.28:096][ 1]LogAssetRegistry: AssetRegistryGather time 0.1383s: AssetDataDiscovery 0.0145s, AssetDataGather 0.0460s, StoreResults 0.0778s. Wall time 9.6960s. + NumCachedDirectories 1923. NumUncachedDirectories 19. NumCachedFiles 8147. NumUncachedFiles 0. + BackgroundTickInterruptions 0. +[2026.05.14-02.52.28:126][ 1]LogAssetRegistry: Display: Starting OnFilesLoaded.Broadcast +[2026.05.14-02.52.28:143][ 1]LogPlacementMode: Display: The Asset Registry is done with its initial scan, the list of placeable classes has been updated. +[2026.05.14-02.52.28:158][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000000 seconds (updated 0 objects) +[2026.05.14-02.52.28:158][ 1]LogAssetRegistry: Display: Completed OnFilesLoaded.Broadcast: 0.689s +[2026.05.14-02.52.28:158][ 1]LogSourceControl: Uncontrolled asset discovery started... +[2026.05.14-02.52.28:271][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 6.610988 +[2026.05.14-02.52.28:273][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. +[2026.05.14-02.52.28:275][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 6.697308 +[2026.05.14-02.52.28:371][ 4]LogPSOHitching: Encountered 100 PSO creation hitches so far (25 graphics, 75 compute). 0 of them were precached. +[2026.05.14-02.52.28:514][ 4]LogSourceControl: Uncontrolled asset discovery finished in 0.355771 seconds (Found 8123 uncontrolled assets) +[2026.05.14-02.52.28:751][ 5]LogAssetRegistry: Display: Asset registry cache written as 71.1 MiB to D:/Git/ATC/ATC/Intermediate/CachedAssetRegistry_*.bin +[2026.05.14-02.52.29:301][ 6]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2026.05.14-02.52.29:967][ 8]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 8.059173 +[2026.05.14-02.52.29:970][ 8]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -1745642100 +[2026.05.14-02.52.29:970][ 8]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 8.059173, Update Interval: 332.271484 +[2026.05.14-02.52.40:519][170]LogSlate: Took 0.000345 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2026.05.14-02.52.42:084][253]LogSlate: External Image Picker: DecompressImage failed +[2026.05.14-02.53.22:493][ 14]LogHttp: Warning: 000001FADDDFCB00: request failed, libcurl error: 6 (Could not resolve hostname) +[2026.05.14-02.53.22:493][ 14]LogHttp: Warning: 000001FADDDFCB00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) +[2026.05.14-02.53.22:493][ 14]LogHttp: Warning: 000001FADDDFCB00: libcurl info message cache 1 (shutting down connection #1) +[2026.05.14-02.53.22:493][ 14]LogHttp: Warning: 000001FADDDFCB00 POST https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B03A938BE-40D2-C6AD-FAD0-E5805C76CD09%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.7.4-51494982%2B%2B%2BUE5%2BRelease-5.7&UserID=7e0a29b84b74ef5e1b40f8996769c437%7Ce49f52341f6c44f68074d6d439a0d680%7C18fe1b92-f5a3-49d8-9ddf-4623bb7bb7f2&AppEnvironment=datacollector-binary&UploadType=eteventstream completed with reason 'ConnectionError' after 0.01s +[2026.05.14-02.54.16:728][668]LogDerivedDataCache: C:/Users/nickk/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. +[2026.05.14-02.54.23:030][686]LogHttp: Warning: 000001FADDDFD200: request failed, libcurl error: 6 (Could not resolve hostname) +[2026.05.14-02.54.23:031][686]LogHttp: Warning: 000001FADDDFD200: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) +[2026.05.14-02.54.23:031][686]LogHttp: Warning: 000001FADDDFD200: libcurl info message cache 1 (shutting down connection #2) +[2026.05.14-02.54.23:031][686]LogHttp: Warning: 000001FADDDFD200 POST https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B03A938BE-40D2-C6AD-FAD0-E5805C76CD09%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.7.4-51494982%2B%2B%2BUE5%2BRelease-5.7&UserID=7e0a29b84b74ef5e1b40f8996769c437%7Ce49f52341f6c44f68074d6d439a0d680%7C18fe1b92-f5a3-49d8-9ddf-4623bb7bb7f2&AppEnvironment=datacollector-binary&UploadType=eteventstream completed with reason 'ConnectionError' after 0.01s +[2026.05.14-02.54.57:277][379]LogAutomationController: Ignoring very large delta of 11.25 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2026.05.14-02.55.05:415][947]LogSlate: Took 0.000254 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2026.05.14-02.55.07:813][ 84]LogSlate: Took 0.000357 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2026.05.14-02.55.22:494][ 77]LogHttp: Warning: 000001FAE26B1C00: request failed, libcurl error: 6 (Could not resolve hostname) +[2026.05.14-02.55.22:495][ 77]LogHttp: Warning: 000001FAE26B1C00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) +[2026.05.14-02.55.22:495][ 77]LogHttp: Warning: 000001FAE26B1C00: libcurl info message cache 1 (shutting down connection #3) +[2026.05.14-02.55.22:495][ 77]LogHttp: Warning: 000001FAE26B1C00 POST https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B03A938BE-40D2-C6AD-FAD0-E5805C76CD09%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.7.4-51494982%2B%2B%2BUE5%2BRelease-5.7&UserID=7e0a29b84b74ef5e1b40f8996769c437%7Ce49f52341f6c44f68074d6d439a0d680%7C18fe1b92-f5a3-49d8-9ddf-4623bb7bb7f2&AppEnvironment=datacollector-binary&UploadType=eteventstream completed with reason 'ConnectionError' after 0.01s +[2026.05.14-02.55.24:733][231]LogSlate: Window 'Add C++ Class' being destroyed +[2026.05.14-02.55.27:136][400]LogShaderCompilers: Display: ================================================ +[2026.05.14-02.55.27:136][400]LogShaderCompilers: Display: === FShaderJobCache stats === +[2026.05.14-02.55.27:136][400]LogShaderCompilers: Display: Total job queries 342, among them cache hits 40 (11.70%), DDC hits 279 (81.58%), Duplicates 21 (6.14%) +[2026.05.14-02.55.27:136][400]LogShaderCompilers: Display: Tracking 281 distinct input hashes that result in 205 distinct outputs (72.95%) +[2026.05.14-02.55.27:136][400]LogShaderCompilers: Display: RAM used: 2.98 MiB of 6.40 GiB budget. Usage: 0.05% +[2026.05.14-02.55.27:136][400]LogShaderCompilers: Display: === Shader Compilation stats === +[2026.05.14-02.55.27:136][400]LogShaderCompilers: Display: Shaders Compiled: 2 +[2026.05.14-02.55.27:136][400]LogShaderCompilers: Display: Jobs assigned 2, completed 2 (100%) +[2026.05.14-02.55.27:136][400]LogShaderCompilers: Display: Time job spent in pending queue: average 0.05 s, longest 0.05 s +[2026.05.14-02.55.27:136][400]LogShaderCompilers: Display: Job execution time: average 0.42 s, max 0.42 s +[2026.05.14-02.55.27:136][400]LogShaderCompilers: Display: Job life time (pending + execution): average 0.47 s, max 0.48 +[2026.05.14-02.55.27:136][400]LogShaderCompilers: Display: Shader code size: total 15.508 KiB, numShaders 2, average 7.754 KiB, min 5.254 KiB, max 10.254 KiB +[2026.05.14-02.55.27:136][400]LogShaderCompilers: Display: Time at least one job was in flight (either pending or executed): 0.48 s +[2026.05.14-02.55.27:136][400]LogShaderCompilers: Display: Mutex wait stall in FShaderJobCache::SubmitJobs: 0.04% +[2026.05.14-02.55.27:136][400]LogShaderCompilers: Display: Jobs were issued in 2 batches (only local compilation was used), average 1.00 jobs/batch +[2026.05.14-02.55.27:136][400]LogShaderCompilers: Display: Average processing rate: 4.21 jobs/sec +[2026.05.14-02.55.27:136][400]LogShaderCompilers: Display: Total thread time: 0.417 s +[2026.05.14-02.55.27:136][400]LogShaderCompilers: Display: Total thread preprocess time: 8.081 s +[2026.05.14-02.55.27:136][400]LogShaderCompilers: Display: Percentage time preprocessing: 1935.78% +[2026.05.14-02.55.27:136][400]LogShaderCompilers: Display: Effective parallelization: 0.88 (times faster than compiling all shaders on one thread). Compare with number of workers: 32 - 0.027452 +[2026.05.14-02.55.27:136][400]LogShaderCompilers: Display: Top 5 most expensive shader types by average time: +[2026.05.14-02.55.27:136][400]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_VirtualShadowMap (compiled 1 times, average 0.22 sec, max 0.22 sec, min 0.22 sec) +[2026.05.14-02.55.27:136][400]LogShaderCompilers: Display: TShadowDepthPSPixelShadowDepth_VirtualShadowMap (compiled 1 times, average 0.20 sec, max 0.20 sec, min 0.20 sec) +[2026.05.14-02.55.27:137][400]LogShaderCompilers: Display: FLumenTranslucencyRadianceCacheMarkVS (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec) +[2026.05.14-02.55.27:137][400]LogShaderCompilers: Display: FLumenCardPS (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec) +[2026.05.14-02.55.27:137][400]LogShaderCompilers: Display: FLandscapePhysicalMaterialPS (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec) +[2026.05.14-02.55.27:137][400]LogShaderCompilers: Display: Top 5 shader types by total compile time: +[2026.05.14-02.55.27:137][400]LogShaderCompilers: Display: TShadowDepthVSVertexShadowDepth_VirtualShadowMap - 51.77% of total time (compiled 1 times, average 0.22 sec, max 0.22 sec, min 0.22 sec) +[2026.05.14-02.55.27:137][400]LogShaderCompilers: Display: TShadowDepthPSPixelShadowDepth_VirtualShadowMap - 48.23% of total time (compiled 1 times, average 0.20 sec, max 0.20 sec, min 0.20 sec) +[2026.05.14-02.55.27:137][400]LogShaderCompilers: Display: FLumenCardPS - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec) +[2026.05.14-02.55.27:137][400]LogShaderCompilers: Display: FLandscapePhysicalMaterialPS - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec) +[2026.05.14-02.55.27:137][400]LogShaderCompilers: Display: FLandscapeGrassWeightPS - 0.00% of total time (compiled 0 times, average 0.00 sec, max 0.00 sec, min 0.00 sec) +[2026.05.14-02.55.27:137][400]LogShaderCompilers: Display: === Material stats === +[2026.05.14-02.55.27:137][400]LogShaderCompilers: Display: Materials Cooked: 0 +[2026.05.14-02.55.27:137][400]LogShaderCompilers: Display: Materials Translated: 142 +[2026.05.14-02.55.27:137][400]LogShaderCompilers: Display: Material Total Translate Time: 0.14 s +[2026.05.14-02.55.27:137][400]LogShaderCompilers: Display: Material Translation Only: 0.06 s (41%) +[2026.05.14-02.55.27:137][400]LogShaderCompilers: Display: Material DDC Serialization Only: 0.00 s (1%) +[2026.05.14-02.55.27:137][400]LogShaderCompilers: Display: Material Cache Hits: 18 (13%) +[2026.05.14-02.55.27:137][400]LogShaderCompilers: Display: ================================================ +[2026.05.14-02.55.53:715][362]Running C:/EGS/UE_5.7/Engine/Build/BatchFiles/Build.bat -projectfiles -project="D:/Git/ATC/ATC/ATC.uproject" -game -rocket -progress +[2026.05.14-02.55.53:926][362]Using bundled DotNet SDK version: 8.0.412 win-x64 +[2026.05.14-02.55.53:926][362]Running UnrealBuildTool: dotnet "..\..\Engine\Binaries\DotNET\UnrealBuildTool\UnrealBuildTool.dll" -projectfiles -project="D:/Git/ATC/ATC/ATC.uproject" -game -rocket -progress +[2026.05.14-02.55.54:428][362]Log file: C:\Users\nickk\AppData\Local\UnrealBuildTool\Log_GPF.txt +[2026.05.14-02.55.54:529][362] +[2026.05.14-02.55.54:529][362]Generating VisualStudio project files: +[2026.05.14-02.55.54:529][362]Discovering modules, targets and source code for project... +[2026.05.14-02.55.54:630][362]Adding projects for all targets... +[2026.05.14-02.55.54:931][362]Adding projects for all targets took 0.28s +[2026.05.14-02.55.54:931][362]Adding projects for all game projects took 0.00s +[2026.05.14-02.55.55:031][362]Adding projects for all modules took 0.09s +[2026.05.14-02.55.55:332][362]Compiling Rules Assemblies +[2026.05.14-02.55.55:333][362]Compiling Rules Assemblies 100% +[2026.05.14-02.55.55:333][362]Creating Build Targets +[2026.05.14-02.55.58:047][362]Creating Build Targets 100% +[2026.05.14-02.55.58:047][362]Creating Build Targets took 2.71s +[2026.05.14-02.55.58:047][362]Binding IntelliSense data... +[2026.05.14-02.56.01:978][362]Binding IntelliSense data... 100% +[2026.05.14-02.56.01:978][362]Binding IntelliSense data took 3.90s +[2026.05.14-02.56.01:978][362]Writing project files... +[2026.05.14-02.56.05:098][362]Writing project files... 100% +[2026.05.14-02.56.05:099][362]Writing project files took 3.16s +[2026.05.14-02.56.05:099][362] +[2026.05.14-02.56.05:099][362]Generating QueryTargets data for editor... +[2026.05.14-02.56.05:099][362]Compiling Rules Assemblies +[2026.05.14-02.56.05:099][362]Compiling Rules Assemblies 100% +[2026.05.14-02.56.05:099][362]Writing Query Target Info +[2026.05.14-02.56.05:099][362]Writing Query Target Info 100% +[2026.05.14-02.56.05:099][362]Generating QueryTargets data for editor took 0.01s +[2026.05.14-02.56.05:099][362] +[2026.05.14-02.56.05:099][362]Result: Succeeded +[2026.05.14-02.56.05:099][362]Total execution time: 11.09 seconds +[2026.05.14-02.56.05:937][362]LogAutomationController: Ignoring very large delta of 12.35 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2026.05.14-02.56.22:489][495]LogHttp: Warning: 000001F90A4BBD00: request failed, libcurl error: 6 (Could not resolve hostname) +[2026.05.14-02.56.22:490][495]LogHttp: Warning: 000001F90A4BBD00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) +[2026.05.14-02.56.22:490][495]LogHttp: Warning: 000001F90A4BBD00: libcurl info message cache 1 (shutting down connection #4) +[2026.05.14-02.56.22:490][495]LogHttp: Warning: 000001F90A4BBD00 POST https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B03A938BE-40D2-C6AD-FAD0-E5805C76CD09%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.7.4-51494982%2B%2B%2BUE5%2BRelease-5.7&UserID=7e0a29b84b74ef5e1b40f8996769c437%7Ce49f52341f6c44f68074d6d439a0d680%7C18fe1b92-f5a3-49d8-9ddf-4623bb7bb7f2&AppEnvironment=datacollector-binary&UploadType=eteventstream completed with reason 'ConnectionError' after 0.01s +[2026.05.14-02.56.23:634][574]LogSlate: Window 'Add C++ Class' being destroyed +[2026.05.14-02.56.24:944][666]LogSlate: Window 'Project Settings' being destroyed +[2026.05.14-02.56.24:955][666]LogSlate: Window 'Project Settings' being destroyed +[2026.05.14-02.56.26:004][746]LogSlate: Took 0.007790 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2026.05.14-02.56.27:243][853]LogStatusBar: Looking status bar with open content browser drawer... +[2026.05.14-02.56.27:243][853]LogStatusBar: Using status bar: LevelEditor.StatusBar to dock content browser +[2026.05.14-02.56.39:704][930]LogContentBrowser: Deferred new asset folder creation: NewFolder +[2026.05.14-02.56.39:731][930]LogContentBrowser: Creating deferred item: NewFolder +[2026.05.14-02.56.39:745][931]LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder). +[2026.05.14-02.56.41:071][ 40]LogContentBrowser: Attempting asset rename: NewFolder -> ATC +[2026.05.14-02.56.41:071][ 40]LogContentBrowser: End creating deferred item NewFolder +[2026.05.14-02.56.43:536][255]LogContentBrowser: Deferred new asset folder creation: NewFolder +[2026.05.14-02.56.43:545][255]LogContentBrowser: Creating deferred item: NewFolder +[2026.05.14-02.56.43:607][257]LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder). +[2026.05.14-02.56.44:980][378]LogContentBrowser: Attempting asset rename: NewFolder -> Systems +[2026.05.14-02.56.44:980][378]LogContentBrowser: End creating deferred item NewFolder +[2026.05.14-02.56.52:031][ 63]LogContentBrowser: Deferred new asset folder creation: NewFolder +[2026.05.14-02.56.52:042][ 63]LogContentBrowser: Creating deferred item: NewFolder +[2026.05.14-02.56.52:108][ 65]LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder). +[2026.05.14-02.56.56:621][442]LogContentBrowser: Attempting asset rename: NewFolder -> Voice +[2026.05.14-02.56.56:622][442]LogContentBrowser: End creating deferred item NewFolder +[2026.05.14-02.57.09:746][787]LogSlate: Window 'Pick Parent Class' being destroyed +[2026.05.14-02.57.09:776][787]LogAutomationController: Ignoring very large delta of 8.97 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2026.05.14-02.57.13:135][ 81]LogContentBrowser: Deferred new asset folder creation: NewFolder +[2026.05.14-02.57.13:145][ 81]LogContentBrowser: Creating deferred item: NewFolder +[2026.05.14-02.57.13:159][ 82]LogContentBrowser: Renaming the item being created (Deferred Item: NewFolder). +[2026.05.14-02.57.16:001][330]LogContentBrowser: Attempting asset rename: NewFolder -> Core +[2026.05.14-02.57.16:002][330]LogContentBrowser: End creating deferred item NewFolder +[2026.05.14-02.57.26:765][613]LogSlate: Window 'Pick Parent Class' being destroyed +[2026.05.14-02.57.26:781][613]LogContentBrowser: Deferred new asset file creation: NewBlueprint +[2026.05.14-02.57.26:791][613]LogContentBrowser: Creating deferred item: NewBlueprint +[2026.05.14-02.57.26:807][613]LogAutomationController: Ignoring very large delta of 7.42 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2026.05.14-02.57.26:819][614]LogHttp: Warning: 000001FA0BDA8500: request failed, libcurl error: 6 (Could not resolve hostname) +[2026.05.14-02.57.26:819][614]LogHttp: Warning: 000001FA0BDA8500: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) +[2026.05.14-02.57.26:819][614]LogHttp: Warning: 000001FA0BDA8500: libcurl info message cache 1 (shutting down connection #5) +[2026.05.14-02.57.26:819][614]LogHttp: Warning: 000001FA0BDA8500 POST https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B03A938BE-40D2-C6AD-FAD0-E5805C76CD09%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.7.4-51494982%2B%2B%2BUE5%2BRelease-5.7&UserID=7e0a29b84b74ef5e1b40f8996769c437%7Ce49f52341f6c44f68074d6d439a0d680%7C18fe1b92-f5a3-49d8-9ddf-4623bb7bb7f2&AppEnvironment=datacollector-binary&UploadType=eteventstream completed with reason 'ConnectionError' after 0.01s +[2026.05.14-02.57.26:833][615]LogContentBrowser: Renaming the item being created (Deferred Item: NewBlueprint). +[2026.05.14-02.57.31:946][ 56]LogContentBrowser: Attempting asset rename: NewBlueprint -> BP_GameMode +[2026.05.14-02.57.31:962][ 56]LogContentBrowser: End creating deferred item NewBlueprint +[2026.05.14-02.57.45:447][187]LogSlate: Window 'Revision Control Login' being destroyed +[2026.05.14-02.58.02:355][498]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 340.780182 +[2026.05.14-02.58.03:354][501]LogEOSSDK: LogEOS: SDK Config Product Update Request Completed - No Change +[2026.05.14-02.58.03:354][501]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 341.447205, Update Interval: 349.244049 +[2026.05.14-02.58.23:023][560]LogHttp: Warning: 000001FADD611C00: request failed, libcurl error: 6 (Could not resolve hostname) +[2026.05.14-02.58.23:023][560]LogHttp: Warning: 000001FADD611C00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) +[2026.05.14-02.58.23:023][560]LogHttp: Warning: 000001FADD611C00: libcurl info message cache 1 (shutting down connection #6) +[2026.05.14-02.58.23:023][560]LogHttp: Warning: 000001FADD611C00 POST https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B03A938BE-40D2-C6AD-FAD0-E5805C76CD09%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.7.4-51494982%2B%2B%2BUE5%2BRelease-5.7&UserID=7e0a29b84b74ef5e1b40f8996769c437%7Ce49f52341f6c44f68074d6d439a0d680%7C18fe1b92-f5a3-49d8-9ddf-4623bb7bb7f2&AppEnvironment=datacollector-binary&UploadType=eteventstream completed with reason 'ConnectionError' after 0.01s +[2026.05.14-02.58.35:225][875]LogSlate: External Image Picker: DecompressImage failed +[2026.05.14-02.58.46:448][619]LogSlate: Window 'Project Settings' being destroyed +[2026.05.14-02.58.46:462][619]LogSlate: Window 'Project Settings' being destroyed +[2026.05.14-02.58.49:626][864]LogStreaming: Display: FlushAsyncLoading(398): 1 QueuedPackages, 0 AsyncPackages +[2026.05.14-02.58.52:365][ 10]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ATC/Systems/Core/BP_GameMode.BP_GameMode +[2026.05.14-02.58.52:514][ 10]LogStreaming: Display: FlushAsyncLoading(399): 1 QueuedPackages, 0 AsyncPackages +[2026.05.14-02.58.54:120][ 10]LogSlate: Window 'Open Asset' being destroyed +[2026.05.14-02.58.54:702][ 10]LogAutomationController: Ignoring very large delta of 2.34 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2026.05.14-02.58.56:103][ 71]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2026.05.14-02.58.56:211][ 71]LogFileHelpers: Saving Package: /Game/ATC/Systems/Core/BP_GameMode +[2026.05.14-02.58.56:212][ 71]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ATC/Systems/Core/BP_GameMode] ([2] browsable assets)... +[2026.05.14-02.58.56:212][ 71]OBJ SavePackage: Finished generating thumbnails for package [/Game/ATC/Systems/Core/BP_GameMode] +[2026.05.14-02.58.56:212][ 71]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ATC/Systems/Core/BP_GameMode" FILE="D:/Git/ATC/ATC/Content/ATC/Systems/Core/BP_GameMode.uasset" SILENT=true +[2026.05.14-02.58.56:229][ 71]LogSavePackage: Moving output files for package: /Game/ATC/Systems/Core/BP_GameMode +[2026.05.14-02.58.56:229][ 71]LogSavePackage: Moving 'D:/Git/ATC/ATC/Saved/BP_GameModeD0D3CE4F4903DED14382858203F914E0.tmp' to 'D:/Git/ATC/ATC/Content/ATC/Systems/Core/BP_GameMode.uasset' +[2026.05.14-02.58.56:513][ 71]LogFileHelpers: InternalPromptForCheckoutAndSave took 409.475 ms +[2026.05.14-02.58.56:621][ 71]LogContentValidation: Enabled validators: +[2026.05.14-02.58.56:621][ 71]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator +[2026.05.14-02.58.56:621][ 71]LogContentValidation: /Script/DataValidation.EditorValidator_Localization +[2026.05.14-02.58.56:621][ 71]LogContentValidation: /Script/DataValidation.EditorValidator_Material +[2026.05.14-02.58.56:621][ 71]LogContentValidation: /Script/DataValidation.PackageFileValidator +[2026.05.14-02.58.56:621][ 71]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator +[2026.05.14-02.58.56:621][ 71]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2026.05.14-02.58.56:621][ 71]LogContentValidation: Display: Starting to validate 1 assets (0 associated objects such as actors) +[2026.05.14-02.58.56:621][ 71]LogContentValidation: Additional assets added for validation by 0 validators: +[2026.05.14-02.58.56:622][ 71]AssetCheck: /Game/ATC/Systems/Core/BP_GameMode Validating asset +[2026.05.14-02.58.56:622][ 71]LogContentValidation: Validated asset counts for 1 validators: +[2026.05.14-02.58.56:622][ 71]LogContentValidation: /Script/DataValidation.EditorValidator_Localization : 1 +[2026.05.14-02.59.03:961][498]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2026.05.14-02.59.04:051][498]LogFileHelpers: Saving Package: /Game/ATC/Systems/Core/BP_GameMode +[2026.05.14-02.59.04:052][498]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ATC/Systems/Core/BP_GameMode] ([2] browsable assets)... +[2026.05.14-02.59.04:052][498]OBJ SavePackage: Finished generating thumbnails for package [/Game/ATC/Systems/Core/BP_GameMode] +[2026.05.14-02.59.04:052][498]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ATC/Systems/Core/BP_GameMode" FILE="D:/Git/ATC/ATC/Content/ATC/Systems/Core/BP_GameMode.uasset" SILENT=true +[2026.05.14-02.59.04:064][498]LogSavePackage: Moving output files for package: /Game/ATC/Systems/Core/BP_GameMode +[2026.05.14-02.59.04:065][498]LogSavePackage: Moving 'D:/Git/ATC/ATC/Saved/BP_GameMode92B7EA4E45C8345813906596C887953B.tmp' to 'D:/Git/ATC/ATC/Content/ATC/Systems/Core/BP_GameMode.uasset' +[2026.05.14-02.59.04:087][498]LogFileHelpers: InternalPromptForCheckoutAndSave took 125.566 ms (total: 535.041 ms) +[2026.05.14-02.59.04:188][498]LogContentValidation: Enabled validators: +[2026.05.14-02.59.04:188][498]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator +[2026.05.14-02.59.04:188][498]LogContentValidation: /Script/DataValidation.EditorValidator_Localization +[2026.05.14-02.59.04:188][498]LogContentValidation: /Script/DataValidation.EditorValidator_Material +[2026.05.14-02.59.04:188][498]LogContentValidation: /Script/DataValidation.PackageFileValidator +[2026.05.14-02.59.04:188][498]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator +[2026.05.14-02.59.04:188][498]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2026.05.14-02.59.04:188][498]LogContentValidation: Display: Starting to validate 1 assets (0 associated objects such as actors) +[2026.05.14-02.59.04:188][498]LogContentValidation: Additional assets added for validation by 0 validators: +[2026.05.14-02.59.04:188][498]AssetCheck: /Game/ATC/Systems/Core/BP_GameMode Validating asset +[2026.05.14-02.59.04:188][498]LogContentValidation: Validated asset counts for 1 validators: +[2026.05.14-02.59.04:188][498]LogContentValidation: /Script/DataValidation.EditorValidator_Localization : 1 +[2026.05.14-02.59.04:612][518]LogBlueprint: Compiling Blueprint '/Game/ATC/Systems/Core/BP_GameMode.BP_GameMode' +[2026.05.14-02.59.04:806][518]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms diff --git a/ATC/Saved/Logs/ATC.log b/ATC/Saved/Logs/ATC.log index d331cf8..d4794fd 100644 --- a/ATC/Saved/Logs/ATC.log +++ b/ATC/Saved/Logs/ATC.log @@ -1,4 +1,4 @@ -Log file open, 05/13/26 20:45:05 +Log file open, 05/13/26 21:00:03 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogProfilingDebugging: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). @@ -6,7 +6,7 @@ LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) LogWindows: File 'VtuneApi.dll' does not exist LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) LogWindows: File 'VtuneApi32e.dll' does not exist -LogWindows: Started CrashReportClient (pid=13872) +LogWindows: Started CrashReportClient (pid=62004) LogWindows: Custom abort handler registered for crash reporting. LogInit: Display: Running engine for game: ATC LogCore: UTS: Unreal Trace Server launched successfully @@ -27,15 +27,15 @@ LogCsvProfiler: Display: Metadata set : pgoprofilingenabled="0" LogCsvProfiler: Display: Metadata set : ltoenabled="0" LogCsvProfiler: Display: Metadata set : asan="0" LogCsvProfiler: Display: Metadata set : mergedmodules="0" -LogCsvProfiler: Display: Metadata set : commandline="" D:\Git\ATC\ATC\ATC.uproject -skipcompile"" +LogCsvProfiler: Display: Metadata set : commandline="" D:\Git\ATC\ATC\ATC.uproject"" LogCsvProfiler: Display: Metadata set : loginid="7e0a29b84b74ef5e1b40f8996769c437" LogCsvProfiler: Display: Metadata set : llm="0" -LogStats: Stats thread started at 0.658432 +LogStats: Stats thread started at 0.642643 LogCsvProfiler: Display: Metadata set : systemresolution.resx="1280" LogCsvProfiler: Display: Metadata set : systemresolution.resy="720" LogICUInternationalization: ICU TimeZone Detection - Raw Offset: -7:00, Platform Override: '' LogInit: Session CrashGUID >==================================================== - Session CrashGUID > UECC-Windows-CBDC6EFE4BC792373CD2FC8A1A79E55C + Session CrashGUID > UECC-Windows-0D5A8FF94D2EE750D30908848C7B6528 Session CrashGUID >==================================================== LogConfig: No local boot hotfix file found at: [D:/Git/ATC/ATC/Saved/PersistentDownloadDir/HotfixForNextBoot.txt] LogAudio: Display: Pre-Initializing Audio Device Manager... @@ -51,22 +51,22 @@ LogPluginManager: Looking for build plugins target receipt LogPluginManager: Found matching target receipt: D:/Git/ATC/ATC/Binaries/Win64/ATCEditor.target LogPluginManager: Looking for enabled plugins target receipt LogPluginManager: Found matching target receipt: D:/Git/ATC/ATC/Binaries/Win64/ATCEditor.target +LogConfig: Display: Loading VulkanPC ini files took 0.07 seconds LogAssetRegistry: Display: Asset registry cache read as 71.1 MiB from D:/Git/ATC/ATC/Intermediate/CachedAssetRegistry_0.bin. -LogConfig: Display: Loading IOS ini files took 0.07 seconds -LogConfig: Display: Loading VulkanPC ini files took 0.08 seconds LogConfig: Display: Loading Android ini files took 0.08 seconds -LogConfig: Display: Loading Mac ini files took 0.09 seconds -LogConfig: Display: Loading TVOS ini files took 0.09 seconds -LogConfig: Display: Loading Unix ini files took 0.09 seconds -LogConfig: Display: Loading Windows ini files took 0.09 seconds +LogConfig: Display: Loading Mac ini files took 0.08 seconds +LogConfig: Display: Loading IOS ini files took 0.09 seconds +LogConfig: Display: Loading Unix ini files took 0.10 seconds +LogConfig: Display: Loading Windows ini files took 0.10 seconds +LogConfig: Display: Loading TVOS ini files took 0.10 seconds LogConfig: Display: Loading VisionOS ini files took 0.10 seconds -LogConfig: Display: Loading Linux ini files took 0.10 seconds +LogConfig: Display: Loading Linux ini files took 0.11 seconds LogPluginManager: Mounting Engine plugin AudioInsights LogPluginManager: Mounting Engine plugin BaseMaterial LogPluginManager: Mounting Engine plugin Bridge LogPluginManager: Mounting Engine plugin ChaosCloth -LogPluginManager: Mounting Engine plugin ChaosVD LogPluginManager: Mounting Engine plugin ChaosInsights +LogPluginManager: Mounting Engine plugin ChaosVD LogPluginManager: Mounting Engine plugin CmdLinkServer LogPluginManager: Mounting Engine plugin EnhancedInput LogPluginManager: Mounting Engine plugin Fab @@ -76,164 +76,10 @@ LogPluginManager: Mounting Engine plugin MeshPainting LogPluginManager: Mounting Engine plugin RenderGraphInsights LogPluginManager: Mounting Engine plugin TraceUtilities LogPluginManager: Mounting Engine plugin UbaController -LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin WorldMetrics -LogPluginManager: Mounting Engine plugin AnimationSharing -LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess -LogPluginManager: Mounting Engine plugin DumpGPUServices -LogPluginManager: Mounting Engine plugin GitSourceControl -LogPluginManager: Mounting Engine plugin GPUReshape -LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess -LogPluginManager: Mounting Engine plugin NamingTokens -LogPluginManager: Mounting Engine plugin NullSourceCodeAccess -LogPluginManager: Mounting Engine plugin PerforceSourceControl -LogPluginManager: Mounting Engine plugin PluginUtils -LogPluginManager: Mounting Engine plugin ProjectLauncher -LogPluginManager: Mounting Engine plugin PixWinPlugin -LogPluginManager: Mounting Engine plugin PropertyAccessNode -LogPluginManager: Mounting Engine plugin PlasticSourceControl -LogPluginManager: Mounting Engine plugin RenderDocPlugin -LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess -LogPluginManager: Mounting Engine plugin TextureFormatOodle -LogPluginManager: Mounting Engine plugin SubversionSourceControl -LogPluginManager: Mounting Engine plugin UObjectPlugin -LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess -LogPluginManager: Mounting Engine plugin DatasmithContent -LogPluginManager: Mounting Engine plugin GLTFExporter -LogPluginManager: Mounting Engine plugin VariantManager -LogPluginManager: Mounting Engine plugin VariantManagerContent -LogPluginManager: Mounting Engine plugin Cascade -LogPluginManager: Mounting Engine plugin Niagara -LogPluginManager: Mounting Engine plugin NiagaraPreviewContent -LogPluginManager: Mounting Engine plugin NiagaraSimCaching -LogPluginManager: Mounting Engine plugin InterchangeAssets -LogPluginManager: Mounting Engine plugin InterchangeEditor -LogPluginManager: Mounting Engine plugin Interchange -LogPluginManager: Mounting Engine plugin OnlineBase -LogPluginManager: Mounting Engine plugin EOSShared -LogPluginManager: Mounting Engine plugin OnlineServices -LogPluginManager: Mounting Engine plugin OnlineSubsystem -LogPluginManager: Mounting Engine plugin OnlineSubsystemNull -LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils -LogPluginManager: Mounting Engine plugin InterchangeTests -LogPluginManager: Mounting Engine plugin AlembicImporter -LogPluginManager: Mounting Engine plugin AndroidMedia -LogPluginManager: Mounting Engine plugin AvfMedia -LogPluginManager: Mounting Engine plugin ImgMedia -LogPluginManager: Mounting Engine plugin MediaCompositing -LogPluginManager: Mounting Engine plugin MediaPlate -LogPluginManager: Mounting Engine plugin MediaPlayerEditor -LogPluginManager: Mounting Engine plugin WebMMedia -LogPluginManager: Mounting Engine plugin WmfMedia -LogPluginManager: Mounting Engine plugin ActorSequence -LogPluginManager: Mounting Engine plugin SequencerScripting -LogPluginManager: Mounting Engine plugin SequenceValidator -LogPluginManager: Mounting Engine plugin TemplateSequence -LogPluginManager: Mounting Engine plugin LevelSequenceEditor -LogPluginManager: Mounting Engine plugin NNEDenoiser -LogPluginManager: Mounting Engine plugin NNERuntimeORT -LogPluginManager: Mounting Engine plugin ActorLayerUtilities -LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting Engine plugin AndroidMoviePlayer -LogPluginManager: Mounting Engine plugin AndroidFileServer -LogPluginManager: Mounting Engine plugin AndroidPermission -LogPluginManager: Mounting Engine plugin AppleMoviePlayer -LogPluginManager: Mounting Engine plugin ArchVisCharacter -LogPluginManager: Mounting Engine plugin AssetTags -LogPluginManager: Mounting Engine plugin AppleImageUtils -LogPluginManager: Mounting Engine plugin AudioSynesthesia -LogPluginManager: Mounting Engine plugin AudioWidgets -LogPluginManager: Mounting Engine plugin CableComponent -LogPluginManager: Mounting Engine plugin ChunkDownloader -LogPluginManager: Mounting Engine plugin AudioCapture -LogPluginManager: Mounting Engine plugin ComputeFramework -LogPluginManager: Mounting Engine plugin CustomMeshComponent -LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting Engine plugin GeometryCache -LogPluginManager: Mounting Engine plugin GameplayStateTree -LogPluginManager: Mounting Engine plugin GeometryProcessing -LogPluginManager: Mounting Engine plugin GooglePAD -LogPluginManager: Mounting Engine plugin GoogleCloudMessaging -LogPluginManager: Mounting Engine plugin HairStrands -LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector -LogPluginManager: Mounting Engine plugin InputDebugging -LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary -LogPluginManager: Mounting Engine plugin MeshModelingToolset -LogPluginManager: Mounting Engine plugin Metasound -LogPluginManager: Mounting Engine plugin MobilePatchingUtils -LogPluginManager: Mounting Engine plugin MsQuic -LogPluginManager: Mounting Engine plugin ProceduralMeshComponent -LogPluginManager: Mounting Engine plugin PropertyAccessEditor -LogPluginManager: Mounting Engine plugin PropertyBindingUtils -LogPluginManager: Mounting Engine plugin ResonanceAudio -LogPluginManager: Mounting Engine plugin RigVM -LogPluginManager: Mounting Engine plugin SignificanceManager -LogPluginManager: Mounting Engine plugin SoundFields -LogPluginManager: Mounting Engine plugin StateTree -LogPluginManager: Mounting Engine plugin Synthesis -LogPluginManager: Mounting Engine plugin WaveTable -LogPluginManager: Mounting Engine plugin WebMMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsMoviePlayer -LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector -LogPluginManager: Mounting Engine plugin TcpMessaging -LogPluginManager: Mounting Engine plugin LauncherChunkInstaller -LogPluginManager: Mounting Engine plugin UdpMessaging -LogPluginManager: Mounting Engine plugin Takes -LogPluginManager: Mounting Engine plugin Paper2D -LogPluginManager: Mounting Engine plugin AISupport -LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor -LogPluginManager: Mounting Engine plugin AnimationModifierLibrary -LogPluginManager: Mounting Engine plugin AnimationData -LogPluginManager: Mounting Engine plugin ControlRig -LogPluginManager: Mounting Engine plugin ACLPlugin -LogPluginManager: Mounting Engine plugin ControlRigModules -LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis -LogPluginManager: Mounting Engine plugin ControlRigSpline -LogPluginManager: Mounting Engine plugin GameplayInsights -LogPluginManager: Mounting Engine plugin DeformerGraph -LogPluginManager: Mounting Engine plugin IKRig -LogPluginManager: Mounting Engine plugin EaseCurveTool -LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools -LogPluginManager: Mounting Engine plugin TweeningUtils -LogPluginManager: Mounting Engine plugin EngineCameras -LogPluginManager: Mounting Engine plugin RigLogic -LogPluginManager: Mounting Engine plugin CameraShakePreviewer -LogPluginManager: Mounting Engine plugin GameplayCameras -LogPluginManager: Mounting Engine plugin CompositeCore -LogPluginManager: Mounting Engine plugin AssetManagerEditor -LogPluginManager: Mounting Engine plugin ColorGrading -LogPluginManager: Mounting Engine plugin ChangelistReview -LogPluginManager: Mounting Engine plugin BlueprintHeaderView -LogPluginManager: Mounting Engine plugin CryptoKeys -LogPluginManager: Mounting Engine plugin OodleNetwork -LogPluginManager: Mounting Engine plugin CurveEditorTools -LogPluginManager: Mounting Engine plugin EditorDebugTools -LogPluginManager: Mounting Engine plugin EditorScriptingUtilities -LogPluginManager: Mounting Engine plugin EngineAssetDefinitions -LogPluginManager: Mounting Engine plugin DataValidation -LogPluginManager: Mounting Engine plugin GameplayTagsEditor -LogPluginManager: Mounting Engine plugin FacialAnimation -LogPluginManager: Mounting Engine plugin GeometryMode -LogPluginManager: Mounting Engine plugin MacGraphicsSwitching -LogPluginManager: Mounting Engine plugin MaterialAnalyzer -LogPluginManager: Mounting Engine plugin MeshLODToolset -LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard -LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode -LogPluginManager: Mounting Engine plugin ProxyLODPlugin -LogPluginManager: Mounting Engine plugin PluginBrowser -LogPluginManager: Mounting Engine plugin SequencerAnimTools -LogPluginManager: Mounting Engine plugin SpeedTreeImporter -LogPluginManager: Mounting Engine plugin StylusInput -LogPluginManager: Mounting Engine plugin UMGWidgetPreview -LogPluginManager: Mounting Engine plugin UVEditor -LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities -LogPluginManager: Mounting Engine plugin AutomationUtils +LogPluginManager: Mounting Engine plugin XGEController LogPluginManager: Mounting Engine plugin AdvancedRenamer +LogPluginManager: Mounting Engine plugin AutomationUtils LogPluginManager: Mounting Engine plugin BackChannel LogPluginManager: Mounting Engine plugin ChaosCaching LogPluginManager: Mounting Engine plugin ChaosEditor @@ -243,42 +89,200 @@ LogPluginManager: Mounting Engine plugin ChaosUserDataPT LogPluginManager: Mounting Engine plugin CharacterAI LogPluginManager: Mounting Engine plugin Dataflow LogPluginManager: Mounting Engine plugin EditorDataStorage +LogPluginManager: Mounting Engine plugin EditorPerformance LogPluginManager: Mounting Engine plugin EditorDataStorageFeatures LogPluginManager: Mounting Engine plugin EditorTelemetry -LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin Fracture -LogPluginManager: Mounting Engine plugin EditorPerformance +LogPluginManager: Mounting Engine plugin FullBodyIK LogPluginManager: Mounting Engine plugin GeometryDataflow +LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin GeometryFlow LogPluginManager: Mounting Engine plugin GlobalConfigurationData -LogPluginManager: Mounting Engine plugin GeometryCollectionPlugin LogPluginManager: Mounting Engine plugin LevelSequenceNavigatorBridge -LogPluginManager: Mounting Engine plugin LowLevelNetTrace LogPluginManager: Mounting Engine plugin LocalizableMessage +LogPluginManager: Mounting Engine plugin LowLevelNetTrace LogPluginManager: Mounting Engine plugin MeshModelingToolsetExp LogPluginManager: Mounting Engine plugin NFORDenoise -LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin PlatformCrypto +LogPluginManager: Mounting Engine plugin PlanarCut LogPluginManager: Mounting Engine plugin PythonScriptPlugin +LogPluginManager: Mounting Engine plugin SequenceNavigator LogPluginManager: Mounting Engine plugin RuntimeTelemetry LogPluginManager: Mounting Engine plugin SkeletalReduction -LogPluginManager: Mounting Engine plugin SequenceNavigator LogPluginManager: Mounting Engine plugin ToolPresets LogPluginManager: Mounting Engine plugin MetaHumanSDK -LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS -LogPluginManager: Mounting Engine plugin ObjectMixer -LogPluginManager: Mounting Engine plugin LightMixer -LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting Engine plugin RiderLink -LogPluginManager: Mounting Engine plugin XInputDevice +LogPluginManager: Mounting Engine plugin NNEDenoiser +LogPluginManager: Mounting Engine plugin NNERuntimeORT +LogPluginManager: Mounting Engine plugin ActorLayerUtilities +LogPluginManager: Mounting Engine plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting Engine plugin AndroidPermission +LogPluginManager: Mounting Engine plugin AndroidFileServer +LogPluginManager: Mounting Engine plugin AndroidMoviePlayer +LogPluginManager: Mounting Engine plugin AppleMoviePlayer +LogPluginManager: Mounting Engine plugin AssetTags +LogPluginManager: Mounting Engine plugin AppleImageUtils +LogPluginManager: Mounting Engine plugin AudioCapture +LogPluginManager: Mounting Engine plugin ArchVisCharacter +LogPluginManager: Mounting Engine plugin AudioSynesthesia +LogPluginManager: Mounting Engine plugin AudioWidgets +LogPluginManager: Mounting Engine plugin CableComponent +LogPluginManager: Mounting Engine plugin ChunkDownloader +LogPluginManager: Mounting Engine plugin CustomMeshComponent +LogPluginManager: Mounting Engine plugin ComputeFramework +LogPluginManager: Mounting Engine plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting Engine plugin GameplayStateTree +LogPluginManager: Mounting Engine plugin GeometryCache +LogPluginManager: Mounting Engine plugin GeometryProcessing +LogPluginManager: Mounting Engine plugin GoogleCloudMessaging +LogPluginManager: Mounting Engine plugin HairStrands +LogPluginManager: Mounting Engine plugin InputDebugging +LogPluginManager: Mounting Engine plugin GooglePAD +LogPluginManager: Mounting Engine plugin IOSDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting Engine plugin LocationServicesBPLibrary +LogPluginManager: Mounting Engine plugin MeshModelingToolset +LogPluginManager: Mounting Engine plugin Metasound +LogPluginManager: Mounting Engine plugin MobilePatchingUtils +LogPluginManager: Mounting Engine plugin MsQuic +LogPluginManager: Mounting Engine plugin ProceduralMeshComponent +LogPluginManager: Mounting Engine plugin PropertyBindingUtils +LogPluginManager: Mounting Engine plugin PropertyAccessEditor +LogPluginManager: Mounting Engine plugin SignificanceManager +LogPluginManager: Mounting Engine plugin SoundFields +LogPluginManager: Mounting Engine plugin RigVM +LogPluginManager: Mounting Engine plugin StateTree +LogPluginManager: Mounting Engine plugin ResonanceAudio +LogPluginManager: Mounting Engine plugin Synthesis +LogPluginManager: Mounting Engine plugin WaveTable +LogPluginManager: Mounting Engine plugin WindowsDeviceProfileSelector +LogPluginManager: Mounting Engine plugin WindowsMoviePlayer +LogPluginManager: Mounting Engine plugin WebMMoviePlayer +LogPluginManager: Mounting Engine plugin AlembicImporter +LogPluginManager: Mounting Engine plugin AndroidMedia +LogPluginManager: Mounting Engine plugin AvfMedia +LogPluginManager: Mounting Engine plugin MediaCompositing +LogPluginManager: Mounting Engine plugin MediaPlate +LogPluginManager: Mounting Engine plugin MediaPlayerEditor +LogPluginManager: Mounting Engine plugin ImgMedia +LogPluginManager: Mounting Engine plugin WmfMedia +LogPluginManager: Mounting Engine plugin UdpMessaging +LogPluginManager: Mounting Engine plugin TcpMessaging +LogPluginManager: Mounting Engine plugin WebMMedia +LogPluginManager: Mounting Engine plugin LauncherChunkInstaller +LogPluginManager: Mounting Engine plugin InterchangeTests +LogPluginManager: Mounting Engine plugin Paper2D +LogPluginManager: Mounting Engine plugin ACLPlugin +LogPluginManager: Mounting Engine plugin EnvironmentQueryEditor +LogPluginManager: Mounting Engine plugin AnimationData +LogPluginManager: Mounting Engine plugin AnimationModifierLibrary +LogPluginManager: Mounting Engine plugin AISupport +LogPluginManager: Mounting Engine plugin BlendSpaceMotionAnalysis +LogPluginManager: Mounting Engine plugin ControlRig +LogPluginManager: Mounting Engine plugin ControlRigModules +LogPluginManager: Mounting Engine plugin ControlRigSpline +LogPluginManager: Mounting Engine plugin EaseCurveTool +LogPluginManager: Mounting Engine plugin GameplayInsights +LogPluginManager: Mounting Engine plugin DeformerGraph +LogPluginManager: Mounting Engine plugin IKRig +LogPluginManager: Mounting Engine plugin SkeletalMeshModelingTools +LogPluginManager: Mounting Engine plugin CameraShakePreviewer +LogPluginManager: Mounting Engine plugin TweeningUtils +LogPluginManager: Mounting Engine plugin EngineCameras +LogPluginManager: Mounting Engine plugin RigLogic +LogPluginManager: Mounting Engine plugin GameplayCameras +LogPluginManager: Mounting Engine plugin CompositeCore +LogPluginManager: Mounting Engine plugin OodleNetwork +LogPluginManager: Mounting Engine plugin AnimationSharing +LogPluginManager: Mounting Engine plugin CLionSourceCodeAccess +LogPluginManager: Mounting Engine plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting Engine plugin DumpGPUServices +LogPluginManager: Mounting Engine plugin GPUReshape +LogPluginManager: Mounting Engine plugin GitSourceControl +LogPluginManager: Mounting Engine plugin N10XSourceCodeAccess +LogPluginManager: Mounting Engine plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting Engine plugin NullSourceCodeAccess +LogPluginManager: Mounting Engine plugin NamingTokens +LogPluginManager: Mounting Engine plugin ProjectLauncher +LogPluginManager: Mounting Engine plugin PixWinPlugin +LogPluginManager: Mounting Engine plugin PlasticSourceControl +LogPluginManager: Mounting Engine plugin PropertyAccessNode +LogPluginManager: Mounting Engine plugin RenderDocPlugin +LogPluginManager: Mounting Engine plugin RiderSourceCodeAccess +LogPluginManager: Mounting Engine plugin PerforceSourceControl +LogPluginManager: Mounting Engine plugin PluginUtils +LogPluginManager: Mounting Engine plugin TextureFormatOodle +LogPluginManager: Mounting Engine plugin SubversionSourceControl +LogPluginManager: Mounting Engine plugin UObjectPlugin +LogPluginManager: Mounting Engine plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting Engine plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin AssetManagerEditor +LogPluginManager: Mounting Engine plugin XCodeSourceCodeAccess +LogPluginManager: Mounting Engine plugin BlueprintHeaderView +LogPluginManager: Mounting Engine plugin ColorGrading +LogPluginManager: Mounting Engine plugin ChangelistReview +LogPluginManager: Mounting Engine plugin CurveEditorTools +LogPluginManager: Mounting Engine plugin CryptoKeys +LogPluginManager: Mounting Engine plugin EditorDebugTools +LogPluginManager: Mounting Engine plugin DataValidation +LogPluginManager: Mounting Engine plugin EditorScriptingUtilities +LogPluginManager: Mounting Engine plugin EngineAssetDefinitions +LogPluginManager: Mounting Engine plugin FacialAnimation +LogPluginManager: Mounting Engine plugin GameplayTagsEditor +LogPluginManager: Mounting Engine plugin GeometryMode +LogPluginManager: Mounting Engine plugin MacGraphicsSwitching +LogPluginManager: Mounting Engine plugin MaterialAnalyzer +LogPluginManager: Mounting Engine plugin MeshLODToolset +LogPluginManager: Mounting Engine plugin ModelingToolsEditorMode +LogPluginManager: Mounting Engine plugin MobileLauncherProfileWizard +LogPluginManager: Mounting Engine plugin PluginBrowser +LogPluginManager: Mounting Engine plugin ProxyLODPlugin +LogPluginManager: Mounting Engine plugin SequencerAnimTools +LogPluginManager: Mounting Engine plugin SpeedTreeImporter +LogPluginManager: Mounting Engine plugin UVEditor +LogPluginManager: Mounting Engine plugin WorldPartitionHLODUtilities +LogPluginManager: Mounting Engine plugin StylusInput +LogPluginManager: Mounting Engine plugin UMGWidgetPreview +LogPluginManager: Mounting Engine plugin DatasmithContent +LogPluginManager: Mounting Engine plugin VariantManager +LogPluginManager: Mounting Engine plugin VariantManagerContent +LogPluginManager: Mounting Engine plugin GLTFExporter +LogPluginManager: Mounting Engine plugin Niagara +LogPluginManager: Mounting Engine plugin NiagaraPreviewContent +LogPluginManager: Mounting Engine plugin NiagaraSimCaching +LogPluginManager: Mounting Engine plugin InterchangeEditor +LogPluginManager: Mounting Engine plugin Cascade +LogPluginManager: Mounting Engine plugin InterchangeAssets +LogPluginManager: Mounting Engine plugin Interchange +LogPluginManager: Mounting Engine plugin LevelSequenceEditor +LogPluginManager: Mounting Engine plugin TemplateSequence +LogPluginManager: Mounting Engine plugin ActorSequence +LogPluginManager: Mounting Engine plugin SequenceValidator +LogPluginManager: Mounting Engine plugin SequencerScripting +LogPluginManager: Mounting Engine plugin EOSShared +LogPluginManager: Mounting Engine plugin OnlineBase +LogPluginManager: Mounting Engine plugin OnlineServices +LogPluginManager: Mounting Engine plugin OnlineSubsystem +LogPluginManager: Mounting Engine plugin OnlineSubsystemNull +LogPluginManager: Mounting Engine plugin OnlineSubsystemUtils +LogPluginManager: Mounting Engine plugin Takes LogPluginManager: Mounting Engine plugin BaseCharacterFXEditor -LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource +LogPluginManager: Mounting Engine plugin LightMixer +LogPluginManager: Mounting Engine plugin ObjectMixer +LogPluginManager: Mounting Engine plugin XInputDevice +LogPluginManager: Mounting Engine plugin RiderLink +LogPluginManager: Mounting Engine plugin OnlineSubsystemIOS +LogPluginManager: Mounting Engine plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting Engine plugin ContentBrowserFileDataSource LogPluginManager: Mounting Engine plugin ContentBrowserAssetDataSource LogPluginManager: Mounting Engine plugin PortableObjectFileDataSource +LogPluginManager: Mounting Engine plugin ContentBrowserClassDataSource SourceControl: Revision control is disabled SourceControl: Revision control is disabled SourceControl: Revision control is disabled +LogStudioTelemetry: Started StudioTelemetry Session +LogNFORDenoise: NFORDenoise function starting up +LogStudioTelemetry: Started StudioTelemetry Session +LogConfig: Applying CVar settings from Section [/Script/CompositeCore.CompositeCorePluginSettings] File [Engine] LogWindows: Failed to load 'WinPixGpuCapturer.dll' (GetLastError=126) LogWindows: File 'WinPixGpuCapturer.dll' does not exist PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. @@ -310,10 +314,6 @@ LogInit: Creating http thread with maximum 256 concurrent requests LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 LogOnline: OSS: Created online subsystem instance for: NULL LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for type [NULL] -LogConfig: Applying CVar settings from Section [/Script/CompositeCore.CompositeCorePluginSettings] File [Engine] -LogStudioTelemetry: Started StudioTelemetry Session -LogNFORDenoise: NFORDenoise function starting up -LogStudioTelemetry: Started StudioTelemetry Session LogInit: ExecutableName: UnrealEditor.exe LogInit: Build: ++UE5+Release-5.7-CL-51494982 LogInit: Platform=WindowsEditor @@ -329,7 +329,7 @@ LogInit: Architecture: x64 LogInit: Compiled with Visual C++: 19.44.35223.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE5+Release-5.7 -LogInit: Command Line: -skipcompile +LogInit: Command Line: LogInit: Base Directory: C:/EGS/UE_5.7/Engine/Binaries/Win64/ LogInit: Allocator: Mimalloc LogInit: Installed Engine Build: 1 @@ -388,878 +388,952 @@ LogConfig: CVar [[D3D12.Bindless.SamplerDescriptorHeapSize:2048]] deferred - dum LogConfig: Set CVar [[r.PSOPrecache.GlobalShaders:1]] LogConfig: Set CVar [[r.VRS.EnableSoftware:1]] LogConfig: Set CVar [[r.VRS.ContrastAdaptiveShading:1]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.VSync:0]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] -[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created -[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] -[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.Substrate.RoughDiffuse:1]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.Substrate.SheenQuality:1]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.Substrate.ShadingQuality:1]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.Substrate.TileCoord8bits:0]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.Substrate.Glints:1]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.Substrate.ClosuresPerPixel:4]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.Refraction.Blur:1]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.RayTracing:1]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.RayTracing.RayTracingProxies.ProjectEnabled:1]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.Substrate:1]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.Substrate.ProjectGBufferFormat:0]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] -[2026.05.14-02.45.05:887][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] -[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created -[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created -[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created -[2026.05.14-02.45.05:887][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] -[2026.05.14-02.45.05:887][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] -[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created -[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created -[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="BufferBloat",ToolTip="Simulates a connection affected by buffer bloat (in and out)")]] deferred - dummy variable created -[2026.05.14-02.45.05:887][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] -[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created -[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created -[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created -[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created -[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created -[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created -[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created -[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created -[2026.05.14-02.45.05:887][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created -[2026.05.14-02.45.05:888][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created -[2026.05.14-02.45.05:900][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resx="2560" -[2026.05.14-02.45.05:900][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resy="1440" -[2026.05.14-02.45.05:900][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.AOQuality:2]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:100]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.HZB:0]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.ForegroundSampleRejectPower:1]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:70]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] -[2026.05.14-02.45.05:900][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] -[2026.05.14-02.45.05:900][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.DetailMode:3]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Precision:0]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2026.05.14-02.45.05:901][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] -[2026.05.14-02.45.05:902][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] -[2026.05.14-02.45.05:905][ 0]LogRHI: Using Default RHI: D3D12 -[2026.05.14-02.45.05:905][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2026.05.14-02.45.05:905][ 0]LogRHI: Loading RHI module D3D12RHI -[2026.05.14-02.45.05:910][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). -[2026.05.14-02.45.05:910][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2026.05.14-02.45.06:239][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 (VendorId: 10de, DeviceId: 2216, SubSysId: 88221043, Revision: 00a1 -[2026.05.14-02.45.06:240][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2026.05.14-02.45.06:240][ 0]LogD3D12RHI: Adapter has 10053MB of dedicated video memory, 0MB of dedicated system memory, and 65475MB of shared system memory, 3 output[s], UMA:false -[2026.05.14-02.45.06:240][ 0]LogD3D12RHI: Driver Version: 591.86 (internal:32.0.15.9186, unified:591.86) -[2026.05.14-02.45.06:240][ 0]LogD3D12RHI: Driver Date: 1-20-2026 -[2026.05.14-02.45.06:252][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 -[2026.05.14-02.45.06:252][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2026.05.14-02.45.06:252][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 65475MB of shared system memory, 0 output[s], UMA:true -[2026.05.14-02.45.06:253][ 0]LogD3D12RHI: D3D10Warp Version: 10.0.26100.7309 -[2026.05.14-02.45.06:503][ 0]LogD3D12RHI: Found D3D12 adapter 2: NVIDIA GeForce RTX 3080 (VendorId: 10de, DeviceId: 2216, SubSysId: 88221043, Revision: 00a1 -[2026.05.14-02.45.06:503][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported -[2026.05.14-02.45.06:503][ 0]LogD3D12RHI: Adapter has 10053MB of dedicated video memory, 0MB of dedicated system memory, and 65475MB of shared system memory, 0 output[s], UMA:false -[2026.05.14-02.45.06:503][ 0]LogD3D12RHI: Driver Version: 591.86 (internal:32.0.15.9186, unified:591.86) -[2026.05.14-02.45.06:504][ 0]LogD3D12RHI: Driver Date: 1-20-2026 -[2026.05.14-02.45.06:504][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. -[2026.05.14-02.45.06:504][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 -[2026.05.14-02.45.06:504][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2026.05.14-02.45.06:504][ 0]LogInit: Selected Device Profile: [WindowsEditor] -[2026.05.14-02.45.06:504][ 0]LogHAL: Display: Platform has ~ 128 GB [137312518144 / 137438953472 / 128], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2026.05.14-02.45.06:505][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] -[2026.05.14-02.45.06:505][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] -[2026.05.14-02.45.06:505][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] -[2026.05.14-02.45.06:505][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] -[2026.05.14-02.45.06:505][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2026.05.14-02.45.06:505][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] -[2026.05.14-02.45.06:505][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2026.05.14-02.45.06:505][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2026.05.14-02.45.06:505][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] -[2026.05.14-02.45.06:505][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] -[2026.05.14-02.45.06:505][ 0]LogConfig: Set CVar [[WindowsApplication.UseWorkerThreadForRawInput:0]] -[2026.05.14-02.45.06:505][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Git/ATC/ATC/Saved/Config/WindowsEditor/Editor.ini] -[2026.05.14-02.45.06:505][ 0]LogInit: Computer: HUMANOID -[2026.05.14-02.45.06:505][ 0]LogInit: User: nickk -[2026.05.14-02.45.06:505][ 0]LogInit: CPU Page size=4096, Cores=32 -[2026.05.14-02.45.06:505][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2026.05.14-02.45.06:505][ 0]LogInit: Handheld Device: 0 -[2026.05.14-02.45.06:505][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits -[2026.05.14-02.45.06:505][ 0]LogMemory: Memory total: Physical=127.9GB (128GB approx) Virtual=135.9GB -[2026.05.14-02.45.06:505][ 0]LogMemory: Platform Memory Stats for WindowsEditor -[2026.05.14-02.45.06:505][ 0]LogMemory: Process Physical Memory: 728.65 MB used, 759.13 MB peak -[2026.05.14-02.45.06:505][ 0]LogMemory: Process Virtual Memory: 786.71 MB used, 788.25 MB peak -[2026.05.14-02.45.06:505][ 0]LogMemory: Physical Memory: 47291.82 MB used, 83659.60 MB free, 130951.42 MB total -[2026.05.14-02.45.06:505][ 0]LogMemory: Virtual Memory: 52477.26 MB used, 86666.16 MB free, 139143.42 MB total -[2026.05.14-02.45.06:505][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" -[2026.05.14-02.45.06:509][ 0]LogWindows: WindowsPlatformFeatures enabled -[2026.05.14-02.45.06:513][ 0]LogSpline: Registered spline type: TypeId=0x54E3AD22, Impl=MultiSpline, Value=Vector -[2026.05.14-02.45.06:513][ 0]LogChaosDD: Chaos Debug Draw Startup -[2026.05.14-02.45.06:513][ 0]LogInit: Physics initialised using underlying interface: Chaos -[2026.05.14-02.45.06:524][ 0]LogInit: Using OS detected language (en-US). -[2026.05.14-02.45.06:524][ 0]LogInit: Using OS detected locale (en-US). -[2026.05.14-02.45.06:536][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. -[2026.05.14-02.45.06:536][ 0]LogInit: Setting process to per monitor DPI aware -[2026.05.14-02.45.07:217][ 0]LogWindowsTextInputMethodSystem: Available input methods: -[2026.05.14-02.45.07:217][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). -[2026.05.14-02.45.07:217][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). -[2026.05.14-02.45.07:233][ 0]LogWindowsTouchpad: Display: CacheForceMaxTouchpadSensitivityMode SetMaxTouchpadSensitivity -[2026.05.14-02.45.07:249][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed. -[2026.05.14-02.45.07:255][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 -[2026.05.14-02.45.07:255][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2026.05.14-02.45.07:504][ 0]LogRHI: Using Default RHI: D3D12 -[2026.05.14-02.45.07:504][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 -[2026.05.14-02.45.07:504][ 0]LogRHI: Loading RHI module D3D12RHI -[2026.05.14-02.45.07:504][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. -[2026.05.14-02.45.07:504][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. -[2026.05.14-02.45.07:504][ 0]LogD3D12RHI: Integrated GPU (iGPU): false -[2026.05.14-02.45.07:504][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 -[2026.05.14-02.45.07:505][ 0]LogWindows: Attached monitors: -[2026.05.14-02.45.07:505][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 359) -> (0, 1391), device: '\\.\DISPLAY23' -[2026.05.14-02.45.07:505][ 0]LogWindows: resolution: 2560x1440, work area: (2560, 0) -> (5120, 1392), device: '\\.\DISPLAY25' -[2026.05.14-02.45.07:505][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1392), device: '\\.\DISPLAY22' [PRIMARY] -[2026.05.14-02.45.07:505][ 0]LogWindows: Found 3 attached monitors. -[2026.05.14-02.45.07:505][ 0]LogWindows: Gathering driver information using Windows Setup API -[2026.05.14-02.45.07:506][ 0]LogRHI: RHI Adapter Info: -[2026.05.14-02.45.07:506][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 -[2026.05.14-02.45.07:506][ 0]LogRHI: Driver Version: 591.86 (internal:32.0.15.9186, unified:591.86) -[2026.05.14-02.45.07:506][ 0]LogRHI: Driver Date: 1-20-2026 -[2026.05.14-02.45.07:506][ 0]LogD3D12RHI: GPU DeviceId: 0x2216 (for the marketing name, search the web for "GPU Device Id") -[2026.05.14-02.45.07:506][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off -[2026.05.14-02.45.07:769][ 0]LogNvidiaAftermath: Aftermath initialized -[2026.05.14-02.45.07:769][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. -[2026.05.14-02.45.07:856][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: -[2026.05.14-02.45.07:856][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking -[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: ID3D12Device1 is supported. -[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: ID3D12Device2 is supported. -[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: ID3D12Device3 is supported. -[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: ID3D12Device4 is supported. -[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: ID3D12Device5 is supported. -[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: ID3D12Device6 is supported. -[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: ID3D12Device7 is supported. -[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: ID3D12Device8 is supported. -[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: ID3D12Device9 is supported. -[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: ID3D12Device10 is supported. -[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: ID3D12Device11 is supported. -[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: ID3D12Device12 is supported. -[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: Bindless is supported. MaxNonSamplerDescriptors: 1000000, MaxSamplerDescriptors: 2048 -[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported -[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: Raster order views are supported -[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). -[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: Legacy Barriers Present in Build: Yes -[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: Enhanced Barriers Present in Build: Yes -[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: Enhanced Barriers Driver Support: Yes -[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: Preferred Barrier Implementation Type: Legacy -[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: Chosen Barrier Implementation: D3D12LegacyBarriers -[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. -[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported -[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported -[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported -[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported -[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported -[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: Work Graphs are supported -[2026.05.14-02.45.07:856][ 0]LogD3D12RHI: Bindless is enabled (Configuration=RayTracing). Initializing allocators with 32768 Resource and 2048 Sampler descriptors -[2026.05.14-02.45.07:958][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000251BB166B80) -[2026.05.14-02.45.07:959][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000251BB166E40) -[2026.05.14-02.45.07:959][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000251BB167100) -[2026.05.14-02.45.07:960][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 -[2026.05.14-02.45.07:960][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 -[2026.05.14-02.45.08:247][ 0]LogD3D12RHI: NVIDIA Shader Execution Reordering NOT supported! -[2026.05.14-02.45.08:247][ 0]LogD3D12RHI: NVIDIA Ray Tracing Cluster Operations supported and enabled -[2026.05.14-02.45.08:247][ 0]LogD3D12RHI: NVIDIA Extended ray tracing pipeline state applied. -[2026.05.14-02.45.08:247][ 0]LogRHI: Texture pool is 5849 MB (70% of 8356 MB) -[2026.05.14-02.45.08:247][ 0]LogD3D12RHI: Async texture creation enabled -[2026.05.14-02.45.08:247][ 0]LogD3D12RHI: RHI has support for 64 bit atomics -[2026.05.14-02.45.08:260][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading -[2026.05.14-02.45.08:264][ 0]LogCsvProfiler: Display: Metadata set : verbatimrhiname="D3D12" -[2026.05.14-02.45.08:264][ 0]LogCsvProfiler: Display: Metadata set : rhiname="D3D12" -[2026.05.14-02.45.08:264][ 0]LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM6" -[2026.05.14-02.45.08:264][ 0]LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM6" -[2026.05.14-02.45.08:264][ 0]LogInit: Initializing FReadOnlyCVARCache -[2026.05.14-02.45.08:268][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/Git/ATC/ATC/ATC.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Git/ATC/ATC/Intermediate/TurnkeyReport_0.log" -log="D:/Git/ATC/ATC/Intermediate/TurnkeyLog_0.log" -project="D:/Git/ATC/ATC/ATC.uproject" -platform=all' -[2026.05.14-02.45.08:268][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/EGS/UE_5.7/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Git/ATC/ATC/ATC.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Git/ATC/ATC/Intermediate/TurnkeyReport_0.log" -log="D:/Git/ATC/ATC/Intermediate/TurnkeyLog_0.log" -project="D:/Git/ATC/ATC/ATC.uproject" -platform=all" ] -[2026.05.14-02.45.08:286][ 0]LogTextureFormatASTC: Display: ASTCEnc version 5.0.1 library loaded -[2026.05.14-02.45.08:286][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC -[2026.05.14-02.45.08:286][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT -[2026.05.14-02.45.08:287][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 -[2026.05.14-02.45.08:287][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp -[2026.05.14-02.45.08:287][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed -[2026.05.14-02.45.08:287][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.14 -[2026.05.14-02.45.08:287][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.14.dll -[2026.05.14-02.45.08:288][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll -[2026.05.14-02.45.08:288][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle -[2026.05.14-02.45.08:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2026.05.14-02.45.08:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2026.05.14-02.45.08:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2026.05.14-02.45.08:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2026.05.14-02.45.08:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXR' -[2026.05.14-02.45.08:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2026.05.14-02.45.08:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2026.05.14-02.45.08:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2026.05.14-02.45.08:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2026.05.14-02.45.08:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXRClient' -[2026.05.14-02.45.08:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2026.05.14-02.45.08:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2026.05.14-02.45.08:349][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2026.05.14-02.45.08:350][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2026.05.14-02.45.08:372][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2026.05.14-02.45.08:372][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' -[2026.05.14-02.45.08:372][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2026.05.14-02.45.08:372][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2026.05.14-02.45.08:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2026.05.14-02.45.08:395][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' -[2026.05.14-02.45.08:395][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2026.05.14-02.45.08:395][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2026.05.14-02.45.08:416][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2026.05.14-02.45.08:416][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2026.05.14-02.45.08:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2026.05.14-02.45.08:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' -[2026.05.14-02.45.08:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2026.05.14-02.45.08:440][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2026.05.14-02.45.08:440][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor -[2026.05.14-02.45.08:489][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL_ES3_1_IOS from hinted modules, loading all potential format modules to find it -[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat -[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_IOS -[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: SF_METAL_SM5_IOS -[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_TVOS -[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: SF_METAL_SM5_TVOS -[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: SF_METAL_SM5 -[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: SF_METAL_SM6 -[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: SF_METAL_SIM -[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: SF_METAL_ES3_1 -[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D -[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: PCD3D_SM6 -[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: PCD3D_SM5 -[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: PCD3D_ES31 -[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL -[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: GLSL_150_ES31 -[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID -[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM -[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: VVM_1_0 -[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat -[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 -[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID -[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 -[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID -[2026.05.14-02.45.08:500][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 -[2026.05.14-02.45.08:500][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1. -[2026.05.14-02.45.08:500][ 0]LogRendererCore: Ray tracing shaders are enabled. -[2026.05.14-02.45.08:505][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB -[2026.05.14-02.45.08:505][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/Git/ATC/ATC/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2026.05.14-02.45.08:505][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. -[2026.05.14-02.45.08:505][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/Git/ATC/ATC/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2026.05.14-02.45.08:505][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. -[2026.05.14-02.45.08:921][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1729 MiB) -[2026.05.14-02.45.08:921][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2026.05.14-02.45.08:921][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. -[2026.05.14-02.45.08:923][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Data -[2026.05.14-02.45.08:923][ 0]LogZenServiceInstance: Display: Launching zen utility 'C:/EGS/UE_5.7/Engine/Binaries/Win64/zen.exe service status'. -[2026.05.14-02.45.09:082][ 0]LogZenServiceInstance: Display: Launching zen utility 'C:/EGS/UE_5.7/Engine/Binaries/Win64/zen.exe service status'. -[2026.05.14-02.45.09:238][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/nickk/AppData/Local/UnrealEngine/5.7/Saved/Zen/zen.version', version: '5.7.6-202510061608-windows-x64-release-9a1ebb9' -[2026.05.14-02.45.09:238][ 0]LogZenServiceInstance: InTree version at 'C:/EGS/UE_5.7/Engine/Binaries/Win64/zenserver.exe' is '5.7.6-202510061608-windows-x64-release-9a1ebb9' -[2026.05.14-02.45.09:238][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Install/zen.version', version: '5.7.6-202510061608-windows-x64-release-9a1ebb9' -[2026.05.14-02.45.09:238][ 0]LogZenServiceInstance: Installed version at 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.7.6-202510061608-windows-x64-release-9a1ebb9' -[2026.05.14-02.45.09:238][ 0]LogZenServiceInstance: Display: Installed service at 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is up to date -[2026.05.14-02.45.09:238][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance -[2026.05.14-02.45.09:238][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir C:\Users\nickk\AppData\Local\UnrealEngine\Common\Zen\Data --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --cache-bucket-limit-overwrites --quiet --http-forceloopback --owner-pid 60676 --child-id Zen_60676_Startup' -[2026.05.14-02.45.09:375][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at http://[::1]:8558 status: OK!. -[2026.05.14-02.45.09:375][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.138 seconds -[2026.05.14-02.45.09:377][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at [::1] with namespace ue.ddc status: OK!. -[2026.05.14-02.45.09:389][ 0]LogDerivedDataCache: C:/Users/nickk/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. -[2026.05.14-02.45.09:389][ 0]LogDerivedDataCache: Display: C:/Users/nickk/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.05ms. RandomReadSpeed=809.48MBs, RandomWriteSpeed=90.59MBs. Assigned SpeedClass 'Local' -[2026.05.14-02.45.09:391][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/nickk/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly -[2026.05.14-02.45.09:391][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' -[2026.05.14-02.45.09:392][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. -[2026.05.14-02.45.09:392][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. -[2026.05.14-02.45.09:392][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. -[2026.05.14-02.45.09:392][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' -[2026.05.14-02.45.09:392][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. -[2026.05.14-02.45.09:392][ 0]LogShaderCompilers: Guid format shader working directory is 31 characters bigger than the processId version (D:/Git/ATC/ATC/Intermediate/Shaders/WorkingDirectory/60676/). -[2026.05.14-02.45.09:393][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/nickk/AppData/Local/Temp/UnrealShaderWorkingDir/4A80B6804296A6A50FE129800538087D/'. -[2026.05.14-02.45.09:393][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2026.05.14-02.45.09:393][ 0]LogUbaHorde: Display: UBA/Horde Configuration [Uba.Provider.Horde]: Not Enabled -[2026.05.14-02.45.09:393][ 0]LogShaderCompilers: Display: No distributed shader compiler controller found -[2026.05.14-02.45.09:393][ 0]LogShaderCompilers: Display: Using 32 local workers for shader compilation -[2026.05.14-02.45.09:395][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/Git/ATC/ATC/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush -[2026.05.14-02.45.09:395][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2026.05.14-02.45.09:549][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 -[2026.05.14-02.45.11:190][ 0]LogSlate: Using FreeType 2.10.0 -[2026.05.14-02.45.11:190][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2026.05.14-02.45.11:193][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2026.05.14-02.45.11:193][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] -[2026.05.14-02.45.11:193][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2026.05.14-02.45.11:193][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] -[2026.05.14-02.45.11:215][ 0]LogAssetRegistry: FAssetRegistry took 0.0045 seconds to start up -[2026.05.14-02.45.11:217][ 0]LogEditorDomain: Display: EditorDomain is Disabled -[2026.05.14-02.45.11:218][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.000s loading caches D:/Git/ATC/ATC/Intermediate/CachedAssetRegistry_*.bin. -[2026.05.14-02.45.11:655][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. -[2026.05.14-02.45.11:655][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. -[2026.05.14-02.45.11:719][ 0]LogDeviceProfileManager: Active device profile: [00000252238BB680][0000025223BA0000 82] WindowsEditor -[2026.05.14-02.45.11:719][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" -[2026.05.14-02.45.11:724][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages -[2026.05.14-02.45.11:727][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). -[2026.05.14-02.45.11:727][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal -[2026.05.14-02.45.11:727][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled -[2026.05.14-02.45.11:749][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") -[2026.05.14-02.45.11:751][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/Git/ATC/ATC/ATC.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Git/ATC/ATC/Intermediate/TurnkeyReport_1.log" -log="D:/Git/ATC/ATC/Intermediate/TurnkeyLog_1.log" -project="D:/Git/ATC/ATC/ATC.uproject" -Device=Win64@HUMANOID' -[2026.05.14-02.45.11:751][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/EGS/UE_5.7/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Git/ATC/ATC/ATC.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Git/ATC/ATC/Intermediate/TurnkeyReport_1.log" -log="D:/Git/ATC/ATC/Intermediate/TurnkeyLog_1.log" -project="D:/Git/ATC/ATC/ATC.uproject" -Device=Win64@HUMANOID" -nocompile -nocompileuat ] -[2026.05.14-02.45.11:813][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2026.05.14-02.45.11:814][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness because of a recursive sync load -[2026.05.14-02.45.11:814][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2026.05.14-02.45.11:814][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2026.05.14-02.45.11:815][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec because of a recursive sync load -[2026.05.14-02.45.11:815][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2026.05.14-02.45.11:815][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2026.05.14-02.45.11:820][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2026.05.14-02.45.11:821][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2026.05.14-02.45.11:822][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2026.05.14-02.45.11:825][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultPostProcessMaterial because of a recursive sync load -[2026.05.14-02.45.11:825][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2026.05.14-02.45.11:867][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultLightFunctionMaterial because of a recursive sync load -[2026.05.14-02.45.11:867][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2026.05.14-02.45.11:892][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDeferredDecalMaterial because of a recursive sync load -[2026.05.14-02.45.11:892][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2026.05.14-02.45.11:914][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/WorldGridMaterial because of a recursive sync load -[2026.05.14-02.45.11:914][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. -[2026.05.14-02.45.12:151][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction -[2026.05.14-02.45.12:151][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction -[2026.05.14-02.45.12:151][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging -[2026.05.14-02.45.12:151][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available -[2026.05.14-02.45.12:151][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2026.05.14-02.45.12:718][ 0]LogConfig: Applying CVar settings from Section [/Script/CQTest.CQTestSettings] File [Engine] -[2026.05.14-02.45.12:774][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/Git/ATC/ATC/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush -[2026.05.14-02.45.12:774][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. -[2026.05.14-02.45.12:774][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None -[2026.05.14-02.45.12:774][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled -[2026.05.14-02.45.12:780][ 0]LogLiveCoding: Display: Starting LiveCoding -[2026.05.14-02.45.12:780][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development -[2026.05.14-02.45.12:782][ 0]LogLiveCoding: Display: First instance in process group "UE_ATC_0xfc5d15d9", spawning console -[2026.05.14-02.45.12:797][ 0]LogLiveCoding: Display: Waiting for server -[2026.05.14-02.45.12:807][ 0]LogSlate: Border -[2026.05.14-02.45.12:807][ 0]LogSlate: BreadcrumbButton -[2026.05.14-02.45.12:807][ 0]LogSlate: Brushes.Title -[2026.05.14-02.45.12:807][ 0]LogSlate: ColorPicker.ColorThemes -[2026.05.14-02.45.12:807][ 0]LogSlate: Default -[2026.05.14-02.45.12:807][ 0]LogSlate: Icons.Save -[2026.05.14-02.45.12:807][ 0]LogSlate: Icons.Toolbar.Settings -[2026.05.14-02.45.12:807][ 0]LogSlate: ListView -[2026.05.14-02.45.12:807][ 0]LogSlate: SoftwareCursor_CardinalCross -[2026.05.14-02.45.12:807][ 0]LogSlate: SoftwareCursor_Grab -[2026.05.14-02.45.12:807][ 0]LogSlate: TableView.DarkRow -[2026.05.14-02.45.12:807][ 0]LogSlate: TableView.Row -[2026.05.14-02.45.12:807][ 0]LogSlate: TreeView -[2026.05.14-02.45.12:884][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... -[2026.05.14-02.45.12:887][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 3.075 ms -[2026.05.14-02.45.12:919][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled -[2026.05.14-02.45.12:919][ 0]LogInit: XR: MultiViewport is Disabled -[2026.05.14-02.45.12:919][ 0]LogInit: XR: Mobile Multiview is Disabled -[2026.05.14-02.45.12:950][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2026.05.14-02.45.12:969][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: D07C160AB66249728000000000002900 | Instance: 58508FB8498B4C6D9E401B8FC96EE00F (HUMANOID-60676). -[2026.05.14-02.45.13:128][ 0]LogTurnkeySupport: Completed device detection: Code = 0 -[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: No NPU adapter found with attributes (!GRAPHICS && (GENERIC_ML || CORE_COMPUTE)) (Windows 11 Version 24H2 or newer)! -[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: Available graphics and compute adapters: -[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 (Compute, Graphics) -[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) -[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: No NPU adapter found! -[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: MakeRuntimeORTDml: -[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: DirectML: yes -[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: RHI D3D12: yes -[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: D3D12: yes -[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: NPU: no -[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: Interface availability: -[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: GPU: yes -[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: RDG: yes -[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: NPU: no -[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: No NPU adapter found with attributes (!GRAPHICS && (GENERIC_ML || CORE_COMPUTE)) (Windows 11 Version 24H2 or newer)! -[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: Available graphics and compute adapters: -[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 (Compute, Graphics) -[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) -[2026.05.14-02.45.13:225][ 0]LogNNERuntimeORT: No NPU adapter found! -[2026.05.14-02.45.13:421][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' -[2026.05.14-02.45.13:423][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... -[2026.05.14-02.45.13:427][ 0]LogMetaSound: MetaSound Engine Initialized -[2026.05.14-02.45.13:490][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2026.05.14-02.45.13:496][ 0]LogUdpMessaging: Display: Work queue size set to 1024. -[2026.05.14-02.45.13:496][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2026.05.14-02.45.13:497][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:59514'. -[2026.05.14-02.45.13:500][ 0]LogUdpMessaging: Display: Added local interface '10.0.0.215' to multicast group '230.0.0.1:6666' -[2026.05.14-02.45.13:501][ 0]LogUdpMessaging: Display: Added local interface '127.0.0.1' to multicast group '230.0.0.1:6666' -[2026.05.14-02.45.13:505][ 0]LogUdpMessaging: Display: Using asynchronous task graph for message deserialization. -[2026.05.14-02.45.13:844][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDGenericDebugDrawExtension] ... -[2026.05.14-02.45.13:844][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDAccelerationStructuresExtension] ... -[2026.05.14-02.45.13:863][ 0]LogTimingProfiler: Initialize -[2026.05.14-02.45.13:863][ 0]LogTimingProfiler: OnSessionChanged -[2026.05.14-02.45.13:863][ 0]LoadingProfiler: Initialize -[2026.05.14-02.45.13:863][ 0]LoadingProfiler: OnSessionChanged -[2026.05.14-02.45.13:863][ 0]LogNetworkingProfiler: Initialize -[2026.05.14-02.45.13:863][ 0]LogNetworkingProfiler: OnSessionChanged -[2026.05.14-02.45.13:863][ 0]LogMemoryProfiler: Initialize -[2026.05.14-02.45.13:863][ 0]LogMemoryProfiler: OnSessionChanged -[2026.05.14-02.45.13:910][ 0]SourceControl: Revision control is disabled -[2026.05.14-02.45.13:932][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error. -[2026.05.14-02.45.13:932][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] -[2026.05.14-02.45.13:932][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png' error. -[2026.05.14-02.45.13:932][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png] -[2026.05.14-02.45.13:948][ 0]SourceControl: Revision control is disabled -[2026.05.14-02.45.14:049][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] -[2026.05.14-02.45.14:054][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2026.05.14-02.45.14:065][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2026.05.14-02.45.14:065][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2026.05.14-02.45.14:150][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png' error. -[2026.05.14-02.45.14:150][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png] file: [../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png] -[2026.05.14-02.45.14:362][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread -[2026.05.14-02.45.14:508][ 0]LogCollectionManager: Loaded 0 collections in 0.002737 seconds -[2026.05.14-02.45.14:511][ 0]LogFileCache: Scanning file cache for directory 'D:/Git/ATC/ATC/Saved/Collections/' took 0.00s -[2026.05.14-02.45.14:516][ 0]LogFileCache: Scanning file cache for directory 'D:/Git/ATC/ATC/Content/Developers/nickk/Collections/' took 0.00s -[2026.05.14-02.45.14:520][ 0]LogFileCache: Scanning file cache for directory 'D:/Git/ATC/ATC/Content/Collections/' took 0.00s -[2026.05.14-02.45.14:555][ 0]LogTurnkeySupport: Turnkey Device: Win64@Humanoid: (Name=Humanoid, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26200.0, Flags="Device_InstallSoftwareValid") -[2026.05.14-02.45.14:559][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. -[2026.05.14-02.45.14:559][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] -[2026.05.14-02.45.14:559][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. -[2026.05.14-02.45.14:559][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] -[2026.05.14-02.45.14:569][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png' error. -[2026.05.14-02.45.14:569][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png] -[2026.05.14-02.45.14:569][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error. -[2026.05.14-02.45.14:569][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] -[2026.05.14-02.45.14:570][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png' error. -[2026.05.14-02.45.14:570][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png] file: [../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png] -[2026.05.14-02.45.14:591][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.19.0.3-49960398 booting at 2026-05-14T02:45:14.591Z using C -[2026.05.14-02.45.14:592][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Configuration win64-dynamic-x86_64 -[2026.05.14-02.45.14:592][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.7920.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=ATC, ProductVersion=++UE5+Release-5.7-CL-51494982, IsServer=false, Flags=DisableOverlay] -[2026.05.14-02.45.14:592][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2026.05.14-02.45.14:593][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform -[2026.05.14-02.45.14:598][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. -[2026.05.14-02.45.14:598][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 -[2026.05.14-02.45.14:598][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online -[2026.05.14-02.45.14:598][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000083 -[2026.05.14-02.45.14:599][ 0]LogFab: Plugin initialized. VersionName: 0.0.10 (Version: 10) - Engine Version 5.7.4-51494982+++UE5+Release-5.7 -[2026.05.14-02.45.14:623][ 0]LogWindows: Failed to load 'Wintab32.dll' (GetLastError=126) -[2026.05.14-02.45.14:623][ 0]LogWindows: File 'Wintab32.dll' does not exist -[2026.05.14-02.45.14:623][ 0]LogStylusInput: Wintab driver is not available; Wintab interface will be not be initialized. -[2026.05.14-02.45.14:710][ 0]LogUObjectArray: 43909 objects as part of root set at end of initial load. -[2026.05.14-02.45.14:710][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2026.05.14-02.45.14:937][ 0]LogEngine: Initializing Engine... -[2026.05.14-02.45.15:123][ 0]LogTedsSettings: UTedsSettingsEditorSubsystem::Initialize -[2026.05.14-02.45.15:481][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll -[2026.05.14-02.45.15:500][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll -[2026.05.14-02.45.15:516][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled -[2026.05.14-02.45.15:537][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2026.05.14-02.45.15:537][ 0]LogInit: Texture streaming: Enabled -[2026.05.14-02.45.15:547][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::StartSession ( APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.7.4-51494982+++UE5+Release-5.7 ) -[2026.05.14-02.45.15:550][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2026.05.14-02.45.15:563][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2026.05.14-02.45.15:563][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2026.05.14-02.45.15:564][ 0]LogAudio: Display: Audio Device Manager Initialized -[2026.05.14-02.45.15:564][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2026.05.14-02.45.15:564][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2026.05.14-02.45.15:564][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2026.05.14-02.45.15:564][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2026.05.14-02.45.15:564][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2026.05.14-02.45.15:564][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 -[2026.05.14-02.45.15:564][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2026.05.14-02.45.15:564][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 -[2026.05.14-02.45.15:564][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2026.05.14-02.45.15:564][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2026.05.14-02.45.15:565][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2026.05.14-02.45.15:565][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2026.05.14-02.45.15:572][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' -[2026.05.14-02.45.15:617][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO)' -[2026.05.14-02.45.15:620][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Console', Device='Microphone (4- Arctis Nova 7)' -[2026.05.14-02.45.15:624][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO)' -[2026.05.14-02.45.15:626][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Multimedia', Device='Microphone (4- Arctis Nova 7)' -[2026.05.14-02.45.15:630][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO)' -[2026.05.14-02.45.15:633][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Communications', Device='Microphone (4- Arctis Nova 7)' -[2026.05.14-02.45.15:661][ 0]LogAudioMixer: Display: Using Audio Hardware Device Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO) -[2026.05.14-02.45.15:662][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2026.05.14-02.45.15:665][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2026.05.14-02.45.15:665][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2026.05.14-02.45.15:668][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 -[2026.05.14-02.45.15:668][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 -[2026.05.14-02.45.15:673][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 -[2026.05.14-02.45.15:673][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 -[2026.05.14-02.45.15:673][ 0]LogInit: FAudioDevice initialized with ID 1. -[2026.05.14-02.45.15:673][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2026.05.14-02.45.15:673][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 -[2026.05.14-02.45.15:683][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" -[2026.05.14-02.45.15:689][ 0]LogInit: Undo buffer set to 256 MB -[2026.05.14-02.45.15:689][ 0]LogInit: Transaction tracking system initialized -[2026.05.14-02.45.15:774][ 0]LocalizationService: Localization service is disabled -[2026.05.14-02.45.15:987][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.13.dll -[2026.05.14-02.45.16:013][ 0]LogContentValidation: Adding native validator /Script/DataValidation.DirtyFilesChangelistValidator -[2026.05.14-02.45.16:013][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_Localization -[2026.05.14-02.45.16:013][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_Material -[2026.05.14-02.45.16:013][ 0]LogContentValidation: Adding native validator /Script/DataValidation.PackageFileValidator -[2026.05.14-02.45.16:013][ 0]LogContentValidation: Adding native validator /Script/DataValidation.WorldPartitionChangelistValidator -[2026.05.14-02.45.16:013][ 0]LogContentValidation: Adding native validator /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator -[2026.05.14-02.45.16:049][ 0]LogFileCache: Scanning file cache for directory 'D:/Git/ATC/ATC/Content/' took 0.04s -[2026.05.14-02.45.16:064][ 0]LogPython: Python enabled via CVar 'Engine.Python.IsEnabledByDefault' -[2026.05.14-02.45.16:065][ 0]LogPython: Using Python 3.11.8 -[2026.05.14-02.45.16:102][ 0]LogPython: Display: No pip-enabled plugins with python dependencies found, skipping -[2026.05.14-02.45.16:511][ 0]LogRenderer: Requested compilation of Path Tracing RTPSOs (4 permutations). -[2026.05.14-02.45.16:560][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. -[2026.05.14-02.45.16:685][ 0]LogEditorDataStorage: Initializing -[2026.05.14-02.45.16:705][ 0]LogEditorDataStorage: Initialized -[2026.05.14-02.45.16:711][ 0]LogCore: Display: InsightsEditor module auto-connecting to local trace server... -[2026.05.14-02.45.16:847][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2026.05.14-02.45.16:853][ 0]SourceControl: Revision control is disabled -[2026.05.14-02.45.16:853][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 12.307 -[2026.05.14-02.45.16:854][ 0]Cmd: MAP LOAD FILE="D:/Git/ATC/ATC/Content/FirstPerson/Lvl_FirstPerson.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 -[2026.05.14-02.45.16:868][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2026.05.14-02.45.16:868][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.05.14-02.45.16:908][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2026.05.14-02.45.16:911][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2026.05.14-02.45.17:596][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Lvl_FirstPerson'. -[2026.05.14-02.45.17:596][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Lvl_FirstPerson -[2026.05.14-02.45.17:599][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Lvl_FirstPerson)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0) -[2026.05.14-02.45.17:599][ 0]LogWorldPartition: Display: WorldPartition initialize started... -[2026.05.14-02.45.17:599][ 0]LogWorldPartition: UWorldPartition::Initialize : World = /Game/FirstPerson/Lvl_FirstPerson.Lvl_FirstPerson, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 -[2026.05.14-02.45.17:698][ 0]LogWorldPartition: Display: WorldPartition initialize took 99.409 ms -[2026.05.14-02.45.17:717][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2026.05.14-02.45.17:765][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms -[2026.05.14-02.45.17:766][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2026.05.14-02.45.17:767][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0.993ms to complete. -[2026.05.14-02.45.17:794][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 13.248 -[2026.05.14-02.45.18:205][ 0]LogWebBrowser: Loaded CEF3 version 128.4.13.3057 from C:/EGS/UE_5.7/Engine/Binaries/ThirdParty/CEF3/Win64/128.4.13+ge76af7e+chromium-128.0.6613.138 -[2026.05.14-02.45.18:206][ 0]LogCEFBrowser: CEF GPU acceleration enabled -[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.7 -[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/nickk/AppData/Local/UnrealEngine/5.7/Saved/Config/WindowsEditor -[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Searching for previously created project directories... -[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found directory: "D:/Git" -[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found directory: "D:/Git/HackThePlanet" -[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found directory: "D:/Git/ATCGame" -[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found directory: "D:/Git/ShrimpSquad/SkiGame" -[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found directory: "D:/Git/ShrimpSquad/ATC" -[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found directory: "D:/Git/ATC" -[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/Biotama/UnrealProject/ProjectDragon.uproject",LastOpenTime=2025.12.10-03.43.47)" in recently opened files -[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ATCGame/ATCGame/ATCGame.uproject",LastOpenTime=2025.12.13-23.44.02)" in recently opened files -[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/SkiGame/SkiGame/SkiGame.uproject",LastOpenTime=2025.12.24-18.01.36)" in recently opened files -[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/ATCGame/ATCGame/ATCGame.uproject",LastOpenTime=2025.12.30-06.15.23)" in recently opened files -[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/SkiGame/ATC/ATC.uproject",LastOpenTime=2025.12.30-06.42.40)" in recently opened files -[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/ATC/ATC/ATC.uproject",LastOpenTime=2026.02.04-04.07.25)" in recently opened files -[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/Biotama/UnrealProject/ProjectDragon.uproject",LastOpenTime=2026.02.21-07.41.09)" in recently opened files -[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/GBS/Gamma/VREP/VREP.uproject",LastOpenTime=2026.04.30-18.54.18)" in recently opened files -[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/Biotama/UnrealProject/Biotama.uproject",LastOpenTime=2026.05.13-22.55.33)" in recently opened files -[2026.05.14-02.45.18:575][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ATC/ATC/ATC.uproject",LastOpenTime=2026.05.14-02.45.15)" in recently opened files -[2026.05.14-02.45.18:577][ 0]LogDesktopPlatform: Found project "D:/Git/ShrimpSquad/SkiGame/SkiGame/SkiGame.uproject" in previously created project directory -[2026.05.14-02.45.18:577][ 0]LogDesktopPlatform: Found project "D:/Git/ShrimpSquad/ATC/ATC/ATC.uproject" in previously created project directory -[2026.05.14-02.45.18:577][ 0]LogDesktopPlatform: Found project "D:/Git/ATC/ATC/ATC.uproject" in previously created project directory -[2026.05.14-02.45.18:577][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs -[2026.05.14-02.45.18:580][ 0]LogProjectBrowser: Looking for projects... -[2026.05.14-02.45.18:580][ 0]LogProjectBrowser: Found Engine Installation "5.7"(C:/EGS/UE_5.7) -[2026.05.14-02.45.18:580][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.7 -[2026.05.14-02.45.18:580][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/nickk/AppData/Local/UnrealEngine/5.7/Saved/Config/WindowsEditor -[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Searching for previously created project directories... -[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found directory: "D:/Git" -[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found directory: "D:/Git/HackThePlanet" -[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found directory: "D:/Git/ATCGame" -[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found directory: "D:/Git/ShrimpSquad/SkiGame" -[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found directory: "D:/Git/ShrimpSquad/ATC" -[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found directory: "D:/Git/ATC" -[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/Biotama/UnrealProject/ProjectDragon.uproject",LastOpenTime=2025.12.10-03.43.47)" in recently opened files -[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ATCGame/ATCGame/ATCGame.uproject",LastOpenTime=2025.12.13-23.44.02)" in recently opened files -[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/SkiGame/SkiGame/SkiGame.uproject",LastOpenTime=2025.12.24-18.01.36)" in recently opened files -[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/ATCGame/ATCGame/ATCGame.uproject",LastOpenTime=2025.12.30-06.15.23)" in recently opened files -[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/SkiGame/ATC/ATC.uproject",LastOpenTime=2025.12.30-06.42.40)" in recently opened files -[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/ATC/ATC/ATC.uproject",LastOpenTime=2026.02.04-04.07.25)" in recently opened files -[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/Biotama/UnrealProject/ProjectDragon.uproject",LastOpenTime=2026.02.21-07.41.09)" in recently opened files -[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/GBS/Gamma/VREP/VREP.uproject",LastOpenTime=2026.04.30-18.54.18)" in recently opened files -[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/Biotama/UnrealProject/Biotama.uproject",LastOpenTime=2026.05.13-22.55.33)" in recently opened files -[2026.05.14-02.45.18:581][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ATC/ATC/ATC.uproject",LastOpenTime=2026.05.14-02.45.15)" in recently opened files -[2026.05.14-02.45.18:582][ 0]LogDesktopPlatform: Found project "D:/Git/ShrimpSquad/SkiGame/SkiGame/SkiGame.uproject" in previously created project directory -[2026.05.14-02.45.18:582][ 0]LogDesktopPlatform: Found project "D:/Git/ShrimpSquad/ATC/ATC/ATC.uproject" in previously created project directory -[2026.05.14-02.45.18:583][ 0]LogDesktopPlatform: Found project "D:/Git/ATC/ATC/ATC.uproject" in previously created project directory -[2026.05.14-02.45.18:583][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs -[2026.05.14-02.45.18:583][ 0]LogProjectBrowser: Enumerating Launcher Sample Projects... -[2026.05.14-02.45.18:591][ 0]LogPlacementMode: Display: The Asset Registry is not yet fully loaded so some placeable classes might be missing. -[2026.05.14-02.45.18:719][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.05.14-02.45.18:813][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.05.14-02.45.18:905][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.05.14-02.45.18:998][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2026.05.14-02.45.19:030][ 0]LogPakFile: Initializing PakPlatformFile -[2026.05.14-02.45.19:031][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' -[2026.05.14-02.45.19:031][ 0]LogPakFile: Initializing PakPlatformFile -[2026.05.14-02.45.19:031][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' -[2026.05.14-02.45.19:031][ 0]LogPakFile: Initializing PakPlatformFile -[2026.05.14-02.45.19:032][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' -[2026.05.14-02.45.19:033][ 0]LogPakFile: Initializing PakPlatformFile -[2026.05.14-02.45.19:034][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' -[2026.05.14-02.45.19:034][ 0]LogPakFile: Initializing PakPlatformFile -[2026.05.14-02.45.19:034][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' -[2026.05.14-02.45.19:034][ 0]LogPakFile: Initializing PakPlatformFile -[2026.05.14-02.45.19:035][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' -[2026.05.14-02.45.19:036][ 0]LogPakFile: Initializing PakPlatformFile -[2026.05.14-02.45.19:036][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' -[2026.05.14-02.45.19:036][ 0]LogPakFile: Initializing PakPlatformFile -[2026.05.14-02.45.19:037][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' -[2026.05.14-02.45.19:037][ 0]LogPakFile: Initializing PakPlatformFile -[2026.05.14-02.45.19:037][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' -[2026.05.14-02.45.19:510][ 0]LogToolMenus: Warning: Menu section not found: 'Compile' for insert: 'EditorPerf' -[2026.05.14-02.45.19:544][ 0]LogSlate: Took 0.000337 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2026.05.14-02.45.19:549][ 0]LogSlate: Took 0.000246 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2026.05.14-02.45.19:704][ 0]LogRenderer: Recreating Persistent SBTs due to initializer changes: +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[r.VSync:0]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [Engine] +[2026.05.14-03.00.04:583][ 0]LogConfig: CVar [[VisualizeCalibrationColorMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationColor.PPM_DefaultCalibrationColor]] deferred - dummy variable created +[2026.05.14-03.00.04:583][ 0]LogConfig: CVar [[VisualizeCalibrationGrayscaleMaterialPath:/Engine/EngineMaterials/PPM_DefaultCalibrationGrayscale.PPM_DefaultCalibrationGrayscale]] deferred - dummy variable created +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[r.GPUCrashDebugging:0]] +[2026.05.14-03.00.04:583][ 0]LogConfig: CVar [[MaxSkinBones:(Default=65536,PerPlatform=(("Mobile", 256)))]] deferred - dummy variable created +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[r.Shaders.RemoveUnusedInterpolators:1]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[r.Shadow.DetectVertexShaderLayerAtRuntime:1]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[r.Substrate.RoughDiffuse:1]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[r.Substrate.SheenQuality:1]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[r.Substrate.ShadingQuality:1]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[r.Substrate.TileCoord8bits:0]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[r.Substrate.Glints:1]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[r.Substrate.ClosuresPerPixel:4]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[r.Refraction.Blur:1]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[r.ReflectionMethod:1]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[r.GenerateMeshDistanceFields:1]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[r.DynamicGlobalIlluminationMethod:1]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:1]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[r.AllowStaticLighting:0]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[r.SkinCache.CompileShaders:1]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[r.RayTracing:1]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[r.RayTracing.RayTracingProxies.ProjectEnabled:1]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[r.Substrate:1]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[r.Substrate.ProjectGBufferFormat:0]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.Enable:1]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.HighlightContrastScale:0.8]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[r.DefaultFeature.LocalExposure.ShadowContrastScale:0.8]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [Engine] +[2026.05.14-03.00.04:583][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [Engine] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[s.AsyncLoadingThreadEnabled:1]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[s.EventDrivenLoaderEnabled:1]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[s.WarnIfTimeLimitExceeded:0]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[s.TimeLimitExceededMinTime:0.005]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[s.UseBackgroundLevelStreaming:1]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2026.05.14-03.00.04:583][ 0]LogConfig: Set CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2026.05.14-03.00.04:584][ 0]LogConfig: Set CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2026.05.14-03.00.04:584][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2026.05.14-03.00.04:584][ 0]LogConfig: Set CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2026.05.14-03.00.04:584][ 0]LogConfig: Set CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[s.MaxPackageSummarySize:16384]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: Set CVar [[s.FlushStreamingOnExit:1]] +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__SoundBase]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__MaterialInterface]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[FixedBootOrder:/Script/Engine/Default__DeviceProfileManager]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [Engine] +[2026.05.14-03.00.04:584][ 0]LogConfig: Set CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2026.05.14-03.00.04:584][ 0]LogConfig: Set CVar [[gc.FlushStreamingOnGC:0]] +[2026.05.14-03.00.04:584][ 0]LogConfig: Set CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2026.05.14-03.00.04:584][ 0]LogConfig: Set CVar [[gc.AllowParallelGC:1]] +[2026.05.14-03.00.04:584][ 0]LogConfig: Set CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2026.05.14-03.00.04:584][ 0]LogConfig: Set CVar [[gc.MaxObjectsInEditor:25165824]] +[2026.05.14-03.00.04:584][ 0]LogConfig: Set CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2026.05.14-03.00.04:584][ 0]LogConfig: Set CVar [[gc.CreateGCClusters:1]] +[2026.05.14-03.00.04:584][ 0]LogConfig: Set CVar [[gc.MinGCClusterSize:5]] +[2026.05.14-03.00.04:584][ 0]LogConfig: Set CVar [[gc.AssetClustreringEnabled:0]] +[2026.05.14-03.00.04:584][ 0]LogConfig: Set CVar [[gc.ActorClusteringEnabled:0]] +[2026.05.14-03.00.04:584][ 0]LogConfig: Set CVar [[gc.VerifyUObjectsAreNotFGCObjects:0]] +[2026.05.14-03.00.04:584][ 0]LogConfig: Set CVar [[gc.GarbageEliminationEnabled:1]] +[2026.05.14-03.00.04:584][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [Engine] +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Average",ToolTip="Simulates average internet conditions")]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="Bad",ToolTip="Simulates laggy internet conditions")]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[NetworkEmulationProfiles:(ProfileName="BufferBloat",ToolTip="Simulates a connection affected by buffer bloat (in and out)")]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [Engine] +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[DefaultASTCQualityBySpeed:2]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[DefaultASTCQualityBySize:3]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[DefaultASTCQualityBySizeHQ:4]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:WidgetBlueprint]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GroupActor]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MetaData]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ObjectRedirector]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NavMeshRenderingComponent]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ReflectionCaptureComponent]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:TextRenderComponent]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:Font]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:InterpCurveEdSetup]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:MaterialExpression]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraEmitter]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:NiagaraScript]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleEmitter]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleLODLevel]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:ParticleModule]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SubUVAnimation]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:SoundNode]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:GameplayEffectUIData]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedServer:AmbientSound]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:WidgetBlueprint]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:GroupActor]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:MetaData]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:ObjectRedirector]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[ClassesExcludedOnDedicatedClient:InterpCurveEdSetup]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[VersionedIntRValues:r.AllowStaticLighting]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[VersionedIntRValues:r.MaterialEditor.LWCTruncateMode]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[VersionedIntRValues:r.VelocityOutputPass]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[VersionedIntRValues:r.SelectiveBasePassOutputs]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[VersionedIntRValues:r.DBuffer]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[VersionedIntRValues:r.Mobile.DBuffer]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Symbols]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.GenerateSymbols]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.WriteSymbols]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.AllowUniqueSymbols]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.ExtraData]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[VersionedIntRValues:r.Shaders.Optimize]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[VersionedIntRValues:r.CompileShadersForDevelopment]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[VersionedIntRValues:r.MobileHDR]] deferred - dummy variable created +[2026.05.14-03.00.04:584][ 0]LogConfig: CVar [[VersionedIntRValues:r.UsePreExposure]] deferred - dummy variable created +[2026.05.14-03.00.04:615][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resx="2560" +[2026.05.14-03.00.04:615][ 0]LogCsvProfiler: Display: Metadata set : systemresolution.resy="1440" +[2026.05.14-03.00.04:616][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [Scalability] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.SkeletalMeshLODBias:0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.ViewDistanceScale:1.0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [Scalability] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.FXAA.Quality:4]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.TemporalAA.Quality:2]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.TSR.History.R11G11B10:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.TSR.History.ScreenPercentage:200]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.TSR.History.UpdateQuality:3]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.TSR.ShadingRejection.Flickering:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.TSR.RejectionAntiAliasingQuality:2]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.TSR.ReprojectionField:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.TSR.Resurrection:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [Scalability] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.LightFunctionQuality:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.ShadowQuality:5]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Shadow.CSM.MaxCascades:10]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Shadow.MaxResolution:2048]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Shadow.MaxCSMResolution:2048]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Shadow.RadiusThreshold:0.01]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Shadow.DistanceScale:1.0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.DistanceFieldShadowing:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.VolumetricFog:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridPixelSize:8]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.VolumetricFog.GridSizeZ:128]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.LightMaxDrawDistanceScale:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.CapsuleShadows:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MaxPhysicalPages:4096]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectional:-1.5]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasDirectionalMoving:-1.5]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocal:0.0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.ResolutionLodBiasLocalMoving:1.0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountDirectional:8]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayDirectional:4]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.RayCountLocal:8]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.SMRT.SamplesPerRayLocal:4]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Shadow.Virtual.MarkCoarsePagesLocal:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Applying CVar settings from Section [GlobalIlluminationQuality@3] File [Scalability] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.DistanceFieldAO:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.SkylightIntensityMultiplier:1.0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.AOQuality:2]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Lumen.DiffuseIndirect.Allow:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.MaxLightsPerTile:8]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.LumenScene.DirectLighting.UpdateFactor:32]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.UpdateFactor:64]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.ProbeSpacing:4]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.LumenScene.Radiosity.HemisphereProbeResolution:4]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Lumen.TraceMeshSDFs.Allow:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.ProbeResolution:32]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.RadianceCache.NumProbesToTraceBudget:100]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.DownsampleFactor:16]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.NumAdaptiveProbes:8]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TracingOctahedronResolution:8]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.IrradianceFormat:0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.StochasticInterpolation:0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.FullResolutionJitterWidth:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.TwoSidedFoliageBackfaceDiffuse:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal.FullResDepth:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.BentNormal:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.HZB:0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.ShortRangeAO.HorizonSearch.ForegroundSampleRejectPower:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.GridPixelSize:32]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TraceFromVolume:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.TracingOctahedronResolution:3]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.ProbeResolution:8]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyVolume.RadianceCache.NumProbesToTraceBudget:70]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.RayTracing.Scene.BuildMode:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Applying CVar settings from Section [ReflectionQuality@3] File [Scalability] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.SSR.Quality:3]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.SSR.HalfResSceneColor:0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.Allow:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.DownsampleFactor:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.MaxRoughnessToTraceForFoliage:0.4]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Lumen.ScreenProbeGather.MaxRoughnessToEvaluateRoughSpecularForFoliage:0.8]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.NumSamples:5]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Lumen.Reflections.ScreenSpaceReconstruction.MinWeight:0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Allow:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Lumen.TranslucencyReflections.FrontLayer.Enable:0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [Scalability] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.MotionBlurQuality:4]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.MotionBlur.HalfResGather:0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.AmbientOcclusionMaxQuality:100]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.AmbientOcclusionLevels:-1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.DepthOfFieldQuality:2]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.RenderTargetPoolMin:400]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.LensFlareQuality:2]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.SceneColorFringeQuality:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.EyeAdaptationQuality:2]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.BloomQuality:5]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Bloom.ScreenPercentage:50.000]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.FastBlurThreshold:100]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Upscale.Quality:3]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.LightShaftQuality:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Filter.SizeScale:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Tonemapper.Quality:5]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.DOF.Gather.ResolutionDivisor:2 ; lower gathering resolution]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [Scalability] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Streaming.MipBias:0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Streaming.Boost:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.MaxAnisotropy:8]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.VT.MaxAnisotropy:8]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Streaming.PoolSize:1000]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [Scalability] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Dim:64]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.RefractionQuality:2]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.SceneColorFormat:4]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.DetailMode:3]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.TranslucencyLightingVolume.Blur:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.SSS.Scale:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.SSS.SampleSet:2]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.SSS.Quality:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.SSS.HalfRes:0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.SSGI.Quality:3]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.EmitterSpawnRateScale:1.0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.ParticleLightQuality:2]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[fx.Niagara.QualityLevel:3]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.Refraction.OffsetQuality:1]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.DownsampleFactor:2]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.MaxStepCount:256]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Resolution:512]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.Shadows.Precision:0]] +[2026.05.14-03.00.04:616][ 0]LogConfig: Set CVar [[r.HeterogeneousVolumes.UseExistenceMask:0]] +[2026.05.14-03.00.04:617][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [Scalability] +[2026.05.14-03.00.04:617][ 0]LogConfig: Set CVar [[foliage.DensityScale:1.0]] +[2026.05.14-03.00.04:617][ 0]LogConfig: Set CVar [[grass.DensityScale:1.0]] +[2026.05.14-03.00.04:617][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [Scalability] +[2026.05.14-03.00.04:617][ 0]LogConfig: Set CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2026.05.14-03.00.04:617][ 0]LogConfig: Set CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2026.05.14-03.00.04:617][ 0]LogConfig: Set CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2026.05.14-03.00.04:617][ 0]LogConfig: Set CVar [[r.AnisotropicMaterials:1]] +[2026.05.14-03.00.04:617][ 0]LogConfig: Applying CVar settings from Section [LandscapeQuality@3] File [Scalability] +[2026.05.14-03.00.04:621][ 0]LogRHI: Using Default RHI: D3D12 +[2026.05.14-03.00.04:622][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2026.05.14-03.00.04:622][ 0]LogRHI: Loading RHI module D3D12RHI +[2026.05.14-03.00.04:626][ 0]LogD3D12RHI: Loading WinPixEventRuntime.dll for PIX profiling (from ../../../Engine/Binaries/ThirdParty/Windows/WinPixEventRuntime/x64). +[2026.05.14-03.00.04:626][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2026.05.14-03.00.04:961][ 0]LogD3D12RHI: Found D3D12 adapter 0: NVIDIA GeForce RTX 3080 (VendorId: 10de, DeviceId: 2216, SubSysId: 88221043, Revision: 00a1 +[2026.05.14-03.00.04:961][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2026.05.14-03.00.04:961][ 0]LogD3D12RHI: Adapter has 10053MB of dedicated video memory, 0MB of dedicated system memory, and 65475MB of shared system memory, 3 output[s], UMA:false +[2026.05.14-03.00.04:962][ 0]LogD3D12RHI: Driver Version: 591.86 (internal:32.0.15.9186, unified:591.86) +[2026.05.14-03.00.04:962][ 0]LogD3D12RHI: Driver Date: 1-20-2026 +[2026.05.14-03.00.04:975][ 0]LogD3D12RHI: Found D3D12 adapter 1: Microsoft Basic Render Driver (VendorId: 1414, DeviceId: 008c, SubSysId: 0000, Revision: 0000 +[2026.05.14-03.00.04:975][ 0]LogD3D12RHI: Max supported Feature Level 12_1, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2026.05.14-03.00.04:975][ 0]LogD3D12RHI: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 65475MB of shared system memory, 0 output[s], UMA:true +[2026.05.14-03.00.04:977][ 0]LogD3D12RHI: D3D10Warp Version: 10.0.26100.7309 +[2026.05.14-03.00.05:227][ 0]LogD3D12RHI: Found D3D12 adapter 2: NVIDIA GeForce RTX 3080 (VendorId: 10de, DeviceId: 2216, SubSysId: 88221043, Revision: 00a1 +[2026.05.14-03.00.05:227][ 0]LogD3D12RHI: Max supported Feature Level 12_2, shader model 6.7, binding tier 3, wave ops supported, atomic64 supported +[2026.05.14-03.00.05:227][ 0]LogD3D12RHI: Adapter has 10053MB of dedicated video memory, 0MB of dedicated system memory, and 65475MB of shared system memory, 0 output[s], UMA:false +[2026.05.14-03.00.05:227][ 0]LogD3D12RHI: Driver Version: 591.86 (internal:32.0.15.9186, unified:591.86) +[2026.05.14-03.00.05:227][ 0]LogD3D12RHI: Driver Date: 1-20-2026 +[2026.05.14-03.00.05:227][ 0]LogD3D12RHI: DirectX Agility SDK runtime found. +[2026.05.14-03.00.05:227][ 0]LogD3D12RHI: Chosen D3D12 Adapter Id = 0 +[2026.05.14-03.00.05:227][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2026.05.14-03.00.05:227][ 0]LogInit: Selected Device Profile: [WindowsEditor] +[2026.05.14-03.00.05:227][ 0]LogHAL: Display: Platform has ~ 128 GB [137312518144 / 137438953472 / 128], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2026.05.14-03.00.05:228][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [Windows] +[2026.05.14-03.00.05:228][ 0]LogDeviceProfileManager: Going up to parent DeviceProfile [] +[2026.05.14-03.00.05:228][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.RasterizationMode:Bitmap -> Msdf]] +[2026.05.14-03.00.05:228][ 0]LogDeviceProfileManager: Pushing Device Profile CVar: [[UI.SlateSDFText.ResolutionLevel:2 -> 2]] +[2026.05.14-03.00.05:228][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2026.05.14-03.00.05:228][ 0]LogConfig: Set CVar [[r.DumpShaderDebugInfo:2]] +[2026.05.14-03.00.05:228][ 0]LogConfig: Set CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2026.05.14-03.00.05:228][ 0]LogConfig: Set CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2026.05.14-03.00.05:228][ 0]LogConfig: Applying CVar settings from Section [Startup_Windows] File [../../../Engine/Config/ConsoleVariables.ini] +[2026.05.14-03.00.05:228][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [Engine] +[2026.05.14-03.00.05:228][ 0]LogConfig: Set CVar [[WindowsApplication.UseWorkerThreadForRawInput:0]] +[2026.05.14-03.00.05:228][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [D:/Git/ATC/ATC/Saved/Config/WindowsEditor/Editor.ini] +[2026.05.14-03.00.05:229][ 0]LogInit: Computer: HUMANOID +[2026.05.14-03.00.05:229][ 0]LogInit: User: nickk +[2026.05.14-03.00.05:229][ 0]LogInit: CPU Page size=4096, Cores=32 +[2026.05.14-03.00.05:229][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2026.05.14-03.00.05:229][ 0]LogInit: Handheld Device: 0 +[2026.05.14-03.00.05:229][ 0]LogMemory: Process is running as part of a Windows Job with separate resource limits +[2026.05.14-03.00.05:229][ 0]LogMemory: Memory total: Physical=127.9GB (128GB approx) Virtual=135.9GB +[2026.05.14-03.00.05:229][ 0]LogMemory: Platform Memory Stats for WindowsEditor +[2026.05.14-03.00.05:229][ 0]LogMemory: Process Physical Memory: 728.97 MB used, 760.96 MB peak +[2026.05.14-03.00.05:229][ 0]LogMemory: Process Virtual Memory: 777.81 MB used, 778.07 MB peak +[2026.05.14-03.00.05:229][ 0]LogMemory: Physical Memory: 49979.77 MB used, 80971.66 MB free, 130951.42 MB total +[2026.05.14-03.00.05:229][ 0]LogMemory: Virtual Memory: 54859.68 MB used, 84283.74 MB free, 139143.42 MB total +[2026.05.14-03.00.05:229][ 0]LogCsvProfiler: Display: Metadata set : extradevelopmentmemorymb="0" +[2026.05.14-03.00.05:233][ 0]LogWindows: WindowsPlatformFeatures enabled +[2026.05.14-03.00.05:236][ 0]LogSpline: Registered spline type: TypeId=0x54E3AD22, Impl=MultiSpline, Value=Vector +[2026.05.14-03.00.05:237][ 0]LogChaosDD: Chaos Debug Draw Startup +[2026.05.14-03.00.05:237][ 0]LogInit: Physics initialised using underlying interface: Chaos +[2026.05.14-03.00.05:239][ 0]LogInit: Using OS detected language (en-US). +[2026.05.14-03.00.05:239][ 0]LogInit: Using OS detected locale (en-US). +[2026.05.14-03.00.05:250][ 0]LogTextLocalizationManager: No specific localization for 'en-US' exists, so 'en' will be used for the language. +[2026.05.14-03.00.05:250][ 0]LogInit: Setting process to per monitor DPI aware +[2026.05.14-03.00.05:887][ 0]LogWindowsTextInputMethodSystem: Available input methods: +[2026.05.14-03.00.05:888][ 0]LogWindowsTextInputMethodSystem: - English (United States) - (Keyboard). +[2026.05.14-03.00.05:888][ 0]LogWindowsTextInputMethodSystem: Activated input method: English (United States) - (Keyboard). +[2026.05.14-03.00.05:927][ 0]LogWindowsTouchpad: Display: CacheForceMaxTouchpadSensitivityMode SetMaxTouchpadSensitivity +[2026.05.14-03.00.05:933][ 0]LogObj: Display: Attempting to load config data for Default__SlateThemeManager before the Class has been constructed/registered/linked (likely during module loading or early startup). This will result in the load silently failing and should be fixed. +[2026.05.14-03.00.05:938][ 0]LogSlate: New Slate User Created. Platform User Id 0, User Index 0, Is Virtual User: 0 +[2026.05.14-03.00.05:938][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2026.05.14-03.00.06:153][ 0]LogRHI: Using Default RHI: D3D12 +[2026.05.14-03.00.06:153][ 0]LogRHI: Using Highest Feature Level of D3D12: SM6 +[2026.05.14-03.00.06:153][ 0]LogRHI: Loading RHI module D3D12RHI +[2026.05.14-03.00.06:153][ 0]LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system. +[2026.05.14-03.00.06:153][ 0]LogRHI: RHI D3D12 with Feature Level SM6 is supported and will be used. +[2026.05.14-03.00.06:153][ 0]LogD3D12RHI: Integrated GPU (iGPU): false +[2026.05.14-03.00.06:153][ 0]LogD3D12RHI: Display: Creating D3D12 RHI with Max Feature Level SM6 +[2026.05.14-03.00.06:153][ 0]LogWindows: Attached monitors: +[2026.05.14-03.00.06:155][ 0]LogWindows: resolution: 1920x1080, work area: (-1920, 359) -> (0, 1391), device: '\\.\DISPLAY23' +[2026.05.14-03.00.06:156][ 0]LogWindows: resolution: 2560x1440, work area: (2560, 0) -> (5120, 1392), device: '\\.\DISPLAY25' +[2026.05.14-03.00.06:156][ 0]LogWindows: resolution: 2560x1440, work area: (0, 0) -> (2560, 1392), device: '\\.\DISPLAY22' [PRIMARY] +[2026.05.14-03.00.06:156][ 0]LogWindows: Found 3 attached monitors. +[2026.05.14-03.00.06:156][ 0]LogWindows: Gathering driver information using Windows Setup API +[2026.05.14-03.00.06:156][ 0]LogRHI: RHI Adapter Info: +[2026.05.14-03.00.06:156][ 0]LogRHI: Name: NVIDIA GeForce RTX 3080 +[2026.05.14-03.00.06:156][ 0]LogRHI: Driver Version: 591.86 (internal:32.0.15.9186, unified:591.86) +[2026.05.14-03.00.06:156][ 0]LogRHI: Driver Date: 1-20-2026 +[2026.05.14-03.00.06:156][ 0]LogD3D12RHI: GPU DeviceId: 0x2216 (for the marketing name, search the web for "GPU Device Id") +[2026.05.14-03.00.06:156][ 0]LogD3D12RHI: InitD3DDevice: -D3DDebug = off -D3D12GPUValidation = off +[2026.05.14-03.00.06:444][ 0]LogNvidiaAftermath: Aftermath initialized +[2026.05.14-03.00.06:445][ 0]LogD3D12RHI: Emitting draw events for PIX profiling. +[2026.05.14-03.00.06:531][ 0]LogNvidiaAftermath: Aftermath enabled. Active feature flags: +[2026.05.14-03.00.06:532][ 0]LogNvidiaAftermath: - Feature: EnableResourceTracking +[2026.05.14-03.00.06:532][ 0]LogD3D12RHI: ID3D12Device1 is supported. +[2026.05.14-03.00.06:532][ 0]LogD3D12RHI: ID3D12Device2 is supported. +[2026.05.14-03.00.06:532][ 0]LogD3D12RHI: ID3D12Device3 is supported. +[2026.05.14-03.00.06:532][ 0]LogD3D12RHI: ID3D12Device4 is supported. +[2026.05.14-03.00.06:532][ 0]LogD3D12RHI: ID3D12Device5 is supported. +[2026.05.14-03.00.06:532][ 0]LogD3D12RHI: ID3D12Device6 is supported. +[2026.05.14-03.00.06:532][ 0]LogD3D12RHI: ID3D12Device7 is supported. +[2026.05.14-03.00.06:532][ 0]LogD3D12RHI: ID3D12Device8 is supported. +[2026.05.14-03.00.06:532][ 0]LogD3D12RHI: ID3D12Device9 is supported. +[2026.05.14-03.00.06:532][ 0]LogD3D12RHI: ID3D12Device10 is supported. +[2026.05.14-03.00.06:532][ 0]LogD3D12RHI: ID3D12Device11 is supported. +[2026.05.14-03.00.06:532][ 0]LogD3D12RHI: ID3D12Device12 is supported. +[2026.05.14-03.00.06:532][ 0]LogD3D12RHI: Bindless is supported. MaxNonSamplerDescriptors: 1000000, MaxSamplerDescriptors: 2048 +[2026.05.14-03.00.06:532][ 0]LogD3D12RHI: Stencil ref from pixel shader is not supported +[2026.05.14-03.00.06:532][ 0]LogD3D12RHI: Raster order views are supported +[2026.05.14-03.00.06:532][ 0]LogD3D12RHI: Wave Operations are supported (wave size: min=32 max=32). +[2026.05.14-03.00.06:532][ 0]LogD3D12RHI: Legacy Barriers Present in Build: Yes +[2026.05.14-03.00.06:532][ 0]LogD3D12RHI: Enhanced Barriers Present in Build: Yes +[2026.05.14-03.00.06:532][ 0]LogD3D12RHI: Enhanced Barriers Driver Support: Yes +[2026.05.14-03.00.06:532][ 0]LogD3D12RHI: Preferred Barrier Implementation Type: Legacy +[2026.05.14-03.00.06:532][ 0]LogD3D12RHI: Chosen Barrier Implementation: D3D12LegacyBarriers +[2026.05.14-03.00.06:532][ 0]LogD3D12RHI: D3D12 ray tracing tier 1.1 and bindless resources are supported. +[2026.05.14-03.00.06:532][ 0]LogD3D12RHI: Mesh shader tier 1.0 is supported +[2026.05.14-03.00.06:532][ 0]LogD3D12RHI: AtomicInt64OnTypedResource is supported +[2026.05.14-03.00.06:532][ 0]LogD3D12RHI: AtomicInt64OnGroupShared is supported +[2026.05.14-03.00.06:532][ 0]LogD3D12RHI: AtomicInt64OnDescriptorHeapResource is supported +[2026.05.14-03.00.06:532][ 0]LogD3D12RHI: Shader Model 6.6 atomic64 is supported +[2026.05.14-03.00.06:532][ 0]LogD3D12RHI: Work Graphs are supported +[2026.05.14-03.00.06:532][ 0]LogD3D12RHI: Bindless is enabled (Configuration=RayTracing). Initializing allocators with 32768 Resource and 2048 Sampler descriptors +[2026.05.14-03.00.06:640][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000214C19A6B80) +[2026.05.14-03.00.06:640][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000214C19A6E40) +[2026.05.14-03.00.06:641][ 0]LogD3D12RHI: [GPUBreadCrumb] Successfully setup breadcrumb resource for DiagnosticBuffer (Queue: 0x00000214C19A7100) +[2026.05.14-03.00.06:641][ 0]LogD3D12RHI: Display: Not using pipeline state disk cache per r.D3D12.PSO.DiskCache=0 +[2026.05.14-03.00.06:641][ 0]LogD3D12RHI: Display: Not using driver-optimized pipeline state disk cache per r.D3D12.PSO.DriverOptimizedDiskCache=0 +[2026.05.14-03.00.06:922][ 0]LogD3D12RHI: NVIDIA Shader Execution Reordering NOT supported! +[2026.05.14-03.00.06:922][ 0]LogD3D12RHI: NVIDIA Ray Tracing Cluster Operations supported and enabled +[2026.05.14-03.00.06:922][ 0]LogD3D12RHI: NVIDIA Extended ray tracing pipeline state applied. +[2026.05.14-03.00.06:922][ 0]LogRHI: Texture pool is 5849 MB (70% of 8356 MB) +[2026.05.14-03.00.06:922][ 0]LogD3D12RHI: Async texture creation enabled +[2026.05.14-03.00.06:922][ 0]LogD3D12RHI: RHI has support for 64 bit atomics +[2026.05.14-03.00.06:935][ 0]LogVRS: Current RHI supports per-draw and screenspace Variable Rate Shading +[2026.05.14-03.00.06:941][ 0]LogCsvProfiler: Display: Metadata set : verbatimrhiname="D3D12" +[2026.05.14-03.00.06:941][ 0]LogCsvProfiler: Display: Metadata set : rhiname="D3D12" +[2026.05.14-03.00.06:941][ 0]LogCsvProfiler: Display: Metadata set : rhifeaturelevel="SM6" +[2026.05.14-03.00.06:941][ 0]LogCsvProfiler: Display: Metadata set : shaderplatform="PCD3D_SM6" +[2026.05.14-03.00.06:941][ 0]LogInit: Initializing FReadOnlyCVARCache +[2026.05.14-03.00.06:944][ 0]LogTurnkeySupport: Running Turnkey SDK detection: ' -ScriptsForProject="D:/Git/ATC/ATC/ATC.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Git/ATC/ATC/Intermediate/TurnkeyReport_0.log" -log="D:/Git/ATC/ATC/Intermediate/TurnkeyLog_0.log" -project="D:/Git/ATC/ATC/ATC.uproject" -platform=all' +[2026.05.14-03.00.06:944][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/EGS/UE_5.7/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Git/ATC/ATC/ATC.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Git/ATC/ATC/Intermediate/TurnkeyReport_0.log" -log="D:/Git/ATC/ATC/Intermediate/TurnkeyLog_0.log" -project="D:/Git/ATC/ATC/ATC.uproject" -platform=all" ] +[2026.05.14-03.00.06:962][ 0]LogTextureFormatASTC: Display: ASTCEnc version 5.0.1 library loaded +[2026.05.14-03.00.06:962][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatASTC +[2026.05.14-03.00.06:962][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatDXT +[2026.05.14-03.00.06:962][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatETC2 +[2026.05.14-03.00.06:962][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatIntelISPCTexComp +[2026.05.14-03.00.06:962][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatUncompressed +[2026.05.14-03.00.06:962][ 0]LogTextureFormatOodle: Display: Oodle Texture TFO init; latest sdk version = 2.9.14 +[2026.05.14-03.00.06:962][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.14.dll +[2026.05.14-03.00.06:963][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.5.dll +[2026.05.14-03.00.06:963][ 0]LogTextureFormatManager: Display: Loaded Base TextureFormat: TextureFormatOodle +[2026.05.14-03.00.07:007][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2026.05.14-03.00.07:007][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2026.05.14-03.00.07:007][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2026.05.14-03.00.07:007][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2026.05.14-03.00.07:007][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXR' +[2026.05.14-03.00.07:007][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2026.05.14-03.00.07:007][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2026.05.14-03.00.07:007][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2026.05.14-03.00.07:007][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2026.05.14-03.00.07:007][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_OpenXRClient' +[2026.05.14-03.00.07:007][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2026.05.14-03.00.07:007][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2026.05.14-03.00.07:028][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2026.05.14-03.00.07:028][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2026.05.14-03.00.07:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2026.05.14-03.00.07:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxEditor' +[2026.05.14-03.00.07:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2026.05.14-03.00.07:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2026.05.14-03.00.07:071][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2026.05.14-03.00.07:071][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacEditor' +[2026.05.14-03.00.07:071][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2026.05.14-03.00.07:071][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2026.05.14-03.00.07:095][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2026.05.14-03.00.07:095][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2026.05.14-03.00.07:119][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2026.05.14-03.00.07:119][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsEditor' +[2026.05.14-03.00.07:119][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2026.05.14-03.00.07:119][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2026.05.14-03.00.07:119][ 0]LogTargetPlatformManager: Display: Building Assets For WindowsEditor +[2026.05.14-03.00.07:171][ 0]LogTargetPlatformManager: Unable to find shader format SF_METAL_ES3_1_IOS from hinted modules, loading all potential format modules to find it +[2026.05.14-03.00.07:181][ 0]LogTargetPlatformManager: Loaded format module MetalShaderFormat +[2026.05.14-03.00.07:181][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_IOS +[2026.05.14-03.00.07:181][ 0]LogTargetPlatformManager: SF_METAL_SM5_IOS +[2026.05.14-03.00.07:181][ 0]LogTargetPlatformManager: SF_METAL_ES3_1_TVOS +[2026.05.14-03.00.07:181][ 0]LogTargetPlatformManager: SF_METAL_SM5_TVOS +[2026.05.14-03.00.07:181][ 0]LogTargetPlatformManager: SF_METAL_SM5 +[2026.05.14-03.00.07:181][ 0]LogTargetPlatformManager: SF_METAL_SM6 +[2026.05.14-03.00.07:181][ 0]LogTargetPlatformManager: SF_METAL_SIM +[2026.05.14-03.00.07:181][ 0]LogTargetPlatformManager: SF_METAL_ES3_1 +[2026.05.14-03.00.07:181][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatD3D +[2026.05.14-03.00.07:181][ 0]LogTargetPlatformManager: PCD3D_SM6 +[2026.05.14-03.00.07:181][ 0]LogTargetPlatformManager: PCD3D_SM5 +[2026.05.14-03.00.07:181][ 0]LogTargetPlatformManager: PCD3D_ES31 +[2026.05.14-03.00.07:181][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatOpenGL +[2026.05.14-03.00.07:181][ 0]LogTargetPlatformManager: GLSL_150_ES31 +[2026.05.14-03.00.07:181][ 0]LogTargetPlatformManager: GLSL_ES3_1_ANDROID +[2026.05.14-03.00.07:181][ 0]LogTargetPlatformManager: Loaded format module ShaderFormatVectorVM +[2026.05.14-03.00.07:181][ 0]LogTargetPlatformManager: VVM_1_0 +[2026.05.14-03.00.07:181][ 0]LogTargetPlatformManager: Loaded format module VulkanShaderFormat +[2026.05.14-03.00.07:181][ 0]LogTargetPlatformManager: SF_VULKAN_SM5 +[2026.05.14-03.00.07:181][ 0]LogTargetPlatformManager: SF_VULKAN_ES31_ANDROID +[2026.05.14-03.00.07:181][ 0]LogTargetPlatformManager: SF_VULKAN_ES31 +[2026.05.14-03.00.07:181][ 0]LogTargetPlatformManager: SF_VULKAN_SM5_ANDROID +[2026.05.14-03.00.07:181][ 0]LogTargetPlatformManager: SF_VULKAN_SM6 +[2026.05.14-03.00.07:181][ 0]LogRendererCore: Ray tracing is enabled (dynamic). Reason: r.RayTracing=1 and r.RayTracing.EnableOnDemand=1. +[2026.05.14-03.00.07:181][ 0]LogRendererCore: Ray tracing shaders are enabled. +[2026.05.14-03.00.07:185][ 0]LogDerivedDataCache: Display: Memory: Max Cache Size: -1 MB +[2026.05.14-03.00.07:185][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/Git/ATC/ATC/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2026.05.14-03.00.07:185][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchy Hierarchy. +[2026.05.14-03.00.07:185][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/Git/ATC/ATC/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2026.05.14-03.00.07:185][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchy Hierarchy. +[2026.05.14-03.00.07:610][ 0]LogDerivedDataCache: Display: ../../../Engine/DerivedDataCache/Compressed.ddp: Opened pak cache for reading. (1729 MiB) +[2026.05.14-03.00.07:611][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2026.05.14-03.00.07:611][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchy Hierarchy. +[2026.05.14-03.00.07:611][ 0]LogZenServiceInstance: Found Zen config default=C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Data +[2026.05.14-03.00.07:612][ 0]LogZenServiceInstance: Display: Launching zen utility 'C:/EGS/UE_5.7/Engine/Binaries/Win64/zen.exe service status'. +[2026.05.14-03.00.07:769][ 0]LogZenServiceInstance: Display: Launching zen utility 'C:/EGS/UE_5.7/Engine/Binaries/Win64/zen.exe service status'. +[2026.05.14-03.00.07:924][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/nickk/AppData/Local/UnrealEngine/5.7/Saved/Zen/zen.version', version: '5.7.6-202510061608-windows-x64-release-9a1ebb9' +[2026.05.14-03.00.07:924][ 0]LogZenServiceInstance: InTree version at 'C:/EGS/UE_5.7/Engine/Binaries/Win64/zenserver.exe' is '5.7.6-202510061608-windows-x64-release-9a1ebb9' +[2026.05.14-03.00.07:925][ 0]LogZenServiceInstance: Display: Read zen version cache file from 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Install/zen.version', version: '5.7.6-202510061608-windows-x64-release-9a1ebb9' +[2026.05.14-03.00.07:925][ 0]LogZenServiceInstance: Installed version at 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is '5.7.6-202510061608-windows-x64-release-9a1ebb9' +[2026.05.14-03.00.07:925][ 0]LogZenServiceInstance: Display: Installed service at 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe' is up to date +[2026.05.14-03.00.07:925][ 0]LogZenServiceInstance: No current process using the data dir found, launching a new instance +[2026.05.14-03.00.07:925][ 0]LogZenServiceInstance: Display: Launching executable 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Install/zenserver.exe', working dir 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Install', data dir 'C:/Users/nickk/AppData/Local/UnrealEngine/Common/Zen/Data', args '--port 8558 --data-dir C:\Users\nickk\AppData\Local\UnrealEngine\Common\Zen\Data --http asio --gc-cache-duration-seconds 1209600 --gc-interval-seconds 21600 --gc-low-diskspace-threshold 2147483648 --cache-bucket-limit-overwrites --quiet --http-forceloopback --owner-pid 29320 --child-id Zen_29320_Startup' +[2026.05.14-03.00.08:058][ 0]LogZenServiceInstance: Display: Unreal Zen Storage Server HTTP service at http://[::1]:8558 status: OK!. +[2026.05.14-03.00.08:058][ 0]LogZenServiceInstance: Local ZenServer AutoLaunch initialization completed in 0.134 seconds +[2026.05.14-03.00.08:059][ 0]LogDerivedDataCache: Display: ZenLocal: Using ZenServer HTTP service at [::1] with namespace ue.ddc status: OK!. +[2026.05.14-03.00.08:070][ 0]LogDerivedDataCache: C:/Users/nickk/AppData/Local/UnrealEngine/Common/DerivedDataCache: Speed tests took 0.01 seconds. +[2026.05.14-03.00.08:070][ 0]LogDerivedDataCache: Display: C:/Users/nickk/AppData/Local/UnrealEngine/Common/DerivedDataCache: Performance: Latency=0.05ms. RandomReadSpeed=918.21MBs, RandomWriteSpeed=111.24MBs. Assigned SpeedClass 'Local' +[2026.05.14-03.00.08:072][ 0]LogDerivedDataCache: Local: Using data cache path C:/Users/nickk/AppData/Local/UnrealEngine/Common/DerivedDataCache: DeleteOnly +[2026.05.14-03.00.08:072][ 0]LogDerivedDataCache: ZenShared: Disabled because Host is set to 'None' +[2026.05.14-03.00.08:072][ 0]LogDerivedDataCache: Unable to find inner node ZenShared for hierarchy Hierarchy. +[2026.05.14-03.00.08:073][ 0]LogDerivedDataCache: Shared: Disabled because no path is configured. +[2026.05.14-03.00.08:073][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchy Hierarchy. +[2026.05.14-03.00.08:073][ 0]LogDerivedDataCache: Cloud: Disabled because Host is set to 'None' +[2026.05.14-03.00.08:073][ 0]LogDerivedDataCache: Unable to find inner node Cloud for hierarchy Hierarchy. +[2026.05.14-03.00.08:073][ 0]LogShaderCompilers: Guid format shader working directory is 31 characters bigger than the processId version (D:/Git/ATC/ATC/Intermediate/Shaders/WorkingDirectory/29320/). +[2026.05.14-03.00.08:073][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/nickk/AppData/Local/Temp/UnrealShaderWorkingDir/D0966E8A476D5280B27BAEB29D0CCD32/'. +[2026.05.14-03.00.08:074][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2026.05.14-03.00.08:075][ 0]LogUbaHorde: Display: UBA/Horde Configuration [Uba.Provider.Horde]: Not Enabled +[2026.05.14-03.00.08:075][ 0]LogShaderCompilers: Display: No distributed shader compiler controller found +[2026.05.14-03.00.08:075][ 0]LogShaderCompilers: Display: Using 32 local workers for shader compilation +[2026.05.14-03.00.08:077][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/Git/ATC/ATC/Intermediate/ShaderAutogen/PCD3D_SM6/AutogenShaderHeaders.ush +[2026.05.14-03.00.08:077][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2026.05.14-03.00.08:200][ 0]LogTurnkeySupport: Completed SDK detection: ExitCode = 0 +[2026.05.14-03.00.09:883][ 0]LogSlate: Using FreeType 2.10.0 +[2026.05.14-03.00.09:884][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2026.05.14-03.00.09:886][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2026.05.14-03.00.09:886][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] +[2026.05.14-03.00.09:886][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2026.05.14-03.00.09:886][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] +[2026.05.14-03.00.09:912][ 0]LogAssetRegistry: FAssetRegistry took 0.0054 seconds to start up +[2026.05.14-03.00.09:914][ 0]LogEditorDomain: Display: EditorDomain is Disabled +[2026.05.14-03.00.09:919][ 0]LogAssetRegistry: Display: AssetDataGatherer spent 0.001s loading caches D:/Git/ATC/ATC/Intermediate/CachedAssetRegistry_*.bin. +[2026.05.14-03.00.10:325][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64Editor not found. +[2026.05.14-03.00.10:325][ 0]LogDeviceProfileManager: Display: Deviceprofile LinuxArm64 not found. +[2026.05.14-03.00.10:397][ 0]LogDeviceProfileManager: Active device profile: [000002157301BB80][00000215732F0000 82] WindowsEditor +[2026.05.14-03.00.10:397][ 0]LogCsvProfiler: Display: Metadata set : deviceprofile="WindowsEditor" +[2026.05.14-03.00.10:402][ 0]LogStreaming: Display: FlushAsyncLoading(1): 1 QueuedPackages, 0 AsyncPackages +[2026.05.14-03.00.10:404][ 0]LogTextureEncodingSettings: Display: Texture Encode Speed: FinalIfAvailable (editor). +[2026.05.14-03.00.10:404][ 0]LogTextureEncodingSettings: Display: Oodle Texture Encode Speed settings: Fast: RDO Off Lambda=0, Effort=Normal Final: RDO Off Lambda=0, Effort=Normal +[2026.05.14-03.00.10:404][ 0]LogTextureEncodingSettings: Display: Shared linear texture encoding: Disabled +[2026.05.14-03.00.10:422][ 0]LogTurnkeySupport: Turnkey Platform: Win64: (Status=Valid, MinAllowed_Sdk=10.0.19041.0, MaxAllowed_Sdk=10.9.99999.0, Current_Sdk=10.0.22621.0, Allowed_AutoSdk=10.0.22621.0, Current_AutoSdk=, Flags="InstalledSdk_ValidVersionExists, Sdk_HasBestVersion") +[2026.05.14-03.00.10:424][ 0]LogTurnkeySupport: Running Turnkey device detection: ' -ScriptsForProject="D:/Git/ATC/ATC/ATC.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Git/ATC/ATC/Intermediate/TurnkeyReport_1.log" -log="D:/Git/ATC/ATC/Intermediate/TurnkeyLog_1.log" -project="D:/Git/ATC/ATC/ATC.uproject" -Device=Win64@HUMANOID' +[2026.05.14-03.00.10:424][ 0]LogMonitoredProcess: Running Serialized UAT: [ cmd.exe /c ""C:/EGS/UE_5.7/Engine/Build/BatchFiles/RunUAT.bat" -ScriptsForProject="D:/Git/ATC/ATC/ATC.uproject" Turnkey -utf8output -WaitForUATMutex -command=VerifySdk -ReportFilename="D:/Git/ATC/ATC/Intermediate/TurnkeyReport_1.log" -log="D:/Git/ATC/ATC/Intermediate/TurnkeyLog_1.log" -project="D:/Git/ATC/ATC/ATC.uproject" -Device=Win64@HUMANOID" -nocompile -nocompileuat ] +[2026.05.14-03.00.10:452][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-03.00.10:453][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness because of a recursive sync load +[2026.05.14-03.00.10:453][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/PowerToRoughness (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-03.00.10:453][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-03.00.10:454][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec because of a recursive sync load +[2026.05.14-03.00.10:455][ 0]LogStreaming: Display: Flushing package /Engine/Functions/Engine_MaterialFunctions01/Shading/ConvertFromDiffSpec (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-03.00.10:455][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-03.00.10:459][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-03.00.10:460][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-03.00.10:460][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: WaitingForIo) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-03.00.10:462][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultLightFunctionMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultPostProcessMaterial because of a recursive sync load +[2026.05.14-03.00.10:462][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultPostProcessMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-03.00.10:502][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultDeferredDecalMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultLightFunctionMaterial because of a recursive sync load +[2026.05.14-03.00.10:502][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultLightFunctionMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-03.00.10:525][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/WorldGridMaterial is adding a dynamic import to package /Engine/EngineMaterials/DefaultDeferredDecalMaterial because of a recursive sync load +[2026.05.14-03.00.10:525][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/DefaultDeferredDecalMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/WorldGridMaterial (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-03.00.10:549][ 0]LogStreaming: Display: Package /Engine/EngineMaterials/DefaultTextMaterialOpaque is adding a dynamic import to package /Engine/EngineMaterials/WorldGridMaterial because of a recursive sync load +[2026.05.14-03.00.10:549][ 0]LogStreaming: Display: Flushing package /Engine/EngineMaterials/WorldGridMaterial (state: DeferredPostLoad) recursively from another package /Engine/EngineMaterials/DefaultTextMaterialOpaque (state: CreateLinkerLoadExports) will result in a partially loaded package to avoid a deadlock. +[2026.05.14-03.00.10:780][ 0]LogMeshReduction: Display: Using QuadricMeshReduction for automatic static mesh reduction +[2026.05.14-03.00.10:780][ 0]LogMeshReduction: Display: Using SkeletalMeshReduction for automatic skeletal mesh reduction +[2026.05.14-03.00.10:780][ 0]LogMeshReduction: Display: Using ProxyLODMeshReduction for automatic mesh merging +[2026.05.14-03.00.10:780][ 0]LogMeshReduction: Display: No distributed automatic mesh merging module available +[2026.05.14-03.00.10:780][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2026.05.14-03.00.11:361][ 0]LogConfig: Applying CVar settings from Section [/Script/CQTest.CQTestSettings] File [Engine] +[2026.05.14-03.00.11:419][ 0]LogShaderCompilers: Display: Compiling shader autogen file: D:/Git/ATC/ATC/Intermediate/ShaderAutogen/PCD3D_SM5/AutogenShaderHeaders.ush +[2026.05.14-03.00.11:419][ 0]LogShaderCompilers: Display: Autogen file is unchanged, skipping write. +[2026.05.14-03.00.11:419][ 0]LogVirtualization: Display: VirtualizationSystem name found in ini file: None +[2026.05.14-03.00.11:419][ 0]LogVirtualization: Display: FNullVirtualizationSystem mounted, virtualization will be disabled +[2026.05.14-03.00.11:426][ 0]LogLiveCoding: Display: Starting LiveCoding +[2026.05.14-03.00.11:426][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: UnrealEditor Win64 Development +[2026.05.14-03.00.11:427][ 0]LogLiveCoding: Display: First instance in process group "UE_ATC_0xfc5d15d9", spawning console +[2026.05.14-03.00.11:432][ 0]LogLiveCoding: Display: Waiting for server +[2026.05.14-03.00.11:453][ 0]LogSlate: Border +[2026.05.14-03.00.11:453][ 0]LogSlate: BreadcrumbButton +[2026.05.14-03.00.11:453][ 0]LogSlate: Brushes.Title +[2026.05.14-03.00.11:453][ 0]LogSlate: ColorPicker.ColorThemes +[2026.05.14-03.00.11:453][ 0]LogSlate: Default +[2026.05.14-03.00.11:453][ 0]LogSlate: Icons.Save +[2026.05.14-03.00.11:453][ 0]LogSlate: Icons.Toolbar.Settings +[2026.05.14-03.00.11:453][ 0]LogSlate: ListView +[2026.05.14-03.00.11:453][ 0]LogSlate: SoftwareCursor_CardinalCross +[2026.05.14-03.00.11:453][ 0]LogSlate: SoftwareCursor_Grab +[2026.05.14-03.00.11:453][ 0]LogSlate: TableView.DarkRow +[2026.05.14-03.00.11:453][ 0]LogSlate: TableView.Row +[2026.05.14-03.00.11:453][ 0]LogSlate: TreeView +[2026.05.14-03.00.11:535][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize started... +[2026.05.14-03.00.11:539][ 0]LogWorldPartition: Display: FWorldPartitionClassDescRegistry::Initialize took 4.090 ms +[2026.05.14-03.00.11:568][ 0]LogInit: XR: Instanced Stereo Rendering is Disabled +[2026.05.14-03.00.11:568][ 0]LogInit: XR: MultiViewport is Disabled +[2026.05.14-03.00.11:568][ 0]LogInit: XR: Mobile Multiview is Disabled +[2026.05.14-03.00.11:602][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2026.05.14-03.00.11:652][ 0]LogTurnkeySupport: Completed device detection: Code = 0 +[2026.05.14-03.00.11:914][ 0]LogNNERuntimeORT: No NPU adapter found with attributes (!GRAPHICS && (GENERIC_ML || CORE_COMPUTE)) (Windows 11 Version 24H2 or newer)! +[2026.05.14-03.00.11:914][ 0]LogNNERuntimeORT: Available graphics and compute adapters: +[2026.05.14-03.00.11:914][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 (Compute, Graphics) +[2026.05.14-03.00.11:914][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) +[2026.05.14-03.00.11:914][ 0]LogNNERuntimeORT: No NPU adapter found! +[2026.05.14-03.00.11:914][ 0]LogNNERuntimeORT: MakeRuntimeORTDml: +[2026.05.14-03.00.11:914][ 0]LogNNERuntimeORT: DirectML: yes +[2026.05.14-03.00.11:914][ 0]LogNNERuntimeORT: RHI D3D12: yes +[2026.05.14-03.00.11:914][ 0]LogNNERuntimeORT: D3D12: yes +[2026.05.14-03.00.11:914][ 0]LogNNERuntimeORT: NPU: no +[2026.05.14-03.00.11:914][ 0]LogNNERuntimeORT: Interface availability: +[2026.05.14-03.00.11:914][ 0]LogNNERuntimeORT: GPU: yes +[2026.05.14-03.00.11:914][ 0]LogNNERuntimeORT: RDG: yes +[2026.05.14-03.00.11:914][ 0]LogNNERuntimeORT: NPU: no +[2026.05.14-03.00.11:914][ 0]LogNNERuntimeORT: No NPU adapter found with attributes (!GRAPHICS && (GENERIC_ML || CORE_COMPUTE)) (Windows 11 Version 24H2 or newer)! +[2026.05.14-03.00.11:914][ 0]LogNNERuntimeORT: Available graphics and compute adapters: +[2026.05.14-03.00.11:914][ 0]LogNNERuntimeORT: 0: NVIDIA GeForce RTX 3080 (Compute, Graphics) +[2026.05.14-03.00.11:914][ 0]LogNNERuntimeORT: 1: Microsoft Basic Render Driver (Compute, Graphics) +[2026.05.14-03.00.11:914][ 0]LogNNERuntimeORT: No NPU adapter found! +[2026.05.14-03.00.12:014][ 0]LogMetaSound: Display: MetaSound Page Target Initialized to 'Default' +[2026.05.14-03.00.12:015][ 0]LogAudio: Display: Registering Engine Module Parameter Interfaces... +[2026.05.14-03.00.12:019][ 0]LogMetaSound: MetaSound Engine Initialized +[2026.05.14-03.00.12:087][ 0]LogUdpMessaging: Display: Work queue size set to 1024. +[2026.05.14-03.00.12:088][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2026.05.14-03.00.12:089][ 0]LogUdpMessaging: Display: Unicast socket bound to '0.0.0.0:53490'. +[2026.05.14-03.00.12:092][ 0]LogUdpMessaging: Display: Added local interface '10.0.0.215' to multicast group '230.0.0.1:6666' +[2026.05.14-03.00.12:092][ 0]LogUdpMessaging: Display: Added local interface '127.0.0.1' to multicast group '230.0.0.1:6666' +[2026.05.14-03.00.12:095][ 0]LogUdpMessaging: Display: Using asynchronous task graph for message deserialization. +[2026.05.14-03.00.12:100][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2026.05.14-03.00.12:233][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 5380160A0C154E5A800000000000DE00 | Instance: A4A0F53849E95E573BFAAC86D4E46555 (HUMANOID-29320). +[2026.05.14-03.00.12:550][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDGenericDebugDrawExtension] ... +[2026.05.14-03.00.12:550][ 0]LogChaosVDEditor: [FChaosVDExtensionsManager::RegisterExtension] Registering CVD Extension [FChaosVDAccelerationStructuresExtension] ... +[2026.05.14-03.00.12:559][ 0]LogTimingProfiler: Initialize +[2026.05.14-03.00.12:559][ 0]LogTimingProfiler: OnSessionChanged +[2026.05.14-03.00.12:559][ 0]LoadingProfiler: Initialize +[2026.05.14-03.00.12:559][ 0]LoadingProfiler: OnSessionChanged +[2026.05.14-03.00.12:560][ 0]LogNetworkingProfiler: Initialize +[2026.05.14-03.00.12:560][ 0]LogNetworkingProfiler: OnSessionChanged +[2026.05.14-03.00.12:560][ 0]LogMemoryProfiler: Initialize +[2026.05.14-03.00.12:560][ 0]LogMemoryProfiler: OnSessionChanged +[2026.05.14-03.00.12:771][ 0]LogConfig: Applying CVar settings from Section [/Script/NNEDenoiser.NNEDenoiserSettings] File [Engine] +[2026.05.14-03.00.12:776][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2026.05.14-03.00.12:787][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2026.05.14-03.00.12:787][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2026.05.14-03.00.12:905][ 0]LogLiveCoding: Display: Successfully initialized, removing startup thread +[2026.05.14-03.00.12:932][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png' error. +[2026.05.14-03.00.12:932][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png] file: [../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png] +[2026.05.14-03.00.13:542][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png' error. +[2026.05.14-03.00.13:542][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png] +[2026.05.14-03.00.13:542][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error. +[2026.05.14-03.00.13:542][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] +[2026.05.14-03.00.13:772][ 0]LogCollectionManager: Loaded 0 collections in 0.003446 seconds +[2026.05.14-03.00.13:777][ 0]LogFileCache: Scanning file cache for directory 'D:/Git/ATC/ATC/Saved/Collections/' took 0.00s +[2026.05.14-03.00.13:781][ 0]LogFileCache: Scanning file cache for directory 'D:/Git/ATC/ATC/Content/Developers/nickk/Collections/' took 0.00s +[2026.05.14-03.00.13:785][ 0]LogFileCache: Scanning file cache for directory 'D:/Git/ATC/ATC/Content/Collections/' took 0.00s +[2026.05.14-03.00.13:852][ 0]LogTurnkeySupport: Turnkey Device: Win64@Humanoid: (Name=Humanoid, Type=Computer, Status=Valid, MinAllowed=10.0.19041.0, MaxAllowed=, Current=10.0.26200.0, Flags="Device_InstallSoftwareValid") +[2026.05.14-03.00.13:856][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png' error. +[2026.05.14-03.00.13:856][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png' error. +[2026.05.14-03.00.13:856][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png] +[2026.05.14-03.00.13:856][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] file: [../../../Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png] +[2026.05.14-03.00.13:866][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png' error. +[2026.05.14-03.00.13:866][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png' error. +[2026.05.14-03.00.13:866][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png] file: [../../../Engine/Content/Slate/./Editor/Slate/Icons/doc_16x.png] +[2026.05.14-03.00.13:866][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png] file: [../../../Engine/Plugins/Animation/EaseCurveTool/Resources/Common/ButtonHoverHint.png] +[2026.05.14-03.00.13:866][ 0]LogStreaming: Warning: Failed to read file '../../../Engine/Content/Slate/Common/ButtonHoverHint.png' error. +[2026.05.14-03.00.13:866][ 0]LogSlate: Could not load file for Slate resource: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] file: [../../../Engine/Content/Slate/Common/ButtonHoverHint.png] +[2026.05.14-03.00.13:889][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Version 1.19.0.3-49960398 booting at 2026-05-14T03:00:13.889Z using C +[2026.05.14-03.00.13:889][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Configuration win64-dynamic-x86_64 +[2026.05.14-03.00.13:889][ 0]LogEOSSDK: LogEOS: [Boot] EOSSDK Platform Properties [OS=Windows/10.0.26100.7920.64bit, ClientId=xyza7891REBVsEqSJRRNXmlS7EQHM459, ProductId=86f32f1151354e7cb39c12f8ab2c22a3, SandboxId=a01927f7421a4d4995673fe30ef46945, DeploymentId=a652a72ea1664dcab3a467891eea5f30, ProductName=ATC, ProductVersion=++UE5+Release-5.7-CL-51494982, IsServer=false, Flags=DisableOverlay] +[2026.05.14-03.00.13:889][ 0]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2026.05.14-03.00.13:890][ 0]LogEOSSDK: LogEOSOverlay: Overlay will not load, because it was explicitly disabled when creating the platform +[2026.05.14-03.00.13:895][ 0]LogEOSSDK: LogEOSAntiCheat: [AntiCheatClient] Anti-cheat client not available. Verify that the game was started using the anti-cheat bootstrapper if you intend to use it. +[2026.05.14-03.00.13:896][ 0]LogEOSSDK: LogEOS: SetApplicationStatus - OldStatus: EOS_AS_Foreground, NewStatus: EOS_AS_Foreground, Current Time: 0001.01.01-00.00.00 +[2026.05.14-03.00.13:896][ 0]LogEOSSDK: LogEOS: SetNetworkStatus - OldStatus: EOS_NS_Online, NewStatus: EOS_NS_Online +[2026.05.14-03.00.13:896][ 0]LogEOSSDK: LogEOS: Updating Platform SDK Config, Time: 0.000098 +[2026.05.14-03.00.13:896][ 0]LogFab: Plugin initialized. VersionName: 0.0.10 (Version: 10) - Engine Version 5.7.4-51494982+++UE5+Release-5.7 +[2026.05.14-03.00.13:966][ 0]LogWindows: Failed to load 'Wintab32.dll' (GetLastError=126) +[2026.05.14-03.00.13:966][ 0]LogWindows: File 'Wintab32.dll' does not exist +[2026.05.14-03.00.13:966][ 0]LogStylusInput: Wintab driver is not available; Wintab interface will be not be initialized. +[2026.05.14-03.00.14:016][ 0]LogUObjectArray: 43912 objects as part of root set at end of initial load. +[2026.05.14-03.00.14:016][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2026.05.14-03.00.14:259][ 0]LogEngine: Initializing Engine... +[2026.05.14-03.00.14:436][ 0]LogAssetEditorSubsystem: Display: Something went wrong while loading recent assets! Num Recent Assets = 1, Num Recent Asset Editors = 0 +[2026.05.14-03.00.14:438][ 0]LogTedsSettings: UTedsSettingsEditorSubsystem::Initialize +[2026.05.14-03.00.14:814][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.11.dll +[2026.05.14-03.00.14:834][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.12.dll +[2026.05.14-03.00.14:848][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Untitled +[2026.05.14-03.00.14:868][ 0]LogNetVersion: Set ProjectVersion to 0.0.1. Version Checksum will be recalculated on next use. +[2026.05.14-03.00.14:868][ 0]LogInit: Texture streaming: Enabled +[2026.05.14-03.00.14:877][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] AnalyticsET::StartSession ( APIServer = https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data. AppVersion = 5.7.4-51494982+++UE5+Release-5.7 ) +[2026.05.14-03.00.14:880][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2026.05.14-03.00.14:891][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2026.05.14-03.00.14:892][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2026.05.14-03.00.14:893][ 0]LogAudio: Display: Audio Device Manager Initialized +[2026.05.14-03.00.14:893][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2026.05.14-03.00.14:893][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2026.05.14-03.00.14:893][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2026.05.14-03.00.14:893][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2026.05.14-03.00.14:893][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2026.05.14-03.00.14:893][ 0]LogAudioMixer: Display: Number of buffers to queue: 1 +[2026.05.14-03.00.14:893][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2026.05.14-03.00.14:893][ 0]LogAudioMixer: Display: Number of Async Source Workers: 4 +[2026.05.14-03.00.14:893][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2026.05.14-03.00.14:893][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2026.05.14-03.00.14:893][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2026.05.14-03.00.14:893][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2026.05.14-03.00.14:902][ 0]LogAudioMixer: Display: Initializing audio mixer using platform API: 'XAudio2' +[2026.05.14-03.00.14:947][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Console', Device='Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO)' +[2026.05.14-03.00.14:950][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Console', Device='Microphone (4- Arctis Nova 7)' +[2026.05.14-03.00.14:953][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Multimedia', Device='Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO)' +[2026.05.14-03.00.14:956][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Multimedia', Device='Microphone (4- Arctis Nova 7)' +[2026.05.14-03.00.14:960][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Render Role='Communications', Device='Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO)' +[2026.05.14-03.00.14:963][ 0]LogAudioEnumeration: Display: FWindowsMMDeviceCache: Default Capture Role='Communications', Device='Microphone (4- Arctis Nova 7)' +[2026.05.14-03.00.14:991][ 0]LogAudioMixer: Display: Using Audio Hardware Device Voicemeeter AUX Input (VB-Audio Voicemeeter VAIO) +[2026.05.14-03.00.14:991][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2026.05.14-03.00.14:993][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2026.05.14-03.00.14:993][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2026.05.14-03.00.14:994][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called. InstanceID=1 +[2026.05.14-03.00.14:994][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048, InstanceID=1 +[2026.05.14-03.00.14:997][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal(), InstanceID=1 +[2026.05.14-03.00.14:998][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time. InstanceID=1 +[2026.05.14-03.00.14:998][ 0]LogInit: FAudioDevice initialized with ID 1. +[2026.05.14-03.00.14:998][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2026.05.14-03.00.14:998][ 0]LogAudioMixer: Initializing Audio Bus Subsystem for audio device with ID 1 +[2026.05.14-03.00.15:008][ 0]LogCsvProfiler: Display: Metadata set : largeworldcoordinates="1" +[2026.05.14-03.00.15:014][ 0]LogInit: Undo buffer set to 256 MB +[2026.05.14-03.00.15:014][ 0]LogInit: Transaction tracking system initialized +[2026.05.14-03.00.15:104][ 0]LocalizationService: Localization service is disabled +[2026.05.14-03.00.15:299][ 0]LogTextureFormatOodle: Display: Oodle Texture loading DLL: oo2tex_win64_2.9.13.dll +[2026.05.14-03.00.15:319][ 0]LogContentValidation: Adding native validator /Script/DataValidation.DirtyFilesChangelistValidator +[2026.05.14-03.00.15:320][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_Localization +[2026.05.14-03.00.15:320][ 0]LogContentValidation: Adding native validator /Script/DataValidation.EditorValidator_Material +[2026.05.14-03.00.15:320][ 0]LogContentValidation: Adding native validator /Script/DataValidation.PackageFileValidator +[2026.05.14-03.00.15:320][ 0]LogContentValidation: Adding native validator /Script/DataValidation.WorldPartitionChangelistValidator +[2026.05.14-03.00.15:320][ 0]LogContentValidation: Adding native validator /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2026.05.14-03.00.15:353][ 0]LogFileCache: Scanning file cache for directory 'D:/Git/ATC/ATC/Content/' took 0.04s +[2026.05.14-03.00.15:375][ 0]LogPython: Python enabled via CVar 'Engine.Python.IsEnabledByDefault' +[2026.05.14-03.00.15:376][ 0]LogPython: Using Python 3.11.8 +[2026.05.14-03.00.15:405][ 0]LogPython: Display: No pip-enabled plugins with python dependencies found, skipping +[2026.05.14-03.00.15:792][ 0]LogRenderer: Requested compilation of Path Tracing RTPSOs (4 permutations). +[2026.05.14-03.00.15:916][ 0]LogLevelSequenceEditor: LevelSequenceEditor subsystem initialized. +[2026.05.14-03.00.15:952][ 0]LogEditorDataStorage: Initializing +[2026.05.14-03.00.15:969][ 0]LogEditorDataStorage: Initialized +[2026.05.14-03.00.15:976][ 0]LogCore: Display: InsightsEditor module auto-connecting to local trace server... +[2026.05.14-03.00.16:099][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2026.05.14-03.00.16:104][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 12.830 +[2026.05.14-03.00.16:105][ 0]Cmd: MAP LOAD FILE="D:/Git/ATC/ATC/Content/FirstPerson/Lvl_FirstPerson.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=4 +[2026.05.14-03.00.16:109][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2026.05.14-03.00.16:109][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2026.05.14-03.00.16:144][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2026.05.14-03.00.16:147][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms +[2026.05.14-03.00.16:814][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Lvl_FirstPerson'. +[2026.05.14-03.00.16:814][ 0]LogChaosDD: Creating Chaos Debug Draw Scene for world Lvl_FirstPerson +[2026.05.14-03.00.16:817][ 0]LogWorldPartition: ULevel::OnLevelLoaded(Lvl_FirstPerson)(bIsOwningWorldGameWorld=0, bIsOwningWorldPartitioned=1, InitializeForMainWorld=1, InitializeForEditor=1, InitializeForGame=0) +[2026.05.14-03.00.16:817][ 0]LogWorldPartition: Display: WorldPartition initialize started... +[2026.05.14-03.00.16:817][ 0]LogWorldPartition: UWorldPartition::Initialize : World = /Game/FirstPerson/Lvl_FirstPerson.Lvl_FirstPerson, World Type = Editor, IsMainWorldPartition = 1, Location = V(0), Rotation = R(0), IsEditor = 1, IsGame = 0, IsPIEWorldTravel = 0, IsCooking = 0 +[2026.05.14-03.00.16:913][ 0]LogWorldPartition: Display: WorldPartition initialize took 97.067 ms +[2026.05.14-03.00.16:930][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2026.05.14-03.00.16:969][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2026.05.14-03.00.16:971][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2026.05.14-03.00.16:972][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 1.033ms to complete. +[2026.05.14-03.00.16:997][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 13.723 +[2026.05.14-03.00.17:349][ 0]LogWebBrowser: Loaded CEF3 version 128.4.13.3057 from C:/EGS/UE_5.7/Engine/Binaries/ThirdParty/CEF3/Win64/128.4.13+ge76af7e+chromium-128.0.6613.138 +[2026.05.14-03.00.17:351][ 0]LogCEFBrowser: CEF GPU acceleration enabled +[2026.05.14-03.00.17:693][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.7 +[2026.05.14-03.00.17:693][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/nickk/AppData/Local/UnrealEngine/5.7/Saved/Config/WindowsEditor +[2026.05.14-03.00.17:693][ 0]LogDesktopPlatform: Searching for previously created project directories... +[2026.05.14-03.00.17:693][ 0]LogDesktopPlatform: Found directory: "D:/Git" +[2026.05.14-03.00.17:693][ 0]LogDesktopPlatform: Found directory: "D:/Git/HackThePlanet" +[2026.05.14-03.00.17:693][ 0]LogDesktopPlatform: Found directory: "D:/Git/ATCGame" +[2026.05.14-03.00.17:693][ 0]LogDesktopPlatform: Found directory: "D:/Git/ShrimpSquad/SkiGame" +[2026.05.14-03.00.17:693][ 0]LogDesktopPlatform: Found directory: "D:/Git/ShrimpSquad/ATC" +[2026.05.14-03.00.17:693][ 0]LogDesktopPlatform: Found directory: "D:/Git/ATC" +[2026.05.14-03.00.17:693][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/Biotama/UnrealProject/ProjectDragon.uproject",LastOpenTime=2025.12.10-03.43.47)" in recently opened files +[2026.05.14-03.00.17:693][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ATCGame/ATCGame/ATCGame.uproject",LastOpenTime=2025.12.13-23.44.02)" in recently opened files +[2026.05.14-03.00.17:693][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/SkiGame/SkiGame/SkiGame.uproject",LastOpenTime=2025.12.24-18.01.36)" in recently opened files +[2026.05.14-03.00.17:693][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/ATCGame/ATCGame/ATCGame.uproject",LastOpenTime=2025.12.30-06.15.23)" in recently opened files +[2026.05.14-03.00.17:693][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/SkiGame/ATC/ATC.uproject",LastOpenTime=2025.12.30-06.42.40)" in recently opened files +[2026.05.14-03.00.17:693][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/ATC/ATC/ATC.uproject",LastOpenTime=2026.02.04-04.07.25)" in recently opened files +[2026.05.14-03.00.17:693][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/Biotama/UnrealProject/ProjectDragon.uproject",LastOpenTime=2026.02.21-07.41.09)" in recently opened files +[2026.05.14-03.00.17:693][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/GBS/Gamma/VREP/VREP.uproject",LastOpenTime=2026.04.30-18.54.18)" in recently opened files +[2026.05.14-03.00.17:693][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/Biotama/UnrealProject/Biotama.uproject",LastOpenTime=2026.05.13-22.55.33)" in recently opened files +[2026.05.14-03.00.17:693][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ATC/ATC/ATC.uproject",LastOpenTime=2026.05.14-03.00.15)" in recently opened files +[2026.05.14-03.00.17:695][ 0]LogDesktopPlatform: Found project "D:/Git/ShrimpSquad/SkiGame/SkiGame/SkiGame.uproject" in previously created project directory +[2026.05.14-03.00.17:696][ 0]LogDesktopPlatform: Found project "D:/Git/ShrimpSquad/ATC/ATC/ATC.uproject" in previously created project directory +[2026.05.14-03.00.17:696][ 0]LogDesktopPlatform: Found project "D:/Git/ATC/ATC/ATC.uproject" in previously created project directory +[2026.05.14-03.00.17:696][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs +[2026.05.14-03.00.17:698][ 0]LogProjectBrowser: Looking for projects... +[2026.05.14-03.00.17:698][ 0]LogProjectBrowser: Found Engine Installation "5.7"(C:/EGS/UE_5.7) +[2026.05.14-03.00.17:698][ 0]LogDesktopPlatform: Enumerating Projects From Engine Ver: 5.7 +[2026.05.14-03.00.17:698][ 0]LogDesktopPlatform: Looking for directories to scan from : C:/Users/nickk/AppData/Local/UnrealEngine/5.7/Saved/Config/WindowsEditor +[2026.05.14-03.00.17:699][ 0]LogDesktopPlatform: Searching for previously created project directories... +[2026.05.14-03.00.17:699][ 0]LogDesktopPlatform: Found directory: "D:/Git" +[2026.05.14-03.00.17:699][ 0]LogDesktopPlatform: Found directory: "D:/Git/HackThePlanet" +[2026.05.14-03.00.17:699][ 0]LogDesktopPlatform: Found directory: "D:/Git/ATCGame" +[2026.05.14-03.00.17:699][ 0]LogDesktopPlatform: Found directory: "D:/Git/ShrimpSquad/SkiGame" +[2026.05.14-03.00.17:699][ 0]LogDesktopPlatform: Found directory: "D:/Git/ShrimpSquad/ATC" +[2026.05.14-03.00.17:699][ 0]LogDesktopPlatform: Found directory: "D:/Git/ATC" +[2026.05.14-03.00.17:699][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/Biotama/UnrealProject/ProjectDragon.uproject",LastOpenTime=2025.12.10-03.43.47)" in recently opened files +[2026.05.14-03.00.17:699][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ATCGame/ATCGame/ATCGame.uproject",LastOpenTime=2025.12.13-23.44.02)" in recently opened files +[2026.05.14-03.00.17:699][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/SkiGame/SkiGame/SkiGame.uproject",LastOpenTime=2025.12.24-18.01.36)" in recently opened files +[2026.05.14-03.00.17:699][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/ATCGame/ATCGame/ATCGame.uproject",LastOpenTime=2025.12.30-06.15.23)" in recently opened files +[2026.05.14-03.00.17:699][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/SkiGame/ATC/ATC.uproject",LastOpenTime=2025.12.30-06.42.40)" in recently opened files +[2026.05.14-03.00.17:699][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/ATC/ATC/ATC.uproject",LastOpenTime=2026.02.04-04.07.25)" in recently opened files +[2026.05.14-03.00.17:699][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/Biotama/UnrealProject/ProjectDragon.uproject",LastOpenTime=2026.02.21-07.41.09)" in recently opened files +[2026.05.14-03.00.17:699][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/GBS/Gamma/VREP/VREP.uproject",LastOpenTime=2026.04.30-18.54.18)" in recently opened files +[2026.05.14-03.00.17:699][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ShrimpSquad/Biotama/UnrealProject/Biotama.uproject",LastOpenTime=2026.05.13-22.55.33)" in recently opened files +[2026.05.14-03.00.17:699][ 0]LogDesktopPlatform: Found project "(ProjectName="D:/Git/ATC/ATC/ATC.uproject",LastOpenTime=2026.05.14-03.00.15)" in recently opened files +[2026.05.14-03.00.17:700][ 0]LogDesktopPlatform: Found project "D:/Git/ShrimpSquad/SkiGame/SkiGame/SkiGame.uproject" in previously created project directory +[2026.05.14-03.00.17:701][ 0]LogDesktopPlatform: Found project "D:/Git/ShrimpSquad/ATC/ATC/ATC.uproject" in previously created project directory +[2026.05.14-03.00.17:701][ 0]LogDesktopPlatform: Found project "D:/Git/ATC/ATC/ATC.uproject" in previously created project directory +[2026.05.14-03.00.17:701][ 0]LogDesktopPlatform: Searching for projects in .uprojectdirs +[2026.05.14-03.00.17:701][ 0]LogProjectBrowser: Enumerating Launcher Sample Projects... +[2026.05.14-03.00.17:708][ 0]LogPlacementMode: Display: The Asset Registry is not yet fully loaded so some placeable classes might be missing. +[2026.05.14-03.00.17:837][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2026.05.14-03.00.17:930][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2026.05.14-03.00.18:023][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2026.05.14-03.00.18:113][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2026.05.14-03.00.18:144][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-03.00.18:144][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_FirstPerson.upack', mount point: 'root:/' +[2026.05.14-03.00.18:145][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-03.00.18:145][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_FirstPersonBP.upack', mount point: 'root:/' +[2026.05.14-03.00.18:145][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-03.00.18:145][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_HandheldARBP.upack', mount point: 'root:/' +[2026.05.14-03.00.18:146][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-03.00.18:147][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_ThirdPerson.upack', mount point: 'root:/' +[2026.05.14-03.00.18:147][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-03.00.18:147][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_ThirdPersonBP.upack', mount point: 'root:/' +[2026.05.14-03.00.18:148][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-03.00.18:148][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_TopDown.upack', mount point: 'root:/' +[2026.05.14-03.00.18:148][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-03.00.18:149][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_TopDownBP.upack', mount point: 'root:/' +[2026.05.14-03.00.18:149][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-03.00.18:149][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_VehicleAdvBP.upack', mount point: 'root:/' +[2026.05.14-03.00.18:149][ 0]LogPakFile: Initializing PakPlatformFile +[2026.05.14-03.00.18:149][ 0]LogPakFile: Display: Mounted Pak file 'C:/EGS/UE_5.7/FeaturePacks/TP_VirtualRealityBP.upack', mount point: 'root:/' +[2026.05.14-03.00.18:598][ 0]LogToolMenus: Warning: Menu section not found: 'Compile' for insert: 'EditorPerf' +[2026.05.14-03.00.18:629][ 0]LogSlate: Took 0.000318 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2026.05.14-03.00.18:632][ 0]LogSlate: Took 0.000227 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2026.05.14-03.00.18:788][ 0]LogRenderer: Recreating Persistent SBTs due to initializer changes: NumShaderSlotsPerGeometrySegment changed: current: 1 - new: 2 NumGeometrySegments changed: current: 0 - new: 512 -[2026.05.14-02.45.19:902][ 0]LogPSOHitching: Encountered 50 PSO creation hitches so far (1 graphics, 49 compute). 0 of them were precached. -[2026.05.14-02.45.19:982][ 0]LogStall: Startup... -[2026.05.14-02.45.19:986][ 0]LogStall: Startup complete. -[2026.05.14-02.45.19:989][ 0]LogLoad: (Engine Initialization) Total time: 15.44 seconds -[2026.05.14-02.45.20:488][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2026.05.14-02.45.20:489][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" -[2026.05.14-02.45.20:571][ 0]LogZenServiceInstance: Display: Launching zen utility 'C:/EGS/UE_5.7/Engine/Binaries/Win64/zen.exe service status'. -[2026.05.14-02.45.20:781][ 0]LogZenServiceInstance: Display: Launching zen utility 'C:/EGS/UE_5.7/Engine/Binaries/Win64/zen.exe service status'. -[2026.05.14-02.45.20:940][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2026.05.14-02.45.20:944][ 0]LogPython: Display: Running start-up script C:/EGS/UE_5.7/Engine/Plugins/Animation/IKRig/Content/Python/init_unreal.py... started... -[2026.05.14-02.45.20:979][ 0]LogPython: Display: Running start-up script C:/EGS/UE_5.7/Engine/Plugins/Animation/IKRig/Content/Python/init_unreal.py... took 35.134 ms -[2026.05.14-02.45.20:979][ 0]LogPython: Display: Running start-up script C:/EGS/UE_5.7/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... -[2026.05.14-02.45.21:002][ 0]LogPython: registering +[2026.05.14-03.00.19:062][ 0]LogStall: Startup... +[2026.05.14-03.00.19:066][ 0]LogStall: Startup complete. +[2026.05.14-03.00.19:069][ 0]LogLoad: (Engine Initialization) Total time: 15.79 seconds +[2026.05.14-03.00.19:551][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2026.05.14-03.00.19:551][ 0]LogCsvProfiler: Display: Metadata set : streamingpoolsizemb="1000" +[2026.05.14-03.00.19:611][ 0]LogZenServiceInstance: Display: Launching zen utility 'C:/EGS/UE_5.7/Engine/Binaries/Win64/zen.exe service status'. +[2026.05.14-03.00.19:767][ 0]LogZenServiceInstance: Display: Launching zen utility 'C:/EGS/UE_5.7/Engine/Binaries/Win64/zen.exe service status'. +[2026.05.14-03.00.19:925][ 0]LogAutomationController: Ignoring very large delta of 19138635.11 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2026.05.14-03.00.19:926][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2026.05.14-03.00.19:928][ 0]LogPython: Display: Running start-up script C:/EGS/UE_5.7/Engine/Plugins/Animation/IKRig/Content/Python/init_unreal.py... started... +[2026.05.14-03.00.19:957][ 0]LogPython: Display: Running start-up script C:/EGS/UE_5.7/Engine/Plugins/Animation/IKRig/Content/Python/init_unreal.py... took 29.617 ms +[2026.05.14-03.00.19:957][ 0]LogPython: Display: Running start-up script C:/EGS/UE_5.7/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... started... +[2026.05.14-03.00.19:974][ 0]LogPython: registering -[2026.05.14-02.45.21:007][ 0]LogPython: Display: Running start-up script C:/EGS/UE_5.7/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 28.600 ms (total: 63.734 ms) -[2026.05.14-02.45.21:019][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: ATCEditor Win64 Development -[2026.05.14-02.45.21:382][ 1]LogAssetRegistry: AssetRegistryGather time 0.1368s: AssetDataDiscovery 0.0183s, AssetDataGather 0.0200s, StoreResults 0.0985s. Wall time 10.1700s. - NumCachedDirectories 1918. NumUncachedDirectories 24. NumCachedFiles 8147. NumUncachedFiles 0. - BackgroundTickInterruptions 12. -[2026.05.14-02.45.21:414][ 1]LogAssetRegistry: Display: Starting OnFilesLoaded.Broadcast -[2026.05.14-02.45.21:433][ 1]LogPlacementMode: Display: The Asset Registry is done with its initial scan, the list of placeable classes has been updated. -[2026.05.14-02.45.21:451][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects) -[2026.05.14-02.45.21:452][ 1]LogAssetRegistry: Display: Completed OnFilesLoaded.Broadcast: -0.599s -[2026.05.14-02.45.21:452][ 1]LogSourceControl: Uncontrolled asset discovery started... -[2026.05.14-02.45.21:610][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 6.883568 -[2026.05.14-02.45.21:611][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. -[2026.05.14-02.45.21:613][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 7.011794 -[2026.05.14-02.45.21:714][ 4]LogPSOHitching: Encountered 100 PSO creation hitches so far (9 graphics, 91 compute). 0 of them were precached. -[2026.05.14-02.45.22:010][ 4]LogAssetRegistry: Display: Asset registry cache written as 71.1 MiB to D:/Git/ATC/ATC/Intermediate/CachedAssetRegistry_*.bin -[2026.05.14-02.45.22:193][ 5]LogSourceControl: Uncontrolled asset discovery finished in 0.740883 seconds (Found 8123 uncontrolled assets) -[2026.05.14-02.45.22:636][ 6]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) -[2026.05.14-02.45.23:303][ 8]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 8.370324 -[2026.05.14-02.45.23:306][ 8]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -1745642100 -[2026.05.14-02.45.23:306][ 8]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 8.370324, Update Interval: 308.234497 -[2026.05.14-02.46.16:092][363]LogHttp: Warning: 0000025329625B00: request failed, libcurl error: 6 (Could not resolve hostname) -[2026.05.14-02.46.16:092][363]LogHttp: Warning: 0000025329625B00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) -[2026.05.14-02.46.16:092][363]LogHttp: Warning: 0000025329625B00: libcurl info message cache 1 (shutting down connection #1) -[2026.05.14-02.46.16:092][363]LogHttp: Warning: 0000025329625B00 POST https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BBBC6DB2F-4557-B655-3C01-BEBD82621F1E%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.7.4-51494982%2B%2B%2BUE5%2BRelease-5.7&UserID=7e0a29b84b74ef5e1b40f8996769c437%7Ce49f52341f6c44f68074d6d439a0d680%7C18fe1b92-f5a3-49d8-9ddf-4623bb7bb7f2&AppEnvironment=datacollector-binary&UploadType=eteventstream completed with reason 'ConnectionError' after 0.01s -[2026.05.14-02.47.09:391][523]LogDerivedDataCache: C:/Users/nickk/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. -[2026.05.14-02.47.16:147][543]LogHttp: Warning: 0000025329626200: request failed, libcurl error: 6 (Could not resolve hostname) -[2026.05.14-02.47.16:147][543]LogHttp: Warning: 0000025329626200: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) -[2026.05.14-02.47.16:147][543]LogHttp: Warning: 0000025329626200: libcurl info message cache 1 (shutting down connection #2) -[2026.05.14-02.47.16:147][543]LogHttp: Warning: 0000025329626200 POST https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BBBC6DB2F-4557-B655-3C01-BEBD82621F1E%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.7.4-51494982%2B%2B%2BUE5%2BRelease-5.7&UserID=7e0a29b84b74ef5e1b40f8996769c437%7Ce49f52341f6c44f68074d6d439a0d680%7C18fe1b92-f5a3-49d8-9ddf-4623bb7bb7f2&AppEnvironment=datacollector-binary&UploadType=eteventstream completed with reason 'ConnectionError' after 0.01s +[2026.05.14-03.00.19:979][ 0]LogPython: Display: Running start-up script C:/EGS/UE_5.7/Engine/Plugins/Animation/ControlRig/Content/Python/init_unreal.py... took 20.615 ms (total: 50.232 ms) +[2026.05.14-03.00.19:989][ 0]LogLiveCoding: Display: LiveCodingConsole Arguments: ATCEditor Win64 Development +[2026.05.14-03.00.20:336][ 1]LogAssetRegistry: AssetRegistryGather time 0.1371s: AssetDataDiscovery 0.0215s, AssetDataGather 0.0295s, StoreResults 0.0861s. Wall time 10.4290s. + NumCachedDirectories 1922. NumUncachedDirectories 24. NumCachedFiles 8147. NumUncachedFiles 1. + BackgroundTickInterruptions 1. +[2026.05.14-03.00.20:364][ 1]LogAssetRegistry: Display: Starting OnFilesLoaded.Broadcast +[2026.05.14-03.00.20:379][ 1]LogPlacementMode: Display: The Asset Registry is done with its initial scan, the list of placeable classes has been updated. +[2026.05.14-03.00.20:393][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects) +[2026.05.14-03.00.20:394][ 1]LogAssetRegistry: Display: Completed OnFilesLoaded.Broadcast: 0.450s +[2026.05.14-03.00.20:394][ 1]LogSourceControl: Uncontrolled asset discovery started... +[2026.05.14-03.00.20:432][ 1]LogSourceControl: Uncontrolled asset discovery finished in 0.039173 seconds (Found 0 uncontrolled assets) +[2026.05.14-03.00.20:508][ 2]LogEOSSDK: LogEOS: SDK Config Platform Update Request Successful, Time: 6.526776 +[2026.05.14-03.00.20:509][ 2]LogEOSSDK: LogEOSAnalytics: EOS SDK Analytics disabled for route [1]. +[2026.05.14-03.00.20:511][ 2]LogEOSSDK: LogEOS: Updating Product SDK Config, Time: 6.611730 +[2026.05.14-03.00.20:587][ 3]LogPSOHitching: Encountered 50 PSO creation hitches so far (2 graphics, 48 compute). 0 of them were precached. +[2026.05.14-03.00.20:973][ 5]LogAssetRegistry: Display: Asset registry cache written as 71.1 MiB to D:/Git/ATC/ATC/Intermediate/CachedAssetRegistry_*.bin +[2026.05.14-03.00.21:538][ 6]LogEOSSDK: LogEOSAnalytics: Start Session (User: ...) +[2026.05.14-03.00.22:205][ 8]LogEOSSDK: LogEOS: SDK Config Product Update Request Successful, Time: 7.975078 +[2026.05.14-03.00.22:207][ 8]LogEOSSDK: LogEOS: SDK Config Data - Watermark: -1745642100 +[2026.05.14-03.00.22:208][ 8]LogEOSSDK: LogEOS: ScheduleNextSDKConfigDataUpdate - Time: 7.975078, Update Interval: 359.143036 +[2026.05.14-03.00.28:009][105]LogSlate: Took 0.000357 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2026.05.14-03.00.28:042][105]LogSlate: Took 0.000328 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2026.05.14-03.00.38:853][ 55]LogSlate: Took 0.000338 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2026.05.14-03.01.01:713][974]LogStatusBar: Looking status bar with open content browser drawer... +[2026.05.14-03.01.01:714][974]LogStatusBar: Using status bar: LevelEditor.StatusBar to dock content browser +[2026.05.14-03.01.14:895][150]LogHttp: Warning: 000002169CBCD200: request failed, libcurl error: 6 (Could not resolve hostname) +[2026.05.14-03.01.14:895][150]LogHttp: Warning: 000002169CBCD200: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) +[2026.05.14-03.01.14:895][150]LogHttp: Warning: 000002169CBCD200: libcurl info message cache 1 (shutting down connection #1) +[2026.05.14-03.01.14:895][150]LogHttp: Warning: 000002169CBCD200 POST https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B83DCE12E-4C47-7B37-E588-A9B4CE52E171%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.7.4-51494982%2B%2B%2BUE5%2BRelease-5.7&UserID=7e0a29b84b74ef5e1b40f8996769c437%7Ce49f52341f6c44f68074d6d439a0d680%7C18fe1b92-f5a3-49d8-9ddf-4623bb7bb7f2&AppEnvironment=datacollector-binary&UploadType=eteventstream completed with reason 'ConnectionError' after 0.01s +[2026.05.14-03.01.24:680][614]LogSlate: Window 'Pick Parent Class' being destroyed +[2026.05.14-03.01.24:700][614]LogContentBrowser: Deferred new asset file creation: NewBlueprint +[2026.05.14-03.01.24:712][614]LogContentBrowser: Creating deferred item: NewBlueprint +[2026.05.14-03.01.24:716][614]LogAutomationController: Ignoring very large delta of 3.85 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2026.05.14-03.01.24:740][616]LogContentBrowser: Renaming the item being created (Deferred Item: NewBlueprint). +[2026.05.14-03.01.25:582][678]LogContentBrowser: Attempting asset rename: NewBlueprint -> NewBlueprint +[2026.05.14-03.01.25:776][678]LogContentBrowser: End creating deferred item NewBlueprint +[2026.05.14-03.01.26:662][742]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2026.05.14-03.01.26:946][742]LogSlate: Last resort fallback font was requested. Font: '', Character: '' +[2026.05.14-03.01.26:957][742]LogSlate: Took 0.010727 seconds to synchronously load lazily loaded font '../../../Engine/Content/SlateDebug/Fonts/LastResort.ttf' (5269K) +[2026.05.14-03.01.27:971][742]LogSlate: Window 'Delete Assets' being destroyed +[2026.05.14-03.01.28:033][742]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2026.05.14-03.01.28:072][742]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms +[2026.05.14-03.01.28:114][742]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms +[2026.05.14-03.01.42:085][855]LogSlate: Window 'Pick Parent Class' being destroyed +[2026.05.14-03.01.42:102][855]LogContentBrowser: Deferred new asset file creation: NewBlueprint +[2026.05.14-03.01.42:111][855]LogContentBrowser: Creating deferred item: NewBlueprint +[2026.05.14-03.01.42:114][855]LogAutomationController: Ignoring very large delta of 12.61 seconds in calls to FAutomationControllerManager::Tick() and not penalizing unresponsive tests +[2026.05.14-03.01.42:138][857]LogContentBrowser: Renaming the item being created (Deferred Item: NewBlueprint). +[2026.05.14-03.01.45:611][133]LogContentBrowser: Attempting asset rename: NewBlueprint -> BP_VoiceManager +[2026.05.14-03.01.45:800][133]LogContentBrowser: End creating deferred item NewBlueprint +[2026.05.14-03.01.46:634][202]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ATC/Systems/Voice/BP_VoiceManager.BP_VoiceManager +[2026.05.14-03.01.46:872][202]LogStreaming: Display: FlushAsyncLoading(398): 1 QueuedPackages, 0 AsyncPackages +[2026.05.14-03.01.48:435][202]LogSlate: Took 0.000405 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2026.05.14-03.01.50:063][305]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2026.05.14-03.01.50:172][305]LogFileHelpers: Saving Package: /Game/ATC/Systems/Voice/BP_VoiceManager +[2026.05.14-03.01.50:173][305]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ATC/Systems/Voice/BP_VoiceManager] ([2] browsable assets)... +[2026.05.14-03.01.50:173][305]OBJ SavePackage: Finished generating thumbnails for package [/Game/ATC/Systems/Voice/BP_VoiceManager] +[2026.05.14-03.01.50:173][305]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ATC/Systems/Voice/BP_VoiceManager" FILE="D:/Git/ATC/ATC/Content/ATC/Systems/Voice/BP_VoiceManager.uasset" SILENT=true +[2026.05.14-03.01.50:184][305]LogSavePackage: Moving output files for package: /Game/ATC/Systems/Voice/BP_VoiceManager +[2026.05.14-03.01.50:184][305]LogSavePackage: Moving 'D:/Git/ATC/ATC/Saved/BP_VoiceManagerCDCD143C44B70CB7D836A2887ECDFFE8.tmp' to 'D:/Git/ATC/ATC/Content/ATC/Systems/Voice/BP_VoiceManager.uasset' +[2026.05.14-03.01.50:476][305]LogFileHelpers: InternalPromptForCheckoutAndSave took 413.073 ms +[2026.05.14-03.01.50:575][305]LogContentValidation: Enabled validators: +[2026.05.14-03.01.50:575][305]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator +[2026.05.14-03.01.50:575][305]LogContentValidation: /Script/DataValidation.EditorValidator_Localization +[2026.05.14-03.01.50:575][305]LogContentValidation: /Script/DataValidation.EditorValidator_Material +[2026.05.14-03.01.50:575][305]LogContentValidation: /Script/DataValidation.PackageFileValidator +[2026.05.14-03.01.50:575][305]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator +[2026.05.14-03.01.50:575][305]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2026.05.14-03.01.50:575][305]LogContentValidation: Display: Starting to validate 1 assets (0 associated objects such as actors) +[2026.05.14-03.01.50:575][305]LogContentValidation: Additional assets added for validation by 0 validators: +[2026.05.14-03.01.50:575][305]AssetCheck: /Game/ATC/Systems/Voice/BP_VoiceManager Validating asset +[2026.05.14-03.01.50:575][305]LogContentValidation: Validated asset counts for 1 validators: +[2026.05.14-03.01.50:575][305]LogContentValidation: /Script/DataValidation.EditorValidator_Localization : 1 +[2026.05.14-03.01.51:545][370]LogSlate: Window 'BP_VoiceManager' being destroyed +[2026.05.14-03.01.51:560][370]LogSlate: Window 'BP_VoiceManager' being destroyed +[2026.05.14-03.01.51:565][370]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2026.05.14-03.01.51:565][370]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2026.05.14-03.01.51:666][370]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms +[2026.05.14-03.01.55:793][699]LogStreaming: Display: FlushAsyncLoading(602): 1 QueuedPackages, 0 AsyncPackages +[2026.05.14-03.01.55:800][699]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ATC/Systems/Core/BP_GameMode.BP_GameMode +[2026.05.14-03.02.03:504][169]LogFileHelpers: InternalPromptForCheckoutAndSave started... +[2026.05.14-03.02.03:595][169]LogFileHelpers: Saving Package: /Game/ATC/Systems/Core/BP_GameMode +[2026.05.14-03.02.03:596][169]OBJ SavePackage: Generating thumbnails for [0] asset(s) in package [/Game/ATC/Systems/Core/BP_GameMode] ([2] browsable assets)... +[2026.05.14-03.02.03:596][169]OBJ SavePackage: Finished generating thumbnails for package [/Game/ATC/Systems/Core/BP_GameMode] +[2026.05.14-03.02.03:596][169]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ATC/Systems/Core/BP_GameMode" FILE="D:/Git/ATC/ATC/Content/ATC/Systems/Core/BP_GameMode.uasset" SILENT=true +[2026.05.14-03.02.03:608][169]LogSavePackage: Moving output files for package: /Game/ATC/Systems/Core/BP_GameMode +[2026.05.14-03.02.03:609][169]LogSavePackage: Moving 'D:/Git/ATC/ATC/Saved/BP_GameMode4360162C4BF11B121B3063BD8D9CDB11.tmp' to 'D:/Git/ATC/ATC/Content/ATC/Systems/Core/BP_GameMode.uasset' +[2026.05.14-03.02.03:630][169]LogFileHelpers: InternalPromptForCheckoutAndSave took 125.966 ms (total: 539.039 ms) +[2026.05.14-03.02.03:729][169]LogContentValidation: Enabled validators: +[2026.05.14-03.02.03:729][169]LogContentValidation: /Script/DataValidation.DirtyFilesChangelistValidator +[2026.05.14-03.02.03:729][169]LogContentValidation: /Script/DataValidation.EditorValidator_Localization +[2026.05.14-03.02.03:729][169]LogContentValidation: /Script/DataValidation.EditorValidator_Material +[2026.05.14-03.02.03:729][169]LogContentValidation: /Script/DataValidation.PackageFileValidator +[2026.05.14-03.02.03:729][169]LogContentValidation: /Script/DataValidation.WorldPartitionChangelistValidator +[2026.05.14-03.02.03:729][169]LogContentValidation: /Script/InputBlueprintNodes.EnhancedInputUserWidgetValidator +[2026.05.14-03.02.03:729][169]LogContentValidation: Display: Starting to validate 1 assets (0 associated objects such as actors) +[2026.05.14-03.02.03:729][169]LogContentValidation: Additional assets added for validation by 0 validators: +[2026.05.14-03.02.03:729][169]AssetCheck: /Game/ATC/Systems/Core/BP_GameMode Validating asset +[2026.05.14-03.02.03:729][169]LogContentValidation: Validated asset counts for 1 validators: +[2026.05.14-03.02.03:729][169]LogContentValidation: /Script/DataValidation.EditorValidator_Localization : 1 +[2026.05.14-03.02.08:072][298]LogDerivedDataCache: C:/Users/nickk/AppData/Local/UnrealEngine/Common/DerivedDataCache: Maintenance finished in +00:00:00.000 and deleted 0 files with total size 0 MiB and 0 empty folders. Scanned 0 files in 1 folders with total size 0 MiB. +[2026.05.14-03.02.15:446][320]LogHttp: Warning: 0000021675151C00: request failed, libcurl error: 6 (Could not resolve hostname) +[2026.05.14-03.02.15:446][320]LogHttp: Warning: 0000021675151C00: libcurl info message cache 0 (Could not resolve host: datarouter.ol.epicgames.com) +[2026.05.14-03.02.15:446][320]LogHttp: Warning: 0000021675151C00: libcurl info message cache 1 (shutting down connection #2) +[2026.05.14-03.02.15:446][320]LogHttp: Warning: 0000021675151C00 POST https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B83DCE12E-4C47-7B37-E588-A9B4CE52E171%7D&AppID=UEEditor.Rocket.Release&AppVersion=5.7.4-51494982%2B%2B%2BUE5%2BRelease-5.7&UserID=7e0a29b84b74ef5e1b40f8996769c437%7Ce49f52341f6c44f68074d6d439a0d680%7C18fe1b92-f5a3-49d8-9ddf-4623bb7bb7f2&AppEnvironment=datacollector-binary&UploadType=eteventstream completed with reason 'ConnectionError' after 0.01s diff --git a/ATC/Saved/Logs/cef3-backup-2026.05.14-02.45.28.log b/ATC/Saved/Logs/cef3-backup-2026.05.14-02.45.28.log new file mode 100644 index 0000000..8f32b0a --- /dev/null +++ b/ATC/Saved/Logs/cef3-backup-2026.05.14-02.45.28.log @@ -0,0 +1,4 @@ +[60676:55660:0513/204518.208:WARNING:chrome_main_delegate.cc(745)] This is Chrome version 128.0.6613.138 (not a warning) +[60676:55660:0513/204518.385:WARNING:account_consistency_mode_manager.cc(77)] Desktop Identity Consistency cannot be enabled as no OAuth client ID and client secret have been configured. +[60852:40720:0513/204522.973:WARNING:frame_impl.cc(430)] virtual CefFrameImpl::SendProcessMessage sent to detached frame 5-968D622B2136AD7FE51DF1AA1911014F will be ignored +[60676:55660:0513/204528.359:ERROR:device_event_log_impl.cc(196)] [20:45:28.014] USB: usb_service_win.cc:105 SetupDiGetDeviceProperty({{A45C254E-DF1C-4EFD-8020-67D146A850E0}, 6}) failed: Element not found. (0x490) diff --git a/ATC/Saved/Logs/cef3-backup-2026.05.14-02.48.38.log b/ATC/Saved/Logs/cef3-backup-2026.05.14-02.48.38.log new file mode 100644 index 0000000..97ade7a --- /dev/null +++ b/ATC/Saved/Logs/cef3-backup-2026.05.14-02.48.38.log @@ -0,0 +1,4 @@ +[44960:61336:0513/204828.159:WARNING:chrome_main_delegate.cc(745)] This is Chrome version 128.0.6613.138 (not a warning) +[44960:61336:0513/204828.348:WARNING:account_consistency_mode_manager.cc(77)] Desktop Identity Consistency cannot be enabled as no OAuth client ID and client secret have been configured. +[39208:40836:0513/204833.372:WARNING:frame_impl.cc(430)] virtual CefFrameImpl::SendProcessMessage sent to detached frame 5-CCA908AAACAE5F389F4C1A475C89548E will be ignored +[44960:61336:0513/204838.698:ERROR:device_event_log_impl.cc(196)] [20:48:38.374] USB: usb_service_win.cc:105 SetupDiGetDeviceProperty({{A45C254E-DF1C-4EFD-8020-67D146A850E0}, 6}) failed: Element not found. (0x490) diff --git a/ATC/Saved/Logs/cef3-backup-2026.05.14-02.52.33.log b/ATC/Saved/Logs/cef3-backup-2026.05.14-02.52.33.log new file mode 100644 index 0000000..f51a502 --- /dev/null +++ b/ATC/Saved/Logs/cef3-backup-2026.05.14-02.52.33.log @@ -0,0 +1,4 @@ +[29360:69708:0513/205225.012:WARNING:chrome_main_delegate.cc(745)] This is Chrome version 128.0.6613.138 (not a warning) +[29360:69708:0513/205225.211:WARNING:account_consistency_mode_manager.cc(77)] Desktop Identity Consistency cannot be enabled as no OAuth client ID and client secret have been configured. +[64368:40156:0513/205229.973:WARNING:frame_impl.cc(430)] virtual CefFrameImpl::SendProcessMessage sent to detached frame 5-758A95211283B0BBF2FC605A4EF3F5DE will be ignored +[29360:69708:0513/205233.969:ERROR:device_event_log_impl.cc(196)] [20:52:33.645] USB: usb_service_win.cc:105 SetupDiGetDeviceProperty({{A45C254E-DF1C-4EFD-8020-67D146A850E0}, 6}) failed: Element not found. (0x490) diff --git a/ATC/Saved/Logs/cef3.log b/ATC/Saved/Logs/cef3.log index 8f32b0a..c1ccc34 100644 --- a/ATC/Saved/Logs/cef3.log +++ b/ATC/Saved/Logs/cef3.log @@ -1,4 +1,5 @@ -[60676:55660:0513/204518.208:WARNING:chrome_main_delegate.cc(745)] This is Chrome version 128.0.6613.138 (not a warning) -[60676:55660:0513/204518.385:WARNING:account_consistency_mode_manager.cc(77)] Desktop Identity Consistency cannot be enabled as no OAuth client ID and client secret have been configured. -[60852:40720:0513/204522.973:WARNING:frame_impl.cc(430)] virtual CefFrameImpl::SendProcessMessage sent to detached frame 5-968D622B2136AD7FE51DF1AA1911014F will be ignored -[60676:55660:0513/204528.359:ERROR:device_event_log_impl.cc(196)] [20:45:28.014] USB: usb_service_win.cc:105 SetupDiGetDeviceProperty({{A45C254E-DF1C-4EFD-8020-67D146A850E0}, 6}) failed: Element not found. (0x490) +[29320:41792:0513/210017.352:WARNING:chrome_main_delegate.cc(745)] This is Chrome version 128.0.6613.138 (not a warning) +[29320:41792:0513/210017.527:WARNING:account_consistency_mode_manager.cc(77)] Desktop Identity Consistency cannot be enabled as no OAuth client ID and client secret have been configured. +[60036:17920:0513/210022.212:WARNING:frame_impl.cc(430)] virtual CefFrameImpl::SendProcessMessage sent to detached frame 5-E586C9FC22DE22AF170F1422FC4B8FD7 will be ignored +[66072:57728:0513/210023.023:WARNING:spdy_session.cc(2985)] Received HEADERS for invalid stream 5 +[29320:41792:0513/210026.911:ERROR:device_event_log_impl.cc(196)] [21:00:26.907] USB: usb_service_win.cc:105 SetupDiGetDeviceProperty({{A45C254E-DF1C-4EFD-8020-67D146A850E0}, 6}) failed: Element not found. (0x490) diff --git a/ATC/Saved/webcache_6613/Default/Cache/Cache_Data/data_0 b/ATC/Saved/webcache_6613/Default/Cache/Cache_Data/data_0 index b94de13..0089fcf 100644 Binary files a/ATC/Saved/webcache_6613/Default/Cache/Cache_Data/data_0 and b/ATC/Saved/webcache_6613/Default/Cache/Cache_Data/data_0 differ diff --git a/ATC/Saved/webcache_6613/Default/Cache/Cache_Data/data_1 b/ATC/Saved/webcache_6613/Default/Cache/Cache_Data/data_1 index d9dc02a..a5c3a06 100644 Binary files a/ATC/Saved/webcache_6613/Default/Cache/Cache_Data/data_1 and b/ATC/Saved/webcache_6613/Default/Cache/Cache_Data/data_1 differ diff --git a/ATC/Saved/webcache_6613/Default/Cache/Cache_Data/data_2 b/ATC/Saved/webcache_6613/Default/Cache/Cache_Data/data_2 index 1499513..c07e610 100644 Binary files a/ATC/Saved/webcache_6613/Default/Cache/Cache_Data/data_2 and b/ATC/Saved/webcache_6613/Default/Cache/Cache_Data/data_2 differ diff --git a/ATC/Saved/webcache_6613/Default/Cache/Cache_Data/data_3 b/ATC/Saved/webcache_6613/Default/Cache/Cache_Data/data_3 index b938830..267fb2b 100644 Binary files a/ATC/Saved/webcache_6613/Default/Cache/Cache_Data/data_3 and b/ATC/Saved/webcache_6613/Default/Cache/Cache_Data/data_3 differ diff --git a/ATC/Saved/webcache_6613/Default/Cache/Cache_Data/f_00000c b/ATC/Saved/webcache_6613/Default/Cache/Cache_Data/f_00000c deleted file mode 100644 index fd79dd6..0000000 Binary files a/ATC/Saved/webcache_6613/Default/Cache/Cache_Data/f_00000c and /dev/null differ diff --git a/ATC/Saved/webcache_6613/Default/Cache/Cache_Data/f_000014 b/ATC/Saved/webcache_6613/Default/Cache/Cache_Data/f_000014 new file mode 100644 index 0000000..c48466b Binary files /dev/null and b/ATC/Saved/webcache_6613/Default/Cache/Cache_Data/f_000014 differ diff --git a/ATC/Saved/webcache_6613/Default/Code Cache/js/7823730de6eceff3_0 b/ATC/Saved/webcache_6613/Default/Code Cache/js/7823730de6eceff3_0 index 0168abe..4776a7b 100644 Binary files a/ATC/Saved/webcache_6613/Default/Code Cache/js/7823730de6eceff3_0 and b/ATC/Saved/webcache_6613/Default/Code Cache/js/7823730de6eceff3_0 differ diff --git a/ATC/Saved/webcache_6613/Default/Code Cache/js/d4e7e167fe008a98_0 b/ATC/Saved/webcache_6613/Default/Code Cache/js/d4e7e167fe008a98_0 index 786712e..fe1695d 100644 Binary files a/ATC/Saved/webcache_6613/Default/Code Cache/js/d4e7e167fe008a98_0 and b/ATC/Saved/webcache_6613/Default/Code Cache/js/d4e7e167fe008a98_0 differ diff --git a/ATC/Saved/webcache_6613/Default/Code Cache/js/index-dir/the-real-index b/ATC/Saved/webcache_6613/Default/Code Cache/js/index-dir/the-real-index index 7fafd14..088448a 100644 Binary files a/ATC/Saved/webcache_6613/Default/Code Cache/js/index-dir/the-real-index and b/ATC/Saved/webcache_6613/Default/Code Cache/js/index-dir/the-real-index differ diff --git a/ATC/Saved/webcache_6613/Default/DIPS b/ATC/Saved/webcache_6613/Default/DIPS index e576628..5deff75 100644 Binary files a/ATC/Saved/webcache_6613/Default/DIPS and b/ATC/Saved/webcache_6613/Default/DIPS differ diff --git a/ATC/Saved/webcache_6613/Default/Extension State/LOG b/ATC/Saved/webcache_6613/Default/Extension State/LOG index 7ff9d84..a789c7c 100644 --- a/ATC/Saved/webcache_6613/Default/Extension State/LOG +++ b/ATC/Saved/webcache_6613/Default/Extension State/LOG @@ -1,3 +1,3 @@ -2026/05/13-20:45:21.680 e74 Reusing MANIFEST D:\Git\ATC\ATC\Saved\webcache_6613\Default\Extension State/MANIFEST-000001 -2026/05/13-20:45:21.682 e74 Recovering log #3 -2026/05/13-20:45:21.682 e74 Reusing old log D:\Git\ATC\ATC\Saved\webcache_6613\Default\Extension State/000003.log +2026/05/13-21:00:20.897 f2fc Reusing MANIFEST D:\Git\ATC\ATC\Saved\webcache_6613\Default\Extension State/MANIFEST-000001 +2026/05/13-21:00:20.898 f2fc Recovering log #3 +2026/05/13-21:00:20.898 f2fc Reusing old log D:\Git\ATC\ATC\Saved\webcache_6613\Default\Extension State/000003.log diff --git a/ATC/Saved/webcache_6613/Default/Extension State/LOG.old 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D:\Git\ATC\ATC\Saved\webcache_6613\Default\Session Storage/MANIFEST-000001 +2026/05/13-21:00:21.906 8370 Recovering log #3 +2026/05/13-21:00:21.909 8370 Reusing old log D:\Git\ATC\ATC\Saved\webcache_6613\Default\Session Storage/000003.log diff --git a/ATC/Saved/webcache_6613/Default/Session Storage/LOG.old b/ATC/Saved/webcache_6613/Default/Session Storage/LOG.old index f52844b..33efc8a 100644 --- a/ATC/Saved/webcache_6613/Default/Session Storage/LOG.old +++ b/ATC/Saved/webcache_6613/Default/Session Storage/LOG.old @@ -1,2 +1,3 @@ -2026/05/13-20:44:15.513 7758 Creating DB D:\Git\ATC\ATC\Saved\webcache_6613\Default\Session Storage since it was missing. -2026/05/13-20:44:15.528 7758 Reusing MANIFEST D:\Git\ATC\ATC\Saved\webcache_6613\Default\Session Storage/MANIFEST-000001 +2026/05/13-20:52:29.665 10984 Reusing MANIFEST D:\Git\ATC\ATC\Saved\webcache_6613\Default\Session Storage/MANIFEST-000001 +2026/05/13-20:52:29.666 10984 Recovering log #3 +2026/05/13-20:52:29.669 10984 Reusing old log 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D:\Git\ATC\ATC\Saved\webcache_6613\Default\shared_proto_db\metadata/000003.log diff --git a/ATC/Saved/webcache_6613/Default/shared_proto_db/metadata/LOG.old b/ATC/Saved/webcache_6613/Default/shared_proto_db/metadata/LOG.old index a19a64f..8859cea 100644 --- a/ATC/Saved/webcache_6613/Default/shared_proto_db/metadata/LOG.old +++ b/ATC/Saved/webcache_6613/Default/shared_proto_db/metadata/LOG.old @@ -1,2 +1,3 @@ -2026/05/13-20:44:13.313 c198 Creating DB D:\Git\ATC\ATC\Saved\webcache_6613\Default\shared_proto_db\metadata since it was missing. -2026/05/13-20:44:13.325 c198 Reusing MANIFEST D:\Git\ATC\ATC\Saved\webcache_6613\Default\shared_proto_db\metadata/MANIFEST-000001 +2026/05/13-20:52:27.751 16d0 Reusing MANIFEST D:\Git\ATC\ATC\Saved\webcache_6613\Default\shared_proto_db\metadata/MANIFEST-000001 +2026/05/13-20:52:27.752 16d0 Recovering log #3 +2026/05/13-20:52:27.752 16d0 Reusing old log D:\Git\ATC\ATC\Saved\webcache_6613\Default\shared_proto_db\metadata/000003.log diff --git 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a/ATC/Source/ATC/ATCVoiceManager.cpp b/ATC/Source/ATC/ATCVoiceManager.cpp new file mode 100644 index 0000000..122b937 --- /dev/null +++ b/ATC/Source/ATC/ATCVoiceManager.cpp @@ -0,0 +1,34 @@ +// Copyright Shrimp Squad Inc. All rights reserved. + + +#include "ATCVoiceManager.h" + +// Sets default values for this component's properties +UATCVoiceManager::UATCVoiceManager() +{ + // Set this component to be initialized when the game starts, and to be ticked every frame. You can turn these features + // off to improve performance if you don't need them. + PrimaryComponentTick.bCanEverTick = true; + + // ... +} + + +// Called when the game starts +void UATCVoiceManager::BeginPlay() +{ + Super::BeginPlay(); + + // ... + +} + + +// Called every frame +void UATCVoiceManager::TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) +{ + Super::TickComponent(DeltaTime, TickType, ThisTickFunction); + + // ... +} + diff --git a/ATC/Source/ATC/ATCVoiceManager.h b/ATC/Source/ATC/ATCVoiceManager.h new file mode 100644 index 0000000..6694549 --- /dev/null +++ b/ATC/Source/ATC/ATCVoiceManager.h @@ -0,0 +1,28 @@ +// Fill out your copyright notice in the Description page of Project Settings. + +#pragma once + +#include "CoreMinimal.h" +#include "Components/ActorComponent.h" +#include "ATCVoiceManager.generated.h" + + +UCLASS( Blueprintable, ClassGroup=(Custom), meta=(BlueprintSpawnableComponent) ) +class ATC_API UATCVoiceManager : public UActorComponent +{ + GENERATED_BODY() + +public: + // Sets default values for this component's properties + UATCVoiceManager(); + +protected: + // Called when the game starts + virtual void BeginPlay() override; + +public: + // Called every frame + virtual void TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) override; + + +};